Differences From Artifact [678b6e28e1]:
- File
src/OFObject.m
— part of check-in
[fe2cbe0021]
at
2018-04-22 16:13:04
on branch trunk
— runtime: Define BOOL to be the same as bool
As we define the ABI, we can just replace BOOL with bool everywhere,
including in ObjFW itself. For the Apple platforms where BOOL and bool
are different, this is not a problem as BOOL and bool are passed and
returned the same way in the ABI.This still defines BOOL to bool for compatibility, except on AmigaOS and
Wii, which both have its own BOOL type. (user: js, size: 30347) [annotate] [blame] [check-ins using]
To Artifact [de528ece86]:
- File src/OFObject.m — part of check-in [0b07c8fcfa] at 2018-04-22 17:48:40 on branch trunk — Make ObjFW compile for AmigaOS 3 (user: js, size: 30364) [annotate] [blame] [check-ins using]
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151 152 153 154 155 156 157 158 159 160 161 162 163 164 | [obj doesNotRecognizeSelector: sel]; /* * Just in case doesNotRecognizeSelector: returned, even though it must * never return. */ abort(); } void OF_NO_RETURN_FUNC of_method_not_found_stret(void *st, id obj, SEL sel) { of_method_not_found(obj, sel); } | > > | 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | [obj doesNotRecognizeSelector: sel]; /* * Just in case doesNotRecognizeSelector: returned, even though it must * never return. */ abort(); OF_UNREACHABLE } void OF_NO_RETURN_FUNC of_method_not_found_stret(void *st, id obj, SEL sel) { of_method_not_found(obj, sel); } |
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