ObjFW
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A class which provides methods to create and use SCTP sockets in one-to-one mode. More...
#include <ObjFW/ObjFW.h>
Instance Methods | |
(void) | - connectToHost:port: |
Connect the OFSCTPSocket to the specified destination. | |
(void) | - asyncConnectToHost:port: |
Asynchronously connect the OFSCTPSocket to the specified destination. | |
(void) | - asyncConnectToHost:port:runLoopMode: |
Asynchronously connect the OFSCTPSocket to the specified destination. | |
(void) | - asyncConnectToHost:port:handler: |
Asynchronously connect the OFSCTPSocket to the specified destination. | |
(void) | - asyncConnectToHost:port:runLoopMode:handler: |
Asynchronously connect the OFSCTPSocket to the specified destination. | |
(OFSocketAddress) | - bindToHost:port: |
Bind the socket to the specified host and port. | |
(size_t) | - receiveIntoBuffer:length:info: |
Receives a message for the specified stream ID and stores it into the specified buffer. | |
(void) | - asyncReceiveWithInfoIntoBuffer:length: |
Asynchronously receives a message and stores it into the specified buffer. | |
(void) | - asyncReceiveWithInfoIntoBuffer:length:runLoopMode: |
Asynchronously receives a message and stores it into the specified buffer. | |
(void) | - asyncReceiveWithInfoIntoBuffer:length:handler: |
Asynchronously receives a message and stores it into the specified buffer. | |
(void) | - asyncReceiveWithInfoIntoBuffer:length:runLoopMode:handler: |
Asynchronously receives a message and stores it into the specified buffer. | |
(void) | - sendBuffer:length:info: |
Sends the specified message on the specified stream. | |
(void) | - asyncSendData:info: |
Asynchronously sends the specified message on the specified stream. | |
(void) | - asyncSendData:info:runLoopMode: |
Asynchronously sends the specified message on the specified stream. | |
(void) | - asyncSendData:info:handler: |
Asynchronously sends the specified message on the specified stream. | |
(void) | - asyncSendData:info:runLoopMode:handler: |
Asynchronously sends the specified message on the specified stream. | |
Instance Methods inherited from OFSequencedPacketSocket | |
(size_t) | - receiveIntoBuffer:length: |
Receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length:runLoopMode: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length:block: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length:handler: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length:runLoopMode:block: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - asyncReceiveIntoBuffer:length:runLoopMode:handler: |
Asynchronously receives a packet and stores it into the specified buffer. | |
(void) | - sendBuffer:length: |
Sends the specified packet. | |
(void) | - asyncSendData: |
Asynchronously sends the specified packet. | |
(void) | - asyncSendData:runLoopMode: |
Asynchronously sends the specified packet. | |
(void) | - asyncSendData:block: |
Asynchronously sends the specified packet. | |
(void) | - asyncSendData:handler: |
Asynchronously sends the specified packet. | |
(void) | - asyncSendData:runLoopMode:block: |
Asynchronously sends the specified packet. | |
(void) | - asyncSendData:runLoopMode:handler: |
Asynchronously sends the specified packet. | |
(void) | - listenWithBacklog: |
Listen on the socket. | |
(void) | - listen |
Listen on the socket. | |
(instancetype) | - accept |
Accept an incoming connection. | |
(void) | - asyncAccept |
Asynchronously accept an incoming connection. | |
(void) | - asyncAcceptWithRunLoopMode: |
Asynchronously accept an incoming connection. | |
(void) | - asyncAcceptWithBlock: |
Asynchronously accept an incoming connection. | |
(void) | - asyncAcceptWithHandler: |
Asynchronously accept an incoming connection. | |
(void) | - asyncAcceptWithRunLoopMode:block: |
Asynchronously accept an incoming connection. | |
(void) | - asyncAcceptWithRunLoopMode:handler: |
Asynchronously accept an incoming connection. | |
(void) | - cancelAsyncRequests |
Cancels all pending asynchronous requests on the socket. | |
(void) | - releaseSocketFromCurrentThread |
Releases the socket from the current thread. | |
(void) | - obtainSocketForCurrentThread |
Obtains the socket for the current thread. | |
(void) | - close |
Closes the socket so that it can neither receive nor send any more datagrams. | |
Instance Methods inherited from OFObject | |
(instancetype) | - init |
Initializes an already allocated object. | |
(nullable OFMethodSignature *) | - methodSignatureForSelector: |
Returns the method signature for the specified selector. | |
(void) | - dealloc |
Deallocates the object. | |
(void) | - performSelector:afterDelay: |
Performs the specified selector after the specified delay. | |
(void) | - performSelector:withObject:afterDelay: |
Performs the specified selector with the specified object after the specified delay. | |
(void) | - performSelector:withObject:withObject:afterDelay: |
Performs the specified selector with the specified objects after the specified delay. | |
(void) | - performSelector:withObject:withObject:withObject:afterDelay: |
Performs the specified selector with the specified objects after the specified delay. | |
(void) | - performSelector:withObject:withObject:withObject:withObject:afterDelay: |
Performs the specified selector with the specified objects after the specified delay. | |
(void) | - performSelector:onThread:waitUntilDone: |
Performs the specified selector on the specified thread. | |
(void) | - performSelector:onThread:withObject:waitUntilDone: |
Performs the specified selector on the specified thread with the specified object. | |
(void) | - performSelector:onThread:withObject:withObject:waitUntilDone: |
Performs the specified selector on the specified thread with the specified objects. | |
(void) | - performSelector:onThread:withObject:withObject:withObject:waitUntilDone: |
Performs the specified selector on the specified thread with the specified objects. | |
(void) | - performSelector:onThread:withObject:withObject:withObject:withObject:waitUntilDone: |
Performs the specified selector on the specified thread with the specified objects. | |
(void) | - performSelectorOnMainThread:waitUntilDone: |
Performs the specified selector on the main thread. | |
(void) | - performSelectorOnMainThread:withObject:waitUntilDone: |
Performs the specified selector on the main thread with the specified object. | |
(void) | - performSelectorOnMainThread:withObject:withObject:waitUntilDone: |
Performs the specified selector on the main thread with the specified objects. | |
(void) | - performSelectorOnMainThread:withObject:withObject:withObject:waitUntilDone: |
Performs the specified selector on the main thread with the specified objects. | |
(void) | - performSelectorOnMainThread:withObject:withObject:withObject:withObject:waitUntilDone: |
Performs the specified selector on the main thread with the specified objects. | |
(void) | - performSelector:onThread:afterDelay: |
Performs the specified selector on the specified thread after the specified delay. | |
(void) | - performSelector:onThread:withObject:afterDelay: |
Performs the specified selector on the specified thread with the specified object after the specified delay. | |
(void) | - performSelector:onThread:withObject:withObject:afterDelay: |
Performs the specified selector on the specified thread with the specified objects after the specified delay. | |
(void) | - performSelector:onThread:withObject:withObject:withObject:afterDelay: |
Performs the specified selector on the specified thread with the specified objects after the specified delay. | |
(void) | - performSelector:onThread:withObject:withObject:withObject:withObject:afterDelay: |
Performs the specified selector on the specified thread with the specified objects after the specified delay. | |
(nullable id) | - forwardingTargetForSelector: |
This method is called when resolveClassMethod: or resolveInstanceMethod: returned false. It should return a target to which the message should be forwarded. | |
(void) | - doesNotRecognizeSelector: |
Handles messages which are not understood by the receiver. | |
Instance Methods inherited from <OFObject> | |
(unsigned long) | - hash |
Returns a hash for the object. | |
(unsigned int) | - retainCount |
Returns the retain count. | |
(bool) | - isProxy |
Returns whether the object is a proxy object. | |
(bool) | - isKindOfClass: |
Returns a boolean whether the object is of the specified kind. | |
(bool) | - isMemberOfClass: |
Returns a boolean whether the object is a member of the specified class. | |
(bool) | - respondsToSelector: |
Returns a boolean whether the object responds to the specified selector. | |
(nullable IMP) | - methodForSelector: |
Returns the implementation for the specified selector. | |
(nullable id) | - performSelector: |
Performs the specified selector. | |
(nullable id) | - performSelector:withObject: |
Performs the specified selector with the specified object. | |
(nullable id) | - performSelector:withObject:withObject: |
Performs the specified selector with the specified objects. | |
(nullable id) | - performSelector:withObject:withObject:withObject: |
Performs the specified selector with the specified objects. | |
(nullable id) | - performSelector:withObject:withObject:withObject:withObject: |
Performs the specified selector with the specified objects. | |
(bool) | - isEqual: |
Checks two objects for equality. | |
(instancetype) | - retain |
Increases the retain count. | |
(void) | - release |
Decreases the retain count. | |
(instancetype) | - autorelease |
Adds the object to the topmost autorelease pool of the thread's autorelease pool stack. | |
(instancetype) | - self |
Returns the receiver. | |
(bool) | - allowsWeakReference |
Returns whether the object allows a weak reference. | |
(bool) | - retainWeakReference |
Retain a weak reference to this object. | |
Instance Methods inherited from <OFCopying> | |
(id) | - copy |
Copies the object. | |
Properties | |
bool | canDelaySendingMessages |
Whether sending messages can be delayed. Setting this to NO sets SCTP_NODELAY on the socket. | |
id< OFSCTPSocketDelegate > | delegate |
The delegate for asynchronous operations on the socket. | |
Properties inherited from OFSequencedPacketSocket | |
bool | canBlock |
Whether the socket can block. | |
bool | listening |
Whether the socket is a listening socket. | |
const OFSocketAddress * | remoteAddress |
The remote address. | |
id< OFSequencedPacketSocketDelegate > | delegate |
The delegate for asynchronous operations on the socket. | |
Properties inherited from OFObject | |
OFString * | className |
The name of the object's class. | |
OFString * | description |
A description for the object. | |
Properties inherited from <OFReadyForReadingObserving> | |
int | fileDescriptorForReading |
The file descriptor for reading that should be checked by the OFKernelEventObserver. | |
Properties inherited from <OFReadyForWritingObserving> | |
int | fileDescriptorForWriting |
The file descriptor for writing that should be checked by the OFKernelEventObserver. | |
Additional Inherited Members | |
Class Methods inherited from OFSequencedPacketSocket | |
(instancetype) | + socket |
Returns a new, autoreleased OFSequencedPacketSocket. | |
Class Methods inherited from OFObject | |
(void) | + load |
A method which is called once when the class is loaded into the runtime. | |
(void) | + unload |
A method which is called when the class is unloaded from the runtime. | |
(void) | + initialize |
A method which is called the moment before the first call to the class is being made. | |
(instancetype) | + alloc |
Allocates memory for an instance of the class and sets up the memory pool for the object. | |
(Class) | + class |
Returns the class. | |
(OFString *) | + className |
Returns the name of the class as a string. | |
(bool) | + isSubclassOfClass: |
Returns a boolean whether the class is a subclass of the specified class. | |
(nullable Class) | + superclass |
Returns the superclass of the class. | |
(bool) | + instancesRespondToSelector: |
Checks whether instances of the class respond to a given selector. | |
(bool) | + conformsToProtocol: |
Checks whether the class conforms to a given protocol. | |
(nullable IMP) | + instanceMethodForSelector: |
Returns the implementation of the instance method for the specified selector. | |
(nullable OFMethodSignature *) | + instanceMethodSignatureForSelector: |
Returns the method signature of the instance method for the specified selector. | |
(OFString *) | + description |
Returns a description for the class, which is usually the class name. | |
(nullable IMP) | + replaceClassMethod:withMethodFromClass: |
Replaces a class method with a class method from another class. | |
(nullable IMP) | + replaceInstanceMethod:withMethodFromClass: |
Replaces an instance method with an instance method from another class. | |
(void) | + inheritMethodsFromClass: |
Adds all methods from the specified class to the class that is the receiver. | |
(bool) | + resolveClassMethod: |
Try to resolve the specified class method. | |
(bool) | + resolveInstanceMethod: |
Try to resolve the specified instance method. | |
(id) | + copy |
Returns the class. | |
Protected Attributes inherited from OFSequencedPacketSocket |
A class which provides methods to create and use SCTP sockets in one-to-one mode.
To connect to a server, create a socket and connect it. To create a server, create a socket, bind it and listen on it.
- (void) asyncConnectToHost: | (OFString *) | host | |
port: | (uint16_t) | port |
Asynchronously connect the OFSCTPSocket to the specified destination.
host | The host to connect to |
port | The port on the host to connect to |
- (void) asyncConnectToHost: | (OFString *) | host | |
port: | (uint16_t) | port | |
handler: | (OFSCTPSocketConnectedHandler) | handler |
Asynchronously connect the OFSCTPSocket to the specified destination.
host | The host to connect to |
port | The port on the host to connect to |
handler | The handler to execute once the connection has been established |
- (void) asyncConnectToHost: | (OFString *) | host | |
port: | (uint16_t) | port | |
runLoopMode: | (OFRunLoopMode) | runLoopMode |
Asynchronously connect the OFSCTPSocket to the specified destination.
host | The host to connect to |
port | The port on the host to connect to |
runLoopMode | The run loop mode in which to perform the async connect |
- (void) asyncConnectToHost: | (OFString *) | host | |
port: | (uint16_t) | port | |
runLoopMode: | (OFRunLoopMode) | runLoopMode | |
handler: | (OFSCTPSocketConnectedHandler) | handler |
Asynchronously connect the OFSCTPSocket to the specified destination.
host | The host to connect to |
port | The port on the host to connect to |
runLoopMode | The run loop mode in which to perform the async connect |
handler | The handler to execute once the connection has been established |
- (void) asyncReceiveWithInfoIntoBuffer: | (void *) | buffer | |
length: | (size_t) | length |
Asynchronously receives a message and stores it into the specified buffer.
If the buffer is too small, the message is truncated.
buffer | The buffer to write the message to |
length | The length of the buffer |
- (void) asyncReceiveWithInfoIntoBuffer: | (void *) | buffer | |
length: | (size_t) | length | |
handler: | (OFSCTPSocketMessageReceivedHandler) | handler |
Asynchronously receives a message and stores it into the specified buffer.
If the buffer is too small, the message is truncated.
buffer | The buffer to write the message to |
length | The length of the buffer |
handler | The handler to call when the message has been received. If the handler returns true, it will be called again with the same buffer and maximum length when more messages have been received. If you want the next method in the queue to handle the message received next, you need to return false from the method. |
- (void) asyncReceiveWithInfoIntoBuffer: | (void *) | buffer | |
length: | (size_t) | length | |
runLoopMode: | (OFRunLoopMode) | runLoopMode |
Asynchronously receives a message and stores it into the specified buffer.
If the buffer is too small, the message is truncated.
buffer | The buffer to write the message to |
length | The length of the buffer |
runLoopMode | The run loop mode in which to perform the asynchronous receive |
- (void) asyncReceiveWithInfoIntoBuffer: | (void *) | buffer | |
length: | (size_t) | length | |
runLoopMode: | (OFRunLoopMode) | runLoopMode | |
handler: | (OFSCTPSocketMessageReceivedHandler) | handler |
Asynchronously receives a message and stores it into the specified buffer.
If the buffer is too small, the message is truncated.
buffer | The buffer to write the message to |
length | The length of the buffer |
runLoopMode | The run loop mode in which to perform the asynchronous receive |
handler | The handler to call when the message has been received. If the handler returns true, it will be called again with the same buffer and maximum length when more messages have been received. If you want the next method in the queue to handle the message received next, you need to return false from the method. |
- (void) asyncSendData: | (OFData *) | data | |
info: | (nullable OFSCTPMessageInfo) | info |
Asynchronously sends the specified message on the specified stream.
data | The data to send as a message |
info | Information about the message, see OFSCTPMessageInfo |
- (void) asyncSendData: | (OFData *) | data | |
info: | (nullable OFSCTPMessageInfo) | info | |
handler: | (OFSCTPSocketDataSentHandler) | handler |
Asynchronously sends the specified message on the specified stream.
data | The data to send as a message |
info | Information about the message, see OFSCTPMessageInfo |
handler | The handler to call when the message has been sent. It should return the data for the next send with the same callback or nil if it should not repeat. |
- (void) asyncSendData: | (OFData *) | data | |
info: | (nullable OFSCTPMessageInfo) | info | |
runLoopMode: | (OFRunLoopMode) | runLoopMode |
Asynchronously sends the specified message on the specified stream.
data | The data to send as a message |
info | Information about the message, see OFSCTPMessageInfo |
runLoopMode | The run loop mode in which to perform the asynchronous send |
- (void) asyncSendData: | (OFData *) | data | |
info: | (nullable OFSCTPMessageInfo) | info | |
runLoopMode: | (OFRunLoopMode) | runLoopMode | |
handler: | (OFSCTPSocketDataSentHandler) | handler |
Asynchronously sends the specified message on the specified stream.
data | The data to send as a message |
info | Information about the message, see OFSCTPMessageInfo |
runLoopMode | The run loop mode in which to perform the asynchronous send |
handler | The handler to call when the message has been sent. It should return the data for the next send with the same callback or nil if it should not repeat. |
- (OFSocketAddress) bindToHost: | (OFString *) | host | |
port: | (uint16_t) | port |
Bind the socket to the specified host and port.
host | The host to bind to. Use @"0.0.0.0" for IPv4 or @"::" for IPv6 to bind to all. |
port | The port to bind to. If the port is 0, an unused port will be chosen, which can be obtained using the return value. |
OFBindIPSocketFailedException | Binding failed |
OFAlreadyOpenException | The socket is already connected or bound |
- (void) connectToHost: | (OFString *) | host | |
port: | (uint16_t) | port |
Connect the OFSCTPSocket to the specified destination.
host | The host to connect to |
port | The port on the host to connect to |
OFConnectIPSocketFailedException | Connecting failed |
OFAlreadyOpenException | The socket is already connected or bound |
- (size_t) receiveIntoBuffer: | (void *) | buffer | |
length: | (size_t) | length | |
info: | (__autoreleasing OFSCTPMessageInfo *) | info |
Receives a message for the specified stream ID and stores it into the specified buffer.
If the buffer is too small, the message is truncated.
buffer | The buffer to write the message to |
length | The length of the buffer |
info | Information about the message, see OFSCTPMessageInfo |
OFReadFailedException | Receiving failed |
OFNotOpenException | The socket is not open |
- (void) sendBuffer: | (const void *) | buffer | |
length: | (size_t) | length | |
info: | (nullable OFSCTPMessageInfo) | info |
Sends the specified message on the specified stream.
buffer | The buffer to send as a message |
length | The length of the buffer |
info | Information about the message, see OFSCTPMessageInfo |
OFWriteFailedException | Sending failed |
OFNotOpenException | The socket is not open |
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readwritenonatomicassign |
Whether sending messages can be delayed. Setting this to NO sets SCTP_NODELAY on the socket.
OFGetOptionFailedException | The option could not be retrieved |
OFSetOptionFailedException | The option could not be set |
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readwriteatomic |
The delegate for asynchronous operations on the socket.