ObjFW  Diff

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To Artifact [ad4d018447]:


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/*!
 * @brief Allocates memory and stores it in the object's memory pool.
 *
 * It will be freed automatically when the object is deallocated.
 *
 * @param size The size of the memory to allocate
 * @return A pointer to the allocated memory

 */
- (void *)allocMemoryWithSize: (size_t)size;

/*!
 * @brief Allocates memory for the specified number of items and stores it in
 *	  the object's memory pool.
 *
 * It will be freed automatically when the object is deallocated.
 *
 * @param size The size of each item to allocate
 * @param count The number of items to allocate
 * @return A pointer to the allocated memory

 */
- (void *)allocMemoryWithSize: (size_t)size
			count: (size_t)count;

/*!
 * @brief Resizes memory in the object's memory pool to the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size is 0, this is equivalent to freeing memory.
 *







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/*!
 * @brief Allocates memory and stores it in the object's memory pool.
 *
 * It will be freed automatically when the object is deallocated.
 *
 * @param size The size of the memory to allocate
 * @return A pointer to the allocated memory. May return NULL if the specified
 *	   size is 0.
 */
- (nullable void *)allocMemoryWithSize: (size_t)size;

/*!
 * @brief Allocates memory for the specified number of items and stores it in
 *	  the object's memory pool.
 *
 * It will be freed automatically when the object is deallocated.
 *
 * @param size The size of each item to allocate
 * @param count The number of items to allocate
 * @return A pointer to the allocated memory. May return NULL if the specified
 *	   size or count is 0.
 */
- (nullable void *)allocMemoryWithSize: (size_t)size
				 count: (size_t)count;

/*!
 * @brief Resizes memory in the object's memory pool to the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size is 0, this is equivalent to freeing memory.
 *