/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OFMutableTriple.h"
@implementation OFMutableTriple
@dynamic firstObject, secondObject, thirdObject;
- (void)setFirstObject: (id)firstObject
{
id old = _firstObject;
_firstObject = [firstObject retain];
[old release];
}
- (void)setSecondObject: (id)secondObject
{
id old = _secondObject;
_secondObject = [secondObject retain];
[old release];
}
- (void)setThirdObject: (id)thirdObject
{
id old = _thirdObject;
_thirdObject = [thirdObject retain];
[old release];
}
- (id)copy
{
OFMutableTriple *copy = [self mutableCopy];
[copy makeImmutable];
return copy;
}
- (void)makeImmutable
{
object_setClass(self, [OFTriple class]);
}
@end