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network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (of_spx_stream_socket_async_connect_block_t)block;
#endif
/*!
* @brief Bind the socket to the specified network, node and port with the
* specified packet type.
*
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return it.
* @return The address on which this socket can be reached
*/
- (of_socket_address_t)bindToPort: (uint16_t)port;
@end
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<
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network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (of_spx_stream_socket_async_connect_block_t)block;
#endif
/*!
* @brief Bind the socket to the specified network, node and port.
*
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return it.
* @return The address on which this socket can be reached
*/
- (of_socket_address_t)bindToPort: (uint16_t)port;
@end
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