/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHRightJoyCon.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"X", @"B", @"A", @"Y", @"R", @"ZR", @"Right Thumbstick", @"+",
@"Home", @"SL", @"SR"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHRightJoyCon
@synthesize buttons = _buttons, directionalPads = _directionalPads;
- (instancetype)init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerAxis *xAxis, *yAxis;
OHGameControllerDirectionalPad *directionalPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
xAxis = [[[OHGameControllerAxis alloc]
initWithName: @"X"] autorelease];
yAxis = [[[OHGameControllerAxis alloc]
initWithName: @"Y"] autorelease];
directionalPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
_directionalPads = [[OFDictionary alloc]
initWithObject: directionalPad
forKey: @"Right Thumbstick"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (void)dealloc
{
[_buttons release];
[_directionalPads release];
[super dealloc];
}
- (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes
{
return [OFDictionary dictionary];
}
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
- (OHGameControllerButton *)oh_buttonForEvdevButton: (uint16_t)button
{
OFString *name;
switch (button) {
case BTN_NORTH:
name = @"X";
break;
case BTN_SOUTH:
name = @"B";
break;
case BTN_EAST:
name = @"A";
break;
case BTN_WEST:
name = @"Y";
break;
case BTN_TR:
name = @"R";
break;
case BTN_TR2:
name = @"ZR";
break;
case BTN_THUMBR:
name = @"Right Thumbstick";
break;
case BTN_START:
name = @"+";
break;
case BTN_MODE:
name = @"Home";
break;
case BTN_TL:
name = @"SL";
break;
case BTN_TL2:
name = @"SR";
break;
default:
return nil;
}
return [_buttons objectForKey: name];
}
- (OHGameControllerAxis *)oh_axisForEvdevAxis: (uint16_t)axis
{
switch (axis) {
case ABS_RX:
return [[_directionalPads
objectForKey: @"Right Thumbstick"] xAxis];
case ABS_RY:
return [[_directionalPads
objectForKey: @"Right Thumbstick"] yAxis];
}
return nil;
}
#endif
@end