/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "config.h"
#import "OHEmulatedGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerElement+Private.h"
@implementation OHEmulatedGameControllerAxis
- (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog
{
OF_INVALID_INIT_METHOD
}
- (instancetype)
oh_initWithNegativeButton: (OHGameControllerButton *)negativeButton
positiveButton: (OHGameControllerButton *)positiveButton
{
void *pool = objc_autoreleasePoolPush();
OFString *name;
@try {
name = [OFString stringWithFormat:
@"%@ and %@ as emulated axis",
negativeButton.name, positiveButton.name];
} @catch (id e) {
[self release];
@throw e;
}
self = [super oh_initWithName: name analog: false];
objc_autoreleasePoolPop(pool);
_negativeButton = [negativeButton retain];
_positiveButton = [positiveButton retain];
return self;
}
- (void)dealloc
{
[_negativeButton release];
[_positiveButton release];
[super dealloc];
}
- (void)setValue: (float)value
{
OF_UNRECOGNIZED_SELECTOR
}
- (float)value
{
if (_negativeButton.pressed && _positiveButton.pressed)
return -0;
if (_negativeButton.pressed)
return -1;
if (_positiveButton.pressed)
return 1;
return 0;
}
@end