/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#import "OFObject.h"
#ifndef OF_HAVE_SOCKETS
# error No sockets available!
#endif
OF_ASSUME_NONNULL_BEGIN
@class OFHTTPServer;
@class OFHTTPRequest;
@class OFHTTPResponse;
@class OFTCPSocket;
@class OFException;
/*!
* @protocol OFHTTPServerDelegate OFHTTPServer.h ObjFW/OFHTTPServer.h
*
* @brief A delegate for OFHTTPServer.
*/
@protocol OFHTTPServerDelegate <OFObject>
/*!
* @brief This method is called when the HTTP server received a request from a
* client.
*
* @param server The HTTP server which received the request
* @param request The request the HTTP server received
* @param response The response the server will send to the client
*/
- (void)server: (OFHTTPServer*)server
didReceiveRequest: (OFHTTPRequest*)request
response: (OFHTTPResponse*)response;
@optional
/*!
* @brief This method is called when the HTTP server's listening socket
* encountered an exception.
*
* @param server The HTTP server which encountered an exception
* @param exception The exception which occurred on the HTTP server's listening
* socket
* @return Whether to continue listening. If you return false, existing
* connections will still be handled and you can start accepting new
* connections again by calling @ref OFHTTPServer::start again.
*/
- (bool)server: (OFHTTPServer*)server
didReceiveExceptionOnListeningSocket: (OFException*)exception;
@end
/*!
* @class OFHTTPServer OFHTTPServer.h ObjFW/OFHTTPServer.h
*
* @brief A class for creating a simple HTTP server inside of applications.
*/
@interface OFHTTPServer: OFObject
{
OFString *_host;
uint16_t _port;
id <OFHTTPServerDelegate> _delegate;
OFString *_name;
OFTCPSocket *_listeningSocket;
}
/*!
* The host on which the HTTP server will listen.
*/
@property OF_NULLABLE_PROPERTY (copy) OFString* host;
/*!
* The port on which the HTTP server will listen.
*/
@property uint16_t port;
/*!
* The delegate for the HTTP server.
*/
@property OF_NULLABLE_PROPERTY (assign) id <OFHTTPServerDelegate> delegate;
/*!
* The server name the server presents to clients.
*
* Setting it to `nil` means no `Server` header will be sent, unless one is
* specified in the response headers.
*/
@property OF_NULLABLE_PROPERTY (copy) OFString *name;
/*!
* @brief Creates a new HTTP server.
*
* @return A new HTTP server
*/
+ (instancetype)server;
/*!
* @brief Starts the HTTP server in the current thread's runloop.
*/
- (void)start;
/*!
* @brief Stops the HTTP server, meaning it will not accept any new incoming
* connections, but still handle existing connections until they are
* finished or timed out.
*/
- (void)stop;
@end
OF_ASSUME_NONNULL_END