ObjFW  Check-in [b388ccc6b0]

Overview
Comment:README.md: Adapt instructions for Fossil
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SHA3-256: b388ccc6b08ccd77e5613551a4e6d8535dc3affaa7db14c0a4ca808bdea840c0
User & Date: js on 2020-05-31 16:07:17
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Context
2020-05-31
18:57
README.md: Add "What is ObjFW?" section check-in: 55f34b8e81 user: js tags: trunk
16:19
Merge trunk into 1.0 branch check-in: 8d693c2d5f user: js tags: 1.0
16:07
README.md: Adapt instructions for Fossil check-in: b388ccc6b0 user: js tags: trunk
16:01
README.md: Provide explicit anchors check-in: f7f05e88b7 user: js tags: trunk
Changes

Modified README.md from [02d937fb40] to [dd3a0fa902].

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  To install ObjFW, just run the following commands:

    $ ./configure
    $ make
    $ make install

  In case you checked out ObjFW from the Git repository, you need to run the
  following command first:

    $ ./autogen.sh

<h2 id="macos-and-ios">macOS and iOS</h2>

<h3 id="building-framework">Building as a framework</h3>








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  To install ObjFW, just run the following commands:

    $ ./configure
    $ make
    $ make install

  In case you checked out ObjFW from the Fossil or Git repository, you need to
  run the following command first:

    $ ./autogen.sh

<h2 id="macos-and-ios">macOS and iOS</h2>

<h3 id="building-framework">Building as a framework</h3>

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  There is nothing wrong with installing them both, as MSYS2 has created two
  entries in your start menu: `MinGW-w64 Win32 Shell` and `MinGW-w64 Win64
  Shell`. So if you want to build for 32 or 64 bit, you just start the correct
  shell.

  Finally, install a few more things needed to build ObjFW:

    $ pacman -S autoconf automake git make

<h3 id="steps-windows">Getting, building and installing ObjFW</h3>

  Start the MinGW-w64 Win32 or Win64 Shell (depening on what version you want
  to build - do *not* use the MSYS2 Shell shortcut, but use the MinGW-w64 Win32
  or Win64 Shell shortcut instead!) and check out ObjFW:

    $ git clone https://git.nil.im/objfw.git



  You can also download a release tarball if you want. Now go to the newly
  checked out repository and build and install it:

    $ ./autogen.sh && ./configure && make -j16 install

  If everything was successfully, you can now build projects using ObjFW for







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  There is nothing wrong with installing them both, as MSYS2 has created two
  entries in your start menu: `MinGW-w64 Win32 Shell` and `MinGW-w64 Win64
  Shell`. So if you want to build for 32 or 64 bit, you just start the correct
  shell.

  Finally, install a few more things needed to build ObjFW:

    $ pacman -S autoconf automake fossil make

<h3 id="steps-windows">Getting, building and installing ObjFW</h3>

  Start the MinGW-w64 Win32 or Win64 Shell (depening on what version you want
  to build - do *not* use the MSYS2 Shell shortcut, but use the MinGW-w64 Win32
  or Win64 Shell shortcut instead!) and check out ObjFW:

    $ fossil clone https://objfw.nil.im objfw.fossil
    $ mkdir objfw && cd objfw
    $ fossil open ../objfw.fossil

  You can also download a release tarball if you want. Now go to the newly
  checked out repository and build and install it:

    $ ./autogen.sh && ./configure && make -j16 install

  If everything was successfully, you can now build projects using ObjFW for