/* * Copyright (c) 2008-2021 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "OFStream.h" #import "socket.h" OF_ASSUME_NONNULL_BEGIN /** @file */ @class OFStreamSocket; #ifdef OF_HAVE_BLOCKS /** * @brief A block which is called when the socket accepted a connection. * * @param acceptedSocket The socket which has been accepted * @param exception An exception which occurred while accepting the socket or * `nil` on success * @return A bool whether the same block should be used for the next incoming * connection */ typedef bool (^of_stream_socket_async_accept_block_t)( OFStreamSocket *acceptedSocket, id _Nullable exception); #endif /** * @protocol OFStreamSocketDelegate OFStreamSocket.h ObjFW/OFStreamSocket.h * * A delegate for OFStreamSocket. */ @protocol OFStreamSocketDelegate <OFStreamDelegate> @optional /** * @brief A method which is called when a socket accepted a connection. * * @param socket The socket which accepted the connection * @param acceptedSocket The socket which has been accepted * @param exception An exception that occurred while accepting, or nil on * success * @return A bool whether to accept the next incoming connection */ - (bool)socket: (OFStreamSocket *)socket didAcceptSocket: (OFStreamSocket *)acceptedSocket exception: (nullable id)exception; @end /** * @class OFStreamSocket OFStreamSocket.h ObjFW/OFStreamSocket.h * * @brief A class which provides methods to create and use stream sockets. */ @interface OFStreamSocket: OFStream <OFReadyForReadingObserving, OFReadyForWritingObserving> { of_socket_t _socket; bool _atEndOfStream, _listening; of_socket_address_t _remoteAddress; OF_RESERVE_IVARS(OFStreamSocket, 4) } /** * @brief Whether the socket is a listening socket. */ @property (readonly, nonatomic, getter=isListening) bool listening; /** * @brief The remote address. * * @note This only works for accepted sockets! */ @property (readonly, nonatomic) const of_socket_address_t *remoteAddress; /** * @brief The delegate for asynchronous operations on the socket. * * @note The delegate is retained for as long as asynchronous operations are * still ongoing. */ @property OF_NULLABLE_PROPERTY (assign, nonatomic) id <OFStreamSocketDelegate> delegate; /** * @brief Returns a new, autoreleased OFStreamSocket. * * @return A new, autoreleased OFStreamSocket */ + (instancetype)socket; /** * @brief Listen on the socket. * * @param backlog Maximum length for the queue of pending connections. */ - (void)listenWithBacklog: (int)backlog; /** * @brief Listen on the socket. */ - (void)listen; /** * @brief Accept an incoming connection. * * @return An autoreleased OFStreamSocket for the accepted connection. */ - (instancetype)accept; /** * @brief Asynchronously accept an incoming connection. */ - (void)asyncAccept; /** * @brief Asynchronously accept an incoming connection. * * @param runLoopMode The run loop mode in which to perform the async accept */ - (void)asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode; #ifdef OF_HAVE_BLOCKS /** * @brief Asynchronously accept an incoming connection. * * @param block The block to execute when a new connection has been accepted. * Returns whether the next incoming connection should be accepted * by the specified block as well. */ - (void)asyncAcceptWithBlock: (of_stream_socket_async_accept_block_t)block; /** * @brief Asynchronously accept an incoming connection. * * @param runLoopMode The run loop mode in which to perform the async accept * @param block The block to execute when a new connection has been accepted. * Returns whether the next incoming connection should be accepted * by the specified block as well. */ - (void)asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode block: (of_stream_socket_async_accept_block_t) block; #endif @end OF_ASSUME_NONNULL_END