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void *pool = objc_autoreleasePoolPush();
OFXMLElement *element;
OFEnumerator *keyEnumerator, *objectEnumerator;
id <OFSerialization> key, object;
if ([self isKindOfClass: [OFMutableDictionary class]])
element = [OFXMLElement elementWithName: @"OFMutableDictionary"
namespace: OF_SERIALIZATION_NS];
else
element = [OFXMLElement elementWithName: @"OFDictionary"
namespace: OF_SERIALIZATION_NS];
keyEnumerator = [self keyEnumerator];
objectEnumerator = [self objectEnumerator];
while ((key = [keyEnumerator nextObject]) != nil &&
(object = [objectEnumerator nextObject]) != nil) {
void *pool2 = objc_autoreleasePoolPush();
OFXMLElement *keyElement, *objectElement;
keyElement = [OFXMLElement
elementWithName: @"key"
namespace: OF_SERIALIZATION_NS];
[keyElement addChild: key.XMLElementBySerializing];
objectElement = [OFXMLElement
elementWithName: @"object"
namespace: OF_SERIALIZATION_NS];
[objectElement addChild: object.XMLElementBySerializing];
[element addChild: keyElement];
[element addChild: objectElement];
objc_autoreleasePoolPop(pool2);
}
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void *pool = objc_autoreleasePoolPush();
OFXMLElement *element;
OFEnumerator *keyEnumerator, *objectEnumerator;
id <OFSerialization> key, object;
if ([self isKindOfClass: [OFMutableDictionary class]])
element = [OFXMLElement elementWithName: @"OFMutableDictionary"
namespace: OFSerializationNS];
else
element = [OFXMLElement elementWithName: @"OFDictionary"
namespace: OFSerializationNS];
keyEnumerator = [self keyEnumerator];
objectEnumerator = [self objectEnumerator];
while ((key = [keyEnumerator nextObject]) != nil &&
(object = [objectEnumerator nextObject]) != nil) {
void *pool2 = objc_autoreleasePoolPush();
OFXMLElement *keyElement, *objectElement;
keyElement = [OFXMLElement
elementWithName: @"key"
namespace: OFSerializationNS];
[keyElement addChild: key.XMLElementBySerializing];
objectElement = [OFXMLElement
elementWithName: @"object"
namespace: OFSerializationNS];
[objectElement addChild: object.XMLElementBySerializing];
[element addChild: keyElement];
[element addChild: objectElement];
objc_autoreleasePoolPop(pool2);
}
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