Differences From Artifact [1e4a1b451d]:
- File src/runtime/morphos-library.m — part of check-in [7615f3d657] at 2018-01-21 22:29:09 on branch trunk — Make sure FRAMEWORK_LIBS is always set correctly (user: js, size: 5466) [annotate] [blame] [check-ins using]
To Artifact [6a9a522909]:
- File src/runtime/amiga-library.m — part of check-in [310e9eb600] at 2018-04-28 23:41:53 on branch trunk — Update buildsys (user: js, size: 5431) [annotate] [blame] [check-ins using]
- File
src/runtime/morphos-library.m
— part of check-in
[fe2cbe0021]
at
2018-04-22 16:13:04
on branch trunk
— runtime: Define BOOL to be the same as bool
As we define the ABI, we can just replace BOOL with bool everywhere,
including in ObjFW itself. For the Apple platforms where BOOL and bool
are different, this is not a problem as BOOL and bool are passed and
returned the same way in the ABI.This still defines BOOL to bool for compatibility, except on AmigaOS and
Wii, which both have its own BOOL type. (user: js, size: 5431) [annotate] [blame] [check-ins using]
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16 17 18 19 20 21 22 | */ #include "config.h" #import "ObjFW_RT.h" #import "macros.h" | < < | 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | */ #include "config.h" #import "ObjFW_RT.h" #import "macros.h" #include <dos/dos.h> #include <emul/emulregs.h> #include <exec/execbase.h> #include <exec/nodes.h> #include <exec/resident.h> #include <exec/types.h> #include <proto/exec.h> struct ObjFWRTBase { struct Library library; BPTR seg_list; }; /* Forward declarations for all functions in the func_table */ |
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