ObjFW  Check-in [1db6618bb9]

Overview
Comment:Add support for UNIX socket addresses
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | unix-sockets
Files: files | file ages | folders
SHA3-256: 1db6618bb95b2b2f87dd9726669a6f7fef69e8bc3fd5682af167bafdfa21dca5
User & Date: js on 2021-04-05 16:30:36
Other Links: branch diff | manifest | tags
Context
2021-04-05
17:55
socket.h: Add sa_family_t typedef on Windows check-in: 21a21f6a6b user: js tags: unix-sockets
16:30
Add support for UNIX socket addresses check-in: 1db6618bb9 user: js tags: unix-sockets
2021-04-04
18:46
Change -[contentsOfURLAtPath:] to return URLs check-in: 9135c5fcb8 user: js tags: trunk
Changes

Modified configure.ac from [bfb050aa3d] to [65cee2ac19].

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		AC_SUBST(USE_SRCS_SCTP, '${SRCS_SCTP}')
	])
	AC_CHECK_HEADERS([arpa/inet.h netdb.h])
	AC_CHECK_HEADER(netipx/ipx.h, [
		AC_DEFINE(OF_HAVE_NETIPX_IPX_H, 1,
			[Whether we have netipx/ipx.h])
	])




	AC_CHECK_MEMBER([struct sockaddr_in6.sin6_addr], [
		AC_EGREP_CPP(egrep_cpp_yes, [
			#ifdef _WIN32
			typedef int BOOL;
			#endif








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		AC_SUBST(USE_SRCS_SCTP, '${SRCS_SCTP}')
	])
	AC_CHECK_HEADERS([arpa/inet.h netdb.h])
	AC_CHECK_HEADER(netipx/ipx.h, [
		AC_DEFINE(OF_HAVE_NETIPX_IPX_H, 1,
			[Whether we have netipx/ipx.h])
	])
	AC_CHECK_HEADERS(sys/un.h, [
		AC_DEFINE(OF_HAVE_SYS_UN_H, 1, [Whether we have sys/un.h])
	])

	AC_CHECK_MEMBER([struct sockaddr_in6.sin6_addr], [
		AC_EGREP_CPP(egrep_cpp_yes, [
			#ifdef _WIN32
			typedef int BOOL;
			#endif

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			egrep_cpp_yes
			#endif
		], [
			AC_DEFINE(OF_HAVE_IPX, 1, [Whether we have IPX/SPX])
			AC_SUBST(USE_SRCS_IPX, '${SRCS_IPX}')
		])
	])










	AC_CHECK_FUNCS(paccept accept4, break)

	AC_CHECK_FUNCS(kqueue1 kqueue, [
		AC_DEFINE(HAVE_KQUEUE, 1, [Whether we have kqueue])
		AC_SUBST(OF_KQUEUE_KERNEL_EVENT_OBSERVER_M,
			"OFKqueueKernelEventObserver.m")







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			egrep_cpp_yes
			#endif
		], [
			AC_DEFINE(OF_HAVE_IPX, 1, [Whether we have IPX/SPX])
			AC_SUBST(USE_SRCS_IPX, '${SRCS_IPX}')
		])
	])

	AC_CHECK_MEMBER(struct sockaddr_un.sun_path, [
		AC_DEFINE(OF_HAVE_UNIX_SOCKETS, 1,
			[Whether we have UNIX sockets])
	], [], [
		#ifdef OF_HAVE_SYS_UN_H
		# include <sys/un.h>
		#endif
	])

	AC_CHECK_FUNCS(paccept accept4, break)

	AC_CHECK_FUNCS(kqueue1 kqueue, [
		AC_DEFINE(HAVE_KQUEUE, 1, [Whether we have kqueue])
		AC_SUBST(OF_KQUEUE_KERNEL_EVENT_OBSERVER_M,
			"OFKqueueKernelEventObserver.m")

Modified src/objfw-defs.h.in from [cb58f5fac1] to [fb41861118].

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#undef OF_HAVE_SCHED_YIELD
#undef OF_HAVE_SOCKETS
#undef OF_HAVE_STDNORETURN
#undef OF_HAVE_SYMLINK
#undef OF_HAVE_SYNC_BUILTINS
#undef OF_HAVE_SYS_SOCKET_H
#undef OF_HAVE_SYS_TYPES_H

#undef OF_HAVE_THREADS
#undef OF_HAVE_UNICODE_TABLES

#undef OF_HAVE__THREAD_LOCAL
#undef OF_HAVE___THREAD
#undef OF_NINTENDO_3DS
#undef OF_NINTENDO_DS
#undef OF_NO_SHARED
#undef OF_OBJFW_RUNTIME
#undef OF_UNIVERSAL
#undef OF_WII







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#undef OF_HAVE_SCHED_YIELD
#undef OF_HAVE_SOCKETS
#undef OF_HAVE_STDNORETURN
#undef OF_HAVE_SYMLINK
#undef OF_HAVE_SYNC_BUILTINS
#undef OF_HAVE_SYS_SOCKET_H
#undef OF_HAVE_SYS_TYPES_H
#undef OF_HAVE_SYS_UN_H
#undef OF_HAVE_THREADS
#undef OF_HAVE_UNICODE_TABLES
#undef OF_HAVE_UNIX_SOCKETS
#undef OF_HAVE__THREAD_LOCAL
#undef OF_HAVE___THREAD
#undef OF_NINTENDO_3DS
#undef OF_NINTENDO_DS
#undef OF_NO_SHARED
#undef OF_OBJFW_RUNTIME
#undef OF_UNIVERSAL
#undef OF_WII

Modified src/socket.h from [07f169cd19] to [e6e5016044].

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#endif
#ifdef OF_HAVE_NETINET_SCTP_H
# include <netinet/sctp.h>
#endif
#ifdef OF_HAVE_NETIPX_IPX_H
# include <netipx/ipx.h>
#endif




#include "platform.h"

#ifdef OF_WINDOWS
# include <windows.h>
# include <ws2tcpip.h>
# ifdef OF_HAVE_IPX







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#endif
#ifdef OF_HAVE_NETINET_SCTP_H
# include <netinet/sctp.h>
#endif
#ifdef OF_HAVE_NETIPX_IPX_H
# include <netipx/ipx.h>
#endif
#ifdef OF_HAVE_SYS_UN_H
# include <sys/un.h>
#endif

#include "platform.h"

#ifdef OF_WINDOWS
# include <windows.h>
# include <ws2tcpip.h>
# ifdef OF_HAVE_IPX
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	OF_SOCKET_ADDRESS_FAMILY_UNKNOWN,
	/** IPv4 */
	OF_SOCKET_ADDRESS_FAMILY_IPV4,
	/** IPv6 */
	OF_SOCKET_ADDRESS_FAMILY_IPV6,
	/** IPX */
	OF_SOCKET_ADDRESS_FAMILY_IPX,


	/** Any address family */
	OF_SOCKET_ADDRESS_FAMILY_ANY = 255
} of_socket_address_family_t;

#ifndef OF_HAVE_IPV6
struct sockaddr_in6 {
	sa_family_t sin6_family;







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	OF_SOCKET_ADDRESS_FAMILY_UNKNOWN,
	/** IPv4 */
	OF_SOCKET_ADDRESS_FAMILY_IPV4,
	/** IPv6 */
	OF_SOCKET_ADDRESS_FAMILY_IPV6,
	/** IPX */
	OF_SOCKET_ADDRESS_FAMILY_IPX,
	/** UNIX */
	OF_SOCKET_ADDRESS_FAMILY_UNIX,
	/** Any address family */
	OF_SOCKET_ADDRESS_FAMILY_ANY = 255
} of_socket_address_family_t;

#ifndef OF_HAVE_IPV6
struct sockaddr_in6 {
	sa_family_t sin6_family;
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# define IPX_NODE_LEN 6
# define sipx_family sa_family
# define sipx_network sa_netnum
# define sipx_node sa_nodenum
# define sipx_port sa_socket
#endif








/**
 * @struct of_socket_address_t socket.h ObjFW/socket.h
 *
 * @brief A struct which represents a host / port pair for a socket.
 */
struct OF_BOXABLE of_socket_address_t {
	/*
	 * Even though struct sockaddr contains the family, we need to use our
	 * own family, as we need to support storing an IPv6 address on systems
	 * that don't support IPv6. These may not have AF_INET6 defined and we
	 * can't just define it, as the value is system-dependent and might
	 * clash with an existing value.
	 */
	of_socket_address_family_t family;
	union {
		struct sockaddr sockaddr;
		struct sockaddr_in in;
		struct sockaddr_in6 in6;
		struct sockaddr_ipx ipx;

	} sockaddr;
	socklen_t length;
};
typedef struct of_socket_address_t of_socket_address_t;

#ifdef __cplusplus
extern "C" {







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# define IPX_NODE_LEN 6
# define sipx_family sa_family
# define sipx_network sa_netnum
# define sipx_node sa_nodenum
# define sipx_port sa_socket
#endif

#ifndef OF_HAVE_UNIX_SOCKETS
struct sockaddr_un {
	sa_family_t sun_family;
	char sun_path[108];
};
#endif

/**
 * @struct of_socket_address_t socket.h ObjFW/socket.h
 *
 * @brief A struct which represents a host / port pair for a socket.
 */
struct OF_BOXABLE of_socket_address_t {
	/*
	 * Even though struct sockaddr contains the family, we need to use our
	 * own family, as we need to support storing an IPv6 address on systems
	 * that don't support IPv6. These may not have AF_INET6 defined and we
	 * can't just define it, as the value is system-dependent and might
	 * clash with an existing value.
	 */
	of_socket_address_family_t family;
	union {
		struct sockaddr sockaddr;
		struct sockaddr_in in;
		struct sockaddr_in6 in6;
		struct sockaddr_ipx ipx;
		struct sockaddr_un un;
	} sockaddr;
	socklen_t length;
};
typedef struct of_socket_address_t of_socket_address_t;

#ifdef __cplusplus
extern "C" {
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 * @param port The port to use
 * @return The parsed IPv6 and port as an of_socket_address_t
 */
extern of_socket_address_t of_socket_address_parse_ipv6(
    OFString *IP, uint16_t port);

/**
 * @brief Creates an IPX address for the specified network, node and port.
 *
 * @param node The node in the IPX network
 * @param network The IPX network
 * @param port The IPX port (sometimes called socket number) on the node

 */
extern of_socket_address_t of_socket_address_ipx(
    const unsigned char node[_Nonnull IPX_NODE_LEN], uint32_t network,
    uint16_t port);









/**
 * @brief Compares two of_socket_address_t for equality.
 *
 * @param address1 The address to compare with the second address
 * @param address2 The second address
 * @return Whether the two addresses are equal
 */







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 * @param port The port to use
 * @return The parsed IPv6 and port as an of_socket_address_t
 */
extern of_socket_address_t of_socket_address_parse_ipv6(
    OFString *IP, uint16_t port);

/**
 * @brief Creates an IPX address for the specified node, network and port.
 *
 * @param node The node in the IPX network
 * @param network The IPX network
 * @param port The IPX port (sometimes called socket number) on the node
 * @return An IPX socket address with the specified node, network and port.
 */
extern of_socket_address_t of_socket_address_ipx(
    const unsigned char node[_Nonnull IPX_NODE_LEN], uint32_t network,
    uint16_t port);

/**
 * @brief Creates a UNIX socket address from the specified path.
 *
 * @param path The path of the UNIX socket
 * @return A UNIX socket address with the specified path
 */
extern of_socket_address_t of_socket_address_unix(OFString *path);

/**
 * @brief Compares two of_socket_address_t for equality.
 *
 * @param address1 The address to compare with the second address
 * @param address2 The second address
 * @return Whether the two addresses are equal
 */
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 * @param address The address on which to get the IPX node
 * @param node A byte array to store the IPX node of the address
 */
extern void of_socket_address_get_ipx_node(
    const of_socket_address_t *_Nonnull address,
    unsigned char node[_Nonnull IPX_NODE_LEN]);










extern bool of_socket_init(void);
#if defined(OF_HAVE_THREADS) && defined(OF_AMIGAOS) && !defined(OF_MORPHOS)
extern void of_socket_deinit(void);
#endif
extern int of_socket_errno(void);
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
extern int of_getsockname(of_socket_t sock, struct sockaddr *restrict addr,







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 * @param address The address on which to get the IPX node
 * @param node A byte array to store the IPX node of the address
 */
extern void of_socket_address_get_ipx_node(
    const of_socket_address_t *_Nonnull address,
    unsigned char node[_Nonnull IPX_NODE_LEN]);

/**
 * @brief Gets the UNIX socket path of the specified of_socket_address_t.
 *
 * @param address The address on which to get the UNIX socket path
 * @return The UNIX socket path
 */
extern OFString *_Nullable of_socket_get_unix_path(
    const of_socket_address_t *_Nonnull address);

extern bool of_socket_init(void);
#if defined(OF_HAVE_THREADS) && defined(OF_AMIGAOS) && !defined(OF_MORPHOS)
extern void of_socket_deinit(void);
#endif
extern int of_socket_errno(void);
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
extern int of_getsockname(of_socket_t sock, struct sockaddr *restrict addr,

Modified src/socket.m from [21df00d3c4] to [70908a62f5].

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#import "OFString.h"

#import "OFException.h"  /* For some E* -> WSAE* defines */
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFInvalidFormatException.h"
#import "OFLockFailedException.h"

#import "OFUnlockFailedException.h"

#import "socket.h"
#import "socket_helpers.h"
#ifdef OF_HAVE_THREADS
# import "tlskey.h"
#endif







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#import "OFString.h"

#import "OFException.h"  /* For some E* -> WSAE* defines */
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFInvalidFormatException.h"
#import "OFLockFailedException.h"
#import "OFOutOfRangeException.h"
#import "OFUnlockFailedException.h"

#import "socket.h"
#import "socket_helpers.h"
#ifdef OF_HAVE_THREADS
# import "tlskey.h"
#endif
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	network = OF_BSWAP32_IF_LE(network);
	memcpy(&ret.sockaddr.ipx.sipx_network, &network,
	    sizeof(ret.sockaddr.ipx.sipx_network));
	ret.sockaddr.ipx.sipx_port = OF_BSWAP16_IF_LE(port);

	return ret;
}






























bool
of_socket_address_equal(const of_socket_address_t *address1,
    const of_socket_address_t *address2)
{
	const struct sockaddr_in *addrIn1, *addrIn2;
	const struct sockaddr_in6 *addrIn6_1, *addrIn6_2;
	const struct sockaddr_ipx *addrIPX1, *addrIPX2;




	if (address1->family != address2->family)
		return false;

	switch (address1->family) {
	case OF_SOCKET_ADDRESS_FAMILY_IPV4:
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)







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	network = OF_BSWAP32_IF_LE(network);
	memcpy(&ret.sockaddr.ipx.sipx_network, &network,
	    sizeof(ret.sockaddr.ipx.sipx_network));
	ret.sockaddr.ipx.sipx_port = OF_BSWAP16_IF_LE(port);

	return ret;
}

of_socket_address_t
of_socket_unix(OFString *path)
{
	void *pool = objc_autoreleasePoolPush();
	of_string_encoding_t encoding = [OFLocale encoding];
	size_t length = [path cStringLengthWithEncoding: encoding];
	of_socket_address_t ret;

	if (length > sizeof(ret.sockaddr.un.sun_path))
		@throw [OFOutOfRangeException exception];

	memset(&ret, '\0', sizeof(ret));
	ret.family = OF_SOCKET_ADDRESS_FAMILY_UNIX;
	ret.length = (socklen_t)(sizeof(ret.sockaddr.un) -
	    (sizeof(ret.sockaddr.un.sun_path) - length));

#ifdef AF_UNIX
	ret.sockaddr.un.sun_family = AF_UNIX;
#else
	ret.sockaddr.un.sun_family = AF_UNSPEC;
#endif
	memcpy(ret.sockaddr.un.sun_path,
	    [path cStringWithEncoding: encoding], length);

	objc_autoreleasePoolPop(pool);

	return ret;
}

bool
of_socket_address_equal(const of_socket_address_t *address1,
    const of_socket_address_t *address2)
{
	const struct sockaddr_in *addrIn1, *addrIn2;
	const struct sockaddr_in6 *addrIn6_1, *addrIn6_2;
	const struct sockaddr_ipx *addrIPX1, *addrIPX2;
	void *pool;
	OFString *path1, *path2;
	bool ret;

	if (address1->family != address2->family)
		return false;

	switch (address1->family) {
	case OF_SOCKET_ADDRESS_FAMILY_IPV4:
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
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		addrIn2 = &address2->sockaddr.in;

		if (addrIn1->sin_port != addrIn2->sin_port)
			return false;
		if (addrIn1->sin_addr.s_addr != addrIn2->sin_addr.s_addr)
			return false;

		break;
	case OF_SOCKET_ADDRESS_FAMILY_IPV6:
		if (address1->length < (socklen_t)sizeof(struct sockaddr_in6) ||
		    address2->length < (socklen_t)sizeof(struct sockaddr_in6))
			@throw [OFInvalidArgumentException exception];

		addrIn6_1 = &address1->sockaddr.in6;
		addrIn6_2 = &address2->sockaddr.in6;

		if (addrIn6_1->sin6_port != addrIn6_2->sin6_port)
			return false;
		if (memcmp(addrIn6_1->sin6_addr.s6_addr,
		    addrIn6_2->sin6_addr.s6_addr,
		    sizeof(addrIn6_1->sin6_addr.s6_addr)) != 0)
			return false;

		break;
	case OF_SOCKET_ADDRESS_FAMILY_IPX:
		if (address1->length < (socklen_t)sizeof(struct sockaddr_ipx) ||
		    address2->length < (socklen_t)sizeof(struct sockaddr_ipx))
			@throw [OFInvalidArgumentException exception];

		addrIPX1 = &address1->sockaddr.ipx;
		addrIPX2 = &address2->sockaddr.ipx;

		if (addrIPX1->sipx_port != addrIPX2->sipx_port)
			return false;
		if (memcmp(&addrIPX1->sipx_network, &addrIPX2->sipx_network,
		    4) != 0)
			return false;
		if (memcmp(addrIPX1->sipx_node, addrIPX2->sipx_node,
		    IPX_NODE_LEN) != 0)
			return false;








		break;


	default:

		@throw [OFInvalidArgumentException exception];


	}














	return true;



}

unsigned long
of_socket_address_hash(const of_socket_address_t *address)
{
	uint32_t hash;

	OF_HASH_INIT(hash);
	OF_HASH_ADD(hash, address->family);

	switch (address->family) {
	case OF_SOCKET_ADDRESS_FAMILY_IPV4:
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)







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		addrIn2 = &address2->sockaddr.in;

		if (addrIn1->sin_port != addrIn2->sin_port)
			return false;
		if (addrIn1->sin_addr.s_addr != addrIn2->sin_addr.s_addr)
			return false;

		return true;
	case OF_SOCKET_ADDRESS_FAMILY_IPV6:
		if (address1->length < (socklen_t)sizeof(struct sockaddr_in6) ||
		    address2->length < (socklen_t)sizeof(struct sockaddr_in6))
			@throw [OFInvalidArgumentException exception];

		addrIn6_1 = &address1->sockaddr.in6;
		addrIn6_2 = &address2->sockaddr.in6;

		if (addrIn6_1->sin6_port != addrIn6_2->sin6_port)
			return false;
		if (memcmp(addrIn6_1->sin6_addr.s6_addr,
		    addrIn6_2->sin6_addr.s6_addr,
		    sizeof(addrIn6_1->sin6_addr.s6_addr)) != 0)
			return false;

		return true;
	case OF_SOCKET_ADDRESS_FAMILY_IPX:
		if (address1->length < (socklen_t)sizeof(struct sockaddr_ipx) ||
		    address2->length < (socklen_t)sizeof(struct sockaddr_ipx))
			@throw [OFInvalidArgumentException exception];

		addrIPX1 = &address1->sockaddr.ipx;
		addrIPX2 = &address2->sockaddr.ipx;

		if (addrIPX1->sipx_port != addrIPX2->sipx_port)
			return false;
		if (memcmp(&addrIPX1->sipx_network, &addrIPX2->sipx_network,
		    4) != 0)
			return false;
		if (memcmp(addrIPX1->sipx_node, addrIPX2->sipx_node,
		    IPX_NODE_LEN) != 0)
			return false;

		return true;
	case OF_SOCKET_ADDRESS_FAMILY_UNIX:
		/*
		 * This is a bit tricky. The only thing that is well-defined is
		 * the path. So compare the path, and if both don't have a
		 * path, compare bytes.
		 */

		if (address1->length != address2->length)
			return false;

		pool = objc_autoreleasePoolPush();

		path1 = of_socket_get_unix_path(address1);
		path2 = of_socket_get_unix_path(address2);

		if (path1 == nil && path2 == nil) {
			objc_autoreleasePoolPop(pool);

			return (memcmp(&address1->sockaddr.un,
			    &address2->sockaddr.un, address1->length) == 0);
		}

		if (path1 == nil || path2 == nil)
			ret = false;
		else
			ret = [path1 isEqual: path2];

		objc_autoreleasePoolPop(pool);

		return ret;
	default:
		@throw [OFInvalidArgumentException exception];
	}
}

unsigned long
of_socket_address_hash(const of_socket_address_t *address)
{
	unsigned long hash;

	OF_HASH_INIT(hash);
	OF_HASH_ADD(hash, address->family);

	switch (address->family) {
	case OF_SOCKET_ADDRESS_FAMILY_IPV4:
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
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		for (size_t i = 0; i < sizeof(network); i++)
			OF_HASH_ADD(hash, network[i]);

		for (size_t i = 0; i < IPX_NODE_LEN; i++)
			OF_HASH_ADD(hash, address->sockaddr.ipx.sipx_node[i]);























		break;
	default:
		@throw [OFInvalidArgumentException exception];
	}

	OF_HASH_FINALIZE(hash);








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		for (size_t i = 0; i < sizeof(network); i++)
			OF_HASH_ADD(hash, network[i]);

		for (size_t i = 0; i < IPX_NODE_LEN; i++)
			OF_HASH_ADD(hash, address->sockaddr.ipx.sipx_node[i]);

		break;
	case OF_SOCKET_ADDRESS_FAMILY_UNIX:;
		/*
		 * This is a bit tricky. The only thing that is well-defined is
		 * the path. So hash the path if we have one, otherwise the
		 * bytes.
		 */
		void *pool = objc_autoreleasePoolPush();
		OFString *path = of_socket_get_unix_path(address);

		if (path != nil) {
			hash = [path hash];
			objc_autoreleasePoolPop(pool);
			return hash;
		}

		objc_autoreleasePoolPop(pool);

		for (socklen_t i = 0; i < address->length; i++)
			OF_HASH_ADD(hash,
			    ((const char *)&address->sockaddr.un)[i]);

		break;
	default:
		@throw [OFInvalidArgumentException exception];
	}

	OF_HASH_FINALIZE(hash);

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    unsigned char node[IPX_NODE_LEN])
{
	if (address->family != OF_SOCKET_ADDRESS_FAMILY_IPX)
		@throw [OFInvalidArgumentException exception];

	memcpy(node, address->sockaddr.ipx.sipx_node, IPX_NODE_LEN);
}




























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    unsigned char node[IPX_NODE_LEN])
{
	if (address->family != OF_SOCKET_ADDRESS_FAMILY_IPX)
		@throw [OFInvalidArgumentException exception];

	memcpy(node, address->sockaddr.ipx.sipx_node, IPX_NODE_LEN);
}

OFString *
of_socket_get_unix_path(const of_socket_address_t *_Nonnull address)
{
	socklen_t maxLength = (socklen_t)sizeof(address->sockaddr.un);
	size_t length;

	if (address->family != OF_SOCKET_ADDRESS_FAMILY_UNIX ||
	    address->length > maxLength)
		@throw [OFInvalidArgumentException exception];

	length = sizeof(address->sockaddr.un.sun_path) -
	    (maxLength - address->length);

	if (length == 0)
		return nil;

	return [OFString stringWithCString: address->sockaddr.un.sun_path
				  encoding: [OFLocale encoding]
				    length: length];
}