/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <stdlib.h>
#import "OFEnumerator.h"
#import "OFArray.h"
@implementation OFEnumerator
- (instancetype)init
{
if ([self isMemberOfClass: [OFEnumerator class]]) {
@try {
[self doesNotRecognizeSelector: _cmd];
abort();
} @catch (id e) {
[self release];
@throw e;
}
}
return [super init];
}
- (id)nextObject
{
OF_UNRECOGNIZED_SELECTOR
}
- (OFArray *)allObjects
{
OFMutableArray *ret = [OFMutableArray array];
void *pool = objc_autoreleasePoolPush();
id object;
while ((object = [self nextObject]) != nil)
[ret addObject: object];
[ret makeImmutable];
objc_autoreleasePoolPop(pool);
return ret;
}
- (int)countByEnumeratingWithState: (OFFastEnumerationState *)state
objects: (id *)objects
count: (int)count
{
static unsigned long dummyMutations;
int i;
state->itemsPtr = objects;
state->mutationsPtr = &dummyMutations;
for (i = 0; i < count; i++) {
id object = [self nextObject];
if (object == nil)
return i;
objects[i] = object;
}
return i;
}
@end