ObjFW  Check-in [d46212a8cd]

Overview
Comment:Reduce memory usage of OFDictionary and fix hashing.
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SHA3-256: d46212a8cdffd88142b88fa79da50f57a088a7410d6a12b7e6c297f25a5e681b
User & Date: js on 2010-04-17 13:29:54
Other Links: manifest | tags
Context
2010-04-17
13:44
Improve performance of OFArray's +[arrayWithCArray:]. check-in: 8c4adb2599 user: js tags: trunk
13:29
Reduce memory usage of OFDictionary and fix hashing. check-in: d46212a8cd user: js tags: trunk
11:12
Rewrite OFDictionary code to make it more readable. check-in: 9f260d5f50 user: js tags: trunk
Changes

Modified src/OFDictionary.h from [06ef929ac6] to [af6491b4d3].

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/**
 * \brief A class for storing objects in a hash table.
 */
@interface OFDictionary: OFObject <OFCopying, OFMutableCopying,
    OFFastEnumeration>
{
	struct of_dictionary_bucket *data;
	struct of_dictionary_bucket **data;
	uint32_t size;
	size_t count;
}

/**
 * Creates a new OFDictionary.
 *
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 */
- (OFEnumerator*)keyEnumerator;
@end

/// \cond internal
@interface OFDictionaryEnumerator: OFEnumerator
{
	struct of_dictionary_bucket *data;
	struct of_dictionary_bucket **data;
	uint32_t size;
	unsigned long mutations;
	unsigned long *mutations_ptr;
	uint32_t pos;
}

-     initWithData: (struct of_dictionary_bucket*)data
-     initWithData: (struct of_dictionary_bucket**)data
	      size: (uint32_t)size
  mutationsPointer: (unsigned long*)mutations_ptr;
@end

@interface OFDictionaryObjectEnumerator: OFDictionaryEnumerator
@end

@interface OFDictionaryKeyEnumerator: OFDictionaryEnumerator
@end
/// \endcond

#import "OFMutableDictionary.h"

extern const int of_dictionary_deleted_bucket;
extern struct of_dictionary_bucket of_dictionary_deleted_bucket;

Modified src/OFDictionary.m from [cdc962433d] to [dccfd91447].

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#import "OFDictionary.h"
#import "OFEnumerator.h"
#import "OFArray.h"
#import "OFAutoreleasePool.h"
#import "OFExceptions.h"
#import "macros.h"

const int of_dictionary_deleted_bucket = 0;
struct of_dictionary_bucket of_dictionary_deleted_bucket = {};

#define BUCKET_SIZE sizeof(struct of_dictionary_bucket)
#define DELETED (id)&of_dictionary_deleted_bucket
#define BUCKET struct of_dictionary_bucket
#define DELETED &of_dictionary_deleted_bucket

@implementation OFDictionary
+ dictionary;
{
	return [[[self alloc] init] autorelease];
}

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- init
{
	self = [super init];

	size = 1;

	@try {
		data = [self allocMemoryWithSize: BUCKET_SIZE];
		data = [self allocMemoryWithSize: sizeof(BUCKET*)];
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, set size to 0 so that [self dealloc] works.
		 */
		size = 0;
		[self dealloc];
		@throw e;
	}
	data[0].key = nil;
	data[0] = NULL;

	return self;
}

- initWithDictionary: (OFDictionary*)dict
{
	uint32_t i;

	self = [super init];

	if (dict == nil) {
		Class c = isa;
		size = 0;
		[self dealloc];
		@throw [OFInvalidArgumentException newWithClass: c
						       selector: _cmd];
	}

	@try {
		data = [self allocMemoryForNItems: dict->size
					 withSize: BUCKET_SIZE];
					 withSize: sizeof(BUCKET*)];

		for (i = 0; i < dict->size; i++)
			data[i] = NULL;
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, we didn't do anything yet anyway, so [self dealloc]
		 * works.
		 */
		[self dealloc];
		@throw e;
	}

	size = dict->size;
	count = dict->count;

	for (i = 0; i < size; i++) {
		OFObject <OFCopying> *key;
		BUCKET *b;

		if (dict->data[i].key == nil || dict->data[i].key == DELETED) {
		if (dict->data[i] == NULL || dict->data[i] == DELETED)
			data[i].key = nil;
			continue;
		}


		@try {
			b = [self allocMemoryWithSize: sizeof(BUCKET)];
			key = [dict->data[i].key copy];
			key = [dict->data[i]->key copy];
		} @catch (OFException *e) {
			[self dealloc];
			@throw e;
		}

		@try {
			[dict->data[i].object retain];
			[dict->data[i]->object retain];
		} @catch (OFException *e) {
			[key release];
			[self dealloc];
			@throw e;
		}

		data[i].key = key;
		data[i].object = dict->data[i].object;
		data[i].hash = dict->data[i].hash;
		b->key = key;
		b->object = dict->data[i]->object;
		b->hash = dict->data[i]->hash;
		data[i] = b;
	}

	return self;
}

- initWithObject: (OFObject*)obj
	  forKey: (OFObject <OFCopying>*)key
{
	uint32_t i;
	BUCKET *b;

	self = [self init];

	@try {
		data = [self allocMemoryForNItems: 2
					 withSize: BUCKET_SIZE];
					 withSize: sizeof(BUCKET*)];

		size = 2;
		for (i = 0; i < size; i++)
			data[i] = NULL;
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, we didn't do anything yet anyway, so [self dealloc]
		 * works.
		 */
		[self dealloc];
		@throw e;
	}
	memset(data, 0, 2 * BUCKET_SIZE);
	size = 2;

	i = [key hash] & 1;

	@try {
		b = [self allocMemoryWithSize: sizeof(BUCKET)];
		key = [key copy];
	} @catch (OFException *e) {
		[self dealloc];
		@throw e;
	}

	@try {
		[obj retain];
	} @catch (OFException *e) {
		[key release];
		[self dealloc];
		@throw e;
	}

	data[i].key = key;
	data[i].object = obj;
	data[i].hash = [key hash];
	b->key = key;
	b->object = obj;
	b->hash = [key hash];
	data[i] = b;
	count = 1;

	return self;
}

- initWithObjects: (OFArray*)objs
	  forKeys: (OFArray*)keys
{
	id *objs_carray, *keys_carray;
	size_t i;

	self = [super init];

	@try {
		uint32_t j;

		keys_carray = [keys cArray];
		objs_carray = [objs cArray];
		count = [keys count];

		if (count > UINT32_MAX)
			@throw [OFOutOfRangeException newWithClass: isa];

		for (size = 1; size < count; size <<= 1);

		if (size == 0)
			@throw [OFOutOfRangeException newWithClass: isa];

		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
					 withSize: sizeof(BUCKET*)];

		for (j = 0; j < size; j++)
			data[j] = NULL;
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, set size to 0 so that [self dealloc] works.
		 */
		size = 0;
		[self dealloc];
		@throw e;
	}
	memset(data, 0, size * BUCKET_SIZE);

	for (i = 0; i < count; i++) {
		uint32_t j, hash, last;

		hash = [keys_carray[i] hash];
		last = size;

		for (j = hash & (size - 1); j < last && data[j].key != nil &&
		    ![data[j].key isEqual: keys_carray[i]]; j++);
		for (j = hash & (size - 1); j < last && data[j] != NULL; j++)
			if ([data[j]->key isEqual: keys_carray[i]])
				break;

		/* In case the last bucket is already used */
		if (j >= last) {
			last = hash & (size - 1);

			for (j = 0; j < last && data[j].key != nil &&
			    ![data[j].key isEqual: keys_carray[i]]; j++);
			for (j = 0; j < last && data[j] != NULL; j++)
				if ([data[j]->key isEqual: keys_carray[i]])
					break;
		}

		/* Key not in dictionary */
		if (j >= last || data[j] == NULL ||
		if (j >= last || ![data[j].key isEqual: keys_carray[i]]) {
		    ![data[j]->key isEqual: keys_carray[i]]) {
			BUCKET *b;
			OFObject <OFCopying> *key;

			last = size;

			j = hash & (size - 1);
			for (; j < last && data[j].key != nil; j++);
			for (; j < last && data[j] != NULL; j++);

			/* In case the last bucket is already used */
			if (j >= last) {
				last = hash & (size - 1);

				for (j = 0; j < last && data[j].key != nil;
				for (j = 0; j < last && data[j] != NULL; j++);
				    j++);
			}

			if (j >= last) {
				Class c = isa;
				[self dealloc];
				@throw [OFOutOfRangeException newWithClass: c];
			}

			@try {
				b = [self allocMemoryWithSize: sizeof(BUCKET)];
				key = [keys_carray[i] copy];
			} @catch (OFException *e) {
				[self dealloc];
				@throw e;
			}

			@try {
				[objs_carray[i] retain];
			} @catch (OFException *e) {
				[key release];
				[self dealloc];
				@throw e;
			}

			data[j].key = key;
			data[j].object = objs_carray[i];
			data[j].hash = hash;
			b->key = key;
			b->object = objs_carray[i];
			b->hash = hash;
			data[j] = b;

			continue;
		}

		/*
		 * They key is already in the dictionary. However, we just
		 * replace it so that the programmer gets the same behavior
		 * as if he'd call setObject:forKey: for each key/object pair.
		 */
		@try {
			[objs_carray[i] retain];
		} @catch (OFException *e) {
			[self dealloc];
			@throw e;
		}

		@try {
			[data[j].object release];
			[data[j]->object release];
		} @catch (OFException *e) {
			[objs_carray[i] release];
			[self dealloc];
			@throw e;
		}

		data[j].object = objs_carray[i];
		data[j]->object = objs_carray[i];
	}

	return self;
}

- initWithKeysAndObjects: (OFObject <OFCopying>*)first, ...
{
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	return ret;
}

- initWithKey: (OFObject <OFCopying>*)key
      argList: (va_list)args
{
	BUCKET *b;
	OFObject *obj;
	size_t i;
	uint32_t j, hash;
	va_list args2;

	self = [super init];

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		Class c = isa;
		[self dealloc];
		@throw [OFOutOfRangeException newWithClass: c];
	}

	@try {
		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
					 withSize: sizeof(BUCKET*)];

		for (j = 0; j < size; j++)
			data[j] = NULL;
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, set size to 0 so that [self dealloc] works.
		 *                                                    */
		size = 0;
		[self dealloc];
		@throw e;
	}
	memset(data, 0, size * BUCKET_SIZE);

	if (key == nil)
		return self;
	if (key == nil) {
		Class c = isa;
		size = 0;
		[self dealloc];
		@throw [OFInvalidArgumentException newWithClass: c
						       selector: _cmd];
	}

	if ((obj = va_arg(args, OFObject*)) == nil) {
		Class c = isa;
		[self dealloc];
		@throw [OFInvalidArgumentException newWithClass: c
						       selector: _cmd];
	}

	/* Add first key / object pair */
	hash = [key hash];
	j = hash & (size - 1);

	@try {
		b = [self allocMemoryWithSize: sizeof(BUCKET)];
		key = [key copy];
	} @catch (OFException *e) {
		[self dealloc];
		@throw e;
	}

	@try {
		[obj retain];
	} @catch (OFException *e) {
		[key release];
		[self dealloc];
		@throw e;
	}

	data[j].key = key;
	data[j].object = obj;
	data[j].hash = hash;
	b->key = key;
	b->object = obj;
	b->hash = hash;
	data[j] = b;

	for (i = 1; i < count; i++) {
		uint32_t last;

		key = va_arg(args, OFObject <OFCopying>*);
		obj = va_arg(args, OFObject*);

		if (key == nil || obj == nil) {
			Class c = isa;
			[self dealloc];
			@throw [OFInvalidArgumentException newWithClass: c
							       selector: _cmd];
		}

		hash = [key hash];
		last = size;

		for (j = hash & (size - 1); j < last && data[j].key != nil &&
		    ![data[j].key isEqual: key]; j++);
		for (j = hash & (size - 1); j < last && data[j] != NULL; j++)
			if ([data[j]->key isEqual: key])
				break;

		/* In case the last bucket is already used */
		if (j >= last) {
			last = hash & (size - 1);

			for (j = 0; j < last && data[j].key != nil &&
			    ![data[j].key isEqual: key]; j++);
			for (j = 0; j < last && data[j] != NULL; j++)
				if ([data[j]->key isEqual: key])
					break;
		}

		/* Key not in dictionary */
		if (j >= last || data[j] == NULL ||
		if (j >= last || ![data[j].key isEqual: key]) {
		    ![data[j]->key isEqual: key]) {
			last = size;

			j = hash & (size - 1);
			for (; j < last && data[j].key != nil; j++);
			for (; j < last && data[j] != NULL; j++);

			/* In case the last bucket is already used */
			if (j >= last) {
				last = hash & (size - 1);

				for (j = 0; j < last && data[j].key != nil;
				for (j = 0; j < last && data[j] != NULL; j++);
				    j++);
			}

			if (j >= last) {
				Class c = isa;
				[self dealloc];
				@throw [OFOutOfRangeException newWithClass: c];
			}

			@try {
				b = [self allocMemoryWithSize: sizeof(BUCKET)];
				key = [key copy];
			} @catch (OFException *e) {
				[self dealloc];
				@throw e;
			}

			@try {
				[obj retain];
			} @catch (OFException *e) {
				[key release];
				[self dealloc];
				@throw e;
			}

			data[j].key = key;
			data[j].object = obj;
			data[j].hash = hash;
			b->key = key;
			b->object = obj;
			b->hash = hash;
			data[j] = b;

			continue;
		}

		/*
		 * They key is already in the dictionary. However, we just
		 * replace it so that the programmer gets the same behavior
		 * as if he'd call setObject:forKey: for each key/object pair.
		 */
		@try {
			[obj retain];
		} @catch (OFException *e) {
			[self dealloc];
			@throw e;
		}

		@try {
			[data[j].object release];
			[data[j]->object release];
		} @catch (OFException *e) {
			[obj release];
			[self dealloc];
			@throw e;
		}

		data[j].object = obj;
		data[j]->object = obj;
	}

	return self;
}

- (id)objectForKey: (OFObject <OFCopying>*)key
{
	uint32_t i, hash, last;

	if (key == nil)
		@throw [OFInvalidArgumentException newWithClass: isa
						       selector: _cmd];

	hash = [key hash];
	last = size;

	for (i = hash & (size - 1); i < last && data[i].key != nil; i++) {
		if (data[i].key == DELETED)
	for (i = hash & (size - 1); i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([data[i].key isEqual: key])
			return [[data[i].object retain] autorelease];
		if ([data[i]->key isEqual: key])
			return [[data[i]->object retain] autorelease];
	}

	if (i < last)
		return nil;

	/* In case the last bucket is already used */
	last = hash & (size - 1);

	for (i = 0; i < last && data[i].key != nil; i++) {
		if (data[i].key == DELETED)
	for (i = 0; i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([data[i].key isEqual: key])
			return [[data[i].object retain] autorelease];
		if ([data[i]->key isEqual: key])
			return [[data[i]->object retain] autorelease];
	}

	return nil;
}

- (size_t)count
{
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{
	uint32_t i;

	if ([dict count] != count)
		return NO;

	for (i = 0; i < size; i++)
		if (data[i].key != nil && data[i].key != DELETED &&
		    ![[dict objectForKey: data[i].key] isEqual: data[i].object])
		if (data[i] != NULL && data[i]!= DELETED &&
		    ![[dict objectForKey: data[i]->key]
		    isEqual: data[i]->object])
			return NO;

	return YES;
}

- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	int i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);
		for (; state->state < size && (data[state->state] == NULL ||
		    data[state->state] == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;
			objects[i] = data[state->state]->key;
			state->state++;
		} else
			break;
	}

	state->itemsPtr = objects;
	state->mutationsPtr = (unsigned long*)self;
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}

- (void)dealloc
{
	uint32_t i;

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			[data[i].key release];
			[data[i].object release];
		if (data[i] != NULL && data[i] != DELETED) {
			[data[i]->key release];
			[data[i]->object release];
		}
	}

	[super dealloc];
}

- (uint32_t)hash
{
	uint32_t i;
	uint32_t hash;

	OF_HASH_INIT(hash);

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			uint32_t kh = [data[i].key hash];
		if (data[i] != NULL && data[i] != DELETED) {
			uint32_t h = [data[i]->object hash];

			OF_HASH_ADD(hash, kh >> 24);
			OF_HASH_ADD(hash, (kh >> 16) & 0xFF);
			OF_HASH_ADD(hash, (kh >> 8) & 0xFF);
			OF_HASH_ADD(hash, kh & 0xFF);
			OF_HASH_ADD(hash, data[i]->hash >> 24);
			OF_HASH_ADD(hash, (data[i]->hash >> 16) & 0xFF);
			OF_HASH_ADD(hash, (data[i]->hash >> 8) & 0xFF);
			OF_HASH_ADD(hash, data[i]->hash & 0xFF);

			OF_HASH_ADD(hash, data[i].hash >> 24);
			OF_HASH_ADD(hash, (data[i].hash >> 16) & 0xFF);
			OF_HASH_ADD(hash, (data[i].hash >> 8) & 0xFF);
			OF_HASH_ADD(hash, data[i].hash & 0xFF);
			OF_HASH_ADD(hash, h >> 24);
			OF_HASH_ADD(hash, (h >> 16) & 0xFF);
			OF_HASH_ADD(hash, (h >> 8) & 0xFF);
			OF_HASH_ADD(hash, h & 0xFF);
		}
	}

	OF_HASH_FINALIZE(hash);

	return hash;
}
@end

/// \cond internal
@implementation OFDictionaryEnumerator
-     initWithData: (struct of_dictionary_bucket*)data_
-     initWithData: (struct of_dictionary_bucket**)data_
	      size: (uint32_t)size_
  mutationsPointer: (unsigned long*)mutations_ptr_
{
	self = [super init];

	data = data_;
	size = size_;
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@implementation OFDictionaryObjectEnumerator
- (id)nextObject
{
	if (mutations_ptr != NULL && *mutations_ptr != mutations)
		@throw [OFEnumerationMutationException newWithClass: isa];

	for (; pos < size && (data[pos].key == nil ||
	    data[pos].key == DELETED); pos++);
	for (; pos < size && (data[pos] == NULL ||
	    data[pos] == DELETED); pos++);

	if (pos < size)
		return data[pos++].object;
		return data[pos++]->object;
	else
		return nil;
}
@end

@implementation OFDictionaryKeyEnumerator
- (id)nextObject
{
	if (mutations_ptr != NULL && *mutations_ptr != mutations)
		@throw [OFEnumerationMutationException newWithClass: isa];

	for (; pos < size && (data[pos].key == nil ||
	    data[pos].key == DELETED); pos++);
	for (; pos < size && (data[pos] == NULL ||
	    data[pos] == DELETED); pos++);

	if (pos < size)
		return data[pos++].key;
		return data[pos++]->key;
	else
		return nil;
}
@end
/// \endcond

Modified src/OFMutableDictionary.m from [c6cdd10ae1] to [68b8ff9c5e].

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#include <string.h>

#import "OFMutableDictionary.h"
#import "OFExceptions.h"
#import "macros.h"

#define BUCKET_SIZE sizeof(struct of_dictionary_bucket)
#define DELETED (id)&of_dictionary_deleted_bucket
#define BUCKET struct of_dictionary_bucket
#define DELETED &of_dictionary_deleted_bucket

@implementation OFMutableDictionary
- (void)_resizeForCount: (size_t)newcount
{
	size_t fill = newcount * 4 / size;
	size_t newsize;
	struct of_dictionary_bucket *newdata;
	struct of_dictionary_bucket **newdata;
	uint32_t i;

	if (newcount > UINT32_MAX)
		@throw [OFOutOfRangeException newWithClass: isa];

	if (fill >= 3)
		newsize = size << 1;
	else if (fill <= 1)
		newsize = size >> 1;
	else
		return;

	if (newsize == 0)
		@throw [OFOutOfRangeException newWithClass: isa];

	newdata = [self allocMemoryForNItems: newsize
				    withSize: BUCKET_SIZE];
	memset(newdata, 0, newsize * BUCKET_SIZE);
				    withSize: sizeof(BUCKET*)];

	for (i = 0; i < newsize; i++)
		newdata[i] = NULL;

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
		if (data[i] != NULL && data[i] != DELETED) {
			uint32_t j, last;

			last = newsize;

			j = data[i].hash & (newsize - 1);
			for (; j < last && newdata[j].key != nil; j++);
			j = data[i]->hash & (newsize - 1);
			for (; j < last && newdata[j] != NULL; j++);

			/* In case the last bucket is already used */
			if (j >= last) {
				last = data[i].hash & (newsize - 1);
				last = data[i]->hash & (newsize - 1);

				for (j = 0; j < last &&
				    newdata[j].key != nil; i++);
				    newdata[j] != NULL; i++);
			}

			if (j >= last) {
				[self freeMemory: newdata];
				@throw [OFOutOfRangeException
				    newWithClass: [self class]];
				    newWithClass: isa];
			}

			newdata[j].key = data[i].key;
			newdata[j] = data[i];
			newdata[j].object = data[i].object;
			newdata[j].hash = data[i].hash;
		}
	}

	[self freeMemory: data];
	data = newdata;
	size = newsize;
}

- setObject: (OFObject*)obj
     forKey: (OFObject <OFCopying>*)key
{
	uint32_t i, hash, last;

	if (key == nil || obj == nil)
		@throw [OFInvalidArgumentException newWithClass: isa
						       selector: _cmd];

	hash = [key hash];
	last = size;

	for (i = hash & (size - 1); i < last && data[i].key != nil; i++) {
		if (data[i].key == DELETED)
	for (i = hash & (size - 1); i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([data[i].key isEqual: key])
		if ([data[i]->key isEqual: key])
			break;
	}

	/* In case the last bucket is already used */
	if (i >= last) {
		last = hash & (size - 1);

		for (i = 0; i < last && data[i].key != nil; i++) {
			if (data[i].key == DELETED)
		for (i = 0; i < last && data[i] != NULL; i++) {
			if (data[i] == DELETED)
				continue;

			if ([data[i].key isEqual: key])
			if ([data[i]->key isEqual: key])
				break;
		}
	}

	/* Key not in dictionary */
	if (i >= last || data[i].key == nil || data[i].key == DELETED ||
	    ![data[i].key isEqual: key]) {
	if (i >= last || data[i] == NULL || data[i] == DELETED ||
	    ![data[i]->key isEqual: key]) {
		BUCKET *b;

		[self _resizeForCount: count + 1];

		mutations++;
		last = size;

		for (i = hash & (size - 1); i < last && data[i].key != nil &&
		    data[i].key != DELETED; i++);
		for (i = hash & (size - 1); i < last && data[i] != NULL &&
		    data[i] != DELETED; i++);

		/* In case the last bucket is already used */
		if (i >= last) {
			last = hash & (size - 1);

			for (i = 0; i < last && data[i].key != nil &&
			    data[i].key != DELETED; i++);
			for (i = 0; i < last && data[i] != NULL &&
			    data[i] != DELETED; i++);
		}

		if (i >= last)
			@throw [OFOutOfRangeException newWithClass: isa];

		b = [self allocMemoryWithSize: sizeof(BUCKET)];

		@try {
		key = [key copy];
			key = [key copy];
		} @catch (OFException *e) {
			[self freeMemory: b];
		}

		@try {
			[obj retain];
		} @catch (OFException *e) {
			[self freeMemory: b];
			[key release];
			@throw e;
		}

		data[i].key = key;
		data[i].object = obj;
		data[i].hash = hash;
		b->key = key;
		b->object = obj;
		b->hash = hash;
		data[i] = b;
		count++;

		return self;
	}

	[obj retain];
	[data[i].object release];
	data[i].object = obj;
	[data[i]->object release];
	data[i]->object = obj;

	return self;
}

- removeObjectForKey: (OFObject*)key
{
	uint32_t i, hash, last;

	if (key == nil)
		@throw [OFInvalidArgumentException newWithClass: isa
						       selector: _cmd];

	hash = [key hash];
	last = size;

	for (i = hash & (size - 1); i < last && data[i].key != nil; i++) {
		if (data[i].key == DELETED)
	for (i = hash & (size - 1); i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([data[i].key isEqual: key]) {
			[data[i].key release];
			[data[i].object release];
			data[i].key = DELETED;
		if ([data[i]->key isEqual: key]) {
			[data[i]->key release];
			[data[i]->object release];
			[self freeMemory: data[i]];
			data[i] = DELETED;

			count--;
			mutations++;
			[self _resizeForCount: count];

			return self;
		}
	}

	if (i < last)
		return self;

	/* In case the last bucket is already used */
	last = hash & (size - 1);

	for (i = 0; i < last && data[i].key != nil; i++) {
		if (data[i].key == DELETED)
	for (i = 0; i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([data[i].key isEqual: key]) {
			[data[i].key release];
			[data[i].object release];
			data[i].key = DELETED;
		if ([data[i]->key isEqual: key]) {
			[data[i]->key release];
			[data[i]->object release];
			[self freeMemory: data[i]];
			data[i] = DELETED;

			count--;
			mutations++;
			[self _resizeForCount: count];

			return self;
		}
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228
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239
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243
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-
-
+
+


-
+







- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	int i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);
		for (; state->state < size && (data[state->state] == NULL ||
		    data[state->state] == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;
			objects[i] = data[state->state]->key;
			state->state++;
		} else
			break;
	}

	state->itemsPtr = objects;
	state->mutationsPtr = &mutations;