/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OFStream.h"
#import "OFSocket.h"
OF_ASSUME_NONNULL_BEGIN
/** @file */
@class OFStreamSocket;
#ifdef OF_HAVE_BLOCKS
/**
* @brief A block which is called when the socket accepted a connection.
*
* @param acceptedSocket The socket which has been accepted
* @param exception An exception which occurred while accepting the socket or
* `nil` on success
* @return A bool whether the same block should be used for the next incoming
* connection
*/
typedef bool (^OFStreamSocketAsyncAcceptBlock)(OFStreamSocket *acceptedSocket,
id _Nullable exception);
#endif
/**
* @protocol OFStreamSocketDelegate OFStreamSocket.h ObjFW/OFStreamSocket.h
*
* A delegate for OFStreamSocket.
*/
@protocol OFStreamSocketDelegate <OFStreamDelegate>
@optional
/**
* @brief A method which is called when a socket accepted a connection.
*
* @param socket The socket which accepted the connection
* @param acceptedSocket The socket which has been accepted
* @param exception An exception that occurred while accepting, or nil on
* success
* @return A bool whether to accept the next incoming connection
*/
- (bool)socket: (OFStreamSocket *)socket
didAcceptSocket: (OFStreamSocket *)acceptedSocket
exception: (nullable id)exception;
@end
/**
* @class OFStreamSocket OFStreamSocket.h ObjFW/OFStreamSocket.h
*
* @brief A class which provides methods to create and use stream sockets.
*/
@interface OFStreamSocket: OFStream <OFReadyForReadingObserving,
OFReadyForWritingObserving>
{
OFSocketHandle _socket;
#ifdef OF_AMIGAOS
LONG _socketID;
int _family; /* unused, reserved for ABI stability */
#endif
bool _atEndOfStream, _listening;
OFSocketAddress _remoteAddress;
OF_RESERVE_IVARS(OFStreamSocket, 4)
}
/**
* @brief Whether the socket is a listening socket.
*/
@property (readonly, nonatomic, getter=isListening) bool listening;
/**
* @brief The remote address.
*
* @note This only works for accepted sockets!
*
* @throw OFNotOpenException The socket is not open
* @throw OFInvalidArgumentException The socket has no remote address
*/
@property (readonly, nonatomic) const OFSocketAddress *remoteAddress;
/**
* @brief The delegate for asynchronous operations on the socket.
*
* @note The delegate is retained for as long as asynchronous operations are
* still ongoing.
*/
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
id <OFStreamSocketDelegate> delegate;
/**
* @brief Returns a new, autoreleased OFStreamSocket.
*
* @return A new, autoreleased OFStreamSocket
*/
+ (instancetype)socket;
/**
* @brief Listen on the socket.
*
* @param backlog Maximum length for the queue of pending connections.
* @throw OFListenOnSocketFailedException Listening failed
* @throw OFNotOpenException The socket is not open
*/
- (void)listenWithBacklog: (int)backlog;
/**
* @brief Listen on the socket.
*
* @throw OFListenOnSocketFailedException Listening failed
* @throw OFNotOpenException The socket is not open
*/
- (void)listen;
/**
* @brief Accept an incoming connection.
*
* @return An autoreleased OFStreamSocket for the accepted connection.
* @throw OFAcceptSocketFailedException Accepting failed
* @throw OFNotOpenException The socket is not open
*/
- (instancetype)accept;
/**
* @brief Asynchronously accept an incoming connection.
*/
- (void)asyncAccept;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
*/
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously accept an incoming connection.
*
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)asyncAcceptWithBlock: (OFStreamSocketAsyncAcceptBlock)block;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the async accept
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
block: (OFStreamSocketAsyncAcceptBlock)block;
#endif
/**
* @brief Releases the socket from the current thread.
*
* This is necessary on some platforms in order to allow a different thread to
* use the socket, e.g. on AmigaOS, but you should call it on all operating
* systems before using the socket from a different thread.
*
* After calling this method, you must no longer use the socket until
* @ref obtainSocketForCurrentThread has been called.
*/
- (void)releaseSocketFromCurrentThread;
/**
* @brief Obtains the socket for the current thread.
*
* This is necessary on some platforms in order to allow a different thread to
* use the socket, e.g. on AmigaOS, but you should call it on all operating
* systems before using the socket from a different thread.
*
* You must only call this method after @ref releaseSocketFromCurrentThread has
* been called from a different thread.
*/
- (void)obtainSocketForCurrentThread;
@end
OF_ASSUME_NONNULL_END