Artifact 7948e1d39c3e0656584580acb1099a0d02b257f382698adcae29ccb2c1002e2b:
- File
src/OFThreadPool.h
- 2021-01-02 22:04:26 — part of check-in [374e1a1bfa] on branch trunk — Update copyright (user: js, size: 3126) [annotate] [blame] [check-ins using]
- 2021-01-02 22:06:34 — part of check-in [27b401c7c2] on branch amiga-library — Update copyright (user: js, size: 3126) [annotate] [blame] [check-ins using]
-
2021-04-08 01:33:41
— part of check-in
[116375820d]
on branch 1.0
— Add back OFThreadPool
While something similar can be achieved by spawning OFThreads and
dispatching to their run loops, this means dispatching work to a
specific thread, while OFThreadPool will create a pool of threads and
not assign any job to a specific thread - instead, the first thread to
become ready will pick up the next job until there's no work left. (user: js, size: 3126) [annotate] [blame] [check-ins using]