Added .github/workflows/CXXTest.mm version [9d47896274].
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#import <ObjFW/ObjFW.h>
#include <string>
@interface CXXTest: OFObject <OFApplicationDelegate>
@end
OF_APPLICATION_DELEGATE(CXXTest)
@implementation CXXTest
- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
std::string output;
try {
@try {
throw @"Hello ";
} @catch (OFString *string) {
output += string.UTF8String;
}
throw std::string("C++");
} catch (std::string &string) {
output += "C++";
}
OFLog(@"%s", output.c_str());
[OFApplication terminate];
}
@end
|
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Added .github/workflows/fedora-mingw-gcc.yml version [4ba849b6d9].
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name: fedora-mingw-gcc
on: [push, pull_request]
jobs:
tests:
runs-on: ubuntu-latest
strategy:
matrix:
include:
- prefix: mingw32
triple: i686-w64-mingw32
- prefix: mingw64
triple: x86_64-w64-mingw32
- prefix: ucrt64
triple: x86_64-w64-mingw32ucrt
container: fedora
steps:
- name: Install dependencies
run: |
sudo dnf upgrade --refresh -y
sudo dnf install -y ${{matrix.prefix}}-gcc-objc ${{matrix.prefix}}-openssl autoconf automake make wine
- uses: actions/checkout@v4
- name: autogen.sh
run: ./autogen.sh
- name: configure
run: ./configure --host=${{matrix.triple}}
- name: make
run: make -j$(nproc)
- name: make check
run: WINEPATH=/usr/${{matrix.triple}}/sys-root/mingw/bin WINEPREFIX=/tmp/wineprefix make check
- name: make install
run: sudo make install
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Modified .github/workflows/macos-14.yml
from [31e00bb0dd]
to [cf80eecb8f].
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run: ./configure ${{ matrix.configure_flags }}
- name: make
run: make -j$(sysctl -n hw.logicalcpu)
- name: make check
run: make check
- name: make install
run: sudo make install
- name: C++ test
run: |
objfw-compile -o cxxtest .github/workflows/CXXTest.mm
./cxxtest
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Modified .github/workflows/ubuntu-latest-32bit.yml
from [c27d1cf836]
to [5330ff4082].
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- --without-tls --disable-shared
- --without-tls --disable-shared --enable-seluid24
- --without-tls --disable-compiler-tls --disable-threads
steps:
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install gcc-multilib
sudo apt-get install g++-multilib
- uses: actions/checkout@v4
- name: autogen.sh
run: ./autogen.sh
- name: configure
run: ./configure OBJC="clang -m32" ${{ matrix.configure_flags }}
- name: make
run: make -j$(nproc)
- name: make check
run: make check
- name: make install
run: sudo make install
- name: C++ test
run: |
objfw-compile -o cxxtest .github/workflows/CXXTest.mm
./cxxtest
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Modified .github/workflows/ubuntu-latest.yml
from [ffe8f603bc]
to [e45a841261].
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run: ./configure ${{ matrix.configure_flags }}
- name: make
run: make -j$(nproc)
- name: make check
run: make check
- name: make install
run: sudo make install
- name: C++ test
run: |
objfw-compile -o cxxtest .github/workflows/CXXTest.mm
./cxxtest
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Modified src/OFApplication.h
from [ac4321c991]
to [7a64d2e109].
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(class_ *)[[class_ alloc] init]); \
} \
\
WINAPI int \
WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, \
LPSTR lpCmdLine, int nShowCmd) \
{ \
extern void __getmainargs(int *, char ***, char ***, \
int, int *); \
extern int _CRT_glob; \
int argc = 0, si = 0; \
char **argv = NULL, **envp = NULL; \
\
__getmainargs(&argc, &argv, &envp, _CRT_glob, &si); \
\
return OFApplicationMain(&argc, &argv, \
(class_ *)[[class_ alloc] init]); \
}
# ifdef __cplusplus
extern "C" {
# endif
extern void __getmainargs(int *_Nonnull, char *_Nonnull *_Nullable *_Nullable,
char *_Nonnull *_Nullable *_Nullable, int, int *_Nonnull);
extern int _CRT_glob;
# ifdef __cplusplus
}
# endif
#endif
#ifdef OF_HAVE_PLEDGE
# define OF_HAVE_SANDBOX
#endif
/**
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from [5fa2f17ff8]
to [700d623d15].
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#ifdef OF_WINDOWS
# import "OFWindowsRegistryKey.h"
#endif
#import "OFAllocFailedException.h"
#import "OFAlreadyOpenException.h"
#import "OFException.h"
#ifdef OF_HAVE_FILES
#import "OFChangeCurrentDirectoryFailedException.h"
# import "OFChangeCurrentDirectoryFailedException.h"
#endif
#import "OFChecksumMismatchException.h"
#import "OFCopyItemFailedException.h"
#import "OFCreateDirectoryFailedException.h"
#import "OFCreateSymbolicLinkFailedException.h"
#import "OFEnumerationMutationException.h"
#ifdef OF_HAVE_FILES
# import "OFGetCurrentDirectoryFailedException.h"
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Modified src/hid/OHDualSenseGamepad+Private.h
from [59d2e877bc]
to [c709fabb29].
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHDualSenseGamepad ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHDualSenseGamepad () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHDualSenseGamepad.h
from [34fd440b07]
to [dce038230a].
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/**
* @class OHDualSenseGamepad OHDualSenseGamepad.h ObjFWHID/ObjFWHID.h
*
* @brief A Sony DualSense gamepad.
*/
@interface OHDualSenseGamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHDualSenseGamepad.m
from [ba8334f2eb]
to [4a652fdc72].
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#import "OHDualSenseGamepad.h"
#import "OHDualSenseGamepad+Private.h"
#import "OFDictionary.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
# import "evdev_compat.h"
#endif
static OFString *const buttonNames[] = {
@"Triangle", @"Cross", @"Square", @"Circle", @"L1", @"R1", @"L3", @"R3",
@"Options", @"Create", @"PS"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHDualSenseGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
button = [OHGameControllerButton
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"L2"
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"L2"
axis: axis];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"R2"
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"R2"
axis: axis];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"
analog: false] autorelease];
xAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad X"
analog: false];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false] autorelease];
yAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad Y"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
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case ABS_RY:
return [[_directionalPads objectForKey: @"Right Stick"] yAxis];
case ABS_HAT0X:
return [[_directionalPads objectForKey: @"D-Pad"] xAxis];
case ABS_HAT0Y:
return [[_directionalPads objectForKey: @"D-Pad"] yAxis];
case ABS_Z:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"L2"]).axis;
return [[_buttons objectForKey: @"L2"] oh_axis];
case ABS_RZ:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"R2"]).axis;
return [[_buttons objectForKey: @"R2"] oh_axis];
default:
return nil;
}
}
#endif
@end
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Modified src/hid/OHDualShock4Gamepad+Private.h
from [a5fcaf715f]
to [7cd9cfca62].
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHDualShock4Gamepad ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHDualShock4Gamepad () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHDualShock4Gamepad.h
from [52b3fd41a3]
to [15e122415f].
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/**
* @class OHDualShock4Gamepad OHDualShock4Gamepad.h ObjFWHID/ObjFWHID.h
*
* @brief A Sony DualShock 4 gamepad.
*/
@interface OHDualShock4Gamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHDualShock4Gamepad.m
from [574ffee316]
to [e1c38d8f5f].
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#import "OHDualShock4Gamepad.h"
#import "OHDualShock4Gamepad+Private.h"
#import "OFDictionary.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
# import "evdev_compat.h"
#endif
static OFString *const buttonNames[] = {
@"Triangle", @"Cross", @"Square", @"Circle", @"L1", @"R1", @"L3", @"R3",
@"Options", @"Share", @"PS"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHDualShock4Gamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
button = [OHGameControllerButton
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"L2"
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"L2"
axis: axis];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"R2"
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"R2"
axis: axis];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"
analog: false] autorelease];
xAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad X"
analog: false];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false] autorelease];
yAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad Y"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
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case ABS_RY:
return [[_directionalPads objectForKey: @"Right Stick"] yAxis];
case ABS_HAT0X:
return [[_directionalPads objectForKey: @"D-Pad"] xAxis];
case ABS_HAT0Y:
return [[_directionalPads objectForKey: @"D-Pad"] yAxis];
case ABS_Z:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"L2"]).axis;
return [[_buttons objectForKey: @"L2"] oh_axis];
case ABS_RZ:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"R2"]).axis;
return [[_buttons objectForKey: @"R2"] oh_axis];
default:
return nil;
}
}
#endif
@end
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Modified src/hid/OHEmulatedGameControllerAxis.h
from [d5464e93fd]
to [3afaf898c0].
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OF_SUBCLASSING_RESTRICTED
@interface OHEmulatedGameControllerAxis: OHGameControllerAxis
{
OHGameControllerButton *_negativeButton, *_positiveButton;
}
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)oh_initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)
initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
OF_DESIGNATED_INITIALIZER;
oh_initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHEmulatedGameControllerAxis.m
from [05ca2dc704]
to [356c3af9b9].
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* <https://www.gnu.org/licenses/>.
*/
#import "config.h"
#import "OHEmulatedGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHEmulatedGameControllerAxis
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)
- (instancetype)initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
oh_initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
{
void *pool = objc_autoreleasePoolPush();
OFString *name;
@try {
name = [OFString stringWithFormat:
@"%@ and %@ as emulated axis",
negativeButton.name, positiveButton.name];
} @catch (id e) {
[self release];
@throw e;
}
self = [super initWithName: name analog: false];
self = [super oh_initWithName: name analog: false];
objc_autoreleasePoolPop(pool);
_negativeButton = [negativeButton retain];
_positiveButton = [positiveButton retain];
return self;
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Modified src/hid/OHEmulatedGameControllerButton.h
from [52ccdea95f]
to [134791865d].
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OF_SUBCLASSING_RESTRICTED
@interface OHEmulatedGameControllerButton: OHGameControllerButton
{
OHGameControllerAxis *_axis;
bool _positive;
}
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive OF_DESIGNATED_INITIALIZER;
- (instancetype)oh_initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)oh_initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHEmulatedGameControllerButton.m
from [d381f03565]
to [1565847692].
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* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHEmulatedGameControllerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHEmulatedGameControllerButton
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive
- (instancetype)oh_initWithAxis: (OHGameControllerAxis *)axis
positive: (bool)positive
{
void *pool = objc_autoreleasePoolPush();
OFString *name;
@try {
name = [OFString stringWithFormat:
@"%@%c", axis.name, (positive ? '+' : '-')];
} @catch (id e) {
[self release];
@throw e;
}
self = [super initWithName: name analog: false];
self = [super oh_initWithName: name analog: false];
objc_autoreleasePoolPop(pool);
_axis = [axis retain];
_positive = positive;
return self;
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Modified src/hid/OHEmulatedGameControllerTriggerButton.h
from [ca69b5094c]
to [f7bd66afbb].
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OF_SUBCLASSING_RESTRICTED
@interface OHEmulatedGameControllerTriggerButton: OHGameControllerButton
{
OHGameControllerAxis *_axis;
}
@property (readonly, nonatomic) OHGameControllerAxis *axis;
@property (readonly, nonatomic) OHGameControllerAxis *oh_axis;
+ (instancetype)oh_buttonWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
+ (instancetype)oh_buttonWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
OF_DESIGNATED_INITIALIZER;
- (instancetype)oh_initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)oh_initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHEmulatedGameControllerTriggerButton.m
from [4b0da3fefb]
to [71e08346d1].
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* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHEmulatedGameControllerTriggerButton
@synthesize axis = _axis;
@synthesize oh_axis = _axis;
+ (instancetype)oh_buttonWithName: (OFString *)name analog: (bool)analog
{
OF_UNRECOGNIZED_SELECTOR
}
+ (instancetype)oh_buttonWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
{
return [[[self alloc] oh_initWithName: name axis: axis] autorelease];
}
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
- (instancetype)oh_initWithName: (OFString *)name
axis: (OHGameControllerAxis *)axis
{
self = [super initWithName: name analog: true];
self = [super oh_initWithName: name analog: true];
_axis = [axis retain];
return self;
}
- (void)dealloc
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Modified src/hid/OHEvdevExtendedGamepad.m
from [0605bcdccb]
to [a68d516e59].
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#include "config.h"
#import "OHEvdevExtendedGamepad.h"
#import "OFDictionary.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHEvdevGameController.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OFInvalidArgumentException.h"
@implementation OHEvdevExtendedGamepad
- (instancetype)initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
- (instancetype)oh_initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
{
self = [super initWithKeyBits: keyBits
evBits: evBits
absBits: absBits
vendorID: vendorID
productID: productID];
self = [super oh_initWithKeyBits: keyBits
evBits: evBits
absBits: absBits
vendorID: vendorID
productID: productID];
@try {
void *pool = objc_autoreleasePoolPush();
if (self.northButton == nil || self.southButton == nil ||
self.westButton == nil || self.eastButton == nil ||
self.leftShoulderButton == nil ||
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}
- (OHGameControllerButton *)leftTriggerButton
{
OHGameControllerAxis *axis = [_axes objectForKey: @"Z"];
if (axis != nil)
return [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"LT"
axis: axis] autorelease];
return [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"LT"
axis: axis];
return [_buttons objectForKey: @"LT"];
}
- (OHGameControllerButton *)rightTriggerButton
{
OHGameControllerAxis *axis = [_axes objectForKey: @"RZ"];
if (axis != nil)
return [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"RT"
axis: axis] autorelease];
return [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"RT"
axis: axis];
return [_buttons objectForKey: @"RT"];
}
- (OHGameControllerButton *)leftThumbstickButton
{
return [_buttons objectForKey: @"LSB"];
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{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"X"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"Y"];
if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
return [OHGameControllerDirectionalPad
oh_padWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
}
- (OHGameControllerDirectionalPad *)rightThumbstick
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"RX"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"RY"];
if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
return [OHGameControllerDirectionalPad
oh_padWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
}
- (OHGameControllerDirectionalPad *)dPad
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"HAT0X"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"HAT0Y"];
OHGameControllerButton *up, *down, *left, *right;
if (xAxis != nil && yAxis != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false] autorelease];
return [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false];
up = [_buttons objectForKey: @"D-Pad Up"];
down = [_buttons objectForKey: @"D-Pad Down"];
left = [_buttons objectForKey: @"D-Pad Left"];
right = [_buttons objectForKey: @"D-Pad Right"];
if (up != nil && down != nil && left != nil && right != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
return [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
return nil;
}
@end
|
Modified src/hid/OHEvdevGameController.h
from [d9553f88d1]
to [0a1d016c47].
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bool _discardUntilReport;
unsigned long *_evBits, *_keyBits, *_absBits;
uint16_t _vendorID, _productID;
OFString *_name;
id <OHGameControllerProfile, OHEvdevMapping> _profile;
}
- (instancetype)oh_init OF_UNAVAILABLE;
- (instancetype)initWithPath: (OFString *)path;
- (instancetype)oh_initWithPath: (OFString *)path
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
- (void)oh_pollState;
@end
extern const uint16_t OHEvdevButtonIDs[];
extern const size_t OHNumEvdevButtonIDs;
extern const uint16_t OHEvdevAxisIDs[];
extern const size_t OHNumEvdevAxisIDs;
|
︙ | | |
Modified src/hid/OHEvdevGameController.m
from [8882f3e69e]
to [7866e864ec].
︙ | | |
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#import "OHDualSenseGamepad.h"
#import "OHDualSenseGamepad+Private.h"
#import "OHDualShock4Gamepad.h"
#import "OHDualShock4Gamepad+Private.h"
#import "OHEvdevExtendedGamepad.h"
#import "OHExtendedN64Controller.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerAxis+Private.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerProfile.h"
#import "OHLeftJoyCon.h"
#import "OHLeftJoyCon+Private.h"
#import "OHN64Controller.h"
|
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if (![device hasPrefix: @"event"])
continue;
path = [@"/dev/input" stringByAppendingPathComponent: device];
@try {
controller = [[[OHEvdevGameController alloc]
initWithPath: path] autorelease];
oh_initWithPath: path] autorelease];
} @catch (OFOpenItemFailedException *e) {
if (e.errNo == EACCES)
continue;
@throw e;
} @catch (OFInvalidArgumentException *e) {
/* Not a game controller. */
|
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[controllers makeImmutable];
objc_autoreleasePoolPop(pool);
return controllers;
}
- (instancetype)initWithPath: (OFString *)path
- (instancetype)oh_init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_initWithPath: (OFString *)path
{
self = [super init];
self = [super oh_init];
@try {
void *pool = objc_autoreleasePoolPush();
OFStringEncoding encoding = [OFLocale encoding];
struct input_id inputID;
char name[128];
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sizeof(unsigned long)), _absBits) == -1)
@throw [OFInitializationFailedException
exception];
}
if (_vendorID == OHVendorIDSony &&
_productID == OHProductIDDualSense)
_profile = [[OHDualSenseGamepad alloc] init];
_profile = [[OHDualSenseGamepad alloc] oh_init];
else if (_vendorID == OHVendorIDSony &&
_productID == OHProductIDDualShock4)
_profile = [[OHDualShock4Gamepad alloc] init];
_profile = [[OHDualShock4Gamepad alloc] oh_init];
else if (_vendorID == OHVendorIDNintendo &&
_productID == OHProductIDN64Controller)
_profile = [[OHExtendedN64Controller alloc] init];
_profile = [[OHExtendedN64Controller alloc] oh_init];
else if (_vendorID == OHVendorIDNintendo &&
_productID == OHProductIDLeftJoyCon)
_profile = [[OHLeftJoyCon alloc] init];
_profile = [[OHLeftJoyCon alloc] oh_init];
else if (_vendorID == OHVendorIDNintendo &&
_productID == OHProductIDRightJoyCon)
_profile = [[OHRightJoyCon alloc] init];
_profile = [[OHRightJoyCon alloc] oh_init];
else if (_vendorID == OHVendorIDGoogle &&
_productID == OHProductIDStadiaController)
_profile = [[OHStadiaGamepad alloc] init];
_profile = [[OHStadiaGamepad alloc] oh_init];
else
_profile = [[OHEvdevExtendedGamepad alloc]
initWithKeyBits: _keyBits
evBits: _evBits
absBits: _absBits
vendorID: _vendorID
productID: _productID];
oh_initWithKeyBits: _keyBits
evBits: _evBits
absBits: _absBits
vendorID: _vendorID
productID: _productID];
[self oh_pollState];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
[self release];
@throw e;
|
︙ | | |
Modified src/hid/OHEvdevGameControllerProfile.h
from [88f0042619]
to [a2fd1c2755].
︙ | | |
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#import "OHGameControllerProfile.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHEvdevGameControllerProfile: OFObject <OHGameControllerProfile,
OHEvdevMapping>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *_axes;
uint16_t _vendorID, _productID;
}
- (instancetype)initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID;
- (instancetype)init OF_UNAVAILABLE;
- (instancetype)oh_initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHEvdevGameControllerProfile.m
from [ae6b4a8235]
to [d2edb1ba13].
︙ | | |
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#include "config.h"
#import "OHEvdevGameControllerProfile.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#include <linux/input.h>
#import "evdev_compat.h"
static OFString *
buttonToName(uint16_t button, uint16_t vendorID, uint16_t productID)
|
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return nil;
}
}
@implementation OHEvdevGameControllerProfile
@synthesize buttons = _buttons, axes = _axes;
- (instancetype)initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons, *axes;
buttons = [OFMutableDictionary dictionary];
for (size_t i = 0; i < OHNumEvdevButtonIDs; i++) {
if (OFBitSetIsSet(keyBits, OHEvdevButtonIDs[i])) {
OFString *buttonName;
OHGameControllerButton *button;
buttonName = buttonToName(OHEvdevButtonIDs[i],
vendorID, productID);
if (buttonName == nil)
continue;
button = [[[OHGameControllerButton alloc]
initWithName: buttonName
analog: false] autorelease];
button = [OHGameControllerButton
oh_elementWithName: buttonName
analog: false];
[buttons setObject: button forKey: buttonName];
}
}
[buttons makeImmutable];
axes = [OFMutableDictionary dictionary];
if (OFBitSetIsSet(evBits, EV_ABS)) {
for (size_t i = 0; i < OHNumEvdevAxisIDs; i++) {
if (OFBitSetIsSet(absBits, OHEvdevAxisIDs[i])) {
OFString *axisName;
OHGameControllerAxis *axis;
axisName =
axisToName(OHEvdevAxisIDs[i]);
if (axisName == nil)
continue;
axis = [[[OHGameControllerAxis
axis = [OHGameControllerAxis
alloc]
initWithName: axisName
analog: true] autorelease];
oh_elementWithName: axisName
analog: true];
[axes setObject: axis forKey: axisName];
}
}
}
[axes makeImmutable];
|
︙ | | |
Modified src/hid/OHExtendedN64Controller.m
from [7c4cbd5732]
to [74ce3488c3].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHExtendedN64Controller.h"
#import "OHN64Controller.h"
#import "OHN64Controller+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"ZR", @"Home", @"Capture"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHExtendedN64Controller
- (instancetype)init
- (instancetype)oh_init
{
self = [super init];
self = [super oh_init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[[_buttons mutableCopy] autorelease];
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
[_buttons release];
_buttons = [buttons retain];
objc_autoreleasePoolPop(pool);
|
︙ | | |
Added src/hid/OHGameController+Private.h version [fcf1771c7f].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHGameController.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHGameController ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHGameController.h
from [5a0ee8476d]
to [adf99e5588].
︙ | | |
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/**
* @brief Returns the available controllers.
*
* @return The available controllers
*/
+ (OFArray OF_GENERIC(OHGameController *) *)controllers;
- (instancetype)init OF_UNAVAILABLE;
/**
* @brief Updates the current state from the game controller.
*
* The state returned by @ref OHGameController's methods does not change until
* this method is called.
*
|
︙ | | |
Modified src/hid/OHGameController.m
from [12f0e8227c]
to [86efc7b0c1].
︙ | | |
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#else
return [OFArray array];
#endif
}
- (instancetype)init
{
if ([self isMemberOfClass: [OHGameController class]]) {
OF_INVALID_INIT_METHOD
@try {
[self doesNotRecognizeSelector: _cmd];
} @catch (id e) {
[self release];
@throw e;
}
}
abort();
}
- (instancetype)oh_init
{
return [super init];
}
- (OFNumber *)vendorID
{
return nil;
}
|
︙ | | |
Added src/hid/OHGameControllerDirectionalPad+Private.h version [c4b9214019].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHGameControllerDirectionalPad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHGameControllerDirectionalPad ()
+ (instancetype)oh_padWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog;
+ (instancetype)oh_padWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog;
- (instancetype)oh_initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)oh_initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog OF_METHOD_FAMILY(init);
- (instancetype)oh_initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog OF_METHOD_FAMILY(init);
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHGameControllerDirectionalPad.h
from [9f3d209aa4]
to [6b7f55ae89].
︙ | | |
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-
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|
OF_ASSUME_NONNULL_BEGIN
/**
* @class OHGameControllerDirectionalPad OHGameControllerDirectionalPad.h
* ObjFWHID/ObjFWID.h
*
* @brief An directional pad or thumb stick of a game controller.
* @brief A directional pad or thumb stick of a game controller.
*/
OF_SUBCLASSING_RESTRICTED
@interface OHGameControllerDirectionalPad: OHGameControllerElement
{
OHGameControllerAxis *_xAxis, *_yAxis;
OHGameControllerButton *_up, *_down, *_left, *_right;
}
|
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*/
@property (readonly, nonatomic) OHGameControllerButton *left;
/**
* @brief The right button of the directional pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *right;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog;
- (instancetype)initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHGameControllerDirectionalPad.m
from [ea3786c95c]
to [99e27b345d].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHEmulatedGameControllerAxis.h"
#import "OHEmulatedGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHGameControllerDirectionalPad
@synthesize xAxis = _xAxis, yAxis = _yAxis;
@synthesize up = _up, down = _down, left = _left, right = _right;
+ (instancetype)oh_padWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog
{
return [[[self alloc] oh_initWithName: name
xAxis: xAxis
yAxis: yAxis
analog: analog] autorelease];
}
+ (instancetype)oh_padWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog
{
return [[[self alloc] oh_initWithName: name
up: up
down: down
left: left
right: right
analog: analog] autorelease];
}
- (instancetype)initWithName: (OFString *)name analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name
xAxis: (OHGameControllerAxis *)xAxis
yAxis: (OHGameControllerAxis *)yAxis
analog: (bool)analog
{
self = [super initWithName: name analog: analog];
self = [super oh_initWithName: name analog: analog];
@try {
_xAxis = [xAxis retain];
_yAxis = [yAxis retain];
_up = [[OHEmulatedGameControllerButton alloc]
initWithAxis: _yAxis
positive: false];
oh_initWithAxis: _yAxis
positive: false];
_down = [[OHEmulatedGameControllerButton alloc]
initWithAxis: _yAxis
positive: true];
oh_initWithAxis: _yAxis
positive: true];
_left = [[OHEmulatedGameControllerButton alloc]
initWithAxis: _xAxis
positive: false];
oh_initWithAxis: _xAxis
positive: false];
_right = [[OHEmulatedGameControllerButton alloc]
initWithAxis: _xAxis
positive: true];
oh_initWithAxis: _xAxis
positive: true];
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (instancetype)initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog
- (instancetype)oh_initWithName: (OFString *)name
up: (OHGameControllerButton *)up
down: (OHGameControllerButton *)down
left: (OHGameControllerButton *)left
right: (OHGameControllerButton *)right
analog: (bool)analog
{
self = [super initWithName: name analog: analog];
self = [super oh_initWithName: name analog: analog];
@try {
_up = [up retain];
_down = [down retain];
_left = [left retain];
_right = [right retain];
_xAxis = [[OHEmulatedGameControllerAxis alloc]
initWithNegativeButton: _left
positiveButton: _right];
oh_initWithNegativeButton: _left
positiveButton: _right];
_yAxis = [[OHEmulatedGameControllerAxis alloc]
initWithNegativeButton: _up
positiveButton: _down];
oh_initWithNegativeButton: _up
positiveButton: _down];
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
|
︙ | | |
Added src/hid/OHGameControllerElement+Private.h version [71db15a22e].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHGameControllerElement.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHGameControllerElement ()
+ (instancetype)oh_elementWithName: (OFString *)name analog: (bool)analog;
- (instancetype)oh_initWithName: (OFString *)name
analog: (bool)analog
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHGameControllerElement.h
from [3b9ea1e52c]
to [fd11aae561].
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/**
* @brief Whether the game controller element is analog.
*/
@property (readonly, nonatomic, getter=isAnalog) bool analog;
- (instancetype)init OF_UNAVAILABLE;
- (instancetype)initWithName: (OFString *)name
analog: (bool)analog OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHGameControllerElement.m
from [a3cd067a48]
to [903f44a676].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHGameControllerElement
@synthesize name = _name, analog = _analog;
+ (instancetype)oh_elementWithName: (OFString *)name analog: (bool)analog
{
return [[[self alloc] oh_initWithName: name
analog: analog] autorelease];
}
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithName: (OFString *)name
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
analog: (bool)analog
{
self = [super init];
@try {
_name = [name copy];
_analog = analog;
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHJoyConPair.h
from [343333c252]
to [5a32c92419].
︙ | | |
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* and right Joy-Con.
*
* @param leftJoyCon The left Joy-Con for the pair
* @param rightJoyCon The right Joy-Con for the pair
* @return An initialized Joy-Con pair
*/
- (instancetype)initWithLeftJoyCon: (OHLeftJoyCon *)leftJoyCon
rightJoyCon: (OHRightJoyCon *)rightJoyCon;
rightJoyCon: (OHRightJoyCon *)rightJoyCon
OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHLeftJoyCon+Private.h
from [7ebb30c3cd]
to [64c33a2717].
︙ | | |
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHLeftJoyCon ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHLeftJoyCon () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHLeftJoyCon.h
from [1a2b03b667]
to [b8da3ac968].
︙ | | |
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/**
* @class OHLeftJoyCon OHLeftJoyCon.h ObjFWHID/ObjFWHID.h
*
* @brief A left Nintendo Switch Joy-Con.
*/
@interface OHLeftJoyCon: OFObject <OHGameControllerProfile>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHLeftJoyCon.m
from [a38d580513]
to [3ad9df20b4].
︙ | | |
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#import "OHLeftJoyCon.h"
#import "OHLeftJoyCon+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
# import "evdev_compat.h"
#endif
static OFString *const buttonNames[] = {
@"L", @"ZL", @"Left Thumbstick", @"-", @"Capture", @"SL", @"SR"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHLeftJoyCon
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 2];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHN64Controller+Private.h
from [888278bf3d]
to [11c03bea55].
︙ | | |
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHN64Controller ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHN64Controller () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHN64Controller.h
from [214e4b0857]
to [a09d540cf6].
︙ | | |
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/**
* @class OHN64Controller OHN64Controller.h ObjFWHID/ObjFWHID.h
*
* @brief A Nintendo 64 controller.
*/
@interface OHN64Controller: OFObject <OHGameControllerProfile>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHN64Controller.m
from [623858fd4c]
to [7e5e39d255].
︙ | | |
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#import "OHN64Controller.h"
#import "OHN64Controller+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"A", @"B", @"L", @"R", @"Z", @"Start"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHN64Controller
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"
analog: false] autorelease];
xAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad X"
analog: false];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false] autorelease];
yAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad Y"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"C-Up"
initWithName: @"C-Up"
analog: false] autorelease];
down = [[[OHGameControllerButton alloc]
analog: false];
down = [OHGameControllerButton oh_elementWithName: @"C-Down"
initWithName: @"C-Down"
analog: false] autorelease];
left = [[[OHGameControllerButton alloc]
analog: false];
left = [OHGameControllerButton oh_elementWithName: @"C-Left"
initWithName: @"C-Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
analog: false];
right = [OHGameControllerButton oh_elementWithName: @"C-Right"
initWithName: @"C-Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"C-Buttons"
up: up
down: down
left: left
right: right
analog: false] autorelease];
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"C-Buttons"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad
forKey: @"C-Buttons"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
|
︙ | | |
Added src/hid/OHNintendo3DSExtendedGamepad+Private.h version [71e1e47b25].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHNintendo3DSExtendedGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendo3DSExtendedGamepad ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHNintendo3DSExtendedGamepad.h
from [20fc31d17d]
to [d346b8a699].
︙ | | |
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#import "OHExtendedGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendo3DSExtendedGamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHNintendo3DSExtendedGamepad.m
from [2b5e0e2bfe]
to [2ad5cbb462].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHNintendo3DSExtendedGamepad.h"
#import "OHNintendo3DSExtendedGamepad+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L", @"R", @"ZL", @"ZR", @"Start", @"Select"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHNintendo3DSExtendedGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Circle Pad"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Circle Pad"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Circle Pad"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"CX"
initWithName: @"CX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"CY"
initWithName: @"CY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"C-Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"C-Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"C-Stick"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHNintendo3DSGameController.m
from [2ceda08904]
to [65d65bf5a5].
︙ | | |
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*/
#include "config.h"
#import "OHNintendo3DSGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHNintendo3DSExtendedGamepad.h"
#import "OHNintendo3DSExtendedGamepad+Private.h"
#import "OFInitializationFailedException.h"
#import "OFReadFailedException.h"
#define id id_3ds
#include <3ds.h>
#undef id
|
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void *pool;
if (self != [OHNintendo3DSGameController class])
return;
pool = objc_autoreleasePoolPush();
controllers = [[OFArray alloc] initWithObject:
[[[OHNintendo3DSGameController alloc] init] autorelease]];
[[[OHNintendo3DSGameController alloc] oh_init] autorelease]];
objc_autoreleasePoolPop(pool);
}
+ (OFArray OF_GENERIC(OHGameController *) *)controllers
{
return controllers;
}
- (instancetype)init
- (instancetype)oh_init
{
self = [super init];
self = [super oh_init];
@try {
_extendedGamepad =
_extendedGamepad = [[OHNintendo3DSExtendedGamepad alloc] init];
[[OHNintendo3DSExtendedGamepad alloc] oh_init];
[self updateState];
} @catch (id e) {
[self release];
@throw e;
}
|
︙ | | |
Modified src/hid/OHNintendoDSGameController.m
from [e8178e5420]
to [ca937bebcc].
︙ | | |
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*/
#include "config.h"
#import "OHNintendoDSGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHNintendoDSGamepad.h"
#import "OHNintendoDSGamepad+Private.h"
#import "OFInitializationFailedException.h"
#import "OFReadFailedException.h"
#define asm __asm__
#include <nds.h>
#undef asm
|
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void *pool;
if (self != [OHNintendoDSGameController class])
return;
pool = objc_autoreleasePoolPush();
controllers = [[OFArray alloc] initWithObject:
[[[OHNintendoDSGameController alloc] init] autorelease]];
[[[OHNintendoDSGameController alloc] oh_init] autorelease]];
objc_autoreleasePoolPop(pool);
}
+ (OFArray OF_GENERIC(OHGameController *) *)controllers
{
return controllers;
}
- (instancetype)init
- (instancetype)oh_init
{
self = [super init];
self = [super oh_init];
@try {
_gamepad = [[OHNintendoDSGamepad alloc] init];
_gamepad = [[OHNintendoDSGamepad alloc] oh_init];
[self updateState];
} @catch (id e) {
[self release];
@throw e;
}
|
︙ | | |
Added src/hid/OHNintendoDSGamepad+Private.h version [cd863ff816].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHNintendoDSGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendoDSGamepad ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHNintendoDSGamepad.h
from [cfe0e81593]
to [4f03ae1a2d].
︙ | | |
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#import "OHGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendoDSGamepad: OFObject <OHGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHNintendoDSGamepad.m
from [9daef32bf6]
to [5ff13c9373].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHNintendoDSGamepad.h"
#import "OHNintendoDSGamepad+Private.h"
#import "OFDictionary.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L", @"R", @"Start", @"Select"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHNintendoDSGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *up, *down, *left, *right;
OHGameControllerDirectionalPad *dPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
dPad = [[[OHGameControllerDirectionalPad alloc]
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
dPad = [OHGameControllerDirectionalPad oh_padWithName: @"D-Pad"
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
up: up
down: down
left: left
right: right
analog: false];
_directionalPads = [[OFDictionary alloc]
initWithObject: dPad
forKey: @"D-Pad"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Added src/hid/OHNintendoSwitchExtendedGamepad+Private.h version [f2f071698a].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHNintendoSwitchExtendedGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendoSwitchExtendedGamepad ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHNintendoSwitchExtendedGamepad.h
from [506fd309d9]
to [66981f3fa6].
︙ | | |
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#import "OHExtendedGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendoSwitchExtendedGamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHNintendoSwitchExtendedGamepad.m
from [50efe01c0d]
to [70416dbdb2].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHNintendoSwitchExtendedGamepad.h"
#import "OHNintendoSwitchExtendedGamepad+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L", @"R", @"ZL", @"ZR", @"Left Thumbstick",
@"Right Thumbstick", @"+", @"-"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHNintendoSwitchExtendedGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHNintendoSwitchGameController.h
from [ed7820b3e1]
to [1610daa529].
︙ | | |
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@interface OHNintendoSwitchGameController: OHGameController
{
PadState _pad;
OHNintendoSwitchExtendedGamepad *_extendedGamepad;
}
- (instancetype)oh_init OF_UNAVAILABLE;
- (instancetype)initWithIndex: (size_t)index;
- (instancetype)oh_initWithIndex: (size_t)index
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHNintendoSwitchGameController.m
from [6bf69b44e2]
to [0e698ea509].
︙ | | |
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*/
#include "config.h"
#import "OHNintendoSwitchGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHNintendoSwitchExtendedGamepad.h"
#import "OHNintendoSwitchExtendedGamepad+Private.h"
#import "OFInitializationFailedException.h"
#import "OFReadFailedException.h"
#define id nx_id
#include <switch.h>
#undef id
|
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void *pool = objc_autoreleasePoolPush();
for (size_t i = 0; i < maxControllers; i++) {
OHGameController *controller;
@try {
controller = [[[OHNintendoSwitchGameController alloc]
initWithIndex: i] autorelease];
oh_initWithIndex: i] autorelease];
} @catch (OFInitializationFailedException *e) {
/* Controller does not exist. */
continue;
}
[controllers addObject: controller];
}
[controllers makeImmutable];
objc_autoreleasePoolPop(pool);
return controllers;
}
- (instancetype)initWithIndex: (size_t)index
- (instancetype)oh_init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_initWithIndex: (size_t)index
{
self = [super init];
self = [super oh_init];
@try {
padInitialize(&_pad, HidNpadIdType_No1 + index,
(index == 0 ? HidNpadIdType_Handheld : 0));
padUpdate(&_pad);
if (!padIsConnected(&_pad))
@throw [OFInitializationFailedException
exceptionWithClass: self.class];
_extendedGamepad =
[[OHNintendoSwitchExtendedGamepad alloc] init];
[[OHNintendoSwitchExtendedGamepad alloc] oh_init];
[self updateState];
} @catch (id e) {
[self release];
@throw e;
}
|
︙ | | |
Modified src/hid/OHRightJoyCon+Private.h
from [4b9a80f5a0]
to [802121ee0a].
︙ | | |
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHRightJoyCon ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHRightJoyCon () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHRightJoyCon.h
from [99c6b39cda]
to [a3b8190dff].
︙ | | |
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/**
* @class OHRightJoyCon OHRightJoyCon.h ObjFWHID/ObjFWHID.h
*
* @brief A right Nintendo Switch Joy-Con.
*/
@interface OHRightJoyCon: OFObject <OHGameControllerProfile>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHRightJoyCon.m
from [a138914b11]
to [8b5dc7ba55].
︙ | | |
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#import "OHRightJoyCon.h"
#import "OHRightJoyCon+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
# import "evdev_compat.h"
#endif
static OFString *const buttonNames[] = {
@"X", @"B", @"A", @"Y", @"R", @"ZR", @"Right Thumbstick", @"+",
@"Home", @"SL", @"SR"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHRightJoyCon
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
_directionalPads = [[OFDictionary alloc]
initWithObject: directionalPad
forKey: @"Right Thumbstick"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHStadiaGamepad+Private.h
from [6469bc0d6a]
to [a442bf59a0].
︙ | | |
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#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# import "OHEvdevGameController.h"
#endif
OF_ASSUME_NONNULL_BEGIN
@interface OHStadiaGamepad ()
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
@interface OHStadiaGamepad () <OHEvdevMapping>
@end
#endif
<OHEvdevMapping>
#endif
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHStadiaGamepad.h
from [65ae611c46]
to [e229c39258].
︙ | | |
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/**
* @class OHStadiaGamepad OHStadiaGamepad.h ObjFWHID/ObjFWHID.h
*
* @brief A Stadia gamepad.
*/
@interface OHStadiaGamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHStadiaGamepad.m
from [59e1f24ccf]
to [276a08dcca].
︙ | | |
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#import "OHStadiaGamepad.h"
#import "OHStadiaGamepad+Private.h"
#import "OFDictionary.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L1", @"R1", @"L3", @"R3", @"Menu", @"Options",
@"Capture", @"Stadia", @"Assistant"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHStadiaGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *button;
OFMutableDictionary *directionalPads;
OHGameControllerAxis *axis, *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
button = [OHGameControllerButton
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"L2"
initWithName: @"L2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"L2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"L2"
axis: axis];
[buttons setObject: button forKey: @"L2"];
axis = [[[OHGameControllerAxis alloc]
axis = [OHGameControllerAxis oh_elementWithName: @"R2"
initWithName: @"R2"
analog: true] autorelease];
button = [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"R2"
axis: axis] autorelease];
analog: true];
button = [OHEmulatedGameControllerTriggerButton
oh_buttonWithName: @"R2"
axis: axis];
[buttons setObject: button forKey: @"R2"];
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Stick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Stick"];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad X"
analog: false] autorelease];
xAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad X"
analog: false];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"D-Pad Y"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false] autorelease];
yAxis = [OHGameControllerAxis oh_elementWithName: @"D-Pad Y"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
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case ABS_RZ:
return [[_directionalPads objectForKey: @"Right Stick"] yAxis];
case ABS_HAT0X:
return [[_directionalPads objectForKey: @"D-Pad"] xAxis];
case ABS_HAT0Y:
return [[_directionalPads objectForKey: @"D-Pad"] yAxis];
case ABS_BRAKE:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"L2"]).axis;
return [[_buttons objectForKey: @"L2"] oh_axis];
case ABS_GAS:
return ((OHEmulatedGameControllerTriggerButton *)
[_buttons objectForKey: @"R2"]).axis;
return [[_buttons objectForKey: @"R2"] oh_axis];
default:
return nil;
}
}
#endif
@end
|
Added src/hid/OHWiiClassicController+Private.h version [349a2e57f0].
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHWiiClassicController.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHWiiClassicController ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHWiiClassicController.h
from [88de8f00f1]
to [b79cb7ea67].
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@interface OHWiiClassicController: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHWiiClassicController.m
from [cc27368578]
to [71daa63334].
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHWiiClassicController.h"
#import "OHWiiClassicController+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L", @"R", @"ZL", @"ZR", @"+", @"-", @"Home"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHWiiClassicController
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OFMutableDictionary *directionalPads;
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
OHGameControllerButton *up, *down, *left, *right;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHWiiGameController.h
from [7fb9593e8b]
to [8f82a3a691].
︙ | | |
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@interface OHWiiGameController: OHGameController
{
int32_t _index;
uint32_t _type;
id <OHGameControllerProfile> _profile;
}
- (instancetype)oh_init OF_UNAVAILABLE;
- (instancetype)oh_initWithIndex: (int32_t)index
- (instancetype)initWithIndex: (int32_t)index type: (uint32_t)type;
type: (uint32_t)type
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHWiiGameController.m
from [e32aeb7c28]
to [27d5c09680].
︙ | | |
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*/
#include "config.h"
#import "OHWiiGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHWiiClassicController.h"
#import "OHWiiClassicController+Private.h"
#import "OHWiimote.h"
#import "OHWiimote+Private.h"
#import "OHWiimoteWithNunchuk.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFReadFailedException.h"
#define asm __asm__
|
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for (int32_t i = 0; i < WPAD_MAX_WIIMOTES; i++) {
uint32_t type;
if (WPAD_Probe(i, &type) == WPAD_ERR_NONE &&
(type == WPAD_EXP_NONE || type == WPAD_EXP_NUNCHUK ||
type == WPAD_EXP_CLASSIC))
[controllers addObject: [[[OHWiiGameController alloc]
initWithIndex: i
type: type] autorelease]];
oh_initWithIndex: i
type: type] autorelease]];
}
[controllers makeImmutable];
objc_autoreleasePoolPop(pool);
return controllers;
}
- (instancetype)oh_init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithIndex: (int32_t)index type: (uint32_t)type
- (instancetype)oh_initWithIndex: (int32_t)index type: (uint32_t)type
{
self = [super init];
self = [super oh_init];
@try {
_index = index;
_type = type;
if (type == WPAD_EXP_CLASSIC)
_profile = [[OHWiiClassicController alloc] init];
_profile = [[OHWiiClassicController alloc] oh_init];
else if (type == WPAD_EXP_NUNCHUK)
_profile = [[OHWiimoteWithNunchuk alloc] init];
_profile = [[OHWiimoteWithNunchuk alloc] oh_init];
else
_profile = [[OHWiimote alloc] init];
_profile = [[OHWiimote alloc] oh_init];
[self updateState];
} @catch (id e) {
[self release];
@throw e;
}
|
︙ | | |
Added src/hid/OHWiimote+Private.h version [2b1ff9eae2].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHWiimote.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHWiimote ()
- (instancetype)oh_init OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHWiimote.h
from [776944f0bb]
to [bab7922722].
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@interface OHWiimote: OFObject <OHGameControllerProfile>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHWiimote.m
from [f4ccfcaf1a]
to [428268d86d].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHWiimote.h"
#import "OHWiimote+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"1", @"2", @"+", @"-", @"Home"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHWiimote
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons;
OHGameControllerDirectionalPad *dPad;
OHGameControllerButton *up, *down, *left, *right;
buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
dPad = [[[OHGameControllerDirectionalPad alloc]
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
dPad = [OHGameControllerDirectionalPad oh_padWithName: @"D-Pad"
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
up: up
down: down
left: left
right: right
analog: false];
_directionalPads = [[OFDictionary alloc]
initWithObject: dPad
forKey: @"D-Pad"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/hid/OHWiimoteWithNunchuk.m
from [7c176b4a85]
to [513c0fa137].
︙ | | |
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#include "config.h"
#import "OHWiimoteWithNunchuk.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
#import "OHWiimote+Private.h"
static OFString *const buttonNames[] = {
@"C", @"Z"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHWiimoteWithNunchuk
- (instancetype)init
- (instancetype)oh_init
{
self = [super init];
self = [super oh_init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[[_buttons mutableCopy] autorelease];
OFMutableDictionary *directionalPads =
[[_directionalPads mutableCopy] autorelease];
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
OHGameControllerButton *button = [OHGameControllerButton
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: false] autorelease];
oh_elementWithName: buttonNames[i]
analog: false];
[buttons setObject: button forKey: buttonNames[i]];
}
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Analog Stick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Analog Stick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Analog Stick"];
[buttons makeImmutable];
[_buttons release];
_buttons = [buttons retain];
|
︙ | | |
Modified src/hid/OHXInputGameController.h
from [986c587ab0]
to [6ebbc4a0ee].
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@interface OHXInputGameController: OHGameController
{
DWORD _index;
OFNumber *_Nullable _vendorID, *_Nullable _productID;
OHXboxGamepad *_extendedGamepad;
}
- (instancetype)oh_init OF_UNAVAILABLE;
- (instancetype)initWithIndex: (DWORD)index;
- (instancetype)oh_initWithIndex: (DWORD)index
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHXInputGameController.m
from [1bec2a2275]
to [13dd789839].
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#include "config.h"
#import "OHXInputGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OFNumber.h"
#import "OHGameController.h"
#import "OHGameController+Private.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHXboxGamepad.h"
#import "OHXboxGamepad+Private.h"
#import "OFInitializationFailedException.h"
#import "OFReadFailedException.h"
#include <xinput.h>
#ifndef XINPUT_GAMEPAD_GUIDE
|
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void *pool = objc_autoreleasePoolPush();
for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
OHGameController *controller;
@try {
controller = [[[OHXInputGameController alloc]
initWithIndex: i] autorelease];
oh_initWithIndex: i] autorelease];
} @catch (OFInitializationFailedException *e) {
/* Controller does not exist. */
continue;
}
[controllers addObject: controller];
}
objc_autoreleasePoolPop(pool);
}
[controllers makeImmutable];
return controllers;
}
- (instancetype)initWithIndex: (DWORD)index
- (instancetype)oh_init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)oh_initWithIndex: (DWORD)index
{
self = [super init];
self = [super oh_init];
@try {
XINPUT_STATE state = { 0 };
if (XInputGetStateFuncPtr(index, &state) ==
ERROR_DEVICE_NOT_CONNECTED)
@throw [OFInitializationFailedException
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_productID = [[OFNumber alloc]
initWithUnsignedShort:
capabilities.productID];
}
}
_extendedGamepad = [[OHXboxGamepad alloc]
initWithHasGuideButton: (XInputVersion != 910)];
oh_initWithHasGuideButton: (XInputVersion != 910)];
[self updateState];
} @catch (id e) {
[self release];
@throw e;
}
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XINPUT_STATE state = { 0 };
if (XInputGetStateFuncPtr(_index, &state) != ERROR_SUCCESS)
@throw [OFReadFailedException exceptionWithObject: self
requestedLength: sizeof(state)
errNo: 0];
_extendedGamepad.northButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y);
_extendedGamepad.southButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_A);
_extendedGamepad.westButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_X);
_extendedGamepad.eastButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_B);
_extendedGamepad.leftShoulderButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER);
_extendedGamepad.rightShoulderButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER);
_extendedGamepad.leftThumbstickButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB);
_extendedGamepad.rightThumbstickButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB);
_extendedGamepad.menuButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_START);
_extendedGamepad.optionsButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_BACK);
[_extendedGamepad.northButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)];
[_extendedGamepad.southButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_A)];
[_extendedGamepad.westButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_X)];
[_extendedGamepad.eastButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_B)];
[_extendedGamepad.leftShoulderButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER)];
[_extendedGamepad.rightShoulderButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER)];
[_extendedGamepad.leftThumbstickButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)];
[_extendedGamepad.rightThumbstickButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB)];
[_extendedGamepad.menuButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_START)];
[_extendedGamepad.optionsButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_BACK)];
if (XInputVersion != 910)
_extendedGamepad.homeButton.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE);
[_extendedGamepad.homeButton setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE)];
_extendedGamepad.leftTriggerButton.value =
(float)state.Gamepad.bLeftTrigger / 255;
_extendedGamepad.rightTriggerButton.value =
(float)state.Gamepad.bRightTrigger / 255;
[_extendedGamepad.leftTriggerButton setValue:
(float)state.Gamepad.bLeftTrigger / 255];
[_extendedGamepad.rightTriggerButton setValue:
(float)state.Gamepad.bRightTrigger / 255];
_extendedGamepad.leftThumbstick.xAxis.value =
[_extendedGamepad.leftThumbstick.xAxis setValue:
(float)state.Gamepad.sThumbLX /
(state.Gamepad.sThumbLX < 0 ? -INT16_MIN : INT16_MAX);
_extendedGamepad.leftThumbstick.yAxis.value =
(state.Gamepad.sThumbLX < 0 ? -INT16_MIN : INT16_MAX)];
[_extendedGamepad.leftThumbstick.yAxis setValue:
-(float)state.Gamepad.sThumbLY /
(state.Gamepad.sThumbLY < 0 ? -INT16_MIN : INT16_MAX);
_extendedGamepad.rightThumbstick.xAxis.value =
(state.Gamepad.sThumbLY < 0 ? -INT16_MIN : INT16_MAX)];
[_extendedGamepad.rightThumbstick.xAxis setValue:
(float)state.Gamepad.sThumbRX /
(state.Gamepad.sThumbRX < 0 ? -INT16_MIN : INT16_MAX);
_extendedGamepad.rightThumbstick.yAxis.value =
(state.Gamepad.sThumbRX < 0 ? -INT16_MIN : INT16_MAX)];
[_extendedGamepad.rightThumbstick.yAxis setValue:
-(float)state.Gamepad.sThumbRY /
(state.Gamepad.sThumbRY < 0 ? -INT16_MIN : INT16_MAX);
(state.Gamepad.sThumbRY < 0 ? -INT16_MIN : INT16_MAX)];
_extendedGamepad.dPad.up.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP);
_extendedGamepad.dPad.down.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN);
_extendedGamepad.dPad.left.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT);
_extendedGamepad.dPad.right.value =
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT);
[_extendedGamepad.dPad.up setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP)];
[_extendedGamepad.dPad.down setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN)];
[_extendedGamepad.dPad.left setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT)];
[_extendedGamepad.dPad.right setValue:
!!(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT)];
}
- (OFString *)name
{
switch (XInputVersion) {
case 14:
return @"XInput 1.4 device";
|
︙ | | |
Added src/hid/OHXboxGamepad+Private.h version [d4ee9c13d5].
|
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHXboxGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHXboxGamepad ()
- (instancetype)oh_initWithHasGuideButton: (bool)hasGuideButton
OF_METHOD_FAMILY(init) OF_DESIGNATED_INITIALIZER;
@end
OF_ASSUME_NONNULL_END
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | |
Modified src/hid/OHXboxGamepad.h
from [b8cf8dd88d]
to [e3f1adf622].
︙ | | |
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/**
* @class OHXboxGamepad OHXboxGamepad.h ObjFWHID/ObjFWHID.h
*
* @brief A Microsoft Xbox gamepad.
*/
@interface OHXboxGamepad: OFObject <OHExtendedGamepad>
{
OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
*_buttons;
OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
*_directionalPads;
}
- (instancetype)initWithHasGuideButton: (bool)hasGuideButton;
- (instancetype)init OF_UNAVAILABLE;
@end
OF_ASSUME_NONNULL_END
|
Modified src/hid/OHXboxGamepad.m
from [2b505e6c37]
to [9716e4f3d7].
︙ | | |
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* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHXboxGamepad.h"
#import "OHXboxGamepad+Private.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerDirectionalPad+Private.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"LB", @"RB", @"LT", @"RT", @"LSB", @"RSB",
@"Start", @"Back", @"Guide"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHXboxGamepad
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
return [self initWithHasGuideButton: true];
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithHasGuideButton: (bool)hasGuideButton
- (instancetype)oh_initWithHasGuideButton: (bool)hasGuideButton
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
|
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[buttonNames[i] isEqual: @"RT"]);
OHGameControllerButton *button;
if ([buttonNames[i] isEqual: @"Guide"] &&
!hasGuideButton)
continue;
button = [[[OHGameControllerButton alloc]
initWithName: buttonNames[i]
analog: analog] autorelease];
button = [OHGameControllerButton
oh_elementWithName: buttonNames[i]
analog: analog];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
directionalPads =
[OFMutableDictionary dictionaryWithCapacity: 3];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"X"
initWithName: @"X"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"Y"
initWithName: @"Y"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Left Thumbstick"];
xAxis = [[[OHGameControllerAxis alloc]
xAxis = [OHGameControllerAxis oh_elementWithName: @"RX"
initWithName: @"RX"
analog: true] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
analog: true];
yAxis = [OHGameControllerAxis oh_elementWithName: @"RY"
initWithName: @"RY"
analog: true] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true] autorelease];
analog: true];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis
analog: true];
[directionalPads setObject: directionalPad
forKey: @"Right Thumbstick"];
up = [[[OHGameControllerButton alloc]
up = [OHGameControllerButton oh_elementWithName: @"D-Pad Up"
initWithName: @"D-Pad Up"
analog: false] autorelease];
analog: false];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"
analog: false] autorelease];
down = [OHGameControllerButton oh_elementWithName: @"D-Pad Down"
analog: false];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"
analog: false] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"
analog: false] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false] autorelease];
left = [OHGameControllerButton oh_elementWithName: @"D-Pad Left"
analog: false];
right = [OHGameControllerButton
oh_elementWithName: @"D-Pad Right"
analog: false];
directionalPad = [OHGameControllerDirectionalPad
oh_padWithName: @"D-Pad"
up: up
down: down
left: left
right: right
analog: false];
[directionalPads setObject: directionalPad forKey: @"D-Pad"];
[directionalPads makeImmutable];
_directionalPads = [directionalPads retain];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
|
︙ | | |
Modified src/macros.h
from [f36695b45c]
to [8192233b66].
︙ | | |
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#ifdef __GNUC__
# define OF_INLINE inline __attribute__((__always_inline__))
# define OF_LIKELY(cond) (__builtin_expect(!!(cond), 1))
# define OF_UNLIKELY(cond) (__builtin_expect(!!(cond), 0))
# define OF_CONST_FUNC __attribute__((__const__))
# define OF_NO_RETURN_FUNC __attribute__((__noreturn__))
# define OF_WEAK_REF(sym) __attribute__((__weakref__(sym)))
# if defined(OF_ELF) || defined(OF_MACHO)
# define OF_VISIBILITY_HIDDEN __attribute__((__visibility__("hidden")))
# else
# define OF_VISIBILITY_HIDDEN
# endif
#else
# define OF_INLINE inline
# define OF_LIKELY(cond) (cond)
# define OF_UNLIKELY(cond) (cond)
# define OF_CONST_FUNC
# define OF_NO_RETURN_FUNC
# define OF_WEAK_REF(sym)
#endif
#ifndef OF_DJGPP
# define OF_VISIBILITY_HIDDEN __attribute__((__visibility__("hidden")))
#else
# define OF_VISIBILITY_HIDDEN
#endif
#if __STDC_VERSION__ >= 201112L
# define OF_ALIGN(size) _Alignas(size)
# define OF_ALIGNOF(type) _Alignof(type)
# define OF_ALIGNAS(type) _Alignas(type)
|
︙ | | |
Modified src/runtime/exception.m
from [a631c06b73]
to [7f6288ce90].
︙ | | |
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#endif
#ifdef __SEH__
# include <windows.h>
#endif
#if defined(__SEH__)
# define PERSONALITY gnu_objc_personality
# define PERSONALITY gnu_objc_personality
#elif defined(__USING_SJLJ_EXCEPTIONS__)
# define PERSONALITY __gnu_objc_personality_sj0
# define CXX_PERSONALITY_STR "__gxx_personality_sj0"
# define _Unwind_RaiseException _Unwind_SjLj_RaiseException
# define __builtin_eh_return_data_regno(i) (i)
#else
# define PERSONALITY __gnu_objc_personality_v0
|
︙ | | |
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_Unwind_SetIP(struct _Unwind_Context *ctx, uintptr_t value)
{
uintptr_t thumb = _Unwind_GetGR(ctx, 15) & 1;
_Unwind_SetGR(ctx, 15, (value | thumb));
}
#endif
#ifdef CXX_PERSONALITY
#if defined(CXX_PERSONALITY_STR) && !defined(OF_AMIGAOS_M68K)
static PERSONALITY_FUNC(cxx_personality) OF_WEAK_REF(CXX_PERSONALITY_STR);
#endif
#ifdef __SEH__
extern EXCEPTION_DISPOSITION _GCC_specific_handler(PEXCEPTION_RECORD, void *,
PCONTEXT, PDISPATCHER_CONTEXT, _Unwind_Reason_Code (*)(int, int, uint64_t,
struct _Unwind_Exception *, struct _Unwind_Context *));
|
︙ | | |
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struct LSDA LSDA;
uintptr_t landingpad = 0;
uint8_t found = 0;
intptr_t filter = 0;
if (foreign) {
switch (exClass) {
#ifdef CXX_PERSONALITY
#if defined(CXX_PERSONALITY_STR) && !defined(OF_AMIGAOS_M68K)
case GNUCCXX0_EXCEPTION_CLASS:
case CLNGCXX0_EXCEPTION_CLASS:
if (cxx_personality != NULL)
return CALL_PERSONALITY(cxx_personality);
break;
#endif
}
|
︙ | | |
Modified tests/OFSCTPSocketTests.m
from [749f241e9f]
to [0fc5034587].
︙ | | |
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default:
@throw e;
}
}
[server listen];
@try {
[client connectToHost: @"127.0.0.1"
port: OFSocketAddressIPPort(&address)];
[client connectToHost: @"127.0.0.1"
port: OFSocketAddressIPPort(&address)];
} @catch (OFConnectSocketFailedException *e) {
switch (e.errNo) {
case ENOPROTOOPT:
/*
* When running in qemu-user, binding works but
* connecting fails?!
*/
OTSkip(@"SCTP unsupported");
default:
@throw e;
}
}
accepted = [server accept];
OTAssertEqualObjects(OFSocketAddressString(accepted.remoteAddress),
@"127.0.0.1");
streamID = [OFNumber numberWithUnsignedShort: 1];
PPID = [OFNumber numberWithUnsignedLong: 1234];
|
︙ | | |
Modified tests/OFUNIXSequencedPacketSocketTests.m
from [6176995a50]
to [6f19c6b757].
︙ | | |
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63
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@try {
[sockServer bindToPath: path];
} @catch (OFBindSocketFailedException *e) {
switch (e.errNo) {
case EAFNOSUPPORT:
case EPERM:
case EPROTONOSUPPORT:
#ifdef ESOCKTNOSUPPORT
case ESOCKTNOSUPPORT:
#endif
OTSkip(@"UNIX sequenced packet sockets unsupported");
default:
@throw e;
}
}
@try {
|
︙ | | |
Modified utils/objfw-compile
from [e35f021548]
to [aa288d7464].
︙ | | |
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test x"$link_stdcpp" = x"yes" && LIBS="$LIBS -lstdc++"
if test x"$lib" = x"yes"; then
export SHARED_LIB="$out_prefix$out$out_suffix"
LDFLAGS="$LDFLAGS $($OBJFW_CONFIG --lib-ldflags)"
fi
if test x"$plugin" = x"yes" -a x"$out_suffix" = x".bundle"; then
# If $out_suffix is .bundle, it means we are creating a macOS bundle.
# These are not just a single file, but have a certain directory
# structure. Therefore we amend the output path to match the expected
# directory structure.
mkdir -p $out$out_suffix/Contents/MacOS
out="$out$out_suffix/Contents/MacOS/$(basename $out)"
out_suffix=""
fi
if test ! -f "$out_prefix$out$out_suffix" -o x"$link" = x"yes"; then
status_linking $out_prefix$out$out_suffix
$OBJC -o $out_prefix$out$out_suffix $objs $LIBS $LDFLAGS || \
status_link_failed $out $?
status_linked $out_prefix$out$out_suffix
fi
|