/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #include <stdlib.h> #import "OFEnumerator.h" #import "OFArray.h" @implementation OFEnumerator - (instancetype)init { if ([self isMemberOfClass: [OFEnumerator class]]) { @try { [self doesNotRecognizeSelector: _cmd]; abort(); } @catch (id e) { [self release]; @throw e; } } return [super init]; } - (id)nextObject { OF_UNRECOGNIZED_SELECTOR } - (OFArray *)allObjects { OFMutableArray *ret = [OFMutableArray array]; void *pool = objc_autoreleasePoolPush(); id object; while ((object = [self nextObject]) != nil) [ret addObject: object]; [ret makeImmutable]; objc_autoreleasePoolPop(pool); return ret; } - (int)countByEnumeratingWithState: (OFFastEnumerationState *)state objects: (id *)objects count: (int)count { static unsigned long dummyMutations; int i; state->itemsPtr = objects; state->mutationsPtr = &dummyMutations; for (i = 0; i < count; i++) { id object = [self nextObject]; if (object == nil) return i; objects[i] = object; } return i; } @end