Overview
Comment: | README.md: Update for removed Xcode project |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
95f945430a3d027beb0235a514ade06e |
User & Date: | js on 2018-01-21 02:02:15 |
Other Links: | manifest | tags |
Context
2018-01-21
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02:20 | Allow boxing of most structs check-in: 88b19eae2c user: js tags: trunk | |
02:02 | README.md: Update for removed Xcode project check-in: 95f945430a user: js tags: trunk | |
01:38 | OFValue: Add support for pointers and objects check-in: 237a4e91a9 user: js tags: trunk | |
Changes
Modified README.md from [d1192574f1] to [72a6fd298a].
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15 16 17 18 19 20 21 | $ ./configure $ make $ make install In case you checked out ObjFW from the Git repository, you need to run the following command first: | | | > | | | > > > > > | > | > > > > > | | 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | $ ./configure $ make $ make install In case you checked out ObjFW from the Git repository, you need to run the following command first: $ ./autogen.sh Building as a macOS or iOS framework ==================================== When building for macOS or iOS, everything is built as a `.framework` by default if `--disable-shared` has not been specified to `configure`. To build for iOS, use something like this: $ clang="clang --sysroot $(xcrun --sdk iphoneos --show-sdk-path)" $ export OBJC="$clang -arch armv7 -arch arm64" $ export OBJCPP="$clang -arch armv7 -E" $ export IPHONEOS_DEPLOYMENT_TARGET="10.0" $ ./configure --prefix=/usr/local/ios --host=arm-apple-darwin To build for the iOS simulator, use something like this: $ clang="clang --sysroot $(xcrun --sdk iphonesimulator --show-sdk-path)" $ export OBJC="$clang -arch i386 -arch x86_64" $ export OBJCPP="$clang -arch i386 -E" $ export IPHONEOS_DEPLOYMENT_TARGET="10.0" $ ./configure --prefix=/usr/local/iossim --host=i386-apple-darwin Using the macOS or iOS framework in Xcode ========================================= To use the macOS framework in Xcode, you need to add the `.framework`s to your project and add the following flags to `Other C Flags`: -fconstant-string-class=OFConstantString -fno-constant-cfstrings Optionally, if you want to use blocks, you also need to add: -fblocks |
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