ObjFW  Check-in [01f1d066bc]

Overview
Comment:Various cleanups
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 01f1d066bcfb25b0adad6ddcc3bb423124f45d1b4540468d3a7562286427f10d
User & Date: js on 2024-06-09 23:39:13
Other Links: manifest | tags
Context
2024-06-16
20:52
ObjFWHID: Move Wiimote profile to separate files check-in: be1b426a45 user: js tags: trunk
2024-06-09
23:39
Various cleanups check-in: 01f1d066bc user: js tags: trunk
23:24
ObjFWHID: Add support for Nintendo Switch check-in: e01b5123f1 user: js tags: trunk
Changes

Modified src/hid/OHEvdevGameController.h from [428d509e52] to [0dab2fe07e].

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	bool _discardUntilReport;
	unsigned long *_evBits, *_keyBits, *_absBits;
	uint16_t _vendorID, _productID;
	OFString *_name;
	id <OHGameControllerProfile> _rawProfile;
}

- (instancetype)oh_initWithPath: (OFString *)path OF_METHOD_FAMILY(init);
- (void)oh_pollState;
@end

OF_ASSUME_NONNULL_END







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	bool _discardUntilReport;
	unsigned long *_evBits, *_keyBits, *_absBits;
	uint16_t _vendorID, _productID;
	OFString *_name;
	id <OHGameControllerProfile> _rawProfile;
}

- (instancetype)initWithPath: (OFString *)path;
- (void)oh_pollState;
@end

OF_ASSUME_NONNULL_END

Modified src/hid/OHEvdevGameController.m from [98e64f1a03] to [548d505db7].

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@interface OHEvdevGameControllerProfile: OFObject <OHGameControllerProfile>
{
	OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *_axes;
}

- (instancetype)oh_initWithButtons: (OFDictionary *)buttons
			      axes: (OFDictionary *)axes OF_METHOD_FAMILY(init);
@end

static const uint16_t buttonIDs[] = {
	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2,
	BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_THUMBL, BTN_THUMBR,
	BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT,
	BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, BTN_TRIGGER_HAPPY3,







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@interface OHEvdevGameControllerProfile: OFObject <OHGameControllerProfile>
{
	OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *_buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *_axes;
}

- (instancetype)initWithButtons: (OFDictionary *)buttons
			   axes: (OFDictionary *)axes;
@end

static const uint16_t buttonIDs[] = {
	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2,
	BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_THUMBL, BTN_THUMBR,
	BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT,
	BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, BTN_TRIGGER_HAPPY3,
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		if (![device hasPrefix: @"event"])
			continue;

		path = [@"/dev/input" stringByAppendingPathComponent: device];

		@try {
			controller = [[[OHEvdevGameController alloc]
			    oh_initWithPath: path] autorelease];
		} @catch (OFOpenItemFailedException *e) {
			if (e.errNo == EACCES)
				continue;

			@throw e;
		} @catch (OFInvalidArgumentException *e) {
			/* Not a game controller. */







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		if (![device hasPrefix: @"event"])
			continue;

		path = [@"/dev/input" stringByAppendingPathComponent: device];

		@try {
			controller = [[[OHEvdevGameController alloc]
			    initWithPath: path] autorelease];
		} @catch (OFOpenItemFailedException *e) {
			if (e.errNo == EACCES)
				continue;

			@throw e;
		} @catch (OFInvalidArgumentException *e) {
			/* Not a game controller. */
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	[controllers makeImmutable];

	objc_autoreleasePoolPop(pool);

	return controllers;
}

- (instancetype)oh_initWithPath: (OFString *)path
{
	self = [super init];

	@try {
		void *pool = objc_autoreleasePoolPush();
		OFStringEncoding encoding = [OFLocale encoding];
		struct input_id inputID;







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	[controllers makeImmutable];

	objc_autoreleasePoolPop(pool);

	return controllers;
}

- (instancetype)initWithPath: (OFString *)path
{
	self = [super init];

	@try {
		void *pool = objc_autoreleasePoolPush();
		OFStringEncoding encoding = [OFLocale encoding];
		struct input_id inputID;
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					[axes setObject: axis forKey: axisName];
				}
			}
		}
		[axes makeImmutable];

		_rawProfile = [[OHEvdevGameControllerProfile alloc]
		    oh_initWithButtons: buttons
				  axes: axes];

		[self oh_pollState];

		objc_autoreleasePoolPop(pool);
	} @catch (id e) {
		[self release];
		@throw e;







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					[axes setObject: axis forKey: axisName];
				}
			}
		}
		[axes makeImmutable];

		_rawProfile = [[OHEvdevGameControllerProfile alloc]
		    initWithButtons: buttons
			       axes: axes];

		[self oh_pollState];

		objc_autoreleasePoolPop(pool);
	} @catch (id e) {
		[self release];
		@throw e;
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@implementation OHEvdevGameControllerAxis
@end

@implementation OHEvdevGameControllerProfile
@synthesize buttons = _buttons, axes = _axes;

- (instancetype)oh_initWithButtons: (OFDictionary *)buttons
			      axes: (OFDictionary *)axes
{
	self = [super init];

	@try {
		_buttons = [buttons retain];
		_axes = [axes retain];
	} @catch (id e) {







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@implementation OHEvdevGameControllerAxis
@end

@implementation OHEvdevGameControllerProfile
@synthesize buttons = _buttons, axes = _axes;

- (instancetype)initWithButtons: (OFDictionary *)buttons
			   axes: (OFDictionary *)axes
{
	self = [super init];

	@try {
		_buttons = [buttons retain];
		_axes = [axes retain];
	} @catch (id e) {

Modified src/hid/OHNintendo3DSGameController.m from [492047b1e9] to [6bc450a66c].

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	[_extendedGamepad release];

	[super dealloc];
}

- (void)retrieveState
{





	u32 keys;
	circlePosition leftPos, rightPos;


	hidScanInput();

	keys = hidKeysHeld();
	hidCircleRead(&leftPos);
	hidCstickRead(&rightPos);

	[_extendedGamepad.northButton setValue: !!(keys & KEY_X)];
	[_extendedGamepad.southButton setValue: !!(keys & KEY_B)];
	[_extendedGamepad.westButton setValue: !!(keys & KEY_Y)];
	[_extendedGamepad.eastButton setValue: !!(keys & KEY_A)];
	[_extendedGamepad.leftShoulderButton setValue: !!(keys & KEY_L)];
	[_extendedGamepad.rightShoulderButton setValue: !!(keys & KEY_R)];
	[_extendedGamepad.leftTriggerButton setValue: !!(keys & KEY_ZL)];
	[_extendedGamepad.rightTriggerButton setValue: !!(keys & KEY_ZR)];
	[_extendedGamepad.menuButton setValue: !!(keys & KEY_START)];
	[_extendedGamepad.optionsButton setValue: !!(keys & KEY_SELECT)];

	if (leftPos.dx > 150)
		leftPos.dx = 150;
	if (leftPos.dx < -150)
		leftPos.dx = -150;
	if (leftPos.dy > 150)
		leftPos.dy = 150;
	if (leftPos.dy < -150)
		leftPos.dy = -150;

	if (rightPos.dx > 150)
		rightPos.dx = 150;
	if (rightPos.dx < -150)
		rightPos.dx = -150;
	if (rightPos.dy > 150)
		rightPos.dy = 150;
	if (rightPos.dy < -150)
		rightPos.dy = -150;


	_extendedGamepad.leftThumbstick.xAxis.value = (float)leftPos.dx / 150;
	_extendedGamepad.leftThumbstick.yAxis.value = -(float)leftPos.dy / 150;


	_extendedGamepad.rightThumbstick.xAxis.value = (float)rightPos.dx / 150;
	_extendedGamepad.rightThumbstick.yAxis.value =
	    -(float)rightPos.dy / 150;


	[_extendedGamepad.dPad.up setValue: !!(keys & KEY_DUP)];
	[_extendedGamepad.dPad.down setValue: !!(keys & KEY_DDOWN)];
	[_extendedGamepad.dPad.left setValue: !!(keys & KEY_DLEFT)];
	[_extendedGamepad.dPad.right setValue: !!(keys & KEY_DRIGHT)];


}

- (OFString *)name
{
	return @"Nintendo 3DS";
}








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	[_extendedGamepad release];

	[super dealloc];
}

- (void)retrieveState
{
	void *pool = objc_autoreleasePoolPush();
	OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *)
	    *buttons = _extendedGamepad.buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
	    *directionalPads = _extendedGamepad.directionalPads;
	u32 keys;
	circlePosition leftPos, rightPos;
	OHGameControllerDirectionalPad *directionalPad;

	hidScanInput();

	keys = hidKeysHeld();
	hidCircleRead(&leftPos);
	hidCstickRead(&rightPos);

	[[buttons objectForKey: @"A"] setValue: !!(keys & KEY_A)];
	[[buttons objectForKey: @"B"] setValue: !!(keys & KEY_B)];
	[[buttons objectForKey: @"X"] setValue: !!(keys & KEY_X)];
	[[buttons objectForKey: @"Y"] setValue: !!(keys & KEY_Y)];
	[[buttons objectForKey: @"L"] setValue: !!(keys & KEY_L)];
	[[buttons objectForKey: @"R"] setValue: !!(keys & KEY_R)];
	[[buttons objectForKey: @"ZL"] setValue: !!(keys & KEY_ZL)];
	[[buttons objectForKey: @"ZR"] setValue: !!(keys & KEY_ZR)];
	[[buttons objectForKey: @"Start"] setValue: !!(keys & KEY_START)];
	[[buttons objectForKey: @"Select"] setValue: !!(keys & KEY_SELECT)];

	if (leftPos.dx > 150)
		leftPos.dx = 150;
	if (leftPos.dx < -150)
		leftPos.dx = -150;
	if (leftPos.dy > 150)
		leftPos.dy = 150;
	if (leftPos.dy < -150)
		leftPos.dy = -150;

	if (rightPos.dx > 150)
		rightPos.dx = 150;
	if (rightPos.dx < -150)
		rightPos.dx = -150;
	if (rightPos.dy > 150)
		rightPos.dy = 150;
	if (rightPos.dy < -150)
		rightPos.dy = -150;

	directionalPad = [directionalPads objectForKey: @"Circle Pad"];
	directionalPad.xAxis.value = (float)leftPos.dx / 150;
	directionalPad.yAxis.value = -(float)leftPos.dy / 150;

	directionalPad = [directionalPads objectForKey: @"C-Stick"];
	directionalPad.xAxis.value = (float)rightPos.dx / 150;

	directionalPad.yAxis.value = -(float)rightPos.dy / 150;

	directionalPad = [directionalPads objectForKey: @"D-Pad"];
	[directionalPad.up setValue: !!(keys & KEY_DUP)];
	[directionalPad.down setValue: !!(keys & KEY_DDOWN)];
	[directionalPad.left setValue: !!(keys & KEY_DLEFT)];
	[directionalPad.right setValue: !!(keys & KEY_DRIGHT)];

	objc_autoreleasePoolPop(pool);
}

- (OFString *)name
{
	return @"Nintendo 3DS";
}

Modified src/hid/OHNintendoSwitchGameController.h from [776eb7110c] to [ed7820b3e1].

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OF_ASSUME_NONNULL_BEGIN

@class OHNintendoSwitchExtendedGamepad;

@interface OHNintendoSwitchGameController: OHGameController
{
	PadState _padState;
	OHNintendoSwitchExtendedGamepad *_extendedGamepad;
}

- (instancetype)initWithIndex: (size_t)index;
@end

OF_ASSUME_NONNULL_END







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OF_ASSUME_NONNULL_BEGIN

@class OHNintendoSwitchExtendedGamepad;

@interface OHNintendoSwitchGameController: OHGameController
{
	PadState _pad;
	OHNintendoSwitchExtendedGamepad *_extendedGamepad;
}

- (instancetype)initWithIndex: (size_t)index;
@end

OF_ASSUME_NONNULL_END

Modified src/hid/OHNintendoSwitchGameController.m from [2ac5ac1c04] to [2baa5a5492].

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}

- (instancetype)initWithIndex: (size_t)index
{
	self = [super init];

	@try {
		padInitialize(&_padState, HidNpadIdType_No1 + index,
		    (index == 0 ? HidNpadIdType_Handheld : 0));
		padUpdate(&_padState);

		if (!(padGetAttributes(&_padState) &
		    HidNpadAttribute_IsConnected))
			@throw [OFInitializationFailedException
			    exceptionWithClass: self.class];

		_extendedGamepad =
		    [[OHNintendoSwitchExtendedGamepad alloc] init];

		[self retrieveState];







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}

- (instancetype)initWithIndex: (size_t)index
{
	self = [super init];

	@try {
		padInitialize(&_pad, HidNpadIdType_No1 + index,
		    (index == 0 ? HidNpadIdType_Handheld : 0));
		padUpdate(&_pad);


		if (!padIsConnected(&_pad))
			@throw [OFInitializationFailedException
			    exceptionWithClass: self.class];

		_extendedGamepad =
		    [[OHNintendoSwitchExtendedGamepad alloc] init];

		[self retrieveState];
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	    *buttons = _extendedGamepad.buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
	    *directionalPads = _extendedGamepad.directionalPads;
	u64 keys;
	HidAnalogStickState stick;
	OHGameControllerDirectionalPad *directionalPad;

	padUpdate(&_padState);
	keys = padGetButtons(&_padState);

	[[buttons objectForKey: @"A"] setValue: !!(keys & HidNpadButton_A)];
	[[buttons objectForKey: @"B"] setValue: !!(keys & HidNpadButton_B)];
	[[buttons objectForKey: @"X"] setValue: !!(keys & HidNpadButton_X)];
	[[buttons objectForKey: @"Y"] setValue: !!(keys & HidNpadButton_Y)];
	[[buttons objectForKey: @"L"] setValue: !!(keys & HidNpadButton_L)];
	[[buttons objectForKey: @"R"] setValue: !!(keys & HidNpadButton_R)];
	[[buttons objectForKey: @"ZL"] setValue: !!(keys & HidNpadButton_ZL)];
	[[buttons objectForKey: @"ZR"] setValue: !!(keys & HidNpadButton_ZR)];
	[[buttons objectForKey: @"Left Thumbstick"]
	    setValue: !!(keys & HidNpadButton_StickL)];
	[[buttons objectForKey: @"Right Thumbstick"]
	    setValue: !!(keys & HidNpadButton_StickR)];
	[[buttons objectForKey: @"+"] setValue: !!(keys & HidNpadButton_Plus)];
	[[buttons objectForKey: @"-"] setValue: !!(keys & HidNpadButton_Minus)];

	stick = padGetStickPos(&_padState, 0);
	directionalPad = [directionalPads objectForKey: @"Left Thumbstick"];
	[directionalPad.xAxis setValue:
	    (float)stick.x / (stick.x < 0 ? -INT16_MIN : INT16_MAX)];
	[directionalPad.yAxis setValue:
	    -(float)stick.y / (stick.y < 0 ? -INT16_MIN : INT16_MAX)];

	stick = padGetStickPos(&_padState, 1);
	directionalPad = [directionalPads objectForKey: @"Right Thumbstick"];
	[directionalPad.xAxis setValue:
	    (float)stick.x / (stick.x < 0 ? -INT16_MIN : INT16_MAX)];
	[directionalPad.yAxis setValue:
	    -(float)stick.y / (stick.y < 0 ? -INT16_MIN : INT16_MAX)];

	directionalPad = [directionalPads objectForKey: @"D-Pad"];







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	    *buttons = _extendedGamepad.buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
	    *directionalPads = _extendedGamepad.directionalPads;
	u64 keys;
	HidAnalogStickState stick;
	OHGameControllerDirectionalPad *directionalPad;

	padUpdate(&_pad);
	keys = padGetButtons(&_pad);

	[[buttons objectForKey: @"A"] setValue: !!(keys & HidNpadButton_A)];
	[[buttons objectForKey: @"B"] setValue: !!(keys & HidNpadButton_B)];
	[[buttons objectForKey: @"X"] setValue: !!(keys & HidNpadButton_X)];
	[[buttons objectForKey: @"Y"] setValue: !!(keys & HidNpadButton_Y)];
	[[buttons objectForKey: @"L"] setValue: !!(keys & HidNpadButton_L)];
	[[buttons objectForKey: @"R"] setValue: !!(keys & HidNpadButton_R)];
	[[buttons objectForKey: @"ZL"] setValue: !!(keys & HidNpadButton_ZL)];
	[[buttons objectForKey: @"ZR"] setValue: !!(keys & HidNpadButton_ZR)];
	[[buttons objectForKey: @"Left Thumbstick"]
	    setValue: !!(keys & HidNpadButton_StickL)];
	[[buttons objectForKey: @"Right Thumbstick"]
	    setValue: !!(keys & HidNpadButton_StickR)];
	[[buttons objectForKey: @"+"] setValue: !!(keys & HidNpadButton_Plus)];
	[[buttons objectForKey: @"-"] setValue: !!(keys & HidNpadButton_Minus)];

	stick = padGetStickPos(&_pad, 0);
	directionalPad = [directionalPads objectForKey: @"Left Thumbstick"];
	[directionalPad.xAxis setValue:
	    (float)stick.x / (stick.x < 0 ? -INT16_MIN : INT16_MAX)];
	[directionalPad.yAxis setValue:
	    -(float)stick.y / (stick.y < 0 ? -INT16_MIN : INT16_MAX)];

	stick = padGetStickPos(&_pad, 1);
	directionalPad = [directionalPads objectForKey: @"Right Thumbstick"];
	[directionalPad.xAxis setValue:
	    (float)stick.x / (stick.x < 0 ? -INT16_MIN : INT16_MAX)];
	[directionalPad.yAxis setValue:
	    -(float)stick.y / (stick.y < 0 ? -INT16_MIN : INT16_MAX)];

	directionalPad = [directionalPads objectForKey: @"D-Pad"];

Modified src/hid/OHXInputGameController.h from [ad658e8625] to [2ab30cd6c3].

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@interface OHXInputGameController: OHGameController
{
	DWORD _index;
	OFNumber *_Nullable _vendorID, *_Nullable _productID;
	OHXInputExtendedGamepad *_extendedGamepad;
}

- (instancetype)oh_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init);
@end

#ifdef __cplusplus
extern "C" {
#endif
extern int OHXInputVersion;
#ifdef __cplusplus







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@interface OHXInputGameController: OHGameController
{
	DWORD _index;
	OFNumber *_Nullable _vendorID, *_Nullable _productID;
	OHXInputExtendedGamepad *_extendedGamepad;
}

- (instancetype)initWithIndex: (DWORD)index;
@end

#ifdef __cplusplus
extern "C" {
#endif
extern int OHXInputVersion;
#ifdef __cplusplus

Modified src/hid/OHXInputGameController.m from [fe788fd33d] to [cf9b9c985f].

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		void *pool = objc_autoreleasePoolPush();

		for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
			OHGameController *controller;

			@try {
				controller = [[[OHXInputGameController alloc]
				    oh_initWithIndex: i] autorelease];
			} @catch (OFInitializationFailedException *e) {
				/* Controller does not exist. */
				continue;
			}

			[controllers addObject: controller];
		}

		objc_autoreleasePoolPop(pool);
	}

	[controllers makeImmutable];

	return controllers;
}

- (instancetype)oh_initWithIndex: (DWORD)index
{
	self = [super init];

	@try {
		XINPUT_STATE state = { 0 };

		if (XInputGetStateFuncPtr(index, &state) ==







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		void *pool = objc_autoreleasePoolPush();

		for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
			OHGameController *controller;

			@try {
				controller = [[[OHXInputGameController alloc]
				    initWithIndex: i] autorelease];
			} @catch (OFInitializationFailedException *e) {
				/* Controller does not exist. */
				continue;
			}

			[controllers addObject: controller];
		}

		objc_autoreleasePoolPop(pool);
	}

	[controllers makeImmutable];

	return controllers;
}

- (instancetype)initWithIndex: (DWORD)index
{
	self = [super init];

	@try {
		XINPUT_STATE state = { 0 };

		if (XInputGetStateFuncPtr(index, &state) ==

Modified tests/gamecontroller/GameControllerTests.m from [aae21c76af] to [c3617c1d54].

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- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
	[OFStdIOStream setUpConsole];
#endif
#if defined(OF_NINTENDO_SWITCH)
	consoleInit(NULL);
#endif

#ifdef OF_NINTENDO_SWITCH
	while (appletMainLoop()) {
#else
	for (;;) {
#endif
		void *pool = objc_autoreleasePoolPush();
		OHGameController *leftJoyCon = nil, *rightJoyCon = nil;








<

<







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- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
	[OFStdIOStream setUpConsole];
#endif
#if defined(OF_NINTENDO_SWITCH)
	consoleInit(NULL);



	while (appletMainLoop()) {
#else
	for (;;) {
#endif
		void *pool = objc_autoreleasePoolPush();
		OHGameController *leftJoyCon = nil, *rightJoyCon = nil;