ObjFW  Diff

Differences From Artifact [77c7b12639]:

To Artifact [54bd86368c]:


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		for (OFGameController *controller in controllers) {
			OFArray OF_GENERIC(OFGameControllerButton) *buttons =
			    controller.buttons.allObjects.sortedArray;
			size_t i = 0;

			[OFStdOut setForegroundColor: [OFColor green]];
			[OFStdOut writeString: controller.name];

			if (controller.vendorID != nil &&
			    controller.productID != nil) {
				[OFStdOut setForegroundColor: [OFColor teal]];
				[OFStdOut writeFormat: @" [%04X:%04X]",
				    controller.vendorID.unsignedShortValue,
				    controller.productID.unsignedShortValue];
			}

			[OFStdOut writeString: @"\n"];

			[controller retrieveState];

			for (OFGameControllerButton button in buttons) {
				float pressure =
				    [controller pressureForButton: button];








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		for (OFGameController *controller in controllers) {
			OFArray OF_GENERIC(OFGameControllerButton) *buttons =
			    controller.buttons.allObjects.sortedArray;
			size_t i = 0;

			[OFStdOut setForegroundColor: [OFColor green]];










			[OFStdOut writeLine: controller.description];

			[controller retrieveState];

			for (OFGameControllerButton button in buttons) {
				float pressure =
				    [controller pressureForButton: button];