Overview
Comment: | Partially fix sockets on Nintendo 3DS/Wii
This does not fully fix it yet, but at least the socket tests in the |
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Timelines: | family | ancestors | descendants | both | trunk |
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SHA3-256: |
ab89c47f42014b477ca3094d258c196c |
User & Date: | js on 2019-01-07 22:59:58 |
Other Links: | manifest | tags |
Context
2019-01-12
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19:46 | objfw-config: Add support for packages check-in: 9911d60502 user: js tags: trunk | |
2019-01-07
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22:59 | Partially fix sockets on Nintendo 3DS/Wii check-in: ab89c47f42 user: js tags: trunk | |
2019-01-03
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19:13 | Update copyright check-in: 0509d7a844 user: js tags: trunk | |
Changes
Modified configure.ac from [7c406779e4] to [a713ffb1f0].
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780 781 782 783 784 785 786 | 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 | - + | AC_MSG_ERROR([Neither INFINITY or __builtin_inf was found!]) ]) ]) case "$host_cpu" in arm* | earm*) |
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Modified src/OFRunLoop+Private.h from [9ec5c531e9] to [3fce6b275d].
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80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | + + | mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_stream_async_write_string_block_t) block # endif delegate: (nullable id <OFStreamDelegate>)delegate; # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) + (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)socket mode: (of_run_loop_mode_t)mode delegate: (id <OFTCPSocketDelegate_Private>) delegate; # endif + (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)socket mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_tcp_socket_async_accept_block_t) block # endif |
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Modified src/OFRunLoop.m from [7120aa762e] to [f76ad8e6f6].
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132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 | + + | # endif OFString *_string; of_string_encoding_t _encoding; size_t _writtenLength; } @end # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) @interface OFRunLoop_ConnectQueueItem: OFRunLoop_QueueItem @end # endif @interface OFRunLoop_AcceptQueueItem: OFRunLoop_QueueItem { @public # ifdef OF_HAVE_BLOCKS of_tcp_socket_async_accept_block_t _block; # endif |
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598 599 600 601 602 603 604 605 606 607 608 609 610 611 | 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 | + | [_block release]; # endif [super dealloc]; } @end # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) @implementation OFRunLoop_ConnectQueueItem - (bool)handleObject: (id)object { id exception = nil; int errNo; if ((errNo = [object of_socketError]) != 0) |
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619 620 621 622 623 624 625 626 627 628 629 630 631 632 | 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 | + | @selector(of_socketDidConnect:exception:)]) [_delegate of_socketDidConnect: object exception: exception]; return false; } @end # endif @implementation OFRunLoop_AcceptQueueItem - (bool)handleObject: (id)object { OFTCPSocket *acceptedSocket; id exception = nil; |
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939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 | 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 | + + | # endif queueItem->_string = [string copy]; queueItem->_encoding = encoding; QUEUE_ITEM } # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) + (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream mode: (of_run_loop_mode_t)mode delegate: (id <OFTCPSocketDelegate_Private>) delegate { NEW_WRITE(OFRunLoop_ConnectQueueItem, stream, mode) queueItem->_delegate = [delegate retain]; QUEUE_ITEM } # endif + (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (of_tcp_socket_async_accept_block_t)block # endif delegate: (id <OFTCPSocketDelegate>)delegate |
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Modified src/OFTCPSocket+Private.h from [cb31d2ee88] to [b58e9bf256].
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16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | + + | */ #import "OFTCPSocket.h" OF_ASSUME_NONNULL_BEGIN @interface OFTCPSocket () #ifndef OF_WII @property (readonly, nonatomic) int of_socketError; #endif - (bool)of_createSocketForAddress: (const of_socket_address_t *)address errNo: (int *)errNo; - (bool)of_connectSocketToAddress: (const of_socket_address_t *)address errNo: (int *)errNo; - (void)of_closeSocket; @end |
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Modified src/OFTCPSocket.m from [94bf69c96d] to [909cd558d8].
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262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 | 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 | + + + + + + + + + + + + + + + + + + + + + + | return; } [self tryNextAddressWithRunLoopMode: runLoopMode]; return; } #if defined(OF_NINTENDO_3DS) || defined(OF_WII) /* * On Wii and 3DS, connect() fails if non-blocking is enabled. * * Additionally, on Wii, there is no getsockopt(), so it would not be * possible to get the error (or success) after connecting anyway. * * So for now, connecting is blocking on Wii and 3DS. * * FIXME: Use a different thread as a work around. */ [_socket setBlocking: true]; #else [_socket setBlocking: false]; #endif if (![_socket of_connectSocketToAddress: &address errNo: &errNo]) { #if !defined(OF_NINTENDO_3DS) && !defined(OF_WII) if (errNo == EINPROGRESS) { [OFRunLoop of_addAsyncConnectForTCPSocket: _socket mode: runLoopMode delegate: self]; return; } else { #endif [_socket of_closeSocket]; if (_socketAddressesIndex >= [_socketAddresses count]) { _exception = [[OFConnectionFailedException alloc] initWithHost: _host port: _port socket: _socket errNo: errNo]; [self didConnect]; return; } [self tryNextAddressWithRunLoopMode: runLoopMode]; return; #if !defined(OF_NINTENDO_3DS) && !defined(OF_WII) } #endif } #if defined(OF_NINTENDO_3DS) || defined(OF_WII) [_socket setBlocking: false]; #endif [self didConnect]; } - (void)resolver: (OFDNSResolver *)resolver didResolveDomainName: (OFString *)domainName socketAddresses: (OFData *)socketAddresses |
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659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 | 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 | + + | - (void)of_closeSocket { closesocket(_socket); _socket = INVALID_SOCKET; } #ifndef OF_WII - (int)of_socketError { int errNo; socklen_t len = sizeof(errNo); if (getsockopt(_socket, SOL_SOCKET, SO_ERROR, (char *)&errNo, &len) != 0) return of_socket_errno(); return errNo; } #endif - (void)connectToHost: (OFString *)host port: (uint16_t)port { void *pool = objc_autoreleasePoolPush(); id <OFTCPSocketDelegate> delegate = [_delegate retain]; OFTCPSocket_ConnectDelegate *connectDelegate = |
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Modified src/OFUDPSocket.m from [20728b2787] to [08c14deedf].
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150 151 152 153 154 155 156 | 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | - + | #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC) if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) fcntl(_socket, F_SETFD, flags | FD_CLOEXEC); #endif #if defined(OF_WII) || defined(OF_NINTENDO_3DS) |
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Modified src/socket.h from [975b336f99] to [e3ee93c786].
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128 129 130 131 132 133 134 | 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | - + | } of_socket_address_t; #ifdef __cplusplus extern "C" { #endif extern bool of_socket_init(void); extern int of_socket_errno(void); |
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Modified src/socket.m from [4c91a4fb68] to [e7074a55dd].
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237 238 239 240 241 242 243 | 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 | - - + + - + | of_socket_address_t ret; struct sockaddr_in *addrIn = &ret.sockaddr.in; OFArray OF_GENERIC(OFString *) *components; uint32_t addr; memset(&ret, '\0', sizeof(ret)); ret.family = OF_SOCKET_ADDRESS_FAMILY_IPV4; |
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401 402 403 404 405 406 407 | 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 | - - + + - - + + | const struct sockaddr_in6 *addrIn6_1, *addrIn6_2; if (address1->family != address2->family) return false; switch (address1->family) { case OF_SOCKET_ADDRESS_FAMILY_IPV4: |
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452 453 454 455 456 457 458 | 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 | - - + + - + | uint32_t hash; OF_HASH_INIT(hash); OF_HASH_ADD(hash, address->family); switch (address->family) { case OF_SOCKET_ADDRESS_FAMILY_IPV4: |
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Modified src/socket_helpers.h from [e20459ca44] to [cefe3ad662].
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64 65 66 67 68 69 70 | 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | - - | #ifdef OF_WII # define accept(sock, addr, addrlen) net_accept(sock, addr, addrlen) # define bind(sock, addr, addrlen) net_bind(sock, addr, addrlen) # define closesocket(sock) net_close(sock) # define connect(sock, addr, addrlen) \ net_connect(sock, (struct sockaddr *)addr, addrlen) # define fcntl(fd, cmd, flags) net_fcntl(fd, cmd, flags) |
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