Overview
Comment: | ObjFW.xcodeproj: Increase LastUpgradeCheck |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
53185931922673e31a33aa6fc7aad648 |
User & Date: | js on 2015-02-01 11:48:39 |
Other Links: | manifest | tags |
Context
2015-02-01
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14:42 | of_resolve_host(): Place inet_addr() inside mutex check-in: 2e176bc500 user: js tags: trunk | |
11:48 | ObjFW.xcodeproj: Increase LastUpgradeCheck check-in: 5318593192 user: js tags: trunk | |
11:37 | README-WINDOWS.md: Complete rewrite for MSYS2 check-in: c553a24d31 user: js tags: trunk | |
Changes
Modified ObjFW.xcodeproj/project.pbxproj from [6b7f17841f] to [e18fb0f89b].
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1875 1876 1877 1878 1879 1880 1881 | }; /* End PBXNativeTarget section */ /* Begin PBXProject section */ 08FB7793FE84155DC02AAC07 /* Project object */ = { isa = PBXProject; attributes = { | | | 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 | }; /* End PBXNativeTarget section */ /* Begin PBXProject section */ 08FB7793FE84155DC02AAC07 /* Project object */ = { isa = PBXProject; attributes = { LastUpgradeCheck = 0620; }; buildConfigurationList = 1DEB919308733D9F0010E9CD /* Build configuration list for PBXProject "ObjFW" */; compatibilityVersion = "Xcode 3.1"; developmentRegion = English; hasScannedForEncodings = 1; knownRegions = ( English, |
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Modified README.md from [878f7d8034] to [3bd8b972d8].
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22 23 24 25 26 27 28 | $ ./autogen.sh Building as a Mac OS X framework ================================ It is also possible to build ObjFW as a Mac OS X framework. To do so, | | | 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | $ ./autogen.sh Building as a Mac OS X framework ================================ It is also possible to build ObjFW as a Mac OS X framework. To do so, just execute `xcodebuild -target ObjFW` in the root directory of ObjFW or open the .xcodeproj in Xcode and choose Build -> Build from the menu. Copy the resulting ObjFW.framework to `/Library/Frameworks` and you are done. Using the Mac OS X framework in Xcode ===================================== |
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