/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #import "OFConcreteSubarray.h" #import "OFConcreteArray.h" #import "OFConcreteMutableArray.h" @implementation OFConcreteSubarray - (const id *)objects { return _array.objects + _range.location; } - (bool)isEqual: (id)object { OFArray *otherArray; id const *objects, *otherObjects; if (object == self) return true; if (![object isKindOfClass: [OFConcreteArray class]] && ![object isKindOfClass: [OFConcreteMutableArray class]]) return [super isEqual: object]; otherArray = object; if (_range.length != otherArray.count) return false; objects = self.objects; otherObjects = otherArray.objects; for (size_t i = 0; i < _range.length; i++) if (![objects[i] isEqual: otherObjects[i]]) return false; return true; } #ifdef OF_HAVE_BLOCKS - (void)enumerateObjectsUsingBlock: (OFArrayEnumerationBlock)block { id const *objects = self.objects; bool stop = false; for (size_t i = 0; i < _range.length && !stop; i++) block(objects[i], i, &stop); } #endif @end