/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014
* Jonathan Schleifer <js@webkeks.org>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <assert.h>
#import "runtime.h"
#import "runtime-private.h"
static struct objc_hashtable *classes = NULL;
static unsigned classes_cnt = 0;
static Class *load_queue = NULL;
static size_t load_queue_cnt = 0;
static struct objc_dtable *empty_dtable = NULL;
static unsigned lookups_till_fast_path = 128;
static struct objc_sparsearray *fast_path = NULL;
static void
register_class(struct objc_abi_class *cls)
{
if (classes == NULL)
classes = objc_hashtable_new(
objc_hash_string, objc_equal_string, 2);
objc_hashtable_set(classes, cls->name, cls);
if (empty_dtable == NULL)
empty_dtable = objc_dtable_new();
cls->dtable = empty_dtable;
cls->metaclass->dtable = empty_dtable;
if (strcmp(cls->name, "Protocol") != 0)
classes_cnt++;
}
BOOL
class_registerAlias_np(Class cls, const char *name)
{
if (classes == NULL)
return NO;
objc_hashtable_set(classes, name, (Class)((uintptr_t)cls | 1));
return YES;
}
static void
register_selectors(struct objc_abi_class *cls)
{
struct objc_abi_method_list *ml;
unsigned int i;
for (ml = cls->methodlist; ml != NULL; ml = ml->next)
for (i = 0; i < ml->count; i++)
objc_register_selector(
(struct objc_abi_selector*)&ml->methods[i]);
}
Class
objc_classname_to_class(const char *name, bool cache)
{
Class cls;
if (classes == NULL)
return Nil;
/*
* Fast path
*
* Instead of looking up the string in a dictionary, which needs
* locking, we use a sparse array to look up the pointer. If
* objc_classname_to_class() gets called a lot, it is most likely that
* the GCC ABI is used, which always calls into objc_lookup_class(), or
* that it is used in a loop by the user. In both cases, it is very
* likely that the same string pointer is passed again and again.
*
* This is not used before objc_classname_to_class() has been called a
* certain amount of times, so that no memory is wasted if it is only
* used rarely, for example if the ObjFW ABI is used and the user does
* not call it in a loop.
*
* Runtime internal usage does not use the fast path and does not count
* as a call into objc_classname_to_class(). The reason for this is
* that if the runtime calls into objc_classname_to_class(), it already
* has the lock and thus the performance gain would be small, but it
* would waste memory.
*/
if (cache && fast_path != NULL) {
cls = objc_sparsearray_get(fast_path, (uintptr_t)name);
if (cls != Nil)
return cls;
}
objc_global_mutex_lock();
cls = (Class)((uintptr_t)objc_hashtable_get(classes, name) & ~1);
if (cache && fast_path == NULL && --lookups_till_fast_path == 0)
fast_path = objc_sparsearray_new(sizeof(uintptr_t));
if (cache && fast_path != NULL)
objc_sparsearray_set(fast_path, (uintptr_t)name, cls);
objc_global_mutex_unlock();
return cls;
}
static void
call_method(Class cls, const char *method)
{
struct objc_method_list *ml;
SEL selector;
unsigned int i;
selector = sel_registerName(method);
for (ml = cls->isa->methodlist; ml != NULL; ml = ml->next)
for (i = 0; i < ml->count; i++)
if (sel_isEqual((SEL)&ml->methods[i].sel, selector))
((void(*)(id, SEL))ml->methods[i].imp)(cls,
selector);
}
static bool
has_load(Class cls)
{
struct objc_method_list *ml;
SEL selector;
unsigned int i;
selector = sel_registerName("load");
for (ml = cls->isa->methodlist; ml != NULL; ml = ml->next)
for (i = 0; i < ml->count; i++)
if (sel_isEqual((SEL)&ml->methods[i].sel, selector))
return true;
return false;
}
static void
call_load(Class cls)
{
if (cls->info & OBJC_CLASS_INFO_LOADED)
return;
if (cls->superclass != Nil)
call_load(cls->superclass);
call_method(cls, "load");
cls->info |= OBJC_CLASS_INFO_LOADED;
}
void
objc_update_dtable(Class cls)
{
struct objc_method_list *ml;
struct objc_category **cats;
unsigned int i;
if (!(cls->info & OBJC_CLASS_INFO_DTABLE))
return;
if (cls->dtable == empty_dtable)
cls->dtable = objc_dtable_new();
if (cls->superclass != Nil)
objc_dtable_copy(cls->dtable, cls->superclass->dtable);
for (ml = cls->methodlist; ml != NULL; ml = ml->next)
for (i = 0; i < ml->count; i++)
objc_dtable_set(cls->dtable,
(uint32_t)ml->methods[i].sel.uid,
ml->methods[i].imp);
if ((cats = objc_categories_for_class(cls)) != NULL) {
for (i = 0; cats[i] != NULL; i++) {
unsigned int j;
ml = (cls->info & OBJC_CLASS_INFO_CLASS ?
cats[i]->instance_methods : cats[i]->class_methods);
for (; ml != NULL; ml = ml->next)
for (j = 0; j < ml->count; j++)
objc_dtable_set(cls->dtable,
(uint32_t)ml->methods[j].sel.uid,
ml->methods[j].imp);
}
}
if (cls->subclass_list != NULL) {
Class *iter;
for (iter = cls->subclass_list; *iter != NULL; iter++)
objc_update_dtable(*iter);
}
}
static void
add_subclass(Class cls)
{
size_t i;
if (cls->superclass->subclass_list == NULL) {
if ((cls->superclass->subclass_list =
malloc(2 * sizeof(Class))) == NULL)
OBJC_ERROR("Not enough memory for subclass list of "
"class %s!", cls->superclass->name);
cls->superclass->subclass_list[0] = cls;
cls->superclass->subclass_list[1] = Nil;
return;
}
for (i = 0; cls->superclass->subclass_list[i] != Nil; i++);
cls->superclass->subclass_list =
realloc(cls->superclass->subclass_list, (i + 2) * sizeof(Class));
if (cls->superclass->subclass_list == NULL)
OBJC_ERROR("Not enough memory for subclass list of class %s\n",
cls->superclass->name);
cls->superclass->subclass_list[i] = cls;
cls->superclass->subclass_list[i + 1] = Nil;
}
static void
update_ivar_offsets(Class cls)
{
unsigned i;
if (!(cls->info & OBJC_CLASS_INFO_NEW_ABI))
return;
if (cls->instance_size > 0)
return;
cls->instance_size = -cls->instance_size;
if (cls->superclass != Nil) {
cls->instance_size += cls->superclass->instance_size;
if (cls->ivars != NULL) {
for (i = 0; i < cls->ivars->count; i++) {
cls->ivars->ivars[i].offset +=
cls->superclass->instance_size;
*cls->ivar_offsets[i] =
cls->ivars->ivars[i].offset;
}
}
} else
for (i = 0; i < cls->ivars->count; i++)
*cls->ivar_offsets[i] = cls->ivars->ivars[i].offset;
}
static void
setup_class(Class cls)
{
const char *superclass;
if (cls->info & OBJC_CLASS_INFO_SETUP)
return;
if ((superclass = ((struct objc_abi_class*)cls)->superclass) != NULL) {
Class super = objc_classname_to_class(superclass, false);
if (super == Nil)
return;
setup_class(super);
if (!(super->info & OBJC_CLASS_INFO_SETUP))
return;
cls->superclass = super;
cls->isa->superclass = super->isa;
add_subclass(cls);
add_subclass(cls->isa);
} else
cls->isa->superclass = cls;
update_ivar_offsets(cls);
cls->info |= OBJC_CLASS_INFO_SETUP;
cls->isa->info |= OBJC_CLASS_INFO_SETUP;
}
static void
initialize_class(Class cls)
{
if (cls->info & OBJC_CLASS_INFO_INITIALIZED)
return;
if (cls->superclass)
initialize_class(cls->superclass);
cls->info |= OBJC_CLASS_INFO_DTABLE;
cls->isa->info |= OBJC_CLASS_INFO_DTABLE;
objc_update_dtable(cls);
objc_update_dtable(cls->isa);
/*
* Set it first to prevent calling it recursively due to message sends
* in the initialize method
*/
cls->info |= OBJC_CLASS_INFO_INITIALIZED;
cls->isa->info |= OBJC_CLASS_INFO_INITIALIZED;
call_method(cls, "initialize");
}
void
objc_initialize_class(Class cls)
{
if (cls->info & OBJC_CLASS_INFO_INITIALIZED)
return;
objc_global_mutex_lock();
/*
* It's possible that two threads try to initialize a class at the same
* time. Make sure that the thread which held the lock did not already
* initialize it.
*/
if (cls->info & OBJC_CLASS_INFO_INITIALIZED) {
objc_global_mutex_unlock();
return;
}
setup_class(cls);
if (!(cls->info & OBJC_CLASS_INFO_SETUP)) {
objc_global_mutex_unlock();
return;
}
initialize_class(cls);
objc_global_mutex_unlock();
}
void
objc_register_all_classes(struct objc_abi_symtab *symtab)
{
uint_fast32_t i;
for (i = 0; i < symtab->cls_def_cnt; i++) {
struct objc_abi_class *cls =
(struct objc_abi_class*)symtab->defs[i];
register_class(cls);
register_selectors(cls);
register_selectors(cls->metaclass);
}
for (i = 0; i < symtab->cls_def_cnt; i++) {
Class cls = (Class)symtab->defs[i];
if (has_load(cls)) {
setup_class(cls);
if (cls->info & OBJC_CLASS_INFO_SETUP)
call_load(cls);
else {
load_queue = realloc(load_queue,
sizeof(Class) * (load_queue_cnt + 1));
if (load_queue == NULL)
OBJC_ERROR("Not enough memory for load "
"queue!");
load_queue[load_queue_cnt++] = cls;
}
} else
cls->info |= OBJC_CLASS_INFO_LOADED;
}
/* Process load queue */
for (i = 0; i < load_queue_cnt; i++) {
setup_class(load_queue[i]);
if (load_queue[i]->info & OBJC_CLASS_INFO_SETUP) {
call_load(load_queue[i]);
load_queue_cnt--;
if (load_queue_cnt == 0) {
free(load_queue);
load_queue = NULL;
continue;
}
load_queue[i] = load_queue[load_queue_cnt];
load_queue = realloc(load_queue,
sizeof(Class) * load_queue_cnt);
if (load_queue == NULL)
OBJC_ERROR("Not enough memory for load queue!");
}
}
}
id
objc_lookUpClass(const char *name)
{
Class cls;
if ((cls = objc_classname_to_class(name, true)) == NULL)
return Nil;
if (cls->info & OBJC_CLASS_INFO_SETUP)
return cls;
objc_global_mutex_lock();
setup_class(cls);
objc_global_mutex_unlock();
if (!(cls->info & OBJC_CLASS_INFO_SETUP))
return Nil;
return cls;
}
id
objc_getClass(const char *name)
{
return objc_lookUpClass(name);
}
id
objc_getRequiredClass(const char *name)
{
Class cls;
if ((cls = objc_getClass(name)) == Nil)
OBJC_ERROR("Class %s not found!", name);
return cls;
}
Class
objc_lookup_class(const char *name)
{
return objc_getClass(name);
}
Class
objc_get_class(const char *name)
{
return objc_getRequiredClass(name);
}
unsigned int
objc_getClassList(Class *buf, unsigned int count)
{
uint32_t i;
unsigned int j;
objc_global_mutex_lock();
if (buf == NULL)
return classes_cnt;
if (classes_cnt < count)
count = classes_cnt;
for (i = j = 0; i < classes->size; i++) {
void *cls;
if (j >= count) {
objc_global_mutex_unlock();
return j;
}
if (classes->data[i] == NULL)
continue;
if (strcmp(classes->data[i]->key, "Protocol") == 0)
continue;
cls = (Class)classes->data[i]->obj;
if (cls == Nil || (uintptr_t)cls & 1)
continue;
buf[j++] = cls;
}
objc_global_mutex_unlock();
return j;
}
Class*
objc_copyClassList(unsigned int *len)
{
Class *ret;
unsigned int count;
objc_global_mutex_lock();
if ((ret = malloc((classes_cnt + 1) * sizeof(Class))) == NULL)
OBJC_ERROR("Failed to allocate memory for class list!");
count = objc_getClassList(ret, classes_cnt);
assert(count == classes_cnt);
ret[count] = Nil;
if (len != NULL)
*len = count;
objc_global_mutex_unlock();
return ret;
}
bool
class_isMetaClass(Class cls)
{
if (cls == Nil)
return false;
return (cls->info & OBJC_CLASS_INFO_METACLASS);
}
const char*
class_getName(Class cls)
{
if (cls == Nil)
return "";
return cls->name;
}
Class
class_getSuperclass(Class cls)
{
if (cls == Nil)
return nil;
return cls->superclass;
}
unsigned long
class_getInstanceSize(Class cls)
{
if (cls == Nil)
return 0;
return cls->instance_size;
}
IMP
class_getMethodImplementation(Class cls, SEL sel)
{
/*
* We use a dummy object here so that the normal lookup is used, even
* though we don't have an object. Doing so is safe, as objc_msg_lookup
* does not access the object, but only its class.
*
* Just looking it up in the dispatch table could result in returning
* NULL instead of the forwarding handler, it would also mean
* +[resolveClassMethod:] / +[resolveInstanceMethod:] would not be
* called.
*/
struct {
Class isa;
} dummy;
if (cls == Nil)
return NULL;
dummy.isa = cls;
return objc_msg_lookup((id)&dummy, sel);
}
IMP
class_getMethodImplementation_stret(Class cls, SEL sel)
{
/*
* Same as above, but use objc_msg_lookup_stret instead, so that the
* correct forwarding handler is returned.
*/
struct {
Class isa;
} dummy;
if (cls == Nil)
return NULL;
dummy.isa = cls;
return objc_msg_lookup_stret((id)&dummy, sel);
}
const char*
class_getMethodTypeEncoding(Class cls, SEL sel)
{
struct objc_method_list *ml;
struct objc_category **cats;
unsigned int i;
if (cls == Nil)
return NULL;
objc_global_mutex_lock();
for (ml = cls->methodlist; ml != NULL; ml = ml->next) {
for (i = 0; i < ml->count; i++) {
if (sel_isEqual((SEL)&ml->methods[i].sel, sel)) {
const char *ret = ml->methods[i].sel.types;
objc_global_mutex_unlock();
return ret;
}
}
}
if ((cats = objc_categories_for_class(cls)) != NULL) {
for (; *cats != NULL; cats++) {
for (ml = (*cats)->instance_methods; ml != NULL;
ml = ml->next) {
for (i = 0; i < ml->count; i++) {
if (ml->methods[i].sel.uid ==
sel->uid) {
const char *ret =
ml->methods[i].sel.types;
objc_global_mutex_unlock();
return ret;
}
}
}
}
}
objc_global_mutex_unlock();
if (cls->superclass != Nil)
return class_getMethodTypeEncoding(cls->superclass, sel);
return NULL;
}
IMP
class_replaceMethod(Class cls, SEL sel, IMP newimp, const char *types)
{
struct objc_method_list *ml;
struct objc_category **cats;
unsigned int i;
IMP oldimp;
objc_global_mutex_lock();
for (ml = cls->methodlist; ml != NULL; ml = ml->next) {
for (i = 0; i < ml->count; i++) {
if (ml->methods[i].sel.uid == sel->uid) {
oldimp = ml->methods[i].imp;
ml->methods[i].imp = newimp;
objc_update_dtable(cls);
objc_global_mutex_unlock();
return oldimp;
}
}
}
if ((cats = objc_categories_for_class(cls)) != NULL) {
for (; *cats != NULL; cats++) {
if (cls->info & OBJC_CLASS_INFO_METACLASS)
ml = (*cats)->class_methods;
else
ml = (*cats)->instance_methods;
for (; ml != NULL; ml = ml->next) {
for (i = 0; i < ml->count; i++) {
if (ml->methods[i].sel.uid ==
sel->uid) {
oldimp = ml->methods[i].imp;
ml->methods[i].imp = newimp;
objc_update_dtable(cls);
objc_global_mutex_unlock();
return oldimp;
}
}
}
}
}
/* FIXME: We need a way to free this at objc_exit() */
if ((ml = malloc(sizeof(struct objc_method_list))) == NULL)
OBJC_ERROR("Not enough memory to replace method!");
ml->next = cls->methodlist;
ml->count = 1;
ml->methods[0].sel.uid = sel->uid;
ml->methods[0].sel.types = types;
ml->methods[0].imp = newimp;
cls->methodlist = ml;
objc_update_dtable(cls);
objc_global_mutex_unlock();
return NULL;
}
Class
object_getClass(id obj_)
{
struct objc_object *obj;
if (obj_ == nil)
return Nil;
obj = (struct objc_object*)obj_;
return obj->isa;
}
Class
object_setClass(id obj_, Class cls)
{
struct objc_object *obj;
Class old;
if (obj_ == nil)
return Nil;
obj = (struct objc_object*)obj_;
old = obj->isa;
obj->isa = cls;
return old;
}
const char*
object_getClassName(id obj)
{
return class_getName(object_getClass(obj));
}
static void
unregister_class(Class rcls)
{
struct objc_abi_class *cls = (struct objc_abi_class*)rcls;
if ((rcls->info & OBJC_CLASS_INFO_SETUP) &&
rcls->superclass != Nil &&
rcls->superclass->subclass_list != NULL) {
size_t i = SIZE_MAX, count = 0;
Class *tmp;
for (tmp = rcls->superclass->subclass_list;
*tmp != Nil; tmp++) {
if (*tmp == rcls)
i = count;
count++;
}
if (count > 0 && i < SIZE_MAX) {
tmp = rcls->superclass->subclass_list;
tmp[i] = tmp[count - 1];
tmp[count - 1] = NULL;
if ((tmp = realloc(rcls->superclass->subclass_list,
count * sizeof(Class))) != NULL)
rcls->superclass->subclass_list = tmp;
}
}
if (rcls->subclass_list != NULL) {
free(rcls->subclass_list);
rcls->subclass_list = NULL;
}
if (rcls->dtable != NULL && rcls->dtable != empty_dtable)
objc_dtable_free(rcls->dtable);
rcls->dtable = NULL;
if (rcls->superclass != Nil)
cls->superclass = rcls->superclass->name;
rcls->info &= ~OBJC_CLASS_INFO_SETUP;
}
void
objc_unregister_class(Class cls)
{
while (cls->subclass_list != NULL && cls->subclass_list[0] != Nil)
objc_unregister_class(cls->subclass_list[0]);
if (cls->info & OBJC_CLASS_INFO_LOADED)
call_method(cls, "unload");
objc_hashtable_delete(classes, cls->name);
if (strcmp(class_getName(cls), "Protocol") != 0)
classes_cnt--;
unregister_class(cls);
unregister_class(cls->isa);
}
void
objc_unregister_all_classes(void)
{
uint_fast32_t i;
if (classes == NULL)
return;
for (i = 0; i < classes->size; i++) {
if (classes->data[i] != NULL &&
classes->data[i] != &objc_deleted_bucket) {
void *cls = (Class)classes->data[i]->obj;
if (cls == Nil || (uintptr_t)cls & 1)
continue;
objc_unregister_class(cls);
/*
* The table might have been resized, so go back to the
* start again.
*
* Due to the i++ in the for loop, we need to set it to
* UINT_FAST32_MAX so that it will get increased at the
* end of the loop and thus become 0.
*/
i = UINT_FAST32_MAX;
}
}
assert(classes_cnt == 0);
if (empty_dtable != NULL) {
objc_dtable_free(empty_dtable);
empty_dtable = NULL;
}
objc_sparsearray_free(fast_path);
fast_path = NULL;
objc_hashtable_free(classes);
classes = NULL;
}