/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHGameController.h"
#include <windows.h>
OF_ASSUME_NONNULL_BEGIN
@class OHXInputGamepad;
@interface OHXInputGameController: OHGameController
{
DWORD _index;
OFNumber *_Nullable _vendorID, *_Nullable _productID;
OHXInputGamepad *_gamepad;
}
- (instancetype)oh_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init);
@end
#ifdef __cplusplus
extern "C" {
#endif
extern int OHXInputVersion;
#ifdef __cplusplus
}
#endif
OF_ASSUME_NONNULL_END