Differences From Artifact [721f4d8e3b]:
- File src/hid/HIDGameControllerElement.h — part of check-in [16aab59c3c] at 2024-06-02 23:51:01 on branch trunk — Add HIDGameControllerMapping (user: js, size: 1704) [annotate] [blame] [check-ins using]
To Artifact [32fde53c9e]:
- File
src/hid/OHGameControllerElement.h
— part of check-in
[afae3291bf]
at
2024-06-03 19:39:51
on branch trunk
— ObjFWHID: Change prefix to OH
Let's leave 3 letter prefixes to 3rd parties. (user: js, size: 1699) [annotate] [blame] [check-ins using]
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28 29 30 31 32 33 34 | # import <ObjFW/OFString.h> # endif #endif OF_ASSUME_NONNULL_BEGIN /** | | | | | | 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | # import <ObjFW/OFString.h> # endif #endif OF_ASSUME_NONNULL_BEGIN /** * @class OHGameControllerElement \ * OHGameControllerElement.h ObjFWHID/OHGameControllerElement.h * * @brief An element of a game controller, e.g. a button, an axis or a * directional pad. */ @interface OHGameControllerElement: OFObject { OFString *_name; bool _analog; OF_RESERVE_IVARS(OHGameControllerElement, 4) } /** * @brief The name of the game controller element. */ @property (readonly, nonatomic) OFString *name; |
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