/* * Copyright (c) 2008-2021 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <stdlib.h> #import "OFEnumerator.h" #import "OFArray.h" @implementation OFEnumerator - (instancetype)init { if ([self isMemberOfClass: [OFEnumerator class]]) { @try { [self doesNotRecognizeSelector: _cmd]; abort(); } @catch (id e) { [self release]; @throw e; } } return [super init]; } - (id)nextObject { OF_UNRECOGNIZED_SELECTOR } - (OFArray *)allObjects { OFMutableArray *ret = [OFMutableArray array]; void *pool = objc_autoreleasePoolPush(); id object; while ((object = [self nextObject]) != nil) [ret addObject: object]; [ret makeImmutable]; objc_autoreleasePoolPop(pool); return ret; } - (int)countByEnumeratingWithState: (OFFastEnumerationState *)state objects: (id *)objects count: (int)count { int i; state->itemsPtr = objects; state->mutationsPtr = (unsigned long *)self; for (i = 0; i < count; i++) { id object = [self nextObject]; if (object == nil) return i; objects[i] = object; } return i; } @end