Overview
Comment: | OFGameController: {north,south,west,east}Button |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | gamecontroller |
Files: | files | file ages | folders |
SHA3-256: |
59b45e87d19487a3d38853af4da3ab2f |
User & Date: | js on 2024-05-11 21:56:42 |
Other Links: | branch diff | manifest | tags |
Context
2024-05-12
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13:07 | OFGameController: {vendor,product}ID on Windows check-in: 8815b72dad user: js tags: gamecontroller | |
2024-05-11
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21:56 | OFGameController: {north,south,west,east}Button check-in: 59b45e87d1 user: js tags: gamecontroller | |
10:19 | OFGameController: Add quirks for Joycons check-in: 1da303e600 user: js tags: gamecontroller | |
Changes
Modified src/OFGameController.h from [dd47275cc1] to [5a5c795ad8].
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302 303 304 305 306 307 308 309 310 311 312 313 314 315 | /** * @brief The position of the right analog stick. * * The range is from (-1, -1) to (1, 1). */ @property (readonly, nonatomic) OFPoint rightAnalogStickPosition; /** * @brief Returns the available controllers. * * @return The available controllers */ + (OFArray OF_GENERIC(OFGameController *) *)controllers; | > > > > > > > > > > > > > > > > > > > > > > > > | 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 | /** * @brief The position of the right analog stick. * * The range is from (-1, -1) to (1, 1). */ @property (readonly, nonatomic) OFPoint rightAnalogStickPosition; /** * @brief The north button on the right diamond pad or `nil` if there is none. */ @property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFGameControllerButton northButton; /** * @brief The south button on the right diamond pad or `nil` if there is none. */ @property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFGameControllerButton southButton; /** * @brief The west button on the right diamond pad or `nil` if there is none. */ @property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFGameControllerButton westButton; /** * @brief The east button on the right diamond pad or `nil` if there is none. */ @property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFGameControllerButton eastButton; /** * @brief Returns the available controllers. * * @return The available controllers */ + (OFArray OF_GENERIC(OFGameController *) *)controllers; |
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Modified src/OFGameController.m from [31e4b70394] to [c4bdc74964].
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60 61 62 63 64 65 66 67 68 69 70 71 72 73 | # include "platform/NintendoDS/OFGameController.m" #elif defined(OF_NINTENDO_3DS) # include "platform/Nintendo3DS/OFGameController.m" #else @implementation OFGameController @dynamic name, buttons, pressedButtons, hasLeftAnalogStick; @dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition; + (OFArray OF_GENERIC(OFGameController *) *)controllers { return [OFArray array]; } - (instancetype)init | > | 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | # include "platform/NintendoDS/OFGameController.m" #elif defined(OF_NINTENDO_3DS) # include "platform/Nintendo3DS/OFGameController.m" #else @implementation OFGameController @dynamic name, buttons, pressedButtons, hasLeftAnalogStick; @dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition; @dynamic northButton, southButton, westButton, eastButton; + (OFArray OF_GENERIC(OFGameController *) *)controllers { return [OFArray array]; } - (instancetype)init |
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Modified src/platform/Linux/OFGameController.m from [a552f91d7e] to [cec84b63cd].
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532 533 534 535 536 537 538 539 540 541 542 543 544 | if (button == OFGameControllerButtonZL && _hasZLPressure) return _ZLPressure; if (button == OFGameControllerButtonZR && _hasZRPressure) return _ZRPressure; return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 | if (button == OFGameControllerButtonZL && _hasZLPressure) return _ZLPressure; if (button == OFGameControllerButtonZR && _hasZRPressure) return _ZRPressure; return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFGameControllerButton)northButton { if (_vendorID == vendorIDNintendo && _productID == productIDLeftJoycon) return nil; if (_vendorID == vendorIDNintendo && _productID == productIDRightJoycon) return OFGameControllerButtonX; if (_vendorID == vendorIDNintendo && _productID == productIDN64Controller) return nil; return OFGameControllerButtonY; } - (OFGameControllerButton)southButton { if (_vendorID == vendorIDNintendo && _productID == productIDLeftJoycon) return nil; if (_vendorID == vendorIDNintendo && _productID == productIDRightJoycon) return OFGameControllerButtonB; if (_vendorID == vendorIDNintendo && _productID == productIDN64Controller) return nil; return OFGameControllerButtonA; } - (OFGameControllerButton)westButton { if (_vendorID == vendorIDNintendo && _productID == productIDLeftJoycon) return nil; if (_vendorID == vendorIDNintendo && _productID == productIDRightJoycon) return OFGameControllerButtonY; if (_vendorID == vendorIDNintendo && _productID == productIDN64Controller) return nil; return OFGameControllerButtonX; } - (OFGameControllerButton)eastButton { if (_vendorID == vendorIDNintendo && _productID == productIDLeftJoycon) return nil; if (_vendorID == vendorIDNintendo && _productID == productIDRightJoycon) return OFGameControllerButtonA; if (_vendorID == vendorIDNintendo && _productID == productIDN64Controller) return nil; return OFGameControllerButtonB; } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end |
Modified src/platform/Nintendo3DS/OFGameController.m from [e9a5f2027b] to [4e207caf2f].
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185 186 187 188 189 190 191 192 193 194 195 196 197 | return false; } - (float)pressureForButton: (OFGameControllerButton)button { return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end | > > > > > > > > > > > > > > > > > > > > | 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 | return false; } - (float)pressureForButton: (OFGameControllerButton)button { return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFGameControllerButton)northButton { return OFGameControllerButtonX; } - (OFGameControllerButton)southButton { return OFGameControllerButtonB; } - (OFGameControllerButton)westButton { return OFGameControllerButtonY; } - (OFGameControllerButton)eastButton { return OFGameControllerButtonA; } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end |
Modified src/platform/NintendoDS/OFGameController.m from [a3027c8fb5] to [2d083ad50e].
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162 163 164 165 166 167 168 169 170 171 172 173 174 | return false; } - (float)pressureForButton: (OFGameControllerButton)button { return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end | > > > > > > > > > > > > > > > > > > > > | 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 | return false; } - (float)pressureForButton: (OFGameControllerButton)button { return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFGameControllerButton)northButton { return OFGameControllerButtonX; } - (OFGameControllerButton)southButton { return OFGameControllerButtonB; } - (OFGameControllerButton)westButton { return OFGameControllerButtonY; } - (OFGameControllerButton)eastButton { return OFGameControllerButtonA; } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end |
Modified src/platform/Windows/OFGameController.m from [0f49be7a6d] to [102a468920].
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223 224 225 226 227 228 229 230 231 232 233 234 235 | if (button == OFGameControllerButtonZL) return _ZLPressure; if (button == OFGameControllerButtonZR) return _ZRPressure; return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end | > > > > > > > > > > > > > > > > > > > > | 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 | if (button == OFGameControllerButtonZL) return _ZLPressure; if (button == OFGameControllerButtonZR) return _ZRPressure; return ([self.pressedButtons containsObject: button] ? 1 : 0); } - (OFGameControllerButton)northButton { return OFGameControllerButtonY; } - (OFGameControllerButton)southButton { return OFGameControllerButtonA; } - (OFGameControllerButton)westButton { return OFGameControllerButtonX; } - (OFGameControllerButton)eastButton { return OFGameControllerButtonB; } - (OFString *)description { return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name]; } @end |
Modified tests/gamecontroller/GameControllerTests.m from [77c7b12639] to [2e38947e29].
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55 56 57 58 59 60 61 | controller.productID != nil) { [OFStdOut setForegroundColor: [OFColor teal]]; [OFStdOut writeFormat: @" [%04X:%04X]", controller.vendorID.unsignedShortValue, controller.productID.unsignedShortValue]; } | > | > > > | 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | controller.productID != nil) { [OFStdOut setForegroundColor: [OFColor teal]]; [OFStdOut writeFormat: @" [%04X:%04X]", controller.vendorID.unsignedShortValue, controller.productID.unsignedShortValue]; } [OFStdOut setForegroundColor: [OFColor blue]]; [OFStdOut writeFormat: @"\nNorth: %@ South: %@ West: %@ East: %@\n", controller.northButton, controller.southButton, controller.westButton, controller.eastButton]; [controller retrieveState]; for (OFGameControllerButton button in buttons) { float pressure = [controller pressureForButton: button]; |
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