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OHXboxGamepad Class Reference

A Microsoft Xbox gamepad. More...

#include <ObjFWHID/ObjFWHID.h>

Inheritance diagram for OHXboxGamepad:
OFObject <OHExtendedGamepad> <OFObject> <OHGamepad> <OHGameControllerProfile> <OFObject>

Additional Inherited Members

- Instance Methods inherited from OFObject
(instancetype) - init
 Initializes an already allocated object.
 
(nullable OFMethodSignature *) - methodSignatureForSelector:
 Returns the method signature for the specified selector.
 
(void) - dealloc
 Deallocates the object.
 
(void) - performSelector:afterDelay:
 Performs the specified selector after the specified delay.
 
(void) - performSelector:withObject:afterDelay:
 Performs the specified selector with the specified object after the specified delay.
 
(void) - performSelector:withObject:withObject:afterDelay:
 Performs the specified selector with the specified objects after the specified delay.
 
(void) - performSelector:withObject:withObject:withObject:afterDelay:
 Performs the specified selector with the specified objects after the specified delay.
 
(void) - performSelector:withObject:withObject:withObject:withObject:afterDelay:
 Performs the specified selector with the specified objects after the specified delay.
 
(void) - performSelector:onThread:waitUntilDone:
 Performs the specified selector on the specified thread.
 
(void) - performSelector:onThread:withObject:waitUntilDone:
 Performs the specified selector on the specified thread with the specified object.
 
(void) - performSelector:onThread:withObject:withObject:waitUntilDone:
 Performs the specified selector on the specified thread with the specified objects.
 
(void) - performSelector:onThread:withObject:withObject:withObject:waitUntilDone:
 Performs the specified selector on the specified thread with the specified objects.
 
(void) - performSelector:onThread:withObject:withObject:withObject:withObject:waitUntilDone:
 Performs the specified selector on the specified thread with the specified objects.
 
(void) - performSelectorOnMainThread:waitUntilDone:
 Performs the specified selector on the main thread.
 
(void) - performSelectorOnMainThread:withObject:waitUntilDone:
 Performs the specified selector on the main thread with the specified object.
 
(void) - performSelectorOnMainThread:withObject:withObject:waitUntilDone:
 Performs the specified selector on the main thread with the specified objects.
 
(void) - performSelectorOnMainThread:withObject:withObject:withObject:waitUntilDone:
 Performs the specified selector on the main thread with the specified objects.
 
(void) - performSelectorOnMainThread:withObject:withObject:withObject:withObject:waitUntilDone:
 Performs the specified selector on the main thread with the specified objects.
 
(void) - performSelector:onThread:afterDelay:
 Performs the specified selector on the specified thread after the specified delay.
 
(void) - performSelector:onThread:withObject:afterDelay:
 Performs the specified selector on the specified thread with the specified object after the specified delay.
 
(void) - performSelector:onThread:withObject:withObject:afterDelay:
 Performs the specified selector on the specified thread with the specified objects after the specified delay.
 
(void) - performSelector:onThread:withObject:withObject:withObject:afterDelay:
 Performs the specified selector on the specified thread with the specified objects after the specified delay.
 
(void) - performSelector:onThread:withObject:withObject:withObject:withObject:afterDelay:
 Performs the specified selector on the specified thread with the specified objects after the specified delay.
 
(nullable id) - forwardingTargetForSelector:
 This method is called when resolveClassMethod: or resolveInstanceMethod: returned false. It should return a target to which the message should be forwarded.
 
(void) - doesNotRecognizeSelector:
 Handles messages which are not understood by the receiver.
 
- Instance Methods inherited from <OFObject>
(unsigned long) - hash
 Returns a hash for the object.
 
(unsigned int) - retainCount
 Returns the retain count.
 
(bool) - isProxy
 Returns whether the object is a proxy object.
 
(bool) - isKindOfClass:
 Returns a boolean whether the object is of the specified kind.
 
(bool) - isMemberOfClass:
 Returns a boolean whether the object is a member of the specified class.
 
(bool) - respondsToSelector:
 Returns a boolean whether the object responds to the specified selector.
 
(nullable IMP- methodForSelector:
 Returns the implementation for the specified selector.
 
(nullable id) - performSelector:
 Performs the specified selector.
 
(nullable id) - performSelector:withObject:
 Performs the specified selector with the specified object.
 
(nullable id) - performSelector:withObject:withObject:
 Performs the specified selector with the specified objects.
 
(nullable id) - performSelector:withObject:withObject:withObject:
 Performs the specified selector with the specified objects.
 
(nullable id) - performSelector:withObject:withObject:withObject:withObject:
 Performs the specified selector with the specified objects.
 
(bool) - isEqual:
 Checks two objects for equality.
 
(instancetype) - retain
 Increases the retain count.
 
(void) - release
 Decreases the retain count.
 
(instancetype) - autorelease
 Adds the object to the topmost autorelease pool of the thread's autorelease pool stack.
 
(instancetype) - self
 Returns the receiver.
 
(bool) - allowsWeakReference
 Returns whether the object allows a weak reference.
 
(bool) - retainWeakReference
 Retain a weak reference to this object.
 
- Class Methods inherited from OFObject
(void) + load
 A method which is called once when the class is loaded into the runtime.
 
(void) + unload
 A method which is called when the class is unloaded from the runtime.
 
(void) + initialize
 A method which is called the moment before the first call to the class is being made.
 
(instancetype) + alloc
 Allocates memory for an instance of the class and sets up the memory pool for the object.
 
(Class) + class
 Returns the class.
 
(OFString *) + className
 Returns the name of the class as a string.
 
(bool) + isSubclassOfClass:
 Returns a boolean whether the class is a subclass of the specified class.
 
(nullable Class) + superclass
 Returns the superclass of the class.
 
(bool) + instancesRespondToSelector:
 Checks whether instances of the class respond to a given selector.
 
(bool) + conformsToProtocol:
 Checks whether the class conforms to a given protocol.
 
(nullable IMP+ instanceMethodForSelector:
 Returns the implementation of the instance method for the specified selector.
 
(nullable OFMethodSignature *) + instanceMethodSignatureForSelector:
 Returns the method signature of the instance method for the specified selector.
 
(OFString *) + description
 Returns a description for the class, which is usually the class name.
 
(nullable IMP+ replaceClassMethod:withMethodFromClass:
 Replaces a class method with a class method from another class.
 
(nullable IMP+ replaceInstanceMethod:withMethodFromClass:
 Replaces an instance method with an instance method from another class.
 
(void) + inheritMethodsFromClass:
 Adds all methods from the specified class to the class that is the receiver.
 
(bool) + resolveClassMethod:
 Try to resolve the specified class method.
 
(bool) + resolveInstanceMethod:
 Try to resolve the specified instance method.
 
(id) + copy
 Returns the class.
 
- Properties inherited from OFObject
OFStringclassName
 The name of the object's class.
 
OFStringdescription
 A description for the object.
 
- Properties inherited from <OHExtendedGamepad>
OHGameControllerButtonleftTriggerButton
 The left trigger button.
 
OHGameControllerButtonrightTriggerButton
 The right trigger button.
 
OHGameControllerButtonleftThumbstickButton
 The left thumb stick button.
 
OHGameControllerButtonrightThumbstickButton
 The right thumb stick button.
 
OHGameControllerButtonhomeButton
 The home button.
 
OHGameControllerDirectionalPadleftThumbstick
 The left thumb stick.
 
OHGameControllerDirectionalPadrightThumbstick
 The right thumb stick.
 
- Properties inherited from <OHGamepad>
OHGameControllerButtonnorthButton
 The north button on the gamepad's diamond pad.
 
OHGameControllerButtonsouthButton
 The south button on the gamepad's diamond pad.
 
OHGameControllerButtonwestButton
 The west button on the gamepad's diamond pad.
 
OHGameControllerButtoneastButton
 The east button on the gamepad's diamond pad.
 
OHGameControllerButtonleftShoulderButton
 The left shoulder button.
 
OHGameControllerButtonrightShoulderButton
 The right shoulder button.
 
OHGameControllerButtonmenuButton
 The menu button, sometimes also called start button.
 
OHGameControllerButtonoptionsButton
 The options button, sometimes also called select button.
 
OHGameControllerDirectionalPaddPad
 The D-Pad.
 
- Properties inherited from <OHGameControllerProfile>
OFDictionarybuttons
 A map of all button names to their OHGameControllerButton.
 
OFDictionaryaxes
 A map of all axis names to their OHGameControllerAxis.
 
OFDictionarydirectionalPads
 A map of all directional pads to their OHGameControllerDirectionalPad.
 

Detailed Description

A Microsoft Xbox gamepad.


The documentation for this class was generated from the following file: