Modified src/hid/OHDualSenseGamepad.m
from [f0385ed720]
to [ba8334f2eb].
︙ | | |
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OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
initWithName: @"L2"] autorelease];
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
initWithName: @"R2"] autorelease];
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"] autorelease];
initWithName: @"D-Pad X"
analog: false] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"] autorelease];
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHDualShock4Gamepad.m
from [18a893f1a6]
to [574ffee316].
︙ | | |
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OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
initWithName: @"L2"] autorelease];
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
initWithName: @"R2"] autorelease];
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"] autorelease];
initWithName: @"D-Pad X"
analog: false] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"] autorelease];
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHEmulatedGameControllerAxis.h
from [a0fe4a8f6c]
to [d5464e93fd].
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OF_SUBCLASSING_RESTRICTED
@interface OHEmulatedGameControllerAxis: OHGameControllerAxis
{
OHGameControllerButton *_negativeButton, *_positiveButton;
}
- (instancetype)initWithName: (OFString *)name OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)
initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton;
positiveButton: (OHGameControllerButton *)positiveButton
OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHEmulatedGameControllerAxis.m
from [46dce32498]
to [05ca2dc704].
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#import "config.h"
#import "OHEmulatedGameControllerAxis.h"
#import "OHGameControllerButton.h"
@implementation OHEmulatedGameControllerAxis
- (instancetype)initWithName: (OFString *)name
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
{
void *pool = objc_autoreleasePoolPush();
OFString *name;
@try {
name = [OFString stringWithFormat:
@"%@ and %@ as emulated axis",
negativeButton.name, positiveButton.name];
} @catch (id e) {
[self release];
@throw e;
}
self = [super initWithName: name];
self = [super initWithName: name analog: false];
objc_autoreleasePoolPop(pool);
_negativeButton = [negativeButton retain];
_positiveButton = [positiveButton retain];
return self;
|
︙ | | |
Modified src/hid/OHEmulatedGameControllerButton.h
from [ef1d24eb2d]
to [52ccdea95f].
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OF_SUBCLASSING_RESTRICTED
@interface OHEmulatedGameControllerButton: OHGameControllerButton
{
OHGameControllerAxis *_axis;
bool _positive;
}
- (instancetype)initWithName: (OFString *)name OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive;
positive: (bool)positive OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHEmulatedGameControllerButton.m
from [838a2c4d07]
to [d381f03565].
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#include "config.h"
#import "OHEmulatedGameControllerButton.h"
#import "OHGameControllerAxis.h"
@implementation OHEmulatedGameControllerButton
- (instancetype)initWithName: (OFString *)name
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive
{
void *pool = objc_autoreleasePoolPush();
OFString *name;
@try {
name = [OFString stringWithFormat:
@"%@%c", axis.name, (positive ? '+' : '-')];
} @catch (id e) {
[self release];
@throw e;
}
self = [super initWithName: name];
self = [super initWithName: name analog: false];
objc_autoreleasePoolPop(pool);
_axis = [axis retain];
_positive = positive;
return self;
|
︙ | | |
Modified src/hid/OHEmulatedGameControllerTriggerButton.h
from [60ea9ad062]
to [ca69b5094c].
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@interface OHEmulatedGameControllerTriggerButton: OHGameControllerButton
{
OHGameControllerAxis *_axis;
}
@property (readonly, nonatomic) OHGameControllerAxis *axis;
- (instancetype)initWithName: (OFString *)name OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis;
axis: (OHGameControllerAxis *)axis
OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHEmulatedGameControllerTriggerButton.m
from [c0d9c98c3d]
to [4b0da3fefb].
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#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
@implementation OHEmulatedGameControllerTriggerButton
@synthesize axis = _axis;
- (instancetype)initWithName: (OFString *)name
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
{
self = [super initWithName: name];
self = [super initWithName: name analog: true];
_axis = [axis retain];
return self;
}
- (void)dealloc
|
︙ | | |
Modified src/hid/OHEvdevExtendedGamepad.m
from [188161fd62]
to [0605bcdccb].
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if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
}
- (OHGameControllerDirectionalPad *)rightThumbstick
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"RX"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"RY"];
if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
}
- (OHGameControllerDirectionalPad *)dPad
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"HAT0X"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"HAT0Y"];
OHGameControllerButton *up, *down, *left, *right;
if (xAxis != nil && yAxis != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: false] autorelease];
up = [_buttons objectForKey: @"D-Pad Up"];
down = [_buttons objectForKey: @"D-Pad Down"];
left = [_buttons objectForKey: @"D-Pad Left"];
right = [_buttons objectForKey: @"D-Pad Right"];
if (up != nil && down != nil && left != nil && right != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
return nil;
}
@end
|
Modified src/hid/OHEvdevGameControllerProfile.m
from [98130bdc10]
to [ae6b4a8235].
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buttonName = buttonToName(OHEvdevButtonIDs[i],
vendorID, productID);
if (buttonName == nil)
continue;
button = [[[OHGameControllerButton alloc]
initWithName: buttonName] autorelease];
initWithName: buttonName
analog: false] autorelease];
[buttons setObject: button forKey: buttonName];
}
}
[buttons makeImmutable];
axes = [OFMutableDictionary dictionary];
if (OFBitSetIsSet(evBits, EV_ABS)) {
for (size_t i = 0; i < OHNumEvdevAxisIDs; i++) {
if (OFBitSetIsSet(absBits, OHEvdevAxisIDs[i])) {
OFString *axisName;
OHGameControllerAxis *axis;
axisName =
axisToName(OHEvdevAxisIDs[i]);
if (axisName == nil)
continue;
axis = [[[OHGameControllerAxis
alloc]
alloc] initWithName: axisName]
autorelease];
initWithName: axisName
analog: true] autorelease];
[axes setObject: axis forKey: axisName];
}
}
}
[axes makeImmutable];
|
︙ | | |
Modified src/hid/OHExtendedN64Controller.m
from [b2b0ad81d7]
to [7c4cbd5732].
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void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[[_buttons mutableCopy] autorelease];
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
[_buttons release];
_buttons = [buttons retain];
objc_autoreleasePoolPop(pool);
|
︙ | | |
Modified src/hid/OHGameControllerDirectionalPad.h
from [3d6d99697c]
to [9f3d209aa4].
︙ | | |
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@property (readonly, nonatomic) OHGameControllerButton *left;
/**
* @brief The right button of the directional pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *right;
- (instancetype)initWithName: (OFString *)name OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis;
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog;
- (instancetype)initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right;
right: (OHGameControllerButton *)right
analog: (bool)analog;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHGameControllerDirectionalPad.m
from [6b45d63858]
to [ea3786c95c].
︙ | | |
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#import "OHEmulatedGameControllerAxis.h"
#import "OHEmulatedGameControllerButton.h"
@implementation OHGameControllerDirectionalPad
@synthesize xAxis = _xAxis, yAxis = _yAxis;
@synthesize up = _up, down = _down, left = _left, right = _right;
- (instancetype)initWithName: (OFString *)name
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog
{
self = [super initWithName: name];
self = [super initWithName: name analog: analog];
@try {
_xAxis = [xAxis retain];
_yAxis = [yAxis retain];
_up = [[OHEmulatedGameControllerButton alloc]
initWithAxis: _yAxis
|
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}
- (instancetype)initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog
{
self = [super initWithName: name];
self = [super initWithName: name analog: analog];
@try {
_up = [up retain];
_down = [down retain];
_left = [left retain];
_right = [right retain];
|
︙ | | |
Modified src/hid/OHGameControllerElement.h
from [646cedc120]
to [3b9ea1e52c].
︙ | | |
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/**
* @brief Whether the game controller element is analog.
*/
@property (readonly, nonatomic, getter=isAnalog) bool analog;
- (instancetype)init OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name OF_DESIGNATED_INITIALIZER;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHGameControllerElement.m
from [e28f3ca624]
to [a3cd067a48].
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- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog
{
self = [super init];
@try {
_name = [name copy];
_analog = analog;
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
|
︙ | | |
Modified src/hid/OHLeftJoyCon.m
from [e350cc695f]
to [a38d580513].
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OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 2];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHN64Controller.m
from [7a0ca41231]
to [623858fd4c].
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OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"] autorelease];
initWithName: @"D-Pad X"
analog: false] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"] autorelease];
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
up = [[[OHGameControllerButton alloc]
initWithName: @"C-Up"] autorelease];
initWithName: @"C-Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"C-Down"] autorelease];
initWithName: @"C-Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"C-Left"] autorelease];
initWithName: @"C-Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"C-Right"] autorelease];
initWithName: @"C-Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"C-Buttons"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad
forKey: @"C-Buttons"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
|
︙ | | |
Modified src/hid/OHNintendo3DSExtendedGamepad.m
from [0752ac2ef9]
to [2b5e0e2bfe].
︙ | | |
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OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Circle Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Circle Pad"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"CX"] autorelease];
initWithName: @"CX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"CY"] autorelease];
initWithName: @"CY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"C-Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"C-Stick"];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHNintendoDSGamepad.m
from [3fa1706571]
to [9daef32bf6].
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[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *up, *down, *left, *right;
OHGameControllerDirectionalPad *dPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
dPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
_directionalPads = [[OFDictionary alloc]
initWithObject: dPad
forKey: @"D-Pad"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHNintendoSwitchExtendedGamepad.m
from [472015d4b9]
to [50efe01c0d].
︙ | | |
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OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHRightJoyCon.m
from [c000bbc06a]
to [a138914b11].
︙ | | |
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[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
_directionalPads = [[OFDictionary alloc]
initWithObject: directionalPad
forKey: @"Right Thumbstick"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHStadiaGamepad.m
from [b96e163e22]
to [59e1f24ccf].
︙ | | |
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OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
initWithName: @"L2"] autorelease];
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
initWithName: @"R2"] autorelease];
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"] autorelease];
initWithName: @"D-Pad X"
analog: false] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"] autorelease];
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHWiiClassicController.m
from [a6258ae305]
to [cc27368578].
︙ | | |
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OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[OHGameControllerButton alloc]
initWithName: buttonNames[i]];
initWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHWiimote.m
from [46b6929ff6]
to [f4ccfcaf1a].
︙ | | |
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OHGameControllerButton *up, *down, *left, *right;
buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
dPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
_directionalPads = [[OFDictionary alloc]
initWithObject: dPad
forKey: @"D-Pad"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHWiimoteWithNunchuk.m
from [5d0d220aa4]
to [7c176b4a85].
︙ | | |
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[[_directionalPads mutableCopy] autorelease];
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: false] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Analog Stick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Analog Stick"];
[buttons makeImmutable];
[_buttons release];
_buttons = [buttons retain];
|
︙ | | |
Modified src/hid/OHXboxGamepad.m
from [822fa91559]
to [2b505e6c37].
︙ | | |
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[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
bool analog = ([buttonNames[i] isEqual: @"LT"] ||
[buttonNames[i] isEqual: @"RT"]);
OHGameControllerButton *button;
if ([buttonNames[i] isEqual: @"Guide"] &&
!hasGuideButton)
continue;
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
initWithName: buttonNames[i]
analog: analog] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RX"] autorelease];
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"RY"] autorelease];
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
yAxis: yAxis
analog: true] autorelease];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
initWithName: @"D-Pad Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
initWithName: @"D-Pad Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
right: right
analog: false] autorelease];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |