Overview
Comment: | README.md: Add a note about broken Xcode versions |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
4fe73fb3267b788301d727694af36483 |
User & Date: | js on 2020-05-04 21:34:35 |
Other Links: | manifest | tags |
Context
2020-05-04
| ||
21:46 | Update buildsys check-in: 240eb4828b user: js tags: trunk | |
21:34 | README.md: Add a note about broken Xcode versions check-in: 4fe73fb326 user: js tags: trunk | |
2020-05-03
| ||
20:29 | Add utils/ofsock check-in: 97cad6d5f2 user: js tags: trunk | |
Changes
Modified README.md from [826335256c] to [c2eecac5f0].
10
11
12
13
14
15
16
17
18
19
20
21
22
23
..
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
Table of Contents
=================
* [Installation](#installation)
* [macOS and iOS](#macos-and-ios)
* [Building as a framework](#building-as-a-framework)
* [Using the macOS or iOS framework in Xcode](#using-the-macos-or-ios-framework-in-xcode)
* [Windows](#windows)
* [Getting MSYS2](#getting-msys2)
* [Updating MSYS2](#updating-msys2)
* [Installing MinGW-w64 using MSYS2](#installing-mingw-w64-using-msys2)
* [Getting, building and installing ObjFW](#getting-building-and-installing-objfw)
* [Nintendo DS, Nintendo 3DS and Wii](#nintendo-ds-nintendo-3ds-and-wii)
* [Nintendo DS](#nintendo-ds)
................................................................................
### Using the macOS or iOS framework in Xcode
To use the macOS framework in Xcode, you need to add the `.framework`s to
your project and add the following flags to `Other C Flags`:
-fconstant-string-class=OFConstantString -fno-constant-cfstrings
Windows
-------
Windows is only officially supported when following these instructions, as
there are many MinGW versions that behave slightly differently and often
cause problems.
|
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
|
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
..
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
Table of Contents ================= * [Installation](#installation) * [macOS and iOS](#macos-and-ios) * [Building as a framework](#building-as-a-framework) * [Using the macOS or iOS framework in Xcode](#using-the-macos-or-ios-framework-in-xcode) * [Broken Xcode versions](#broken-xcode-versions) * [Windows](#windows) * [Getting MSYS2](#getting-msys2) * [Updating MSYS2](#updating-msys2) * [Installing MinGW-w64 using MSYS2](#installing-mingw-w64-using-msys2) * [Getting, building and installing ObjFW](#getting-building-and-installing-objfw) * [Nintendo DS, Nintendo 3DS and Wii](#nintendo-ds-nintendo-3ds-and-wii) * [Nintendo DS](#nintendo-ds) ................................................................................ ### Using the macOS or iOS framework in Xcode To use the macOS framework in Xcode, you need to add the `.framework`s to your project and add the following flags to `Other C Flags`: -fconstant-string-class=OFConstantString -fno-constant-cfstrings ### Broken Xcode versions Some versions of Xcode shipped with a version of Clang that ignores `-fconstant-string-class=OFConstantString`. This will manifest in an error like this: OFAllocFailedException.m:94:10: error: cannot find interface declaration for 'NSConstantString' return @"Allocating an object failed!"; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1 error generated. Unfortunately, there is no workaround for this other than to upgrade/downgrade Xcode or to build upstream Clang yourself. In particular, Xcode 11 Beta 1 to Beta 3 are known to be affected. While Xcode 11 Beta 4 to Xcode 11.3 work, the bug was unfortunately reintroduced in Xcode 11.4.1 and a fix is not expected before Xcode 11.6. You can get older versions of Xcode [here](https://developer.apple.com/download) by clicking on "More" in the top-right corner. Windows ------- Windows is only officially supported when following these instructions, as there are many MinGW versions that behave slightly differently and often cause problems. |