ObjFW  Hex Artifact Content

Artifact 12afeb3f7a6bce0136a68d71e48a73643ca2f29ac184b5e69ee2a8b667ea929d:

  • File src/OFMatrix4x4.h — part of check-in [7f304f573b] at 2023-11-03 00:16:18 on branch trunk — OFMatrix4x4: SSE4.1 for -[transformVectors:count:]

    This requires the vectors to be 16 byte aligned. In order to achieve
    this, the OFVector4D type is changed to have an alignment of 16 bytes.
    However, this does *not* break ABI because the only method actually
    requiring 16 byte alignment is -[transformVectors:count:], which was not
    in ObjFW 1.0. Hence binaries compiled for ObjFW 1.0 have no 16 byte
    alignment for OFVector4D, but also cannot ever call into any code that
    needs it. (-[transformedVector:] calls into -[transformVectors:count:],
    but creates a properly aligned copy that it passes.) (user: js, size: 2676) [annotate] [blame] [check-ins using]


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