ObjFW  Check-in [3fb96dff3c]

Overview
Comment:OFRunLoop: Add support for modes
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3fb96dff3c667a5858c75b656073731c7cc7867379c334aef8227491253b497d
User & Date: js on 2018-09-24 00:13:30
Other Links: manifest | tags
Context
2018-09-24
22:14
OFStream: Allow specifying the run loop mode check-in: cf93ca4b21 user: js tags: trunk
00:13
OFRunLoop: Add support for modes check-in: 3fb96dff3c user: js tags: trunk
2018-09-23
15:19
OFTCPSocket: SOCKS5 support for async connect check-in: 228ac2af9b user: js tags: trunk
Changes

Modified src/OFRunLoop+Private.h from [d19edf241a] to [34b4cdcb59].

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#import "OFStream.h"
#ifdef OF_HAVE_SOCKETS
# import "OFUDPSocket.h"
#endif

OF_ASSUME_NONNULL_BEGIN



@interface OFRunLoop ()
+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop;
#ifdef OF_HAVE_SOCKETS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length

			  target: (id)target
			selector: (SEL)selector
			 context: (nullable id)context;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)length

			  target: (id)target
			selector: (SEL)selector
			 context: (nullable id)context;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding

			      target: (id)target
			    selector: (SEL)selector
			     context: (nullable id)context;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length

			   target: (id)target
			 selector: (SEL)selector
			  context: (nullable id)context;
+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)socket

				target: (id)target
			      selector: (SEL)selector
			       context: (nullable id)context;
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)socket

			       target: (id)target
			     selector: (SEL)selector
			      context: (nullable id)context;
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)socket
				buffer: (void *)buffer
				length: (size_t)length

				target: (id)target
			      selector: (SEL)selector
			       context: (nullable id)context;
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)socket
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver

			     target: (id)target
			   selector: (SEL)selector
			    context: (nullable id)context;
# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length

			   block: (of_stream_async_read_block_t)block;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)length

			   block: (of_stream_async_read_block_t)block;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding

			       block: (of_stream_async_read_line_block_t)block;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length

			    block: (of_stream_async_write_block_t)block;
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)socket

				block: (of_tcp_socket_async_accept_block_t)
					   block;
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)socket
				buffer: (void *)buffer
				length: (size_t)length

				 block: (of_udp_socket_async_receive_block_t)
					    block;
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)socket
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver

			      block: (of_udp_socket_async_send_block_t)block;
# endif
+ (void)of_cancelAsyncRequestsForObject: (id)object;

#endif
- (void)of_removeTimer: (OFTimer *)timer;

@end

OF_ASSUME_NONNULL_END







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#import "OFStream.h"
#ifdef OF_HAVE_SOCKETS
# import "OFUDPSocket.h"
#endif

OF_ASSUME_NONNULL_BEGIN

@class OFRunLoop_State;

@interface OFRunLoop ()
+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop;
#ifdef OF_HAVE_SOCKETS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			  target: (id)target
			selector: (SEL)selector
			 context: (nullable id)context;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			  target: (id)target
			selector: (SEL)selector
			 context: (nullable id)context;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
			      target: (id)target
			    selector: (SEL)selector
			     context: (nullable id)context;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length
			     mode: (of_run_loop_mode_t)mode
			   target: (id)target
			 selector: (SEL)selector
			  context: (nullable id)context;
+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)socket
				  mode: (of_run_loop_mode_t)mode
				target: (id)target
			      selector: (SEL)selector
			       context: (nullable id)context;
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)socket
				 mode: (of_run_loop_mode_t)mode
			       target: (id)target
			     selector: (SEL)selector
			      context: (nullable id)context;
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)socket
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
				target: (id)target
			      selector: (SEL)selector
			       context: (nullable id)context;
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)socket
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
			     target: (id)target
			   selector: (SEL)selector
			    context: (nullable id)context;
# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
			       block: (of_stream_async_read_line_block_t)block;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length
			     mode: (of_run_loop_mode_t)mode
			    block: (of_stream_async_write_block_t)block;
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)socket
				 mode: (of_run_loop_mode_t)mode
				block: (of_tcp_socket_async_accept_block_t)
					   block;
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)socket
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
				 block: (of_udp_socket_async_receive_block_t)
					    block;
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)socket
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
			      block: (of_udp_socket_async_send_block_t)block;
# endif
+ (void)of_cancelAsyncRequestsForObject: (id)object
				   mode: (of_run_loop_mode_t)mode;
#endif
- (void)of_removeTimer: (OFTimer *)timer
	       forMode: (of_run_loop_mode_t)mode;
@end

OF_ASSUME_NONNULL_END

Modified src/OFRunLoop.h from [5aa2609fed] to [fd3a626326].

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 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#import "OFObject.h"

#ifdef OF_HAVE_SOCKETS
# import "OFTCPSocket.h"
#endif

OF_ASSUME_NONNULL_BEGIN



@class OFSortedList OF_GENERIC(ObjectType);
#ifdef OF_HAVE_THREADS
@class OFMutex;
@class OFCondition;
#endif
#ifdef OF_HAVE_SOCKETS
@class OFKernelEventObserver;
#endif
@class OFMutableDictionary OF_GENERIC(KeyType, ObjectType);
@class OFTimer;
@class OFDate;

















/*!
 * @class OFRunLoop OFRunLoop.h ObjFW/OFRunLoop.h
 *
 * @brief A class providing a run loop for the application and its processes.
 */
@interface OFRunLoop: OFObject
#ifdef OF_HAVE_SOCKETS
    <OFKernelEventObserverDelegate>
#endif
{
	OFSortedList OF_GENERIC(OFTimer *) *_timersQueue;
#ifdef OF_HAVE_THREADS
	OFMutex *_timersQueueLock;
#endif
#if defined(OF_HAVE_SOCKETS)
	OFKernelEventObserver *_kernelEventObserver;
	OFMutableDictionary *_readQueues, *_writeQueues;
#elif defined(OF_HAVE_THREADS)
	OFCondition *_condition;
#endif

	volatile bool _stop;
}

#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, readonly, nullable, nonatomic) OFRunLoop *mainRunLoop;
@property (class, readonly, nullable, nonatomic) OFRunLoop *currentRunLoop;
#endif


/*!
 * @brief Returns the run loop for the main thread.
 *
 * @return The run loop for the main thread
 */
+ (nullable OFRunLoop *)mainRunLoop;







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 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#import "OFObject.h"
#import "OFString.h"
#ifdef OF_HAVE_SOCKETS
# import "OFTCPSocket.h"
#endif

OF_ASSUME_NONNULL_BEGIN

/*! @file */

@class OFSortedList OF_GENERIC(ObjectType);
#ifdef OF_HAVE_THREADS
@class OFMutex;
@class OFCondition;
#endif
#ifdef OF_HAVE_SOCKETS
@class OFKernelEventObserver;
#endif
@class OFMutableDictionary OF_GENERIC(KeyType, ObjectType);
@class OFTimer;
@class OFDate;

/*!
 * @brief A mode for an OFRunLoop.
 */
typedef OFConstantString *of_run_loop_mode_t;

#ifdef __cplusplus
extern "C" {
#endif
/*!
 * @brief The default mode for an OFRunLoop.
 */
extern of_run_loop_mode_t of_run_loop_mode_default;
#ifdef __cplusplus
}
#endif

/*!
 * @class OFRunLoop OFRunLoop.h ObjFW/OFRunLoop.h
 *
 * @brief A class providing a run loop for the application and its processes.
 */
@interface OFRunLoop: OFObject



{






	OFMutableDictionary *_states;
#ifdef OF_HAVE_THREADS
	OFMutex *_statesMutex;
#endif
	of_run_loop_mode_t _currentMode;
	volatile bool _stop;
}

#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, readonly, nullable, nonatomic) OFRunLoop *mainRunLoop;
@property (class, readonly, nullable, nonatomic) OFRunLoop *currentRunLoop;
#endif
@property (readonly, nonatomic) of_run_loop_mode_t currentMode;

/*!
 * @brief Returns the run loop for the main thread.
 *
 * @return The run loop for the main thread
 */
+ (nullable OFRunLoop *)mainRunLoop;
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/*!
 * @brief Adds an OFTimer to the run loop.
 *
 * @param timer The timer to add
 */
- (void)addTimer: (OFTimer *)timer;










/*!
 * @brief Starts the run loop.
 */
- (void)run;

/*!
 * @brief Run the run loop until the specified deadline.
 *
 * @param deadline The date until which the run loop should run
 */
- (void)runUntilDate: (nullable OFDate *)deadline;











/*!
 * @brief Stops the run loop. If there is still an operation being executed, it
 *	  is finished before the run loop stops.
 */
- (void)stop;
@end

OF_ASSUME_NONNULL_END







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/*!
 * @brief Adds an OFTimer to the run loop.
 *
 * @param timer The timer to add
 */
- (void)addTimer: (OFTimer *)timer;

/*!
 * @brief Adds an OFTimer to the run loop for the specified mode.
 *
 * @param timer The timer to add
 * @param mode The run loop mode in which to run the timer
 */
- (void)addTimer: (OFTimer *)timer
	 forMode: (of_run_loop_mode_t)mode;

/*!
 * @brief Starts the run loop.
 */
- (void)run;

/*!
 * @brief Run the run loop until the specified deadline.
 *
 * @param deadline The date until which the run loop should run
 */
- (void)runUntilDate: (nullable OFDate *)deadline;

/*!
 * @brief Run the run loop until an event or timer occurs or the specified
 *	  deadline is reached.
 *
 * @param mode The mode in which to run the run loop
 * @param deadline The date until which the run loop should run at the longest
 */
- (void)runMode: (of_run_loop_mode_t)mode
     beforeDate: (OFDate *)deadline;

/*!
 * @brief Stops the run loop. If there is still an operation being executed, it
 *	  is finished before the run loop stops.
 */
- (void)stop;
@end

OF_ASSUME_NONNULL_END

Modified src/OFRunLoop.m from [f211a21b64] to [54ecb2a574].

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#import "OFDate.h"

#import "OFObserveFailedException.h"
#ifdef OF_HAVE_SOCKETS
# import "OFConnectionFailedException.h"
#endif


static OFRunLoop *mainRunLoop = nil;

























#ifdef OF_HAVE_SOCKETS
@interface OFRunLoop_QueueItem: OFObject
{
@public
	id _target;
	SEL _selector;







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#import "OFDate.h"

#import "OFObserveFailedException.h"
#ifdef OF_HAVE_SOCKETS
# import "OFConnectionFailedException.h"
#endif

of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;

@interface OFRunLoop ()
- (OFRunLoop_State *)of_stateForMode: (of_run_loop_mode_t)mode
			      create: (bool)create;
@end

@interface OFRunLoop_State: OFObject
#ifdef OF_HAVE_SOCKETS
    <OFKernelEventObserverDelegate>
#endif
{
@public
	OFSortedList OF_GENERIC(OFTimer *) *_timersQueue;
#ifdef OF_HAVE_THREADS
	OFMutex *_timersQueueMutex;
#endif
#if defined(OF_HAVE_SOCKETS)
	OFKernelEventObserver *_kernelEventObserver;
	OFMutableDictionary *_readQueues, *_writeQueues;
#elif defined(OF_HAVE_THREADS)
	OFCondition *_condition;
#endif
}
@end

#ifdef OF_HAVE_SOCKETS
@interface OFRunLoop_QueueItem: OFObject
{
@public
	id _target;
	SEL _selector;
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	of_udp_socket_async_send_block_t _block;
# endif
	const void *_buffer;
	size_t _length;
	of_socket_address_t _receiver;
}
@end





































































































































@implementation OFRunLoop_QueueItem
- (bool)handleObject: (id)object
{
	OF_UNRECOGNIZED_SELECTOR
}

- (void)dealloc







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	of_udp_socket_async_send_block_t _block;
# endif
	const void *_buffer;
	size_t _length;
	of_socket_address_t _receiver;
}
@end
#endif

@implementation OFRunLoop_State
- (instancetype)init
{
	self = [super init];

	@try {
		_timersQueue = [[OFSortedList alloc] init];

#if defined(OF_HAVE_SOCKETS)
		_kernelEventObserver = [[OFKernelEventObserver alloc] init];
		[_kernelEventObserver setDelegate: self];

		_readQueues = [[OFMutableDictionary alloc] init];
		_writeQueues = [[OFMutableDictionary alloc] init];
#elif defined(OF_HAVE_THREADS)
		_condition = [[OFCondition alloc] init];
#endif
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	[_timersQueue release];
#if defined(OF_HAVE_SOCKETS)
	[_kernelEventObserver release];
	[_readQueues release];
	[_writeQueues release];
#elif defined(OF_HAVE_THREADS)
	[_condition release];
#endif

	[super dealloc];
}

#ifdef OF_HAVE_SOCKETS
- (void)objectIsReadyForReading: (id)object
{
	/*
	 * Retain the queue so that it doesn't disappear from us because the
	 * handler called -[cancelAsyncRequests].
	 */
	OFList OF_GENERIC(OF_KINDOF(OFRunLoop_ReadQueueItem *)) *queue =
	    [[_readQueues objectForKey: object] retain];

	assert(queue != nil);

	@try {
		if (![[queue firstObject] handleObject: object]) {
			of_list_object_t *listObject = [queue firstListObject];

			/*
			 * The handler might have called -[cancelAsyncRequests]
			 * so that our queue is now empty, in which case we
			 * should do nothing.
			 */
			if (listObject != NULL) {
				/*
				 * Make sure we keep the target until after we
				 * are done removing the object. The reason for
				 * this is that the target might call
				 * -[cancelAsyncRequests] in its dealloc.
				 */
				[[listObject->object retain] autorelease];

				[queue removeListObject: listObject];

				if ([queue count] == 0) {
					[_kernelEventObserver
					    removeObjectForReading: object];
					[_readQueues
					    removeObjectForKey: object];
				}
			}
		}
	} @finally {
		[queue release];
	}
}

- (void)objectIsReadyForWriting: (id)object
{
	/*
	 * Retain the queue so that it doesn't disappear from us because the
	 * handler called -[cancelAsyncRequests].
	 */
	OFList OF_GENERIC(OF_KINDOF(OFRunLoop_WriteQueueItem *)) *queue =
	    [[_writeQueues objectForKey: object] retain];

	assert(queue != nil);

	@try {
		if (![[queue firstObject] handleObject: object]) {
			of_list_object_t *listObject = [queue firstListObject];

			/*
			 * The handler might have called -[cancelAsyncRequests]
			 * so that our queue is now empty, in which case we
			 * should do nothing.
			 */
			if (listObject != NULL) {
				/*
				 * Make sure we keep the target until after we
				 * are done removing the object. The reason for
				 * this is that the target might call
				 * -[cancelAsyncRequests] in its dealloc.
				 */
				[[listObject->object retain] autorelease];

				[queue removeListObject: listObject];

				if ([queue count] == 0) {
					[_kernelEventObserver
					    removeObjectForWriting: object];
					[_writeQueues
					    removeObjectForKey: object];
				}
			}
		}
	} @finally {
		[queue release];
	}
}
#endif
@end

#ifdef OF_HAVE_SOCKETS
@implementation OFRunLoop_QueueItem
- (bool)handleObject: (id)object
{
	OF_UNRECOGNIZED_SELECTOR
}

- (void)dealloc
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	[super dealloc];
}
# endif
@end
#endif

@implementation OFRunLoop


+ (OFRunLoop *)mainRunLoop
{
	return mainRunLoop;
}

+ (OFRunLoop *)currentRunLoop
{
#ifdef OF_HAVE_THREADS
	return [[OFThread currentThread] runLoop];
#else
	return [self mainRunLoop];
#endif
}

+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
	mainRunLoop = [runLoop retain];
}

#ifdef OF_HAVE_SOCKETS
# define ADD_READ(type, object, code)					\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\


	OFList *queue = [runLoop->_readQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[runLoop->_readQueues setObject: queue			\
					 forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[runLoop->_kernelEventObserver				\
		    addObjectForReading: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);
# define ADD_WRITE(type, object, code)					\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\


	OFList *queue = [runLoop->_writeQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[runLoop->_writeQueues setObject: queue			\
					  forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[runLoop->_kernelEventObserver				\
		    addObjectForWriting: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length

			  target: (id)target
			selector: (SEL)selector
			 context: (id)context
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength

			  target: (id)target
			selector: (SEL)selector
			 context: (id)context
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding

			      target: (id)target
			    selector: (SEL)selector
			     context: (id)context
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_encoding = encoding;
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length

			   target: (id)target
			 selector: (SEL)selector
			  context: (id)context
{
	ADD_WRITE(OFRunLoop_WriteQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream

				target: (id)target
			      selector: (SEL)selector
			       context: (id)context
{
	ADD_WRITE(OFRunLoop_ConnectQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
	})
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream

			       target: (id)target
			     selector: (SEL)selector
			      context: (id)context
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
	})
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length

				target: (id)target
			      selector: (SEL)selector
			       context: (id)context
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver

			     target: (id)target
			   selector: (SEL)selector
			    context: (id)context
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}

# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length

			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength

			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding

			       block: (of_stream_async_read_line_block_t)block
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, {
		queueItem->_block = [block copy];
		queueItem->_encoding = encoding;
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length

			    block: (of_stream_async_write_block_t)block
{
	ADD_WRITE(OFRunLoop_WriteQueueItem, stream, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream

				block: (of_tcp_socket_async_accept_block_t)block
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, {
		queueItem->_block = [block copy];
	})
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length

				 block: (of_udp_socket_async_receive_block_t)
					    block
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver

			      block: (of_udp_socket_async_send_block_t)block
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}
# endif
# undef ADD_READ
# undef ADD_WRITE

+ (void)of_cancelAsyncRequestsForObject: (id)object

{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop *runLoop = [self currentRunLoop];


	OFList *queue;




	if ((queue = [runLoop->_writeQueues objectForKey: object]) != nil) {
		assert([queue count] > 0);

		/*
		 * Clear the queue now, in case this has been called from a
		 * handler, as otherwise, we'd do the cleanups below twice.
		 */
		[queue removeAllObjects];

		[runLoop->_kernelEventObserver removeObjectForWriting: object];
		[runLoop->_writeQueues removeObjectForKey: object];
	}

	if ((queue = [runLoop->_readQueues objectForKey: object]) != nil) {
		assert([queue count] > 0);

		/*
		 * Clear the queue now, in case this has been called from a
		 * handler, as otherwise, we'd do the cleanups below twice.
		 */
		[queue removeAllObjects];

		[runLoop->_kernelEventObserver removeObjectForReading: object];
		[runLoop->_readQueues removeObjectForKey: object];
	}

	objc_autoreleasePoolPop(pool);
}
#endif

- (instancetype)init
{
	self = [super init];

	@try {
		_timersQueue = [[OFSortedList alloc] init];
#ifdef OF_HAVE_THREADS
		_timersQueueLock = [[OFMutex alloc] init];
#endif

#if defined(OF_HAVE_SOCKETS)
		_kernelEventObserver = [[OFKernelEventObserver alloc] init];

		[_kernelEventObserver setDelegate: self];




		_readQueues = [[OFMutableDictionary alloc] init];
		_writeQueues = [[OFMutableDictionary alloc] init];
#elif defined(OF_HAVE_THREADS)
		_condition = [[OFCondition alloc] init];
#endif
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	[_timersQueue release];
#ifdef OF_HAVE_THREADS
	[_timersQueueLock release];
#endif
#if defined(OF_HAVE_SOCKETS)


	[_kernelEventObserver release];

	[_readQueues release];


	[_writeQueues release];
#elif defined(OF_HAVE_THREADS)











	[_condition release];






#endif



	[super dealloc];




}

- (void)addTimer: (OFTimer *)timer

{



#ifdef OF_HAVE_THREADS
	[_timersQueueLock lock];
	@try {
#endif
		[_timersQueue insertObject: timer];
#ifdef OF_HAVE_THREADS
	} @finally {
		[_timersQueueLock unlock];
	}
#endif

	[timer of_setInRunLoop: self];


#if defined(OF_HAVE_SOCKETS)
	[_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
	[_condition signal];
#endif
}

- (void)of_removeTimer: (OFTimer *)timer

{






#ifdef OF_HAVE_THREADS
	[_timersQueueLock lock];
	@try {
#endif
		of_list_object_t *iter;

		for (iter = [_timersQueue firstListObject]; iter != NULL;
		    iter = iter->next) {
			if ([iter->object isEqual: timer]) {
				[_timersQueue removeListObject: iter];
				break;
			}
		}
#ifdef OF_HAVE_THREADS
	} @finally {
		[_timersQueueLock unlock];
	}
#endif
}

#ifdef OF_HAVE_SOCKETS
- (void)objectIsReadyForReading: (id)object
{
	/*
	 * Retain the queue so that it doesn't disappear from us because the
	 * handler called -[cancelAsyncRequests].
	 */
	OFList OF_GENERIC(OF_KINDOF(OFRunLoop_ReadQueueItem *)) *queue =
	    [[_readQueues objectForKey: object] retain];

	assert(queue != nil);

	@try {
		if (![[queue firstObject] handleObject: object]) {
			of_list_object_t *listObject = [queue firstListObject];

			/*
			 * The handler might have called -[cancelAsyncRequests]
			 * so that our queue is now empty, in which case we
			 * should do nothing.
			 */
			if (listObject != NULL) {
				/*
				 * Make sure we keep the target until after we
				 * are done removing the object. The reason for
				 * this is that the target might call
				 * -[cancelAsyncRequests] in its dealloc.
				 */
				[[listObject->object retain] autorelease];

				[queue removeListObject: listObject];

				if ([queue count] == 0) {
					[_kernelEventObserver
					    removeObjectForReading: object];
					[_readQueues
					    removeObjectForKey: object];
				}
			}
		}
	} @finally {
		[queue release];
	}
}

- (void)objectIsReadyForWriting: (id)object
{
	/*
	 * Retain the queue so that it doesn't disappear from us because the
	 * handler called -[cancelAsyncRequests].
	 */
	OFList OF_GENERIC(OF_KINDOF(OFRunLoop_WriteQueueItem *)) *queue =
	    [[_writeQueues objectForKey: object] retain];

	assert(queue != nil);

	@try {
		if (![[queue firstObject] handleObject: object]) {
			of_list_object_t *listObject = [queue firstListObject];

			/*
			 * The handler might have called -[cancelAsyncRequests]
			 * so that our queue is now empty, in which case we
			 * should do nothing.
			 */
			if (listObject != NULL) {
				/*
				 * Make sure we keep the target until after we
				 * are done removing the object. The reason for
				 * this is that the target might call
				 * -[cancelAsyncRequests] in its dealloc.
				 */
				[[listObject->object retain] autorelease];

				[queue removeListObject: listObject];

				if ([queue count] == 0) {
					[_kernelEventObserver
					    removeObjectForWriting: object];
					[_writeQueues
					    removeObjectForKey: object];
				}
			}
		}
	} @finally {
		[queue release];
	}
}
#endif

- (void)run
{
	[self runUntilDate: nil];
}

- (void)runUntilDate: (OFDate *)deadline
{
	_stop = false;






	for (;;) {



		void *pool = objc_autoreleasePoolPush();


		OFDate *now = [OFDate date];





		OFDate *nextTimer;

		for (;;) {
			OFTimer *timer;

#ifdef OF_HAVE_THREADS
			[_timersQueueLock lock];
			@try {
#endif
				of_list_object_t *listObject =
				    [_timersQueue firstListObject];

				if (listObject != NULL && [[listObject->object
				    fireDate] compare: now] !=
				    OF_ORDERED_DESCENDING) {
					timer = [[listObject->object
					    retain] autorelease];

					[_timersQueue removeListObject:
					    listObject];

					[timer of_setInRunLoop: nil];

				} else
					break;
#ifdef OF_HAVE_THREADS
			} @finally {
				[_timersQueueLock unlock];
			}
#endif

			if ([timer isValid])
				[timer fire];


		}

#ifdef OF_HAVE_THREADS
		[_timersQueueLock lock];
		@try {
#endif

			nextTimer = [[_timersQueue firstObject] fireDate];
#ifdef OF_HAVE_THREADS
		} @finally {
			[_timersQueueLock unlock];
		}
#endif

		/* Watch for I/O events until the next timer is due */
		if (nextTimer != nil || deadline != nil) {
			of_time_interval_t timeout;

			if (nextTimer != nil && deadline == nil)
				timeout = [nextTimer timeIntervalSinceNow];
			else if (nextTimer == nil && deadline != nil)
				timeout = [deadline timeIntervalSinceNow];
			else
				timeout = [[nextTimer earlierDate: deadline]
				    timeIntervalSinceNow];

			if (timeout < 0)
				timeout = 0;

#if defined(OF_HAVE_SOCKETS)
			@try {
				[_kernelEventObserver
				    observeForTimeInterval: timeout];
			} @catch (OFObserveFailedException *e) {
				if ([e errNo] != EINTR)
					@throw e;
			}
#elif defined(OF_HAVE_THREADS)
			[_condition lock];
			[_condition waitForTimeInterval: timeout];
			[_condition unlock];
#else
			[OFThread sleepForTimeInterval: timeout];
#endif
		} else {
			/*
			 * No more timers and no deadline: Just watch for I/O
			 * until we get an event. If a timer is added by
			 * another thread, it cancels the observe.
			 */
#if defined(OF_HAVE_SOCKETS)
			@try {
				[_kernelEventObserver observe];
			} @catch (OFObserveFailedException *e) {
				if ([e errNo] != EINTR)
					@throw e;
			}
#elif defined(OF_HAVE_THREADS)
			[_condition lock];
			[_condition wait];
			[_condition unlock];
#else
			[OFThread sleepForTimeInterval: 86400];
#endif
		}

		if (_stop || (deadline != nil &&
		    [deadline compare: now] != OF_ORDERED_DESCENDING)) {
			objc_autoreleasePoolPop(pool);
			break;
		}

		objc_autoreleasePoolPop(pool);
	}

	_stop = false;
}

- (void)stop
{



	_stop = true;




#if defined(OF_HAVE_SOCKETS)
	[_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
	[_condition signal];
#endif
}
@end







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	[super dealloc];
}
# endif
@end
#endif

@implementation OFRunLoop
@synthesize currentMode = _currentMode;

+ (OFRunLoop *)mainRunLoop
{
	return mainRunLoop;
}

+ (OFRunLoop *)currentRunLoop
{
#ifdef OF_HAVE_THREADS
	return [[OFThread currentThread] runLoop];
#else
	return [self mainRunLoop];
#endif
}

+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
	mainRunLoop = [runLoop retain];
}

#ifdef OF_HAVE_SOCKETS
# define ADD_READ(type, object, mode, code)				\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_readQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_readQueues setObject: queue			\
					 forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForReading: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);
# define ADD_WRITE(type, object, mode, code)				\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_writeQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_writeQueues setObject: queue			\
					  forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForWriting: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			  target: (id)target
			selector: (SEL)selector
			 context: (id)context
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength
			    mode: (of_run_loop_mode_t)mode
			  target: (id)target
			selector: (SEL)selector
			 context: (id)context
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
			      target: (id)target
			    selector: (SEL)selector
			     context: (id)context
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_encoding = encoding;
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length
			     mode: (of_run_loop_mode_t)mode
			   target: (id)target
			 selector: (SEL)selector
			  context: (id)context
{
	ADD_WRITE(OFRunLoop_WriteQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream
				  mode: (of_run_loop_mode_t)mode
				target: (id)target
			      selector: (SEL)selector
			       context: (id)context
{
	ADD_WRITE(OFRunLoop_ConnectQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
	})
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
				 mode: (of_run_loop_mode_t)mode
			       target: (id)target
			     selector: (SEL)selector
			      context: (id)context
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
	})
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
				target: (id)target
			      selector: (SEL)selector
			       context: (id)context
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
			     target: (id)target
			   selector: (SEL)selector
			    context: (id)context
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, mode, {
		queueItem->_target = [target retain];
		queueItem->_selector = selector;
		queueItem->_context = [context retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}

# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
			       block: (of_stream_async_read_line_block_t)block
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_encoding = encoding;
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   buffer: (const void *)buffer
			   length: (size_t)length
			     mode: (of_run_loop_mode_t)mode
			    block: (of_stream_async_write_block_t)block
{
	ADD_WRITE(OFRunLoop_WriteQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
				 mode: (of_run_loop_mode_t)mode
				block: (of_tcp_socket_async_accept_block_t)block
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, mode, {
		queueItem->_block = [block copy];
	})
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
				 block: (of_udp_socket_async_receive_block_t)
					    block
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
			      block: (of_udp_socket_async_send_block_t)block
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}
# endif
# undef ADD_READ
# undef ADD_WRITE

+ (void)of_cancelAsyncRequestsForObject: (id)object
				   mode: (of_run_loop_mode_t)mode
{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop *runLoop = [self currentRunLoop];
	OFRunLoop_State *state = [runLoop of_stateForMode: mode
						   create: false];
	OFList *queue;

	if (state == nil)
		return;

	if ((queue = [state->_writeQueues objectForKey: object]) != nil) {
		assert([queue count] > 0);

		/*
		 * Clear the queue now, in case this has been called from a
		 * handler, as otherwise, we'd do the cleanups below twice.
		 */
		[queue removeAllObjects];

		[state->_kernelEventObserver removeObjectForWriting: object];
		[state->_writeQueues removeObjectForKey: object];
	}

	if ((queue = [state->_readQueues objectForKey: object]) != nil) {
		assert([queue count] > 0);

		/*
		 * Clear the queue now, in case this has been called from a
		 * handler, as otherwise, we'd do the cleanups below twice.
		 */
		[queue removeAllObjects];

		[state->_kernelEventObserver removeObjectForReading: object];
		[state->_readQueues removeObjectForKey: object];
	}

	objc_autoreleasePoolPop(pool);
}
#endif

- (instancetype)init
{
	self = [super init];

	@try {
		OFRunLoop_State *state;

		_states = [[OFMutableDictionary alloc] init];



		state = [[OFRunLoop_State alloc] init];
		@try {
			[_states setObject: state
				    forKey: of_run_loop_mode_default];
		} @finally {
			[state release];
		}


#ifdef OF_HAVE_THREADS
		_statesMutex = [[OFMutex alloc] init];
#endif
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	[_states release];
#ifdef OF_HAVE_THREADS
	[_statesMutex release];
#endif

	[super dealloc];
}

- (OFRunLoop_State *)of_stateForMode: (of_run_loop_mode_t)mode
			      create: (bool)create
{
	OFRunLoop_State *state;

#ifdef OF_HAVE_THREADS
	[_statesMutex lock];
	@try {
#endif
		state = [_states objectForKey: mode];

		if (create && state == nil) {
			state = [[OFRunLoop_State alloc] init];
			@try {
				[_states setObject: state
					    forKey: mode];
			} @finally {
				[state release];
			}
		}
#ifdef OF_HAVE_THREADS
	} @finally {
		[_statesMutex unlock];
	}
#endif

	return state;
}

- (void)addTimer: (OFTimer *)timer
{
	[self addTimer: timer
	       forMode: of_run_loop_mode_default];
}

- (void)addTimer: (OFTimer *)timer
	 forMode: (of_run_loop_mode_t)mode
{
	OFRunLoop_State *state = [self of_stateForMode: mode
						create: true];

#ifdef OF_HAVE_THREADS
	[state->_timersQueueMutex lock];
	@try {
#endif
		[state->_timersQueue insertObject: timer];
#ifdef OF_HAVE_THREADS
	} @finally {
		[state->_timersQueueMutex unlock];
	}
#endif

	[timer of_setInRunLoop: self
			  mode: mode];

#if defined(OF_HAVE_SOCKETS)
	[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
	[state->_condition signal];
#endif
}

- (void)of_removeTimer: (OFTimer *)timer
	       forMode: (of_run_loop_mode_t)mode
{
	OFRunLoop_State *state = [self of_stateForMode: mode
						create: false];

	if (state == nil)
		return;

#ifdef OF_HAVE_THREADS
	[state->_timersQueueMutex lock];
	@try {
#endif
		of_list_object_t *iter;

		for (iter = [state->_timersQueue firstListObject]; iter != NULL;
		    iter = iter->next) {
			if ([iter->object isEqual: timer]) {
				[state->_timersQueue removeListObject: iter];
				break;
			}
		}
#ifdef OF_HAVE_THREADS
	} @finally {
		[state->_timersQueueMutex unlock];
	}
#endif
}



























































































- (void)run
{
	[self runUntilDate: nil];
}

- (void)runUntilDate: (OFDate *)deadline
{
	_stop = false;

	while (!_stop &&
	    (deadline == nil || [deadline timeIntervalSinceNow] >= 0))
		[self runMode: of_run_loop_mode_default
		   beforeDate: deadline];
}

- (void)runMode: (of_run_loop_mode_t)mode
     beforeDate: (OFDate *)deadline
{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop_State *state = [self of_stateForMode: mode
						create: false];

	if (state == nil)
		return;

	_currentMode = mode;
	@try {
		OFDate *nextTimer;

		for (;;) {
			OFTimer *timer;

#ifdef OF_HAVE_THREADS
			[state->_timersQueueMutex lock];
			@try {
#endif
				of_list_object_t *listObject =
				    [state->_timersQueue firstListObject];

				if (listObject != NULL && [[listObject->object
				    fireDate] timeIntervalSinceNow] <= 0) {

					timer = [[listObject->object
					    retain] autorelease];

					[state->_timersQueue
					    removeListObject: listObject];

					[timer of_setInRunLoop: nil
							  mode: nil];
				} else
					break;
#ifdef OF_HAVE_THREADS
			} @finally {
				[state->_timersQueueMutex unlock];
			}
#endif

			if ([timer isValid]) {
				[timer fire];
				return;
			}
		}

#ifdef OF_HAVE_THREADS
		[state->_timersQueueMutex lock];
		@try {
#endif
			nextTimer = [[state->_timersQueue
			    firstObject] fireDate];
#ifdef OF_HAVE_THREADS
		} @finally {
			[state->_timersQueueMutex unlock];
		}
#endif

		/* Watch for I/O events until the next timer is due */
		if (nextTimer != nil || deadline != nil) {
			of_time_interval_t timeout;

			if (nextTimer != nil && deadline == nil)
				timeout = [nextTimer timeIntervalSinceNow];
			else if (nextTimer == nil && deadline != nil)
				timeout = [deadline timeIntervalSinceNow];
			else
				timeout = [[nextTimer earlierDate: deadline]
				    timeIntervalSinceNow];

			if (timeout < 0)
				timeout = 0;

#if defined(OF_HAVE_SOCKETS)
			@try {
				[state->_kernelEventObserver
				    observeForTimeInterval: timeout];
			} @catch (OFObserveFailedException *e) {
				if ([e errNo] != EINTR)
					@throw e;
			}
#elif defined(OF_HAVE_THREADS)
			[state->_condition lock];
			[state->_condition waitForTimeInterval: timeout];
			[state->_condition unlock];
#else
			[OFThread sleepForTimeInterval: timeout];
#endif
		} else {
			/*
			 * No more timers and no deadline: Just watch for I/O
			 * until we get an event. If a timer is added by
			 * another thread, it cancels the observe.
			 */
#if defined(OF_HAVE_SOCKETS)
			@try {
				[state->_kernelEventObserver observe];
			} @catch (OFObserveFailedException *e) {
				if ([e errNo] != EINTR)
					@throw e;
			}
#elif defined(OF_HAVE_THREADS)
			[state->_condition lock];
			[state->_condition wait];
			[state->_condition unlock];
#else
			[OFThread sleepForTimeInterval: 86400];
#endif
		}



		objc_autoreleasePoolPop(pool);

	} @finally {
		_currentMode = nil;

	}


}

- (void)stop
{
	OFRunLoop_State *state = [self of_stateForMode: of_run_loop_mode_default
						create: false];

	_stop = true;

	if (state == nil)
		return;

#if defined(OF_HAVE_SOCKETS)
	[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
	[state->_condition signal];
#endif
}
@end

Modified src/OFStream.m from [e66876a272] to [d630c5e5a6].

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{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				     length: length

				     target: target
				   selector: selector
				    context: context];
}

- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length
		     target: (id)target
		   selector: (SEL)selector
		    context: (id)context
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				exactLength: length

				     target: target
				   selector: selector
				    context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length
		      block: (of_stream_async_read_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				     length: length

				      block: block];
}

- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length
		      block: (of_stream_async_read_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				exactLength: length

				      block: block];
}
# endif
#endif

- (uint8_t)readInt8
{







>

















>
















>













>







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{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				     length: length
				       mode: of_run_loop_mode_default
				     target: target
				   selector: selector
				    context: context];
}

- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length
		     target: (id)target
		   selector: (SEL)selector
		    context: (id)context
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				exactLength: length
				       mode: of_run_loop_mode_default
				     target: target
				   selector: selector
				    context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length
		      block: (of_stream_async_read_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				     length: length
				       mode: of_run_loop_mode_default
				      block: block];
}

- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length
		      block: (of_stream_async_read_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadForStream: stream
				     buffer: buffer
				exactLength: length
				       mode: of_run_loop_mode_default
				      block: block];
}
# endif
#endif

- (uint8_t)readInt8
{
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			  context: (id)context
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadLineForStream: stream
				       encoding: encoding

					 target: target
				       selector: selector
					context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncReadLineWithBlock: (of_stream_async_read_line_block_t)block
{
	[self asyncReadLineWithEncoding: OF_STRING_ENCODING_UTF_8
				  block: block];
}

- (void)asyncReadLineWithEncoding: (of_string_encoding_t)encoding
			    block: (of_stream_async_read_line_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadLineForStream: stream
				       encoding: encoding

					  block: block];
}
# endif
#endif

- (OFString *)tryReadLine
{







>




















>







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			  context: (id)context
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadLineForStream: stream
				       encoding: encoding
					   mode: of_run_loop_mode_default
					 target: target
				       selector: selector
					context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncReadLineWithBlock: (of_stream_async_read_line_block_t)block
{
	[self asyncReadLineWithEncoding: OF_STRING_ENCODING_UTF_8
				  block: block];
}

- (void)asyncReadLineWithEncoding: (of_string_encoding_t)encoding
			    block: (of_stream_async_read_line_block_t)block
{
	OFStream <OFReadyForReadingObserving> *stream =
	    (OFStream <OFReadyForReadingObserving> *)self;

	[OFRunLoop of_addAsyncReadLineForStream: stream
				       encoding: encoding
					   mode: of_run_loop_mode_default
					  block: block];
}
# endif
#endif

- (OFString *)tryReadLine
{
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{
	OFStream <OFReadyForWritingObserving> *stream =
	    (OFStream <OFReadyForWritingObserving> *)self;

	[OFRunLoop of_addAsyncWriteForStream: stream
				      buffer: buffer
				      length: length

				      target: target
				    selector: selector
				     context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncWriteBuffer: (const void *)buffer
		  length: (size_t)length
		   block: (of_stream_async_write_block_t)block
{
	OFStream <OFReadyForWritingObserving> *stream =
	    (OFStream <OFReadyForWritingObserving> *)self;

	[OFRunLoop of_addAsyncWriteForStream: stream
				      buffer: buffer
				      length: length

				       block: block];
}
# endif
#endif

- (void)writeInt8: (uint8_t)int8
{







>
















>







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{
	OFStream <OFReadyForWritingObserving> *stream =
	    (OFStream <OFReadyForWritingObserving> *)self;

	[OFRunLoop of_addAsyncWriteForStream: stream
				      buffer: buffer
				      length: length
					mode: of_run_loop_mode_default
				      target: target
				    selector: selector
				     context: context];
}

# ifdef OF_HAVE_BLOCKS
- (void)asyncWriteBuffer: (const void *)buffer
		  length: (size_t)length
		   block: (of_stream_async_write_block_t)block
{
	OFStream <OFReadyForWritingObserving> *stream =
	    (OFStream <OFReadyForWritingObserving> *)self;

	[OFRunLoop of_addAsyncWriteForStream: stream
				      buffer: buffer
				      length: length
					mode: of_run_loop_mode_default
				       block: block];
}
# endif
#endif

- (void)writeInt8: (uint8_t)int8
{
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{
	OF_UNRECOGNIZED_SELECTOR
}

#ifdef OF_HAVE_SOCKETS
- (void)cancelAsyncRequests
{
	[OFRunLoop of_cancelAsyncRequestsForObject: self];

}
#endif

- (void)unreadFromBuffer: (const void *)buffer
		  length: (size_t)length
{
	char *readBuffer;







|
>







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{
	OF_UNRECOGNIZED_SELECTOR
}

#ifdef OF_HAVE_SOCKETS
- (void)cancelAsyncRequests
{
	[OFRunLoop of_cancelAsyncRequestsForObject: self
					      mode: of_run_loop_mode_default];
}
#endif

- (void)unreadFromBuffer: (const void *)buffer
		  length: (size_t)length
{
	char *readBuffer;

Modified src/OFTCPSocket.m from [1abea7673b] to [6cee403849].

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	[_socket setBlocking: false];

	if (![_socket of_connectSocketToAddress: &address
					  errNo: &errNo]) {
		if (errNo == EINPROGRESS) {
			SEL selector = @selector(socketDidConnect:context:
			    exception:);


			[OFRunLoop of_addAsyncConnectForTCPSocket: _socket

							   target: self
							 selector: selector
							  context: nil];
			return;
		} else {
			[_socket of_closeSocket];








>


>







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	[_socket setBlocking: false];

	if (![_socket of_connectSocketToAddress: &address
					  errNo: &errNo]) {
		if (errNo == EINPROGRESS) {
			SEL selector = @selector(socketDidConnect:context:
			    exception:);
			of_run_loop_mode_t mode = of_run_loop_mode_default;

			[OFRunLoop of_addAsyncConnectForTCPSocket: _socket
							     mode: mode
							   target: self
							 selector: selector
							  context: nil];
			return;
		} else {
			[_socket of_closeSocket];

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}

- (void)asyncAcceptWithTarget: (id)target
		     selector: (SEL)selector
		      context: (id)context
{
	[OFRunLoop of_addAsyncAcceptForTCPSocket: self

					  target: target
					selector: selector
					 context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (of_tcp_socket_async_accept_block_t)block
{
	[OFRunLoop of_addAsyncAcceptForTCPSocket: self

					   block: block];
}
#endif

- (const of_socket_address_t *)remoteAddress
{
	if (_socket == INVALID_SOCKET)







>









>







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}

- (void)asyncAcceptWithTarget: (id)target
		     selector: (SEL)selector
		      context: (id)context
{
	[OFRunLoop of_addAsyncAcceptForTCPSocket: self
					    mode: of_run_loop_mode_default
					  target: target
					selector: selector
					 context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (of_tcp_socket_async_accept_block_t)block
{
	[OFRunLoop of_addAsyncAcceptForTCPSocket: self
					    mode: of_run_loop_mode_default
					   block: block];
}
#endif

- (const of_socket_address_t *)remoteAddress
{
	if (_socket == INVALID_SOCKET)

Modified src/OFTimer+Private.h from [cc3d766613] to [1eb35d584b].

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 */

#import "OFTimer.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFTimer ()
@property OF_NULLABLE_PROPERTY (retain, nonatomic, setter=of_setInRunLoop:)
    OFRunLoop *of_inRunLoop;
@end

OF_ASSUME_NONNULL_END







|
|



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 */

#import "OFTimer.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFTimer ()
- (void)of_setInRunLoop: (nullable OFRunLoop *)runLoop
		   mode: (nullable of_run_loop_mode_t)mode;
@end

OF_ASSUME_NONNULL_END

Modified src/OFTimer.h from [1da67466c6] to [d33430027d].

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 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#import "OFObject.h"


OF_ASSUME_NONNULL_BEGIN

/*! @file */

@class OFTimer;
@class OFDate;
@class OFRunLoop;
#ifdef OF_HAVE_THREADS
@class OFCondition;
#endif

#ifdef OF_HAVE_BLOCKS
/*!
 * @brief A block to execute when a timer fires.







>







<







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 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#import "OFObject.h"
#import "OFRunLoop.h"

OF_ASSUME_NONNULL_BEGIN

/*! @file */

@class OFTimer;
@class OFDate;

#ifdef OF_HAVE_THREADS
@class OFCondition;
#endif

#ifdef OF_HAVE_BLOCKS
/*!
 * @brief A block to execute when a timer fires.
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#endif
	bool _valid;
#ifdef OF_HAVE_THREADS
	OFCondition *_condition;
	bool _done;
#endif
	OFRunLoop *_Nullable _inRunLoop;

}

/*!
 * @brief The time interval in which the timer will repeat, if it is a
 *	  repeating timer.
 */
@property (readonly, nonatomic) of_time_interval_t timeInterval;







>







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#endif
	bool _valid;
#ifdef OF_HAVE_THREADS
	OFCondition *_condition;
	bool _done;
#endif
	OFRunLoop *_Nullable _inRunLoop;
	of_run_loop_mode_t _Nullable _inRunLoopMode;
}

/*!
 * @brief The time interval in which the timer will repeat, if it is a
 *	  repeating timer.
 */
@property (readonly, nonatomic) of_time_interval_t timeInterval;

Modified src/OFTimer.m from [7a8a18eeb5] to [fb9d266804].

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# import "OFCondition.h"
#endif

#import "OFInvalidArgumentException.h"

@implementation OFTimer
@synthesize timeInterval = _interval, repeating = _repeats, valid = _valid;
@synthesize of_inRunLoop = _inRunLoop;

+ (instancetype)scheduledTimerWithTimeInterval: (of_time_interval_t)timeInterval
					target: (id)target
				      selector: (SEL)selector
				       repeats: (bool)repeats
{
	void *pool = objc_autoreleasePoolPush();







<







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# import "OFCondition.h"
#endif

#import "OFInvalidArgumentException.h"

@implementation OFTimer
@synthesize timeInterval = _interval, repeating = _repeats, valid = _valid;


+ (instancetype)scheduledTimerWithTimeInterval: (of_time_interval_t)timeInterval
					target: (id)target
				      selector: (SEL)selector
				       repeats: (bool)repeats
{
	void *pool = objc_autoreleasePoolPush();
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- (void)dealloc
{
	/*
	 * The run loop references the timer, so it should never be deallocated
	 * if it is still in a run loop.
	 */
	assert(_inRunLoop == nil);


	[_fireDate release];
	[_target release];
	[_object1 release];
	[_object2 release];
	[_object3 release];
	[_object4 release];







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- (void)dealloc
{
	/*
	 * The run loop references the timer, so it should never be deallocated
	 * if it is still in a run loop.
	 */
	assert(_inRunLoop == nil);
	assert(_inRunLoopMode == nil);

	[_fireDate release];
	[_target release];
	[_object1 release];
	[_object2 release];
	[_object3 release];
	[_object4 release];
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	if (![(id)object isKindOfClass: [OFTimer class]])
		@throw [OFInvalidArgumentException exception];

	timer = (OFTimer *)object;

	return [_fireDate compare: timer->_fireDate];
}














- (void)fire
{
	void *pool = objc_autoreleasePoolPush();
	id target = [[_target retain] autorelease];
	id object1 = [[_object1 retain] autorelease];
	id object2 = [[_object2 retain] autorelease];
	id object3 = [[_object3 retain] autorelease];
	id object4 = [[_object4 retain] autorelease];

	OF_ENSURE(_arguments <= 4);

	if (_repeats && _valid) {
		int64_t missedIntervals =
		    -[_fireDate timeIntervalSinceNow] / _interval;
		of_time_interval_t newFireDate;


		/* In case the clock was changed backwards */
		if (missedIntervals < 0)
			missedIntervals = 0;

		newFireDate = [_fireDate timeIntervalSince1970] +
		    (missedIntervals + 1) * _interval;

		[_fireDate release];
		_fireDate = [[OFDate alloc]
		    initWithTimeIntervalSince1970: newFireDate];

		[[OFRunLoop currentRunLoop] addTimer: self];


	} else
		[self invalidate];

#ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		_block(self);
	else {







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	if (![(id)object isKindOfClass: [OFTimer class]])
		@throw [OFInvalidArgumentException exception];

	timer = (OFTimer *)object;

	return [_fireDate compare: timer->_fireDate];
}

- (void)of_setInRunLoop: (OFRunLoop *)runLoop
		   mode: (of_run_loop_mode_t)mode
{
	OFRunLoop *oldInRunLoop = _inRunLoop;
	of_run_loop_mode_t oldInRunLoopMode = _inRunLoopMode;

	_inRunLoop = [runLoop retain];
	[oldInRunLoop release];

	_inRunLoopMode = [mode copy];
	[oldInRunLoopMode release];
}

- (void)fire
{
	void *pool = objc_autoreleasePoolPush();
	id target = [[_target retain] autorelease];
	id object1 = [[_object1 retain] autorelease];
	id object2 = [[_object2 retain] autorelease];
	id object3 = [[_object3 retain] autorelease];
	id object4 = [[_object4 retain] autorelease];

	OF_ENSURE(_arguments <= 4);

	if (_repeats && _valid) {
		int64_t missedIntervals =
		    -[_fireDate timeIntervalSinceNow] / _interval;
		of_time_interval_t newFireDate;
		OFRunLoop *runLoop;

		/* In case the clock was changed backwards */
		if (missedIntervals < 0)
			missedIntervals = 0;

		newFireDate = [_fireDate timeIntervalSince1970] +
		    (missedIntervals + 1) * _interval;

		[_fireDate release];
		_fireDate = [[OFDate alloc]
		    initWithTimeIntervalSince1970: newFireDate];

		runLoop = [OFRunLoop currentRunLoop];
		[runLoop addTimer: self
			  forMode: [runLoop currentMode]];
	} else
		[self invalidate];

#ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		_block(self);
	else {
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- (void)setFireDate: (OFDate *)fireDate
{
	[self retain];
	@try {
		@synchronized (self) {
			OFDate *old;

			[_inRunLoop of_removeTimer: self];


			old = _fireDate;
			_fireDate = [fireDate copy];
			[old release];

			[_inRunLoop addTimer: self];

		}
	} @finally {
		[self release];
	}
}

- (void)invalidate







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- (void)setFireDate: (OFDate *)fireDate
{
	[self retain];
	@try {
		@synchronized (self) {
			OFDate *old;

			[_inRunLoop of_removeTimer: self
					   forMode: _inRunLoopMode];

			old = _fireDate;
			_fireDate = [fireDate copy];
			[old release];

			[_inRunLoop addTimer: self
				     forMode: _inRunLoopMode];
		}
	} @finally {
		[self release];
	}
}

- (void)invalidate

Modified src/OFUDPSocket.m from [06139f0b65] to [a374d3e9ed].

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			target: (id)target
		      selector: (SEL)selector
		       context: (id)context
{
	[OFRunLoop of_addAsyncReceiveForUDPSocket: self
					   buffer: buffer
					   length: length

					   target: target
					 selector: selector
					  context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
			 block: (of_udp_socket_async_receive_block_t)block
{
	[OFRunLoop of_addAsyncReceiveForUDPSocket: self
					   buffer: buffer
					   length: length

					    block: block];
}
#endif

- (void)sendBuffer: (const void *)buffer
	    length: (size_t)length
	  receiver: (const of_socket_address_t *)receiver







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			target: (id)target
		      selector: (SEL)selector
		       context: (id)context
{
	[OFRunLoop of_addAsyncReceiveForUDPSocket: self
					   buffer: buffer
					   length: length
					     mode: of_run_loop_mode_default
					   target: target
					 selector: selector
					  context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
			 block: (of_udp_socket_async_receive_block_t)block
{
	[OFRunLoop of_addAsyncReceiveForUDPSocket: self
					   buffer: buffer
					   length: length
					     mode: of_run_loop_mode_default
					    block: block];
}
#endif

- (void)sendBuffer: (const void *)buffer
	    length: (size_t)length
	  receiver: (const of_socket_address_t *)receiver
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	       selector: (SEL)selector
		context: (id)context
{
	[OFRunLoop of_addAsyncSendForUDPSocket: self
					buffer: buffer
					length: length
				      receiver: receiver

					target: target
				      selector: selector
				       context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncSendBuffer: (const void *)buffer
		 length: (size_t)length
	       receiver: (of_socket_address_t)receiver
		  block: (of_udp_socket_async_send_block_t)block
{
	[OFRunLoop of_addAsyncSendForUDPSocket: self
					buffer: buffer
					length: length
				      receiver: receiver

					 block: block];
}
#endif

- (void)cancelAsyncRequests
{
	[OFRunLoop of_cancelAsyncRequestsForObject: self];

}

- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
	return _socket;
#else







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	       selector: (SEL)selector
		context: (id)context
{
	[OFRunLoop of_addAsyncSendForUDPSocket: self
					buffer: buffer
					length: length
				      receiver: receiver
					  mode: of_run_loop_mode_default
					target: target
				      selector: selector
				       context: context];
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncSendBuffer: (const void *)buffer
		 length: (size_t)length
	       receiver: (of_socket_address_t)receiver
		  block: (of_udp_socket_async_send_block_t)block
{
	[OFRunLoop of_addAsyncSendForUDPSocket: self
					buffer: buffer
					length: length
				      receiver: receiver
					  mode: of_run_loop_mode_default
					 block: block];
}
#endif

- (void)cancelAsyncRequests
{
	[OFRunLoop of_cancelAsyncRequestsForObject: self
					      mode: of_run_loop_mode_default];
}

- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
	return _socket;
#else