Index: README.md
==================================================================
--- README.md
+++ README.md
@@ -19,12 +19,11 @@
* [Building as a framework](#building-framework)
* [Using the macOS or iOS framework in Xcode](#framework-in-xcode)
* [Broken Xcode versions](#broken-xcode-versions)
* [Windows](#windows)
* [Getting MSYS2](#getting-msys2)
- * [Updating MSYS2](#updating-msys2)
- * [Installing MinGW-w64 using MSYS2](#installing-mingw-w64)
+ * [Setting up MSYS2](#setting-up-msys2)
* [Getting, building and installing ObjFW](#steps-windows)
* [Nintendo DS, Nintendo 3DS and Wii](#nintendo)
* [Nintendo DS](#nintendo-ds)
* [Nintendo 3DS](#nintendo-3ds)
* [Wii](#wii)
@@ -209,73 +208,61 @@
Getting MSYS2
The first thing to install is [MSYS2](https://www.msys2.org) to provide a
basic UNIX-like environment for Windows. Unfortunately, the binaries are not
- signed and there is no way to verify their integrity, so only download this
- from a trusted connection. Everything else you will download using MSYS2
- later will be cryptographically signed.
-
-Updating MSYS2
-
- The first thing to do is updating MSYS2. It is important to update things in
- a certain order, as `pacman` (the package manager MSYS2 uses, which comes
- from Arch Linux) does not know about a few things that are special on
- Windows.
-
- First, update the mirror list:
-
- $ pacman -Sy pacman-mirrors
-
- Then proceed to update the `msys2-runtime` itself, `bash` and `pacman`:
-
- $ pacman -S msys2-runtime bash pacman mintty
-
- Now close the current window and restart MSYS2, as the current window is now
- defunct. In a new MSYS2 window, update the rest of MSYS2:
-
- $ pacman -Su
-
- Now you have a fully updated MSYS2. Whenever you want to update MSYS2,
- proceed in this order. Notice that the first `pacman` invocation includes
- `-y` to actually fetch a new list of packages.
-
-Installing MinGW-w64 using MSYS2
-
- Now it's time to install MinGW-w64. If you want to build 32 bit binaries:
-
- $ pacman -S mingw-w64-i686-clang mingw-w64-i686-gcc-objc
-
- For 64 bit binaries:
-
- $ pacman -S mingw-w64-x86_64-clang mingw-w64-x86_64-gcc-objc
-
- There is nothing wrong with installing them both, as MSYS2 has created two
- entries in your start menu: `MinGW-w64 Win32 Shell` and
- `MinGW-w64 Win64 Shell`. So if you want to build for 32 or 64 bit, you just
- start the correct shell.
-
- Finally, install a few more things needed to build ObjFW:
-
- $ pacman -S autoconf automake fossil make
+ signed, so make sure you download it via HTTPS. However, packages you
+ download and install via MSYS2 are cryptographically signed.
+
+Setting up MSYS2
+
+ MSYS2 currently supports 5 different
+ [environments](https://www.msys2.org/docs/environments/). All of them except
+ for the one called just "MSYS" are supported, but which packages you need to
+ install depends on the environment(s) you want to use.
+
+ For MINGW64, use:
+
+ $ pacman -Syu mingw-w64-x86_64-clang mingw-w64-x86_64-fossil
+
+ For UCRT64, use:
+
+ $ pacman -Syu mingw-w64-ucrt-x86_64-clang mingw-w64-ucrt-x86_64-fossil
+
+ For CLANG64, use:
+
+ $ pacman -Syu mingw-w64-clang-x86_64-clang mingw-w64-clang-x86_64-fossil
+
+ For MINGW32, use:
+
+ $ pacman -Syu mingw-w64-i686-clang mingw-w64-i686-fossil
+
+ When using `pacman` to install the packages, `pacman` might tell you to close
+ the window. If it does so, close the window, restart MSYS2 and execute the
+ `pacman` command again.
+
+ There is nothing wrong with installing multiple environments, as MSYS2 has
+ created shortcuts for each of them in your start menu. Just make sure to use
+ the correct shortcut for the environment you want to use.
+
+ Finally, install a few more things that are common between all environments:
+
+ $ pacman -S autoconf automake make
Getting, building and installing ObjFW
- Start the MinGW-w64 Win32 or Win64 Shell (depening on what version you want
- to build - do *not* use the MSYS2 Shell shortcut, but use the MinGW-w64 Win32
- or Win64 Shell shortcut instead!) and check out ObjFW:
-
- $ fossil clone https://objfw.nil.im objfw.fossil
- $ mkdir objfw && cd objfw
- $ fossil open ../objfw.fossil
-
- You can also download a release tarball if you want. Now go to the newly
+ Start the MSYS2 using the shortcut for the environment you want to use and
+ check out ObjFW:
+
+ $ fossil clone https://objfw.nil.im
+
+ You can also download a release tarball if you want. Now `cd` to the newly
checked out repository and build and install it:
$ ./autogen.sh && ./configure && make -j16 install
- If everything was successfully, you can now build projects using ObjFW for
+ If everything was successful, you can now build projects using ObjFW for
Windows using the normal `objfw-compile` and friends.
Nintendo DS, Nintendo 3DS and Wii
Download and install [devkitPro](https://devkitpro.org/wiki/Getting_Started).