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#ifdef _WIN32
#include <windows.h>
#endif
#import "OFMacros.h"
struct locks_s {
id obj;
size_t count;
size_t recursion;
#ifndef _WIN32
pthread_t thread;
pthread_mutex_t mutex;
#else
HANDLE thread;
HANDLE mutex;
#endif
};
#ifndef _WIN32
static pthread_mutex_t mutex;
#else
static HANDLE mutex;
#endif
static struct locks_s *locks = NULL;
static size_t num_locks = 0;
#ifndef _WIN32
static OF_INLINE BOOL
mutex_new(pthread_mutex_t *m)
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#ifdef _WIN32
#include <windows.h>
#endif
#import "OFMacros.h"
struct locks_s {
id obj;
size_t count;
size_t recursion;
#ifndef _WIN32
pthread_t thread;
pthread_mutex_t mutex;
#else
DWORD thread;
CRITICAL_SECTION mutex;
#endif
};
#ifndef _WIN32
static pthread_mutex_t mutex;
#else
static CRITICAL_SECTION mutex;
#endif
static struct locks_s *locks = NULL;
static size_t num_locks = 0;
#ifndef _WIN32
static OF_INLINE BOOL
mutex_new(pthread_mutex_t *m)
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static OF_INLINE pthread_t
thread_current()
{
return pthread_self();
}
#else
static OF_INLINE BOOL
mutex_new(HANDLE *m)
{
return (((*m = CreateMutex(NULL, FALSE, NULL)) != NULL) ? YES : NO);
}
static OF_INLINE BOOL
mutex_free(HANDLE *m)
{
return (CloseHandle(*m) ? YES : NO);
}
static OF_INLINE BOOL
mutex_lock(HANDLE *m)
{
return (WaitForSingleObject(*m, INFINITE) == WAIT_OBJECT_0 ? YES : NO);
}
static OF_INLINE BOOL
mutex_unlock(HANDLE *m)
{
return (ReleaseMutex(*m) ? YES : NO);
}
static OF_INLINE BOOL
thread_is_current(HANDLE t)
{
return (t == GetCurrentThread() ? YES : NO);
}
static OF_INLINE HANDLE
thread_current()
{
return GetCurrentThread();
}
#endif
BOOL
objc_sync_init()
{
return (mutex_new(&mutex) ? YES : NO);
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static OF_INLINE pthread_t
thread_current()
{
return pthread_self();
}
#else
static OF_INLINE BOOL
mutex_new(CRITICAL_SECTION *m)
{
InitializeCriticalSection(m);
return YES;
}
static OF_INLINE BOOL
mutex_free(CRITICAL_SECTION *m)
{
DeleteCriticalSection(m);
return YES;
}
static OF_INLINE BOOL
mutex_lock(CRITICAL_SECTION *m)
{
EnterCriticalSection(m);
return YES;
}
static OF_INLINE BOOL
mutex_unlock(CRITICAL_SECTION *m)
{
LeaveCriticalSection(m);
return YES;
}
static OF_INLINE BOOL
thread_is_current(DWORD t)
{
return (t == GetCurrentThreadId() ? YES : NO);
}
static OF_INLINE DWORD
thread_current()
{
return GetCurrentThreadId();
}
#endif
BOOL
objc_sync_init()
{
return (mutex_new(&mutex) ? YES : NO);
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