/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, * 2018 * Jonathan Schleifer <js@heap.zone> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #import "OFMutableTriple.h" @implementation OFMutableTriple @dynamic firstObject, secondObject, thirdObject; - (void)setFirstObject: (id)firstObject { id old = _firstObject; _firstObject = [firstObject retain]; [old release]; } - (void)setSecondObject: (id)secondObject { id old = _secondObject; _secondObject = [secondObject retain]; [old release]; } - (void)setThirdObject: (id)thirdObject { id old = _thirdObject; _thirdObject = [thirdObject retain]; [old release]; } - (id)copy { OFMutableTriple *copy = [self mutableCopy]; [copy makeImmutable]; return copy; } - (void)makeImmutable { object_setClass(self, [OFTriple class]); } @end