Overview
| Comment: | README-WINDOWS.md: Add a warning about MSYS2 Shell |
|---|---|
| Downloads: | Tarball | ZIP archive | SQL archive |
| Timelines: | family | ancestors | descendants | both | 0.8 |
| Files: | files | file ages | folders |
| SHA3-256: |
f40a5c31687bab39e022db9e46e01b27 |
| User & Date: | js on 2015-09-14 11:00:51 |
| Other Links: | branch diff | manifest | tags |
Context
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2015-09-14
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| 13:50 | OFUDPSocket: More constness (check-in: 4ee556ab98 user: js tags: 0.8) | |
| 11:00 | README-WINDOWS.md: Add a warning about MSYS2 Shell (check-in: f40a5c3168 user: js tags: 0.8) | |
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2015-09-06
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| 15:51 | Fix compilation for Wii (check-in: cfbd50afe2 user: js tags: 0.8) | |
Changes
Modified README-WINDOWS.md from [ca2228e45c] to [7d07c02105].
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$ pacman -S autoconf automake git make
Getting, building and installing ObjFW
--------------------------------------
Start the MinGW-w64 Win32 or Win64 Shell (depening on what version you want
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$ pacman -S autoconf automake git make
Getting, building and installing ObjFW
--------------------------------------
Start the MinGW-w64 Win32 or Win64 Shell (depening on what version you want
to build - do *not* use the MSYS2 Shell shortcut, but use the MinGW-w64 Win32
or Win64 Shell shortcut instead!) and check out ObjFW:
$ git clone https://webkeks.org/git/objfw.git
You can also download a release tarball if you want. Now go to the newly
checked out repository and build and install it:
$ ./autogen.sh && ./configure && make -j16 install
If everything was successfully, you can now build projects using ObjFW for
Windows using the normal `objfw-compile` and friends.
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