/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 * Jonathan Schleifer <js@heap.zone> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <stdlib.h> #include <string.h> #include <assert.h> #import "OFMapTable.h" #import "OFMapTable+Private.h" #import "OFEnumerator.h" #import "OFEnumerationMutationException.h" #import "OFInvalidArgumentException.h" #import "OFOutOfRangeException.h" #define MIN_CAPACITY 16 struct of_map_table_bucket { void *key, *object; uint32_t hash; }; static struct of_map_table_bucket deleted = { 0 }; static void * defaultRetain(void *object) { return object; } static void defaultRelease(void *object) { } static uint32_t defaultHash(void *object) { return (uint32_t)(uintptr_t)object; } static bool defaultEqual(void *object1, void *object2) { return (object1 == object2); } @interface OFMapTable () - (void)of_setObject: (void *)object forKey: (void *)key hash: (uint32_t)hash; @end @interface OFMapTableEnumerator () - (instancetype)of_initWithMapTable: (OFMapTable *)mapTable buckets: (struct of_map_table_bucket **)buckets capacity: (uint32_t)capacity mutationsPointer: (unsigned long *)mutationsPtr OF_METHOD_FAMILY(init); @end @interface OFMapTableKeyEnumerator: OFMapTableEnumerator @end @interface OFMapTableObjectEnumerator: OFMapTableEnumerator @end @implementation OFMapTable @synthesize keyFunctions = _keyFunctions, objectFunctions = _objectFunctions; + (instancetype)mapTableWithKeyFunctions: (of_map_table_functions_t)keyFunctions objectFunctions: (of_map_table_functions_t) objectFunctions { return [[[self alloc] initWithKeyFunctions: keyFunctions objectFunctions: objectFunctions] autorelease]; } + (instancetype)mapTableWithKeyFunctions: (of_map_table_functions_t)keyFunctions objectFunctions: (of_map_table_functions_t) objectFunctions capacity: (size_t)capacity { return [[[self alloc] initWithKeyFunctions: keyFunctions objectFunctions: objectFunctions capacity: capacity] autorelease]; } - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)initWithKeyFunctions: (of_map_table_functions_t)keyFunctions objectFunctions: (of_map_table_functions_t)objectFunctions { return [self initWithKeyFunctions: keyFunctions objectFunctions: objectFunctions capacity: 0]; } - (instancetype)initWithKeyFunctions: (of_map_table_functions_t)keyFunctions objectFunctions: (of_map_table_functions_t)objectFunctions capacity: (size_t)capacity { self = [super init]; @try { _keyFunctions = keyFunctions; _objectFunctions = objectFunctions; #define SET_DEFAULT(var, value) \ if (var == NULL) \ var = value; SET_DEFAULT(_keyFunctions.retain, defaultRetain); SET_DEFAULT(_keyFunctions.release, defaultRelease); SET_DEFAULT(_keyFunctions.hash, defaultHash); SET_DEFAULT(_keyFunctions.equal, defaultEqual); SET_DEFAULT(_objectFunctions.retain, defaultRetain); SET_DEFAULT(_objectFunctions.release, defaultRelease); SET_DEFAULT(_objectFunctions.hash, defaultHash); SET_DEFAULT(_objectFunctions.equal, defaultEqual); #undef SET_DEFAULT if (capacity > UINT32_MAX / sizeof(*_buckets) || capacity > UINT32_MAX / 8) @throw [OFOutOfRangeException exception]; for (_capacity = 1; _capacity < capacity;) { if (_capacity > UINT32_MAX / 2) @throw [OFOutOfRangeException exception]; _capacity *= 2; } if (capacity * 8 / _capacity >= 6) if (_capacity <= UINT32_MAX / 2) _capacity *= 2; if (_capacity < MIN_CAPACITY) _capacity = MIN_CAPACITY; _buckets = [self allocMemoryWithSize: sizeof(*_buckets) count: _capacity]; memset(_buckets, 0, _capacity * sizeof(*_buckets)); if (of_hash_seed != 0) #if defined(HAVE_ARC4RANDOM) _rotate = arc4random() & 31; #elif defined(HAVE_RANDOM) _rotate = random() & 31; #else _rotate = rand() & 31; #endif } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { for (uint32_t i = 0; i < _capacity; i++) { if (_buckets[i] != NULL && _buckets[i] != &deleted) { _keyFunctions.release(_buckets[i]->key); _objectFunctions.release(_buckets[i]->object); } } [super dealloc]; } - (bool)isEqual: (id)object { OFMapTable *mapTable; if (![object isKindOfClass: [OFMapTable class]]) return false; mapTable = object; if (mapTable->_count != _count || mapTable->_keyFunctions.equal != _keyFunctions.equal || mapTable->_objectFunctions.equal != _objectFunctions.equal) return false; for (uint32_t i = 0; i < _capacity; i++) { if (_buckets[i] != NULL && _buckets[i] != &deleted) { void *objectIter = [mapTable objectForKey: _buckets[i]->key]; if (!_objectFunctions.equal(objectIter, _buckets[i]->object)) return false; } } return true; } - (uint32_t)hash { uint32_t hash = 0; for (uint32_t i = 0; i < _capacity; i++) { if (_buckets[i] != NULL && _buckets[i] != &deleted) { hash += OF_ROR(_buckets[i]->hash, _rotate); hash += _objectFunctions.hash(_buckets[i]->object); } } return hash; } - (id)copy { OFMapTable *copy = [[OFMapTable alloc] initWithKeyFunctions: _keyFunctions objectFunctions: _objectFunctions capacity: _capacity]; @try { for (uint32_t i = 0; i < _capacity; i++) if (_buckets[i] != NULL && _buckets[i] != &deleted) [copy of_setObject: _buckets[i]->object forKey: _buckets[i]->key hash: OF_ROR(_buckets[i]->hash, _rotate)]; } @catch (id e) { [copy release]; @throw e; } return copy; } - (size_t)count { return _count; } - (void *)objectForKey: (void *)key { uint32_t i, hash, last; if (key == NULL) @throw [OFInvalidArgumentException exception]; hash = OF_ROL(_keyFunctions.hash(key), _rotate); last = _capacity; for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) return _buckets[i]->object; } if (i < last) return nil; /* In case the last bucket is already used */ last = hash & (_capacity - 1); for (i = 0; i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) return _buckets[i]->object; } return NULL; } - (void)of_resizeForCount: (uint32_t)count { uint32_t fullness, capacity; struct of_map_table_bucket **buckets; if (count > UINT32_MAX / sizeof(*_buckets) || count > UINT32_MAX / 8) @throw [OFOutOfRangeException exception]; fullness = count * 8 / _capacity; if (fullness >= 6) { if (_capacity > UINT32_MAX / 2) return; capacity = _capacity * 2; } else if (fullness <= 1) capacity = _capacity / 2; else return; /* * Don't downsize if we have an initial capacity or if we would fall * below the minimum capacity. */ if ((capacity < _capacity && count > _count) || capacity < MIN_CAPACITY) return; buckets = [self allocMemoryWithSize: sizeof(*buckets) count: capacity]; memset(buckets, 0, capacity * sizeof(*buckets)); for (uint32_t i = 0; i < _capacity; i++) { if (_buckets[i] != NULL && _buckets[i] != &deleted) { uint32_t j, last; last = capacity; for (j = _buckets[i]->hash & (capacity - 1); j < last && buckets[j] != NULL; j++); /* In case the last bucket is already used */ if (j >= last) { last = _buckets[i]->hash & (capacity - 1); for (j = 0; j < last && buckets[j] != NULL; j++); } if (j >= last) @throw [OFOutOfRangeException exception]; buckets[j] = _buckets[i]; } } [self freeMemory: _buckets]; _buckets = buckets; _capacity = capacity; } - (void)of_setObject: (void *)object forKey: (void *)key hash: (uint32_t)hash { uint32_t i, last; void *old; if (key == NULL || object == NULL) @throw [OFInvalidArgumentException exception]; hash = OF_ROL(hash, _rotate); last = _capacity; for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) break; } /* In case the last bucket is already used */ if (i >= last) { last = hash & (_capacity - 1); for (i = 0; i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) break; } } /* Key not in map table */ if (i >= last || _buckets[i] == NULL || _buckets[i] == &deleted || !_keyFunctions.equal(_buckets[i]->key, key)) { struct of_map_table_bucket *bucket; [self of_resizeForCount: _count + 1]; _mutations++; last = _capacity; for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL && _buckets[i] != &deleted; i++); /* In case the last bucket is already used */ if (i >= last) { last = hash & (_capacity - 1); for (i = 0; i < last && _buckets[i] != NULL && _buckets[i] != &deleted; i++); } if (i >= last) @throw [OFOutOfRangeException exception]; bucket = [self allocMemoryWithSize: sizeof(*bucket)]; @try { bucket->key = _keyFunctions.retain(key); } @catch (id e) { [self freeMemory: bucket]; @throw e; } @try { bucket->object = _objectFunctions.retain(object); } @catch (id e) { _keyFunctions.release(bucket->key); [self freeMemory: bucket]; @throw e; } bucket->hash = hash; _buckets[i] = bucket; _count++; return; } old = _buckets[i]->object; _buckets[i]->object = _objectFunctions.retain(object); _objectFunctions.release(old); } - (void)setObject: (void *)object forKey: (void *)key { [self of_setObject: object forKey: key hash: _keyFunctions.hash(key)]; } - (void)removeObjectForKey: (void *)key { uint32_t i, hash, last; if (key == NULL) @throw [OFInvalidArgumentException exception]; hash = OF_ROL(_keyFunctions.hash(key), _rotate); last = _capacity; for (i = hash & (_capacity - 1); i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) { _mutations++; _keyFunctions.release(_buckets[i]->key); _objectFunctions.release(_buckets[i]->object); [self freeMemory: _buckets[i]]; _buckets[i] = &deleted; _count--; [self of_resizeForCount: _count]; return; } } if (i < last) return; /* In case the last bucket is already used */ last = hash & (_capacity - 1); for (i = 0; i < last && _buckets[i] != NULL; i++) { if (_buckets[i] == &deleted) continue; if (_keyFunctions.equal(_buckets[i]->key, key)) { _keyFunctions.release(_buckets[i]->key); _objectFunctions.release(_buckets[i]->object); [self freeMemory: _buckets[i]]; _buckets[i] = &deleted; _count--; _mutations++; [self of_resizeForCount: _count]; return; } } } - (void)removeAllObjects { for (uint32_t i = 0; i < _capacity; i++) { if (_buckets[i] != NULL) { if (_buckets[i] == &deleted) { _buckets[i] = NULL; continue; } _keyFunctions.release(_buckets[i]->key); _objectFunctions.release(_buckets[i]->object); [self freeMemory: _buckets[i]]; _buckets[i] = NULL; } } _count = 0; _capacity = MIN_CAPACITY; _buckets = [self resizeMemory: _buckets size: sizeof(*_buckets) count: _capacity]; /* * Get a new random value for _rotate, so that it is not less secure * than creating a new hash map. */ if (of_hash_seed != 0) #if defined(HAVE_ARC4RANDOM) _rotate = arc4random() & 31; #elif defined(HAVE_RANDOM) _rotate = random() & 31; #else _rotate = rand() & 31; #endif } - (bool)containsObject: (void *)object { if (object == NULL || _count == 0) return false; for (uint32_t i = 0; i < _capacity; i++) if (_buckets[i] != NULL && _buckets[i] != &deleted) if (_objectFunctions.equal(_buckets[i]->object, object)) return true; return false; } - (bool)containsObjectIdenticalTo: (void *)object { if (object == NULL || _count == 0) return false; for (uint32_t i = 0; i < _capacity; i++) if (_buckets[i] != NULL && _buckets[i] != &deleted) if (_buckets[i]->object == object) return true; return false; } - (OFMapTableEnumerator *)keyEnumerator { return [[[OFMapTableKeyEnumerator alloc] of_initWithMapTable: self buckets: _buckets capacity: _capacity mutationsPointer: &_mutations] autorelease]; } - (OFMapTableEnumerator *)objectEnumerator { return [[[OFMapTableObjectEnumerator alloc] of_initWithMapTable: self buckets: _buckets capacity: _capacity mutationsPointer: &_mutations] autorelease]; } - (int)countByEnumeratingWithState: (of_fast_enumeration_state_t *)state objects: (id *)objects count: (int)count { uint32_t j = (uint32_t)state->state; int i; for (i = 0; i < count; i++) { for (; j < _capacity && (_buckets[j] == NULL || _buckets[j] == &deleted); j++); if (j < _capacity) { objects[i] = _buckets[j]->key; j++; } else break; } state->state = j; state->itemsPtr = objects; state->mutationsPtr = &_mutations; return i; } #ifdef OF_HAVE_BLOCKS - (void)enumerateKeysAndObjectsUsingBlock: (of_map_table_enumeration_block_t)block { bool stop = false; unsigned long mutations = _mutations; for (size_t i = 0; i < _capacity && !stop; i++) { if (_mutations != mutations) @throw [OFEnumerationMutationException exceptionWithObject: self]; if (_buckets[i] != NULL && _buckets[i] != &deleted) block(_buckets[i]->key, _buckets[i]->object, &stop); } } - (void)replaceObjectsUsingBlock: (of_map_table_replace_block_t)block { unsigned long mutations = _mutations; for (size_t i = 0; i < _capacity; i++) { if (_mutations != mutations) @throw [OFEnumerationMutationException exceptionWithObject: self]; if (_buckets[i] != NULL && _buckets[i] != &deleted) { void *new; new = block(_buckets[i]->key, _buckets[i]->object); if (new == NULL) @throw [OFInvalidArgumentException exception]; if (new != _buckets[i]->object) { _objectFunctions.release(_buckets[i]->object); _buckets[i]->object = _objectFunctions.retain(new); } } } } #endif @end @implementation OFMapTableEnumerator - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)of_initWithMapTable: (OFMapTable *)mapTable buckets: (struct of_map_table_bucket **)buckets capacity: (uint32_t)capacity mutationsPointer: (unsigned long *)mutationsPtr { self = [super init]; _mapTable = [mapTable retain]; _buckets = buckets; _capacity = capacity; _mutations = *mutationsPtr; _mutationsPtr = mutationsPtr; return self; } - (void)dealloc { [_mapTable release]; [super dealloc]; } - (void **)nextObject { OF_UNRECOGNIZED_SELECTOR } - (void)reset { if (*_mutationsPtr != _mutations) @throw [OFEnumerationMutationException exceptionWithObject: _mapTable]; _position = 0; } @end @implementation OFMapTableKeyEnumerator - (void **)nextObject { if (*_mutationsPtr != _mutations) @throw [OFEnumerationMutationException exceptionWithObject: _mapTable]; for (; _position < _capacity && (_buckets[_position] == NULL || _buckets[_position] == &deleted); _position++); if (_position < _capacity) return &_buckets[_position++]->key; else return NULL; } @end @implementation OFMapTableObjectEnumerator - (void **)nextObject { if (*_mutationsPtr != _mutations) @throw [OFEnumerationMutationException exceptionWithObject: _mapTable]; for (; _position < _capacity && (_buckets[_position] == NULL || _buckets[_position] == &deleted); _position++); if (_position < _capacity) return &_buckets[_position++]->object; else return NULL; } @end @implementation OFMapTable_EnumeratorWrapper - (instancetype)initWithEnumerator: (OFMapTableEnumerator *)enumerator object: (id)object { self = [super init]; _enumerator = [enumerator retain]; _object = [object retain]; return self; } - (void)dealloc { [_enumerator release]; [_object release]; [super dealloc]; } - (id)nextObject { void **objectPtr; @try { objectPtr = [_enumerator nextObject]; if (objectPtr == NULL) return nil; } @catch (OFEnumerationMutationException *e) { @throw [OFEnumerationMutationException exceptionWithObject: _object]; } return (id)*objectPtr; } - (void)reset { @try { [_enumerator reset]; } @catch (OFEnumerationMutationException *e) { @throw [OFEnumerationMutationException exceptionWithObject: _object]; } } @end