/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OFConcreteSubarray.h"
#import "OFConcreteArray.h"
#import "OFConcreteMutableArray.h"
@implementation OFConcreteSubarray
- (const id *)objects
{
return _array.objects + _range.location;
}
- (bool)isEqual: (id)object
{
OFArray *otherArray;
id const *objects, *otherObjects;
if (object == self)
return true;
if (![object isKindOfClass: [OFConcreteArray class]] &&
![object isKindOfClass: [OFConcreteMutableArray class]])
return [super isEqual: object];
otherArray = object;
if (_range.length != otherArray.count)
return false;
objects = self.objects;
otherObjects = otherArray.objects;
for (size_t i = 0; i < _range.length; i++)
if (![objects[i] isEqual: otherObjects[i]])
return false;
return true;
}
#ifdef OF_HAVE_BLOCKS
- (void)enumerateObjectsUsingBlock: (OFArrayEnumerationBlock)block
{
id const *objects = self.objects;
bool stop = false;
for (size_t i = 0; i < _range.length && !stop; i++)
block(objects[i], i, &stop);
}
#endif
@end