/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OHEvdevExtendedGamepad.h"
#import "OFDictionary.h"
#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHEvdevGameController.h"
#import "OHGameControllerDirectionalPad.h"
#import "OFInvalidArgumentException.h"
@implementation OHEvdevExtendedGamepad
- (instancetype)initWithKeyBits: (unsigned long *)keyBits
evBits: (unsigned long *)evBits
absBits: (unsigned long *)absBits
vendorID: (uint16_t)vendorID
productID: (uint16_t)productID
{
self = [super initWithKeyBits: keyBits
evBits: evBits
absBits: absBits
vendorID: vendorID
productID: productID];
@try {
void *pool = objc_autoreleasePoolPush();
if (self.northButton == nil || self.southButton == nil ||
self.westButton == nil || self.eastButton == nil ||
self.leftShoulderButton == nil ||
self.rightShoulderButton == nil ||
self.leftTriggerButton == nil ||
self.rightTriggerButton == nil || self.menuButton == nil ||
self.optionsButton == nil || self.leftThumbstick == nil ||
self.rightThumbstick == nil || self.dPad == nil)
object_setClass(self,
[OHEvdevGameControllerProfile class]);
objc_autoreleasePoolPop(pool);
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *)buttons
{
OFMutableDictionary *buttons = [[_buttons mutableCopy] autorelease];
[buttons removeObjectForKey: @"D-Pad Up"];
[buttons removeObjectForKey: @"D-Pad Down"];
[buttons removeObjectForKey: @"D-Pad Left"];
[buttons removeObjectForKey: @"D-Pad Right"];
if ([_axes objectForKey: @"Z"] != nil)
[buttons setObject: self.leftTriggerButton forKey: @"LT"];
if ([_axes objectForKey: @"RZ"] != nil)
[buttons setObject: self.rightTriggerButton forKey: @"RT"];
[buttons makeImmutable];
return buttons;
}
- (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes
{
OFMutableDictionary *axes = [[_axes mutableCopy] autorelease];
[axes removeObjectForKey: @"X"];
[axes removeObjectForKey: @"Y"];
[axes removeObjectForKey: @"RX"];
[axes removeObjectForKey: @"RY"];
[axes removeObjectForKey: @"Z"];
[axes removeObjectForKey: @"RZ"];
[axes removeObjectForKey: @"HAT0X"];
[axes removeObjectForKey: @"HAT0Y"];
[axes makeImmutable];
return axes;
}
- (OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *) *)
directionalPads
{
return [OFDictionary dictionaryWithKeysAndObjects:
@"Left Thumbstick", self.leftThumbstick,
@"Right Thumbstick", self.rightThumbstick,
@"D-Pad", self.dPad, nil];
}
- (OHGameControllerButton *)northButton
{
return [_buttons objectForKey: @"Y"];
}
- (OHGameControllerButton *)southButton
{
return [_buttons objectForKey: @"A"];
}
- (OHGameControllerButton *)westButton
{
return [_buttons objectForKey: @"X"];
}
- (OHGameControllerButton *)eastButton
{
return [_buttons objectForKey: @"B"];
}
- (OHGameControllerButton *)leftShoulderButton
{
return [_buttons objectForKey: @"LB"];
}
- (OHGameControllerButton *)rightShoulderButton
{
return [_buttons objectForKey: @"RB"];
}
- (OHGameControllerButton *)leftTriggerButton
{
OHGameControllerAxis *axis = [_axes objectForKey: @"Z"];
if (axis != nil)
return [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"LT"
axis: axis] autorelease];
return [_buttons objectForKey: @"LT"];
}
- (OHGameControllerButton *)rightTriggerButton
{
OHGameControllerAxis *axis = [_axes objectForKey: @"RZ"];
if (axis != nil)
return [[[OHEmulatedGameControllerTriggerButton alloc]
initWithName: @"RT"
axis: axis] autorelease];
return [_buttons objectForKey: @"RT"];
}
- (OHGameControllerButton *)leftThumbstickButton
{
return [_buttons objectForKey: @"LSB"];
}
- (OHGameControllerButton *)rightThumbstickButton
{
return [_buttons objectForKey: @"RSB"];
}
- (OHGameControllerButton *)menuButton
{
return [_buttons objectForKey: @"Start"];
}
- (OHGameControllerButton *)optionsButton
{
return [_buttons objectForKey: @"Back"];
}
- (OHGameControllerButton *)homeButton
{
return [_buttons objectForKey: @"Guide"];
}
- (OHGameControllerDirectionalPad *)leftThumbstick
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"X"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"Y"];
if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Left Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
}
- (OHGameControllerDirectionalPad *)rightThumbstick
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"RX"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"RY"];
if (xAxis == nil || yAxis == nil)
return nil;
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"Right Thumbstick"
xAxis: xAxis
yAxis: yAxis] autorelease];
}
- (OHGameControllerDirectionalPad *)dPad
{
OHGameControllerAxis *xAxis = [_axes objectForKey: @"HAT0X"];
OHGameControllerAxis *yAxis = [_axes objectForKey: @"HAT0Y"];
OHGameControllerButton *up, *down, *left, *right;
if (xAxis != nil && yAxis != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
xAxis: xAxis
yAxis: yAxis] autorelease];
up = [_buttons objectForKey: @"D-Pad Up"];
down = [_buttons objectForKey: @"D-Pad Down"];
left = [_buttons objectForKey: @"D-Pad Left"];
right = [_buttons objectForKey: @"D-Pad Right"];
if (up != nil && down != nil && left != nil && right != nil)
return [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
return nil;
}
@end