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- (void)setConfigReloadInterval: (OFTimeInterval)configReloadInterval
{
_settings->_configReloadInterval = configReloadInterval;
}
- (void)of_sendQueryForContext: (OFDNSResolverContext *)context
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFUDPSocket *sock;
OFString *nameServer;
[_queries setObject: context forKey: context->_ID];
[context->_cancelTimer invalidate];
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- (void)setConfigReloadInterval: (OFTimeInterval)configReloadInterval
{
_settings->_configReloadInterval = configReloadInterval;
}
- (void)of_sendQueryForContext: (OFDNSResolverContext *)context
runLoopMode: (OFRunLoopMode)runLoopMode
{
OFUDPSocket *sock;
OFString *nameServer;
[_queries setObject: context forKey: context->_ID];
[context->_cancelTimer invalidate];
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runLoopMode: runLoopMode];
}
- (void)asyncPerformQuery: (OFDNSQuery *)query
delegate: (id <OFDNSResolverQueryDelegate>)delegate
{
[self asyncPerformQuery: query
runLoopMode: of_run_loop_mode_default
delegate: delegate];
}
- (void)asyncPerformQuery: (OFDNSQuery *)query
runLoopMode: (of_run_loop_mode_t)runLoopMode
delegate: (id <OFDNSResolverQueryDelegate>)delegate
{
void *pool = objc_autoreleasePoolPush();
OFNumber *ID;
OFDNSResolverContext *context;
/* Random, unused ID */
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runLoopMode: runLoopMode];
}
- (void)asyncPerformQuery: (OFDNSQuery *)query
delegate: (id <OFDNSResolverQueryDelegate>)delegate
{
[self asyncPerformQuery: query
runLoopMode: OFDefaultRunLoopMode
delegate: delegate];
}
- (void)asyncPerformQuery: (OFDNSQuery *)query
runLoopMode: (OFRunLoopMode)runLoopMode
delegate: (id <OFDNSResolverQueryDelegate>)delegate
{
void *pool = objc_autoreleasePoolPush();
OFNumber *ID;
OFDNSResolverContext *context;
/* Random, unused ID */
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[self of_sendQueryForContext: context runLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
- (void)of_contextTimedOut: (OFDNSResolverContext *)context
{
of_run_loop_mode_t runLoopMode = [OFRunLoop currentRunLoop].currentMode;
OFDNSQueryFailedException *exception;
if (context->_TCPSocket != nil) {
context->_TCPSocket.delegate = nil;
[context->_TCPSocket cancelAsyncRequests];
[_TCPQueries removeObjectForKey: context->_TCPSocket];
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[self of_sendQueryForContext: context runLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
- (void)of_contextTimedOut: (OFDNSResolverContext *)context
{
OFRunLoopMode runLoopMode = [OFRunLoop currentRunLoop].currentMode;
OFDNSQueryFailedException *exception;
if (context->_TCPSocket != nil) {
context->_TCPSocket.delegate = nil;
[context->_TCPSocket cancelAsyncRequests];
[_TCPQueries removeObjectForKey: context->_TCPSocket];
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/* Opcode */
if ((buffer[2] & 0x78) != (queryDataBuffer[2] & 0x78))
@throw [OFInvalidServerReplyException exception];
/* TC */
if (buffer[2] & 0x02) {
of_run_loop_mode_t runLoopMode;
if (context->_settings->_usesTCP)
@throw [OFTruncatedDataException exception];
context->_settings->_usesTCP = true;
runLoopMode = [OFRunLoop currentRunLoop].currentMode;
[self of_sendQueryForContext: context
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/* Opcode */
if ((buffer[2] & 0x78) != (queryDataBuffer[2] & 0x78))
@throw [OFInvalidServerReplyException exception];
/* TC */
if (buffer[2] & 0x02) {
OFRunLoopMode runLoopMode;
if (context->_settings->_usesTCP)
@throw [OFTruncatedDataException exception];
context->_settings->_usesTCP = true;
runLoopMode = [OFRunLoop currentRunLoop].currentMode;
[self of_sendQueryForContext: context
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tryNextNameServer = true;
break;
}
if (tryNextNameServer) {
if (context->_nameServersIndex + 1 <
context->_settings->_nameServers.count) {
of_run_loop_mode_t runLoopMode =
[OFRunLoop currentRunLoop].currentMode;
context->_nameServersIndex++;
[self of_sendQueryForContext: context
runLoopMode: runLoopMode];
return false;
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tryNextNameServer = true;
break;
}
if (tryNextNameServer) {
if (context->_nameServersIndex + 1 <
context->_settings->_nameServers.count) {
OFRunLoopMode runLoopMode =
[OFRunLoop currentRunLoop].currentMode;
context->_nameServersIndex++;
[self of_sendQueryForContext: context
runLoopMode: runLoopMode];
return false;
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}
- (void)asyncResolveAddressesForHost: (OFString *)host
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
[self asyncResolveAddressesForHost: host
addressFamily: OF_SOCKET_ADDRESS_FAMILY_ANY
runLoopMode: of_run_loop_mode_default
delegate: delegate];
}
- (void)asyncResolveAddressesForHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
[self asyncResolveAddressesForHost: host
addressFamily: addressFamily
runLoopMode: of_run_loop_mode_default
delegate: delegate];
}
- (void)asyncResolveAddressesForHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
runLoopMode: (of_run_loop_mode_t)runLoopMode
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
void *pool = objc_autoreleasePoolPush();
OFHostAddressResolver *resolver = [[[OFHostAddressResolver alloc]
initWithHost: host
addressFamily: addressFamily
resolver: self
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}
- (void)asyncResolveAddressesForHost: (OFString *)host
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
[self asyncResolveAddressesForHost: host
addressFamily: OF_SOCKET_ADDRESS_FAMILY_ANY
runLoopMode: OFDefaultRunLoopMode
delegate: delegate];
}
- (void)asyncResolveAddressesForHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
[self asyncResolveAddressesForHost: host
addressFamily: addressFamily
runLoopMode: OFDefaultRunLoopMode
delegate: delegate];
}
- (void)asyncResolveAddressesForHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
runLoopMode: (OFRunLoopMode)runLoopMode
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
void *pool = objc_autoreleasePoolPush();
OFHostAddressResolver *resolver = [[[OFHostAddressResolver alloc]
initWithHost: host
addressFamily: addressFamily
resolver: self
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*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
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*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
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* buffer and maximum length when more datagrams have been
* received. If you want the next method in the queue to handle
* the datagram received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFDatagramSocketAsyncReceiveBlock)block;
#endif
/**
* @brief Sends the specified datagram to the specified address.
*
* @param buffer The buffer to send as a datagram
|
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* buffer and maximum length when more datagrams have been
* received. If you want the next method in the queue to handle
* the datagram received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFDatagramSocketAsyncReceiveBlock)block;
#endif
/**
* @brief Sends the specified datagram to the specified address.
*
* @param buffer The buffer to send as a datagram
|
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* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
* @param runLoopMode The run loop mode in which to perform the async send
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
|
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* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
* @param runLoopMode The run loop mode in which to perform the async send
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
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* @param runLoopMode The run loop mode in which to perform the async send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFDatagramSocketAsyncSendDataBlock)block;
#endif
/**
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
|
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* @param runLoopMode The run loop mode in which to perform the async send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFDatagramSocketAsyncSendDataBlock)block;
#endif
/**
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
|
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︙ | | | ︙ | |
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@public
bool _done;
OFData *_addresses;
id _exception;
}
@end
static const of_run_loop_mode_t resolveRunLoopMode =
@"of_host_address_resolver_resolve_mode";
static bool
isFQDN(OFString *host, unsigned int minNumberOfDotsInAbsoluteName)
{
const char *UTF8String;
size_t length;
unsigned int dots;
|
|
|
|
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@public
bool _done;
OFData *_addresses;
id _exception;
}
@end
static const OFRunLoopMode resolveRunLoopMode =
@"OFHostAddressResolverResolveRunLoopMode";
static bool
isFQDN(OFString *host, unsigned int minNumberOfDotsInAbsoluteName)
{
const char *UTF8String;
size_t length;
unsigned int dots;
|
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}
*address = [record address];
return true;
}
static void
callDelegateInMode(of_run_loop_mode_t runLoopMode,
id <OFDNSResolverHostDelegate> delegate, OFDNSResolver *resolver,
OFString *host, OFData *addresses, id exception)
{
SEL selector = @selector(resolver:didResolveHost:addresses:exception:);
if ([delegate respondsToSelector: selector]) {
OFTimer *timer = [OFTimer
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}
*address = [record address];
return true;
}
static void
callDelegateInMode(OFRunLoopMode runLoopMode,
id <OFDNSResolverHostDelegate> delegate, OFDNSResolver *resolver,
OFString *host, OFData *addresses, id exception)
{
SEL selector = @selector(resolver:didResolveHost:addresses:exception:);
if ([delegate respondsToSelector: selector]) {
OFTimer *timer = [OFTimer
|
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}
@implementation OFHostAddressResolver: OFObject
- (instancetype)initWithHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
resolver: (OFDNSResolver *)resolver
settings: (OFDNSResolverSettings *)settings
runLoopMode: (of_run_loop_mode_t)runLoopMode
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
self = [super init];
@try {
_host = [host copy];
_addressFamily = addressFamily;
|
|
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}
@implementation OFHostAddressResolver: OFObject
- (instancetype)initWithHost: (OFString *)host
addressFamily: (of_socket_address_family_t)addressFamily
resolver: (OFDNSResolver *)resolver
settings: (OFDNSResolverSettings *)settings
runLoopMode: (OFRunLoopMode)runLoopMode
delegate: (id <OFDNSResolverHostDelegate>)delegate
{
self = [super init];
@try {
_host = [host copy];
_addressFamily = addressFamily;
|
︙ | | | ︙ | |
︙ | | | ︙ | |
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|
@class OFMutableDictionary OF_GENERIC(KeyType, ObjectType);
@class OFTimer;
@class OFDate;
/**
* @brief A mode for an OFRunLoop.
*/
typedef OFConstantString *of_run_loop_mode_t;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief The default mode for an OFRunLoop.
*/
extern const of_run_loop_mode_t of_run_loop_mode_default;
#ifdef __cplusplus
}
#endif
/**
* @class OFRunLoop OFRunLoop.h ObjFW/OFRunLoop.h
*
* @brief A class providing a run loop for the application and its processes.
*/
OF_SUBCLASSING_RESTRICTED
@interface OFRunLoop: OFObject
{
OFMutableDictionary *_states;
#ifdef OF_HAVE_THREADS
OFMutex *_statesMutex;
#endif
of_run_loop_mode_t _Nullable _currentMode;
volatile bool _stop;
}
#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, readonly, nullable, nonatomic) OFRunLoop *mainRunLoop;
@property (class, readonly, nullable, nonatomic) OFRunLoop *currentRunLoop;
#endif
@property OF_NULLABLE_PROPERTY (readonly, nonatomic)
of_run_loop_mode_t currentMode;
/**
* @brief Returns the run loop for the main thread.
*
* @return The run loop for the main thread
*/
+ (nullable OFRunLoop *)mainRunLoop;
|
|
|
|
|
<
|
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|
@class OFMutableDictionary OF_GENERIC(KeyType, ObjectType);
@class OFTimer;
@class OFDate;
/**
* @brief A mode for an OFRunLoop.
*/
typedef OFConstantString *OFRunLoopMode;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief The default mode for an OFRunLoop.
*/
extern const OFRunLoopMode OFDefaultRunLoopMode;
#ifdef __cplusplus
}
#endif
/**
* @class OFRunLoop OFRunLoop.h ObjFW/OFRunLoop.h
*
* @brief A class providing a run loop for the application and its processes.
*/
OF_SUBCLASSING_RESTRICTED
@interface OFRunLoop: OFObject
{
OFMutableDictionary *_states;
#ifdef OF_HAVE_THREADS
OFMutex *_statesMutex;
#endif
OFRunLoopMode _Nullable _currentMode;
volatile bool _stop;
}
#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, readonly, nullable, nonatomic) OFRunLoop *mainRunLoop;
@property (class, readonly, nullable, nonatomic) OFRunLoop *currentRunLoop;
#endif
@property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFRunLoopMode currentMode;
/**
* @brief Returns the run loop for the main thread.
*
* @return The run loop for the main thread
*/
+ (nullable OFRunLoop *)mainRunLoop;
|
︙ | | | ︙ | |
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103
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112
|
/**
* @brief Adds an OFTimer to the run loop for the specified mode.
*
* @param timer The timer to add
* @param mode The run loop mode in which to run the timer
*/
- (void)addTimer: (OFTimer *)timer forMode: (of_run_loop_mode_t)mode;
#ifdef OF_AMIGAOS
/**
* @brief Adds an Exec Signal to the run loop.
*
* If a signal is added multiple times, the specified methods will be performed
* in the order added.
|
|
|
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|
/**
* @brief Adds an OFTimer to the run loop for the specified mode.
*
* @param timer The timer to add
* @param mode The run loop mode in which to run the timer
*/
- (void)addTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode;
#ifdef OF_AMIGAOS
/**
* @brief Adds an Exec Signal to the run loop.
*
* If a signal is added multiple times, the specified methods will be performed
* in the order added.
|
︙ | | | ︙ | |
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* @param mode The run loop mode in which to handle the signal
* @param target The target to call when the signal was received
* @param selector The selector to call on the target when the signal was
* received. The selector must have one parameter for the ULONG
* of the signal that was received.
*/
- (void)addExecSignal: (ULONG)signal
forMode: (of_run_loop_mode_t)mode
target: (id)target
selector: (SEL)selector;
/**
* @brief Removes the specified Exec Signal with the specified target and
* selector.
*
|
|
|
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|
* @param mode The run loop mode in which to handle the signal
* @param target The target to call when the signal was received
* @param selector The selector to call on the target when the signal was
* received. The selector must have one parameter for the ULONG
* of the signal that was received.
*/
- (void)addExecSignal: (ULONG)signal
forMode: (OFRunLoopMode)mode
target: (id)target
selector: (SEL)selector;
/**
* @brief Removes the specified Exec Signal with the specified target and
* selector.
*
|
︙ | | | ︙ | |
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*
* @param signal The signal to remove
* @param mode The run loop mode to which the signal was added
* @param target The target which was specified when adding the signal
* @param selector The selector which was specified when adding the signal
*/
- (void)removeExecSignal: (ULONG)signal
forMode: (of_run_loop_mode_t)mode
target: (id)target
selector: (SEL)selector;
#endif
/**
* @brief Starts the run loop.
*/
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*
* @param signal The signal to remove
* @param mode The run loop mode to which the signal was added
* @param target The target which was specified when adding the signal
* @param selector The selector which was specified when adding the signal
*/
- (void)removeExecSignal: (ULONG)signal
forMode: (OFRunLoopMode)mode
target: (id)target
selector: (SEL)selector;
#endif
/**
* @brief Starts the run loop.
*/
|
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/**
* @brief Run the run loop until an event or timer occurs or the specified
* deadline is reached.
*
* @param mode The mode in which to run the run loop
* @param deadline The date until which the run loop should run at the longest
*/
- (void)runMode: (of_run_loop_mode_t)mode
beforeDate: (nullable OFDate *)deadline;
/**
* @brief Stops the run loop. If there is still an operation being executed, it
* is finished before the run loop stops.
*/
- (void)stop;
@end
OF_ASSUME_NONNULL_END
|
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/**
* @brief Run the run loop until an event or timer occurs or the specified
* deadline is reached.
*
* @param mode The mode in which to run the run loop
* @param deadline The date until which the run loop should run at the longest
*/
- (void)runMode: (OFRunLoopMode)mode beforeDate: (nullable OFDate *)deadline;
/**
* @brief Stops the run loop. If there is still an operation being executed, it
* is finished before the run loop stops.
*/
- (void)stop;
@end
OF_ASSUME_NONNULL_END
|
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#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"
#import "OFObserveFailedException.h"
const of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;
@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
<OFKernelEventObserverDelegate>
#endif
{
|
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#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"
#import "OFObserveFailedException.h"
const OFRunLoopMode OFDefaultRunLoopMode = @"OFDefaultRunLoopMode";
static OFRunLoop *mainRunLoop = nil;
@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
<OFKernelEventObserverDelegate>
#endif
{
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+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
mainRunLoop = [runLoop retain];
}
static OFRunLoopState *
stateForMode(OFRunLoop *self, of_run_loop_mode_t mode, bool create)
{
OFRunLoopState *state;
#ifdef OF_HAVE_THREADS
[self->_statesMutex lock];
@try {
#endif
|
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|
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+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
mainRunLoop = [runLoop retain];
}
static OFRunLoopState *
stateForMode(OFRunLoop *self, OFRunLoopMode mode, bool create)
{
OFRunLoopState *state;
#ifdef OF_HAVE_THREADS
[self->_statesMutex lock];
@try {
#endif
|
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\
objc_autoreleasePoolPop(pool);
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopReadQueueItem, stream, mode)
|
|
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\
objc_autoreleasePoolPop(pool);
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopReadQueueItem, stream, mode)
|
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|
QUEUE_ITEM
}
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
exactLength: (size_t)exactLength
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopExactReadQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_exactLength = exactLength;
QUEUE_ITEM
}
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
stream
encoding: (OFStringEncoding)encoding
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadLineBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopReadLineQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_encoding = encoding;
QUEUE_ITEM
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
data: (OFData *)data
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncWriteDataBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_WRITE(OFRunLoopWriteDataQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
QUEUE_ITEM
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
string: (OFString *)string
encoding: (OFStringEncoding)encoding
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncWriteStringBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_WRITE(OFRunLoopWriteStringQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_string = [string copy];
queueItem->_encoding = encoding;
QUEUE_ITEM
}
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)sock
mode: (of_run_loop_mode_t)mode
delegate: (id <OFRunLoopConnectDelegate>)delegate
{
NEW_WRITE(OFRunLoopConnectQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
QUEUE_ITEM
}
# endif
+ (void)of_addAsyncAcceptForSocket: (id)sock
mode: (of_run_loop_mode_t)mode
block: (id)block
delegate: (id)delegate
{
NEW_READ(OFRunLoopAcceptQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)sock
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFDatagramSocketAsyncReceiveBlock)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_READ(OFRunLoopDatagramReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)sock
data: (OFData *)data
receiver: (const of_socket_address_t *)receiver
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFDatagramSocketAsyncSendDataBlock)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopDatagramSendQueueItem, sock, mode)
|
|
|
|
|
|
|
|
|
|
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1106
1107
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1123
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1126
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1128
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|
QUEUE_ITEM
}
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
exactLength: (size_t)exactLength
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopExactReadQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_exactLength = exactLength;
QUEUE_ITEM
}
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
stream
encoding: (OFStringEncoding)encoding
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncReadLineBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_READ(OFRunLoopReadLineQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_encoding = encoding;
QUEUE_ITEM
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
data: (OFData *)data
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncWriteDataBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_WRITE(OFRunLoopWriteDataQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
QUEUE_ITEM
}
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
string: (OFString *)string
encoding: (OFStringEncoding)encoding
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFStreamAsyncWriteStringBlock)block
# endif
delegate: (id <OFStreamDelegate>)delegate
{
NEW_WRITE(OFRunLoopWriteStringQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_string = [string copy];
queueItem->_encoding = encoding;
QUEUE_ITEM
}
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)sock
mode: (OFRunLoopMode)mode
delegate: (id <OFRunLoopConnectDelegate>)delegate
{
NEW_WRITE(OFRunLoopConnectQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
QUEUE_ITEM
}
# endif
+ (void)of_addAsyncAcceptForSocket: (id)sock
mode: (OFRunLoopMode)mode
block: (id)block
delegate: (id)delegate
{
NEW_READ(OFRunLoopAcceptQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)sock
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFDatagramSocketAsyncReceiveBlock)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_READ(OFRunLoopDatagramReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)sock
data: (OFData *)data
receiver: (const of_socket_address_t *)receiver
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFDatagramSocketAsyncSendDataBlock)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopDatagramSendQueueItem, sock, mode)
|
︙ | | | ︙ | |
1259
1260
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QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)
sock
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_READ(OFRunLoopPacketReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)sock
data: (OFData *)data
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopPacketSendQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM
+ (void)of_cancelAsyncRequestsForObject: (id)object
mode: (of_run_loop_mode_t)mode
{
void *pool = objc_autoreleasePoolPush();
OFRunLoop *runLoop = [self currentRunLoop];
OFRunLoopState *state = stateForMode(runLoop, mode, false);
OFList *queue;
if (state == nil)
|
|
|
|
<
|
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QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)
sock
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_READ(OFRunLoopPacketReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)sock
data: (OFData *)data
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopPacketSendQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM
+ (void)of_cancelAsyncRequestsForObject: (id)object mode: (OFRunLoopMode)mode
{
void *pool = objc_autoreleasePoolPush();
OFRunLoop *runLoop = [self currentRunLoop];
OFRunLoopState *state = stateForMode(runLoop, mode, false);
OFList *queue;
if (state == nil)
|
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|
@try {
OFRunLoopState *state;
_states = [[OFMutableDictionary alloc] init];
state = [[OFRunLoopState alloc] init];
@try {
[_states setObject: state
forKey: of_run_loop_mode_default];
} @finally {
[state release];
}
#ifdef OF_HAVE_THREADS
_statesMutex = [[OFMutex alloc] init];
#endif
|
|
<
|
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|
@try {
OFRunLoopState *state;
_states = [[OFMutableDictionary alloc] init];
state = [[OFRunLoopState alloc] init];
@try {
[_states setObject: state forKey: OFDefaultRunLoopMode];
} @finally {
[state release];
}
#ifdef OF_HAVE_THREADS
_statesMutex = [[OFMutex alloc] init];
#endif
|
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#endif
[super dealloc];
}
- (void)addTimer: (OFTimer *)timer
{
[self addTimer: timer forMode: of_run_loop_mode_default];
}
- (void)addTimer: (OFTimer *)timer forMode: (of_run_loop_mode_t)mode
{
OFRunLoopState *state = stateForMode(self, mode, true);
#ifdef OF_HAVE_THREADS
[state->_timersQueueMutex lock];
@try {
#endif
|
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|
#endif
[super dealloc];
}
- (void)addTimer: (OFTimer *)timer
{
[self addTimer: timer forMode: OFDefaultRunLoopMode];
}
- (void)addTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode
{
OFRunLoopState *state = stateForMode(self, mode, true);
#ifdef OF_HAVE_THREADS
[state->_timersQueueMutex lock];
@try {
#endif
|
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|
#if defined(OF_HAVE_SOCKETS)
[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[state->_condition signal];
#endif
}
- (void)of_removeTimer: (OFTimer *)timer forMode: (of_run_loop_mode_t)mode
{
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
#ifdef OF_HAVE_THREADS
|
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#if defined(OF_HAVE_SOCKETS)
[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[state->_condition signal];
#endif
}
- (void)of_removeTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode
{
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
#ifdef OF_HAVE_THREADS
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#endif
}
#ifdef OF_AMIGAOS
- (void)addExecSignal: (ULONG)signal target: (id)target selector: (SEL)selector
{
[self addExecSignal: signal
forMode: of_run_loop_mode_default
target: target
selector: selector];
}
- (void)addExecSignal: (ULONG)signal
forMode: (of_run_loop_mode_t)mode
target: (id)target
selector: (SEL)selector
{
OFRunLoopState *state = stateForMode(self, mode, true);
# ifdef OF_HAVE_THREADS
[state->_execSignalsMutex lock];
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#endif
}
#ifdef OF_AMIGAOS
- (void)addExecSignal: (ULONG)signal target: (id)target selector: (SEL)selector
{
[self addExecSignal: signal
forMode: OFDefaultRunLoopMode
target: target
selector: selector];
}
- (void)addExecSignal: (ULONG)signal
forMode: (OFRunLoopMode)mode
target: (id)target
selector: (SEL)selector
{
OFRunLoopState *state = stateForMode(self, mode, true);
# ifdef OF_HAVE_THREADS
[state->_execSignalsMutex lock];
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}
- (void)removeExecSignal: (ULONG)signal
target: (id)target
selector: (SEL)selector
{
[self removeExecSignal: signal
forMode: of_run_loop_mode_default
target: target
selector: selector];
}
- (void)removeExecSignal: (ULONG)signal
forMode: (of_run_loop_mode_t)mode
target: (id)target
selector: (SEL)selector
{
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
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}
- (void)removeExecSignal: (ULONG)signal
target: (id)target
selector: (SEL)selector
{
[self removeExecSignal: signal
forMode: OFDefaultRunLoopMode
target: target
selector: selector];
}
- (void)removeExecSignal: (ULONG)signal
forMode: (OFRunLoopMode)mode
target: (id)target
selector: (SEL)selector
{
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
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- (void)runUntilDate: (OFDate *)deadline
{
_stop = false;
while (!_stop &&
(deadline == nil || deadline.timeIntervalSinceNow >= 0))
[self runMode: of_run_loop_mode_default beforeDate: deadline];
}
- (void)runMode: (of_run_loop_mode_t)mode beforeDate: (OFDate *)deadline
{
void *pool = objc_autoreleasePoolPush();
of_run_loop_mode_t previousMode = _currentMode;
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
_currentMode = mode;
@try {
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- (void)runUntilDate: (OFDate *)deadline
{
_stop = false;
while (!_stop &&
(deadline == nil || deadline.timeIntervalSinceNow >= 0))
[self runMode: OFDefaultRunLoopMode beforeDate: deadline];
}
- (void)runMode: (OFRunLoopMode)mode beforeDate: (OFDate *)deadline
{
void *pool = objc_autoreleasePoolPush();
OFRunLoopMode previousMode = _currentMode;
OFRunLoopState *state = stateForMode(self, mode, false);
if (state == nil)
return;
_currentMode = mode;
@try {
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} @finally {
_currentMode = previousMode;
}
}
- (void)stop
{
OFRunLoopState *state =
stateForMode(self, of_run_loop_mode_default, false);
_stop = true;
if (state == nil)
return;
#if defined(OF_HAVE_SOCKETS)
[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[state->_condition signal];
#endif
}
@end
|
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} @finally {
_currentMode = previousMode;
}
}
- (void)stop
{
OFRunLoopState *state = stateForMode(self, OFDefaultRunLoopMode, false);
_stop = true;
if (state == nil)
return;
#if defined(OF_HAVE_SOCKETS)
[state->_kernelEventObserver cancel];
#elif defined(OF_HAVE_THREADS)
[state->_condition signal];
#endif
}
@end
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node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode;
@end
@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
|
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node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end
@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
|
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#ifdef OF_HAVE_BLOCKS
[_block release];
#endif
[super dealloc];
}
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
{
of_socket_address_t address =
of_socket_address_ipx(_node, _network, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
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#ifdef OF_HAVE_BLOCKS
[_block release];
#endif
[super dealloc];
}
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
of_socket_address_t address =
of_socket_address_ipx(_node, _network, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
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- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
|
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- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
|
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network: (uint32_t)network
port: (uint16_t)port
block: (OFSPXSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSPXSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
|
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network: (uint32_t)network
port: (uint16_t)port
block: (OFSPXSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSPXSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
|
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node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXStreamSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode;
@end
@implementation OFSPXStreamSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXStreamSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
|
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node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXStreamSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end
@implementation OFSPXStreamSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXStreamSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
|
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|
#ifdef OF_HAVE_BLOCKS
[_block release];
#endif
[super dealloc];
}
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
{
of_socket_address_t address =
of_socket_address_ipx(_node, _network, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
|
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|
#ifdef OF_HAVE_BLOCKS
[_block release];
#endif
[super dealloc];
}
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
of_socket_address_t address =
of_socket_address_ipx(_node, _network, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
|
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|
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXStreamSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
|
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|
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXStreamSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
|
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|
network: (uint32_t)network
port: (uint16_t)port
block: (OFSPXStreamSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSPXStreamSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXStreamSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
|
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|
network: (uint32_t)network
port: (uint16_t)port
block: (OFSPXStreamSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSPXStreamSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXStreamSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
|
︙ | | | ︙ | |
︙ | | | ︙ | |
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|
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
|
|
|
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|
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
|
︙ | | | ︙ | |
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|
* block returns true, it will be called again with the same
* buffer and maximum length when more packets have been received.
* If you want the next method in the queue to handle the packet
* received next, you need to return false from the method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncReceiveBlock)block;
#endif
/**
* @brief Sends the specified packet.
*
* @param buffer The buffer to send as a packet
|
|
|
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|
* block returns true, it will be called again with the same
* buffer and maximum length when more packets have been received.
* If you want the next method in the queue to handle the packet
* received next, you need to return false from the method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncReceiveBlock)block;
#endif
/**
* @brief Sends the specified packet.
*
* @param buffer The buffer to send as a packet
|
︙ | | | ︙ | |
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|
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the async send
*/
- (void)asyncSendData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param block The block to call when the packet has been sent. It should
|
|
<
|
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|
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the async send
*/
- (void)asyncSendData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param block The block to call when the packet has been sent. It should
|
︙ | | | ︙ | |
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|
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the async send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncSendDataBlock)block;
#endif
/**
* @brief Listen on the socket.
*
* @param backlog Maximum length for the queue of pending connections.
|
|
|
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|
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the async send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncSendDataBlock)block;
#endif
/**
* @brief Listen on the socket.
*
* @param backlog Maximum length for the queue of pending connections.
|
︙ | | | ︙ | |
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|
- (void)asyncAccept;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
*/
- (void)asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously accept an incoming connection.
*
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)
asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncAcceptBlock)block;
#endif
/**
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
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- (void)asyncAccept;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
*/
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously accept an incoming connection.
*
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)
asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncAcceptBlock)block;
#endif
/**
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
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return ret;
}
- (void)asyncReceiveIntoBuffer: (void *)buffer length: (size_t)length
{
[self asyncReceiveIntoBuffer: buffer
length: length
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
buffer: buffer
length: length
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
[self asyncReceiveIntoBuffer: buffer
length: length
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)
asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
buffer: buffer
length: length
mode: runLoopMode
block: block
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return ret;
}
- (void)asyncReceiveIntoBuffer: (void *)buffer length: (size_t)length
{
[self asyncReceiveIntoBuffer: buffer
length: length
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
{
[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
buffer: buffer
length: length
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
[self asyncReceiveIntoBuffer: buffer
length: length
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)
asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
{
[OFRunLoop of_addAsyncReceiveForSequencedPacketSocket: self
buffer: buffer
length: length
mode: runLoopMode
block: block
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requestedLength: length
bytesWritten: bytesWritten
errNo: 0];
}
- (void)asyncSendData: (OFData *)data
{
[self asyncSendData: data runLoopMode: of_run_loop_mode_default];
}
- (void)asyncSendData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
data: data
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncSendData: (OFData *)data
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
[self asyncSendData: data
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncSendData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
data: data
mode: runLoopMode
block: block
delegate: nil];
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requestedLength: length
bytesWritten: bytesWritten
errNo: 0];
}
- (void)asyncSendData: (OFData *)data
{
[self asyncSendData: data runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncSendData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode
{
[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
data: data
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncSendData: (OFData *)data
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
[self asyncSendData: data
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncSendData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
{
[OFRunLoop of_addAsyncSendForSequencedPacketSocket: self
data: data
mode: runLoopMode
block: block
delegate: nil];
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}
return client;
}
- (void)asyncAccept
{
[self asyncAcceptWithRunLoopMode: of_run_loop_mode_default];
}
- (void)asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
{
[OFRunLoop of_addAsyncAcceptForSocket: self
mode: runLoopMode
block: NULL
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
[self asyncAcceptWithRunLoopMode: of_run_loop_mode_default
block: block];
}
- (void)
asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
[OFRunLoop of_addAsyncAcceptForSocket: self
mode: runLoopMode
block: block
delegate: nil];
}
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}
return client;
}
- (void)asyncAccept
{
[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
[OFRunLoop of_addAsyncAcceptForSocket: self
mode: runLoopMode
block: NULL
delegate: _delegate];
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
[self asyncAcceptWithRunLoopMode: OFDefaultRunLoopMode block: block];
}
- (void)
asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncAcceptBlock)block
{
[OFRunLoop of_addAsyncAcceptForSocket: self
mode: runLoopMode
block: block
delegate: nil];
}
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return &_remoteAddress;
}
- (void)cancelAsyncRequests
{
[OFRunLoop of_cancelAsyncRequestsForObject: self
mode: of_run_loop_mode_default];
}
- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
return _socket;
#else
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return &_remoteAddress;
}
- (void)cancelAsyncRequests
{
[OFRunLoop of_cancelAsyncRequestsForObject: self
mode: OFDefaultRunLoopMode];
}
- (int)fileDescriptorForReading
{
#ifndef OF_WINDOWS
return _socket;
#else
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* The buffer must not be freed before the async read completed!
* @param length The length of the data that should be read at most.
* The buffer *must* be *at least* this big!
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode;
/**
* @brief Asynchronously reads exactly the specified length bytes from the
* stream into a buffer.
*
* Unlike @ref asyncReadIntoBuffer:length:, this method does not call the
* method when less than the specified length has been read - instead, it waits
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* The buffer must not be freed before the async read completed!
* @param length The length of the data that should be read at most.
* The buffer *must* be *at least* this big!
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode;
/**
* @brief Asynchronously reads exactly the specified length bytes from the
* stream into a buffer.
*
* Unlike @ref asyncReadIntoBuffer:length:, this method does not call the
* method when less than the specified length has been read - instead, it waits
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* @param buffer The buffer into which the data is read
* @param length The length of the data that should be read.
* The buffer *must* be *at least* this big!
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously reads *at most* ref size bytes from the stream into a
* buffer.
*
* On network streams, this might read less than the specified number of bytes.
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* @param buffer The buffer into which the data is read
* @param length The length of the data that should be read.
* The buffer *must* be *at least* this big!
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously reads *at most* ref size bytes from the stream into a
* buffer.
*
* On network streams, this might read less than the specified number of bytes.
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* If the block returns true, it will be called again with the same
* buffer and maximum length when more data has been received. If
* you want the next block in the queue to handle the data
* received next, you need to return false from the block.
*/
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadBlock)block;
/**
* @brief Asynchronously reads exactly the specified length bytes from the
* stream into a buffer.
*
* Unlike @ref asyncReadIntoBuffer:length:block:, this method does not invoke
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* If the block returns true, it will be called again with the same
* buffer and maximum length when more data has been received. If
* you want the next block in the queue to handle the data
* received next, you need to return false from the block.
*/
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadBlock)block;
/**
* @brief Asynchronously reads exactly the specified length bytes from the
* stream into a buffer.
*
* Unlike @ref asyncReadIntoBuffer:length:block:, this method does not invoke
|
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* If the block returns true, it will be called again with the same
* buffer and exact length when more data has been received. If
* you want the next block in the queue to handle the data
* received next, you need to return false from the block.
*/
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadBlock)block;
# endif
#endif
/**
* @brief Reads a uint8_t from the stream.
*
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* If the block returns true, it will be called again with the same
* buffer and exact length when more data has been received. If
* you want the next block in the queue to handle the data
* received next, you need to return false from the block.
*/
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadBlock)block;
# endif
#endif
/**
* @brief Reads a uint8_t from the stream.
*
|
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* @note The stream must conform to @ref OFReadyForReadingObserving in order
* for this to work!
*
* @param encoding The encoding used by the stream
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously reads until a newline, `\0`, end of stream or an
* exception occurs.
*
* @note The stream must conform to @ref OFReadyForReadingObserving in order
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* @note The stream must conform to @ref OFReadyForReadingObserving in order
* for this to work!
*
* @param encoding The encoding used by the stream
* @param runLoopMode The run loop mode in which to perform the async read
*/
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously reads until a newline, `\0`, end of stream or an
* exception occurs.
*
* @note The stream must conform to @ref OFReadyForReadingObserving in order
|
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* @param block The block to call when the data has been received.
* If the block returns true, it will be called again when the next
* line has been received. If you want the next block in the queue
* to handle the next line, you need to return false from the
* block.
*/
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadLineBlock)block;
# endif
#endif
/**
* @brief Tries to read a line from the stream (see @ref readLine) and returns
* `nil` if no complete line has been received yet.
|
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* @param block The block to call when the data has been received.
* If the block returns true, it will be called again when the next
* line has been received. If you want the next block in the queue
* to handle the next line, you need to return false from the
* block.
*/
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadLineBlock)block;
# endif
#endif
/**
* @brief Tries to read a line from the stream (see @ref readLine) and returns
* `nil` if no complete line has been received yet.
|
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* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
*
* @param data The data which is written into the stream
* @param runLoopMode The run loop mode in which to perform the async write
*/
- (void)asyncWriteData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode;
/**
* @brief Asynchronously writes a string in UTF-8 encoding into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
*
|
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|
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* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
*
* @param data The data which is written into the stream
* @param runLoopMode The run loop mode in which to perform the async write
*/
- (void)asyncWriteData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode;
/**
* @brief Asynchronously writes a string in UTF-8 encoding into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
*
|
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* @param string The string which is written into the stream
* @param encoding The encoding in which the string should be written to the
* stream
* @param runLoopMode The run loop mode in which to perform the async write
*/
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously writes data into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
|
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|
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* @param string The string which is written into the stream
* @param encoding The encoding in which the string should be written to the
* stream
* @param runLoopMode The run loop mode in which to perform the async write
*/
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode;
# ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously writes data into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
|
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* @param data The data which is written into the stream
* @param runLoopMode The run loop mode in which to perform the async write
* @param block The block to call when the data has been written. It should
* return the data for the next write with the same callback or
* nil if it should not repeat.
*/
- (void)asyncWriteData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncWriteDataBlock)block;
/**
* @brief Asynchronously writes a string into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
|
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* @param data The data which is written into the stream
* @param runLoopMode The run loop mode in which to perform the async write
* @param block The block to call when the data has been written. It should
* return the data for the next write with the same callback or
* nil if it should not repeat.
*/
- (void)asyncWriteData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncWriteDataBlock)block;
/**
* @brief Asynchronously writes a string into the stream.
*
* @note The stream must conform to @ref OFReadyForWritingObserving in order
* for this to work!
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* @param runLoopMode The run loop mode in which to perform the async write
* @param block The block to call when the string has been written. It should
* return the string for the next write with the same callback or
* nil if it should not repeat.
*/
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncWriteStringBlock)block;
# endif
#endif
/**
* @brief Writes a uint8_t into the stream.
*
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* @param runLoopMode The run loop mode in which to perform the async write
* @param block The block to call when the string has been written. It should
* return the string for the next write with the same callback or
* nil if it should not repeat.
*/
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncWriteStringBlock)block;
# endif
#endif
/**
* @brief Writes a uint8_t into the stream.
*
|
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}
#ifdef OF_HAVE_SOCKETS
- (void)asyncReadIntoBuffer: (void *)buffer length: (size_t)length
{
[self asyncReadIntoBuffer: buffer
length: length
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
length: length
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
- (void)asyncReadIntoBuffer: (void *)buffer exactLength: (size_t)length
{
[self asyncReadIntoBuffer: buffer
exactLength: length
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
exactLength: length
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}
#ifdef OF_HAVE_SOCKETS
- (void)asyncReadIntoBuffer: (void *)buffer length: (size_t)length
{
[self asyncReadIntoBuffer: buffer
length: length
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
length: length
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
- (void)asyncReadIntoBuffer: (void *)buffer exactLength: (size_t)length
{
[self asyncReadIntoBuffer: buffer
exactLength: length
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
exactLength: length
|
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# ifdef OF_HAVE_BLOCKS
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
block: (OFStreamAsyncReadBlock)block
{
[self asyncReadIntoBuffer: buffer
length: length
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
length: length
mode: runLoopMode
block: block
delegate: nil];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
block: (OFStreamAsyncReadBlock)block
{
[self asyncReadIntoBuffer: buffer
exactLength: length
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
|
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|
|
|
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# ifdef OF_HAVE_BLOCKS
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
block: (OFStreamAsyncReadBlock)block
{
[self asyncReadIntoBuffer: buffer
length: length
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncReadIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
length: length
mode: runLoopMode
block: block
delegate: nil];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
block: (OFStreamAsyncReadBlock)block
{
[self asyncReadIntoBuffer: buffer
exactLength: length
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncReadIntoBuffer: (void *)buffer
exactLength: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadForStream: stream
buffer: buffer
|
︙ | | | ︙ | |
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return line;
}
#ifdef OF_HAVE_SOCKETS
- (void)asyncReadLine
{
[self asyncReadLineWithEncoding: OFStringEncodingUTF8
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
{
[self asyncReadLineWithEncoding: encoding
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadLineForStream: stream
encoding: encoding
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
# ifdef OF_HAVE_BLOCKS
- (void)asyncReadLineWithBlock: (OFStreamAsyncReadLineBlock)block
{
[self asyncReadLineWithEncoding: OFStringEncodingUTF8
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
block: (OFStreamAsyncReadLineBlock)block
{
[self asyncReadLineWithEncoding: encoding
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncReadLineBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadLineForStream: stream
encoding: encoding
|
|
|
|
|
|
|
|
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823
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|
return line;
}
#ifdef OF_HAVE_SOCKETS
- (void)asyncReadLine
{
[self asyncReadLineWithEncoding: OFStringEncodingUTF8
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
{
[self asyncReadLineWithEncoding: encoding
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadLineForStream: stream
encoding: encoding
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
# ifdef OF_HAVE_BLOCKS
- (void)asyncReadLineWithBlock: (OFStreamAsyncReadLineBlock)block
{
[self asyncReadLineWithEncoding: OFStringEncodingUTF8
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
block: (OFStreamAsyncReadLineBlock)block
{
[self asyncReadLineWithEncoding: encoding
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncReadLineWithEncoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncReadLineBlock)block
{
OFStream <OFReadyForReadingObserving> *stream =
(OFStream <OFReadyForReadingObserving> *)self;
[OFRunLoop of_addAsyncReadLineForStream: stream
encoding: encoding
|
︙ | | | ︙ | |
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1113
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1115
1116
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1120
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1123
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1125
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1128
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|
return length;
}
}
#ifdef OF_HAVE_SOCKETS
- (void)asyncWriteData: (OFData *)data
{
[self asyncWriteData: data runLoopMode: of_run_loop_mode_default];
}
- (void)asyncWriteData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
data: data
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
- (void)asyncWriteString: (OFString *)string
{
[self asyncWriteString: string
encoding: OFStringEncodingUTF8
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
{
[self asyncWriteString: string
encoding: encoding
runLoopMode: of_run_loop_mode_default];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
string: string
encoding: encoding
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
# ifdef OF_HAVE_BLOCKS
- (void)asyncWriteData: (OFData *)data block: (OFStreamAsyncWriteDataBlock)block
{
[self asyncWriteData: data
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncWriteData: (OFData *)data
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncWriteDataBlock)block
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
data: data
mode: runLoopMode
block: block
delegate: nil];
}
- (void)asyncWriteString: (OFString *)string
block: (OFStreamAsyncWriteStringBlock)block
{
[self asyncWriteString: string
encoding: OFStringEncodingUTF8
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
block: (OFStreamAsyncWriteStringBlock)block
{
[self asyncWriteString: string
encoding: encoding
runLoopMode: of_run_loop_mode_default
block: block];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (OFStreamAsyncWriteStringBlock)block
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
string: string
|
|
|
<
|
|
|
|
|
|
|
|
|
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
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1192
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1194
1195
1196
1197
1198
|
return length;
}
}
#ifdef OF_HAVE_SOCKETS
- (void)asyncWriteData: (OFData *)data
{
[self asyncWriteData: data runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncWriteData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
data: data
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
- (void)asyncWriteString: (OFString *)string
{
[self asyncWriteString: string
encoding: OFStringEncodingUTF8
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
{
[self asyncWriteString: string
encoding: encoding
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
string: string
encoding: encoding
mode: runLoopMode
# ifdef OF_HAVE_BLOCKS
block: NULL
# endif
delegate: _delegate];
}
# ifdef OF_HAVE_BLOCKS
- (void)asyncWriteData: (OFData *)data block: (OFStreamAsyncWriteDataBlock)block
{
[self asyncWriteData: data
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncWriteData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncWriteDataBlock)block
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
data: data
mode: runLoopMode
block: block
delegate: nil];
}
- (void)asyncWriteString: (OFString *)string
block: (OFStreamAsyncWriteStringBlock)block
{
[self asyncWriteString: string
encoding: OFStringEncodingUTF8
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
block: (OFStreamAsyncWriteStringBlock)block
{
[self asyncWriteString: string
encoding: encoding
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncWriteString: (OFString *)string
encoding: (OFStringEncoding)encoding
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamAsyncWriteStringBlock)block
{
OFStream <OFReadyForWritingObserving> *stream =
(OFStream <OFReadyForWritingObserving> *)self;
[OFRunLoop of_addAsyncWriteForStream: stream
string: string
|
︙ | | | ︙ | |
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|
OF_UNRECOGNIZED_SELECTOR
}
#ifdef OF_HAVE_SOCKETS
- (void)cancelAsyncRequests
{
[OFRunLoop of_cancelAsyncRequestsForObject: self
mode: of_run_loop_mode_default];
}
#endif
- (void)unreadFromBuffer: (const void *)buffer length: (size_t)length
{
char *readBuffer;
|
|
|
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|
OF_UNRECOGNIZED_SELECTOR
}
#ifdef OF_HAVE_SOCKETS
- (void)cancelAsyncRequests
{
[OFRunLoop of_cancelAsyncRequestsForObject: self
mode: OFDefaultRunLoopMode];
}
#endif
- (void)unreadFromBuffer: (const void *)buffer length: (size_t)length
{
char *readBuffer;
|
︙ | | | ︙ | |