/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#import "OFMapTable.h"
#import "OFMapTable+Private.h"
#import "OFEnumerator.h"
#import "OFEnumerationMutationException.h"
#import "OFInvalidArgumentException.h"
#import "OFOutOfRangeException.h"
#define MIN_CAPACITY 16
struct of_map_table_bucket {
void *key, *object;
uint32_t hash;
};
static struct of_map_table_bucket deleted = { 0 };
static void *
defaultRetain(void *object)
{
return object;
}
static void
defaultRelease(void *object)
{
}
static uint32_t
defaultHash(void *object)
{
return (uint32_t)(uintptr_t)object;
}
static bool
defaultEqual(void *object1, void *object2)
{
return (object1 == object2);
}
@interface OFMapTable ()
- (void)of_setObject: (void *)object
forKey: (void *)key
hash: (uint32_t)hash;
@end
@interface OFMapTableEnumerator ()
- (instancetype)of_initWithMapTable: (OFMapTable *)mapTable
buckets: (struct of_map_table_bucket **)buckets
capacity: (uint32_t)capacity
mutationsPointer: (unsigned long *)mutationsPtr
OF_METHOD_FAMILY(init);
@end
@interface OFMapTableKeyEnumerator: OFMapTableEnumerator
@end
@interface OFMapTableObjectEnumerator: OFMapTableEnumerator
@end
@implementation OFMapTable
@synthesize keyFunctions = _keyFunctions, objectFunctions = _objectFunctions;
+ (instancetype)mapTableWithKeyFunctions: (of_map_table_functions_t)keyFunctions
objectFunctions: (of_map_table_functions_t)
objectFunctions
{
return [[[self alloc]
initWithKeyFunctions: keyFunctions
objectFunctions: objectFunctions] autorelease];
}
+ (instancetype)mapTableWithKeyFunctions: (of_map_table_functions_t)keyFunctions
objectFunctions: (of_map_table_functions_t)
objectFunctions
capacity: (size_t)capacity
{
return [[[self alloc]
initWithKeyFunctions: keyFunctions
objectFunctions: objectFunctions
capacity: capacity] autorelease];
}
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)initWithKeyFunctions: (of_map_table_functions_t)keyFunctions
objectFunctions: (of_map_table_functions_t)objectFunctions
{
return [self initWithKeyFunctions: keyFunctions
objectFunctions: objectFunctions
capacity: 0];
}
- (instancetype)initWithKeyFunctions: (of_map_table_functions_t)keyFunctions
objectFunctions: (of_map_table_functions_t)objectFunctions
capacity: (size_t)capacity
{
self = [super init];
@try {
_keyFunctions = keyFunctions;
_objectFunctions = objectFunctions;
#define SET_DEFAULT(var, value) \
if (var == NULL) \
var = value;
SET_DEFAULT(_keyFunctions.retain, defaultRetain);
SET_DEFAULT(_keyFunctions.release, defaultRelease);
SET_DEFAULT(_keyFunctions.hash, defaultHash);
SET_DEFAULT(_keyFunctions.equal, defaultEqual);
SET_DEFAULT(_objectFunctions.retain, defaultRetain);
SET_DEFAULT(_objectFunctions.release, defaultRelease);
SET_DEFAULT(_objectFunctions.hash, defaultHash);
SET_DEFAULT(_objectFunctions.equal, defaultEqual);
#undef SET_DEFAULT
if (capacity > UINT32_MAX / sizeof(*_buckets) ||
capacity > UINT32_MAX / 8)
@throw [OFOutOfRangeException exception];
for (_capacity = 1; _capacity < capacity;) {
if (_capacity > UINT32_MAX / 2)
@throw [OFOutOfRangeException exception];
_capacity *= 2;
}
if (capacity * 8 / _capacity >= 6)
if (_capacity <= UINT32_MAX / 2)
_capacity *= 2;
if (_capacity < MIN_CAPACITY)
_capacity = MIN_CAPACITY;
_buckets = [self allocMemoryWithSize: sizeof(*_buckets)
count: _capacity];
memset(_buckets, 0, _capacity * sizeof(*_buckets));
if (of_hash_seed != 0)
#if defined(HAVE_ARC4RANDOM)
_rotate = arc4random() & 31;
#elif defined(HAVE_RANDOM)
_rotate = random() & 31;
#else
_rotate = rand() & 31;
#endif
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (void)dealloc
{
for (uint32_t i = 0; i < _capacity; i++) {
if (_buckets[i] != NULL && _buckets[i] != &deleted) {
_keyFunctions.release(_buckets[i]->key);
_objectFunctions.release(_buckets[i]->object);
}
}
[super dealloc];
}
- (bool)isEqual: (id)object
{
OFMapTable *mapTable;
if (![object isKindOfClass: [OFMapTable class]])
return false;
mapTable = object;
if (mapTable->_count != _count ||
mapTable->_keyFunctions.equal != _keyFunctions.equal ||
mapTable->_objectFunctions.equal != _objectFunctions.equal)
return false;
for (uint32_t i = 0; i < _capacity; i++) {
if (_buckets[i] != NULL && _buckets[i] != &deleted) {
void *objectIter =
[mapTable objectForKey: _buckets[i]->key];
if (!_objectFunctions.equal(objectIter,
_buckets[i]->object))
return false;
}
}
return true;
}
- (uint32_t)hash
{
uint32_t hash = 0;
for (uint32_t i = 0; i < _capacity; i++) {
if (_buckets[i] != NULL && _buckets[i] != &deleted) {
hash += OF_ROR(_buckets[i]->hash, _rotate);
hash += _objectFunctions.hash(_buckets[i]->object);
}
}
return hash;
}
- (id)copy
{
OFMapTable *copy = [[OFMapTable alloc]
initWithKeyFunctions: _keyFunctions
objectFunctions: _objectFunctions
capacity: _capacity];
@try {
for (uint32_t i = 0; i < _capacity; i++)
if (_buckets[i] != NULL && _buckets[i] != &deleted)
[copy of_setObject: _buckets[i]->object
forKey: _buckets[i]->key
hash: OF_ROR(_buckets[i]->hash,
_rotate)];
} @catch (id e) {
[copy release];
@throw e;
}
return copy;
}
- (size_t)count
{
return _count;
}
- (void *)objectForKey: (void *)key
{
uint32_t i, hash, last;
if (key == NULL)
@throw [OFInvalidArgumentException exception];
hash = OF_ROL(_keyFunctions.hash(key), _rotate);
last = _capacity;
for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key))
return _buckets[i]->object;
}
if (i < last)
return nil;
/* In case the last bucket is already used */
last = hash & (_capacity - 1);
for (i = 0; i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key))
return _buckets[i]->object;
}
return NULL;
}
- (void)of_resizeForCount: (uint32_t)count
{
uint32_t fullness, capacity;
struct of_map_table_bucket **buckets;
if (count > UINT32_MAX / sizeof(*_buckets) || count > UINT32_MAX / 8)
@throw [OFOutOfRangeException exception];
fullness = count * 8 / _capacity;
if (fullness >= 6) {
if (_capacity > UINT32_MAX / 2)
return;
capacity = _capacity * 2;
} else if (fullness <= 1)
capacity = _capacity / 2;
else
return;
/*
* Don't downsize if we have an initial capacity or if we would fall
* below the minimum capacity.
*/
if ((capacity < _capacity && count > _count) || capacity < MIN_CAPACITY)
return;
buckets = [self allocMemoryWithSize: sizeof(*buckets)
count: capacity];
memset(buckets, 0, capacity * sizeof(*buckets));
for (uint32_t i = 0; i < _capacity; i++) {
if (_buckets[i] != NULL && _buckets[i] != &deleted) {
uint32_t j, last;
last = capacity;
for (j = _buckets[i]->hash & (capacity - 1);
j < last && buckets[j] != NULL; j++);
/* In case the last bucket is already used */
if (j >= last) {
last = _buckets[i]->hash & (capacity - 1);
for (j = 0; j < last &&
buckets[j] != NULL; j++);
}
if (j >= last)
@throw [OFOutOfRangeException exception];
buckets[j] = _buckets[i];
}
}
[self freeMemory: _buckets];
_buckets = buckets;
_capacity = capacity;
}
- (void)of_setObject: (void *)object
forKey: (void *)key
hash: (uint32_t)hash
{
uint32_t i, last;
void *old;
if (key == NULL || object == NULL)
@throw [OFInvalidArgumentException exception];
hash = OF_ROL(hash, _rotate);
last = _capacity;
for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key))
break;
}
/* In case the last bucket is already used */
if (i >= last) {
last = hash & (_capacity - 1);
for (i = 0; i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key))
break;
}
}
/* Key not in map table */
if (i >= last || _buckets[i] == NULL || _buckets[i] == &deleted ||
!_keyFunctions.equal(_buckets[i]->key, key)) {
struct of_map_table_bucket *bucket;
[self of_resizeForCount: _count + 1];
_mutations++;
last = _capacity;
for (i = hash & (_capacity - 1); i < last &&
_buckets[i] != NULL && _buckets[i] != &deleted; i++);
/* In case the last bucket is already used */
if (i >= last) {
last = hash & (_capacity - 1);
for (i = 0; i < last && _buckets[i] != NULL &&
_buckets[i] != &deleted; i++);
}
if (i >= last)
@throw [OFOutOfRangeException exception];
bucket = [self allocMemoryWithSize: sizeof(*bucket)];
@try {
bucket->key = _keyFunctions.retain(key);
} @catch (id e) {
[self freeMemory: bucket];
@throw e;
}
@try {
bucket->object = _objectFunctions.retain(object);
} @catch (id e) {
_keyFunctions.release(bucket->key);
[self freeMemory: bucket];
@throw e;
}
bucket->hash = hash;
_buckets[i] = bucket;
_count++;
return;
}
old = _buckets[i]->object;
_buckets[i]->object = _objectFunctions.retain(object);
_objectFunctions.release(old);
}
- (void)setObject: (void *)object
forKey: (void *)key
{
[self of_setObject: object
forKey: key
hash: _keyFunctions.hash(key)];
}
- (void)removeObjectForKey: (void *)key
{
uint32_t i, hash, last;
if (key == NULL)
@throw [OFInvalidArgumentException exception];
hash = OF_ROL(_keyFunctions.hash(key), _rotate);
last = _capacity;
for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key)) {
_mutations++;
_keyFunctions.release(_buckets[i]->key);
_objectFunctions.release(_buckets[i]->object);
[self freeMemory: _buckets[i]];
_buckets[i] = &deleted;
_count--;
[self of_resizeForCount: _count];
return;
}
}
if (i < last)
return;
/* In case the last bucket is already used */
last = hash & (_capacity - 1);
for (i = 0; i < last && _buckets[i] != NULL; i++) {
if (_buckets[i] == &deleted)
continue;
if (_keyFunctions.equal(_buckets[i]->key, key)) {
_keyFunctions.release(_buckets[i]->key);
_objectFunctions.release(_buckets[i]->object);
[self freeMemory: _buckets[i]];
_buckets[i] = &deleted;
_count--;
_mutations++;
[self of_resizeForCount: _count];
return;
}
}
}
- (void)removeAllObjects
{
for (uint32_t i = 0; i < _capacity; i++) {
if (_buckets[i] != NULL) {
if (_buckets[i] == &deleted) {
_buckets[i] = NULL;
continue;
}
_keyFunctions.release(_buckets[i]->key);
_objectFunctions.release(_buckets[i]->object);
[self freeMemory: _buckets[i]];
_buckets[i] = NULL;
}
}
_count = 0;
_capacity = MIN_CAPACITY;
_buckets = [self resizeMemory: _buckets
size: sizeof(*_buckets)
count: _capacity];
/*
* Get a new random value for _rotate, so that it is not less secure
* than creating a new hash map.
*/
if (of_hash_seed != 0)
#if defined(HAVE_ARC4RANDOM)
_rotate = arc4random() & 31;
#elif defined(HAVE_RANDOM)
_rotate = random() & 31;
#else
_rotate = rand() & 31;
#endif
}
- (bool)containsObject: (void *)object
{
if (object == NULL || _count == 0)
return false;
for (uint32_t i = 0; i < _capacity; i++)
if (_buckets[i] != NULL && _buckets[i] != &deleted)
if (_objectFunctions.equal(_buckets[i]->object, object))
return true;
return false;
}
- (bool)containsObjectIdenticalTo: (void *)object
{
if (object == NULL || _count == 0)
return false;
for (uint32_t i = 0; i < _capacity; i++)
if (_buckets[i] != NULL && _buckets[i] != &deleted)
if (_buckets[i]->object == object)
return true;
return false;
}
- (OFMapTableEnumerator *)keyEnumerator
{
return [[[OFMapTableKeyEnumerator alloc]
of_initWithMapTable: self
buckets: _buckets
capacity: _capacity
mutationsPointer: &_mutations] autorelease];
}
- (OFMapTableEnumerator *)objectEnumerator
{
return [[[OFMapTableObjectEnumerator alloc]
of_initWithMapTable: self
buckets: _buckets
capacity: _capacity
mutationsPointer: &_mutations] autorelease];
}
- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t *)state
objects: (id *)objects
count: (int)count
{
uint32_t j = (uint32_t)state->state;
int i;
for (i = 0; i < count; i++) {
for (; j < _capacity && (_buckets[j] == NULL ||
_buckets[j] == &deleted); j++);
if (j < _capacity) {
objects[i] = _buckets[j]->key;
j++;
} else
break;
}
state->state = j;
state->itemsPtr = objects;
state->mutationsPtr = &_mutations;
return i;
}
#ifdef OF_HAVE_BLOCKS
- (void)enumerateKeysAndObjectsUsingBlock:
(of_map_table_enumeration_block_t)block
{
bool stop = false;
unsigned long mutations = _mutations;
for (size_t i = 0; i < _capacity && !stop; i++) {
if (_mutations != mutations)
@throw [OFEnumerationMutationException
exceptionWithObject: self];
if (_buckets[i] != NULL && _buckets[i] != &deleted)
block(_buckets[i]->key, _buckets[i]->object, &stop);
}
}
- (void)replaceObjectsUsingBlock: (of_map_table_replace_block_t)block
{
unsigned long mutations = _mutations;
for (size_t i = 0; i < _capacity; i++) {
if (_mutations != mutations)
@throw [OFEnumerationMutationException
exceptionWithObject: self];
if (_buckets[i] != NULL && _buckets[i] != &deleted) {
void *new;
new = block(_buckets[i]->key, _buckets[i]->object);
if (new == NULL)
@throw [OFInvalidArgumentException exception];
if (new != _buckets[i]->object) {
_objectFunctions.release(_buckets[i]->object);
_buckets[i]->object =
_objectFunctions.retain(new);
}
}
}
}
#endif
@end
@implementation OFMapTableEnumerator
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (instancetype)of_initWithMapTable: (OFMapTable *)mapTable
buckets: (struct of_map_table_bucket **)buckets
capacity: (uint32_t)capacity
mutationsPointer: (unsigned long *)mutationsPtr
{
self = [super init];
_mapTable = [mapTable retain];
_buckets = buckets;
_capacity = capacity;
_mutations = *mutationsPtr;
_mutationsPtr = mutationsPtr;
return self;
}
- (void)dealloc
{
[_mapTable release];
[super dealloc];
}
- (void **)nextObject
{
OF_UNRECOGNIZED_SELECTOR
}
- (void)reset
{
if (*_mutationsPtr != _mutations)
@throw [OFEnumerationMutationException
exceptionWithObject: _mapTable];
_position = 0;
}
@end
@implementation OFMapTableKeyEnumerator
- (void **)nextObject
{
if (*_mutationsPtr != _mutations)
@throw [OFEnumerationMutationException
exceptionWithObject: _mapTable];
for (; _position < _capacity && (_buckets[_position] == NULL ||
_buckets[_position] == &deleted); _position++);
if (_position < _capacity)
return &_buckets[_position++]->key;
else
return NULL;
}
@end
@implementation OFMapTableObjectEnumerator
- (void **)nextObject
{
if (*_mutationsPtr != _mutations)
@throw [OFEnumerationMutationException
exceptionWithObject: _mapTable];
for (; _position < _capacity && (_buckets[_position] == NULL ||
_buckets[_position] == &deleted); _position++);
if (_position < _capacity)
return &_buckets[_position++]->object;
else
return NULL;
}
@end
@implementation OFMapTable_EnumeratorWrapper
- (instancetype)initWithEnumerator: (OFMapTableEnumerator *)enumerator
object: (id)object
{
self = [super init];
_enumerator = [enumerator retain];
_object = [object retain];
return self;
}
- (void)dealloc
{
[_enumerator release];
[_object release];
[super dealloc];
}
- (id)nextObject
{
void **objectPtr;
@try {
objectPtr = [_enumerator nextObject];
if (objectPtr == NULL)
return nil;
} @catch (OFEnumerationMutationException *e) {
@throw [OFEnumerationMutationException
exceptionWithObject: _object];
}
return (id)*objectPtr;
}
- (void)reset
{
@try {
[_enumerator reset];
} @catch (OFEnumerationMutationException *e) {
@throw [OFEnumerationMutationException
exceptionWithObject: _object];
}
}
@end