Overview
Comment: | configure: Add Nintendo Switch |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | nintendo-switch |
Files: | files | file ages | folders |
SHA3-256: |
c4419f085b92f811ead1bc187d7b82f1 |
User & Date: | js on 2022-07-17 16:58:56 |
Other Links: | branch diff | manifest | tags |
Context
2022-07-17
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19:05 | tests: Create tests.nro for Switch check-in: 5fed36df41 user: js tags: nintendo-switch | |
16:58 | configure: Add Nintendo Switch check-in: c4419f085b user: js tags: nintendo-switch | |
13:57 | OFDNSResolverSettings: Use HOST_NAME_MAX check-in: 591d1c6c2b user: js tags: trunk | |
Changes
Modified configure.ac from [891ebbfd0d] to [eda66e34a6].
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240 241 242 243 244 245 246 247 248 249 250 251 252 253 | check_pedantic="no" AC_DEFINE(OF_NINTENDO_3DS, 1, [Whether we are compiling for Nintendo 3DS]) OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -DARM11 -I\$DEVKITPRO/libctru/include" AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map']) ]) CPP="$OBJCPP" CPPFLAGS="$CPPFLAGS $OBJCPPFLAGS -DOF_COMPILING_OBJFW" flags="-fexceptions -fobjc-exceptions -funwind-tables" flags="$flags -fconstant-string-class=OFConstantString" OBJCFLAGS="$OBJCFLAGS -Wall $flags" OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags" | > > > > > > > > > > > > > > > > > > > > > > | 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 | check_pedantic="no" AC_DEFINE(OF_NINTENDO_3DS, 1, [Whether we are compiling for Nintendo 3DS]) OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -DARM11 -I\$DEVKITPRO/libctru/include" AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map']) ]) AC_ARG_WITH(nintendo-switch, AS_HELP_STRING([--with-nintendo-switch], [build for Nintendo Switch])) AS_IF([test x"$with_nintendo_switch" = x"yes"], [ AS_IF([test x"$DEVKITPRO" = x""], [ AC_MSG_ERROR([DEVKITPRO is not set! Please set DEVKITPRO.]) ]) flags="-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE" OBJCFLAGS="$OBJCFLAGS $flags" OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags" CPPFLAGS="$CPPFLAGS -D__SWITCH__ -I$DEVKITPRO/libnx/include" ASFLAGS="$ASFLAGS $flags" LDFLAGS="$LDFLAGS -specs=$DEVKITPRO/libnx/switch.specs $flags" LIBS="$LIBS -L$DEVKITPRO/libnx/lib -lnx" enable_shared="no" enable_threads="no" # TODO enable_sockets="no" # TODO AC_DEFINE(OF_NINTENDO_SWITCH, 1, [Whether we are compiling for Nintendo Switch]) ]) CPP="$OBJCPP" CPPFLAGS="$CPPFLAGS $OBJCPPFLAGS -DOF_COMPILING_OBJFW" flags="-fexceptions -fobjc-exceptions -funwind-tables" flags="$flags -fconstant-string-class=OFConstantString" OBJCFLAGS="$OBJCFLAGS -Wall $flags" OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags" |
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