/*
* Copyright (c) 2008-2023 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <stdlib.h>
#import "OFEnumerator.h"
#import "OFArray.h"
@implementation OFEnumerator
- (instancetype)init
{
if ([self isMemberOfClass: [OFEnumerator class]]) {
@try {
[self doesNotRecognizeSelector: _cmd];
abort();
} @catch (id e) {
[self release];
@throw e;
}
}
return [super init];
}
- (id)nextObject
{
OF_UNRECOGNIZED_SELECTOR
}
- (OFArray *)allObjects
{
OFMutableArray *ret = [OFMutableArray array];
void *pool = objc_autoreleasePoolPush();
id object;
while ((object = [self nextObject]) != nil)
[ret addObject: object];
[ret makeImmutable];
objc_autoreleasePoolPop(pool);
return ret;
}
- (int)countByEnumeratingWithState: (OFFastEnumerationState *)state
objects: (id *)objects
count: (int)count
{
static unsigned long dummyMutations;
int i;
state->itemsPtr = objects;
state->mutationsPtr = &dummyMutations;
for (i = 0; i < count; i++) {
id object = [self nextObject];
if (object == nil)
return i;
objects[i] = object;
}
return i;
}
@end