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- (id)objectAtIndexedSubscript: (size_t)index
{
return [self objectAtIndex: index];
}
- (size_t)indexOfObject: (id)object
{
size_t i, count;
size_t i = 0;
if (object == nil)
return OF_NOT_FOUND;
count = [self count];
for (id objectIter in self) {
for (i = 0; i < count; i++)
if ([[self objectAtIndex: i] isEqual: object])
if ([objectIter isEqual: object])
return i;
i++;
}
return OF_NOT_FOUND;
}
- (size_t)indexOfObjectIdenticalTo: (id)object
{
size_t i, count;
size_t i = 0;
if (object == nil)
return OF_NOT_FOUND;
count = [self count];
for (id objectIter in self) {
for (i = 0; i < count; i++)
if ([self objectAtIndex: i] == object)
if (objectIter == object)
return i;
i++;
}
return OF_NOT_FOUND;
}
- (bool)containsObject: (id)object
{
return ([self indexOfObject: object] != OF_NOT_FOUND);
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options: 0];
}
- (OFString*)componentsJoinedByString: (OFString*)separator
usingSelector: (SEL)selector
options: (int)options
{
void *pool;
OFMutableString *ret;
id const *objects;
size_t i, count;
if (separator == nil)
@throw [OFInvalidArgumentException exception];
count = [self count];
if ([self count] == 0)
if (count == 0)
return @"";
if (count == 1)
if ([self count] == 1)
return [[self firstObject] performSelector: selector];
ret = [OFMutableString string];
pool = objc_autoreleasePoolPush();
objects = [self objects];
if (options & OF_ARRAY_SKIP_EMPTY) {
for (i = 0; i < count; i++) {
void *pool2 = objc_autoreleasePoolPush();
for (id object in self) {
void *pool = objc_autoreleasePoolPush();
OFString *component =
[objects[i] performSelector: selector];
[object performSelector: selector];
if ([component length] > 0) {
if ([ret length] > 0)
[ret appendString: separator];
[ret appendString: component];
}
objc_autoreleasePoolPop(pool2);
objc_autoreleasePoolPop(pool);
}
} else {
for (i = 0; i < count - 1; i++) {
void *pool2 = objc_autoreleasePoolPush();
for (id object in self) {
void *pool = objc_autoreleasePoolPush();
if ([ret length] > 0)
[ret appendString:
[ret appendString: separator];
[objects[i] performSelector: selector]];
[ret appendString: separator];
[ret appendString: [object performSelector: selector]];
objc_autoreleasePoolPop(pool2);
objc_autoreleasePoolPop(pool);
}
[ret appendString: [objects[i] performSelector: selector]];
}
[ret makeImmutable];
objc_autoreleasePoolPop(pool);
return ret;
}
- (bool)isEqual: (id)object
{
/* FIXME: Optimize (for example, buffer of 16 for each) */
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︙ | | |
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return false;
return true;
}
- (uint32_t)hash
{
id const *objects = [self objects];
size_t i, count = [self count];
uint32_t hash;
OF_HASH_INIT(hash);
for (i = 0; i < count; i++)
OF_HASH_ADD_HASH(hash, [objects[i] hash]);
for (id object in self)
OF_HASH_ADD_HASH(hash, [object hash]);
OF_HASH_FINALIZE(hash);
return hash;
}
- (OFString*)description
|
︙ | | |
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return [ret autorelease];
}
- (OFXMLElement*)XMLElementBySerializing
{
void *pool = objc_autoreleasePoolPush();
OFXMLElement *element;
id <OFSerialization> const *objects = [self objects];
size_t i, count = [self count];
if ([self isKindOfClass: [OFMutableArray class]])
element = [OFXMLElement elementWithName: @"OFMutableArray"
namespace: OF_SERIALIZATION_NS];
else
element = [OFXMLElement elementWithName: @"OFArray"
namespace: OF_SERIALIZATION_NS];
for (i = 0; i < count; i++) {
for (id object in self) {
void *pool2 = objc_autoreleasePoolPush();
[element addChild: [objects[i] XMLElementBySerializing]];
[element addChild: [object XMLElementBySerializing]];
objc_autoreleasePoolPop(pool2);
}
[element retain];
objc_autoreleasePoolPop(pool);
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︙ | | |
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objc_autoreleasePoolPop(pool);
return data;
}
- (void)makeObjectsPerformSelector: (SEL)selector
{
id const *objects = [self objects];
size_t i, count = [self count];
for (id object in self)
for (i = 0; i < count; i++)
[objects[i] performSelector: selector];
[object performSelector: selector];
}
- (void)makeObjectsPerformSelector: (SEL)selector
withObject: (id)object
{
id const *objects = [self objects];
size_t i, count = [self count];
for (id object in self)
for (i = 0; i < count; i++)
[objects[i] performSelector: selector
withObject: object];
[object performSelector: selector
withObject: object];
}
- (OFArray*)sortedArray
{
OFMutableArray *new = [[self mutableCopy] autorelease];
[new sort];
|
︙ | | |
︙ | | |
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objc_autoreleasePoolPop(pool);
}
- (OFString*)stringValue
{
OFMutableString *ret;
OFXMLNode *const *objects;
size_t i, count = [_children count];
if (count == 0)
if ([_children count] == 0)
return @"";
ret = [OFMutableString string];
objects = [_children objects];
for (i = 0; i < count; i++) {
for (OFXMLNode *child in _children) {
void *pool = objc_autoreleasePoolPush();
[ret appendString: [objects[i] stringValue]];
[ret appendString: [child stringValue]];
objc_autoreleasePoolPop(pool);
}
[ret makeImmutable];
return ret;
|
︙ | | |
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|
stringValue: stringValue]];
objc_autoreleasePoolPop(pool);
}
- (OFXMLAttribute*)attributeForName: (OFString*)attributeName
{
OFXMLAttribute *const *objects = [_attributes objects];
size_t i, count = [_attributes count];
for (OFXMLAttribute *attribute in _attributes)
for (i = 0; i < count; i++)
if (objects[i]->_namespace == nil &&
[objects[i]->_name isEqual: attributeName])
return [[objects[i] retain] autorelease];
if (attribute->_namespace == nil &&
[attribute->_name isEqual: attributeName])
return [[attribute retain] autorelease];
return nil;
}
- (OFXMLAttribute*)attributeForName: (OFString*)attributeName
namespace: (OFString*)attributeNS
{
OFXMLAttribute *const *objects;
size_t i, count;
if (attributeNS == nil)
return [self attributeForName: attributeName];
objects = [_attributes objects];
count = [_attributes count];
for (OFXMLAttribute *attribute in _attributes)
for (i = 0; i < count; i++)
if ([objects[i]->_namespace isEqual: attributeNS] &&
[objects[i]->_name isEqual: attributeName])
return [[objects[i] retain] autorelease];
if ([attribute->_namespace isEqual: attributeNS] &&
[attribute->_name isEqual: attributeName])
return [[attribute retain] autorelease];
return nil;
}
- (void)removeAttributeForName: (OFString*)attributeName
{
OFXMLAttribute *const *objects = [_attributes objects];
|
︙ | | |
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|
-
-
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+
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+
+
-
-
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+
+
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|
return [[self elementsForName: elementName
namespace: elementNS] firstObject];
}
- (OFArray*)elements
{
OFMutableArray OF_GENERIC(OFXMLElement*) *ret = [OFMutableArray array];
OFXMLNode *const *objects = [_children objects];
size_t i, count = [_children count];
for (i = 0; i < count; i++)
if ([objects[i] isKindOfClass: [OFXMLElement class]])
[ret addObject: (OFXMLElement*)objects[i]];
for (OFXMLNode *child in _children)
if ([child isKindOfClass: [OFXMLElement class]])
[ret addObject: (OFXMLElement*)child];
[ret makeImmutable];
return ret;
}
- (OFArray*)elementsForName: (OFString*)elementName
{
OFMutableArray OF_GENERIC(OFXMLElement*) *ret = [OFMutableArray array];
OFXMLNode *const *objects = [_children objects];
size_t i, count = [_children count];
for (i = 0; i < count; i++) {
if ([objects[i] isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)objects[i];
for (OFXMLNode *child in _children) {
if ([child isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)child;
if (element->_namespace == nil &&
[element->_name isEqual: elementName])
[ret addObject: element];
}
}
[ret makeImmutable];
return ret;
}
- (OFArray*)elementsForNamespace: (OFString*)elementNS
{
OFMutableArray OF_GENERIC(OFXMLElement*) *ret = [OFMutableArray array];
OFXMLNode *const *objects = [_children objects];
size_t i, count = [_children count];
for (i = 0; i < count; i++) {
if ([objects[i] isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)objects[i];
for (OFXMLNode *child in _children) {
if ([child isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)child;
if (element->_name != nil &&
[element->_namespace isEqual: elementNS])
[ret addObject: element];
}
}
[ret makeImmutable];
return ret;
}
- (OFArray*)elementsForName: (OFString*)elementName
namespace: (OFString*)elementNS
{
OFMutableArray OF_GENERIC(OFXMLElement*) *ret;
OFXMLNode *const *objects;
size_t i, count;
if (elementNS == nil)
return [self elementsForName: elementName];
ret = [OFMutableArray array];
objects = [_children objects];
count = [_children count];
for (i = 0; i < count; i++) {
if ([objects[i] isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)objects[i];
for (OFXMLNode *child in _children) {
if ([child isKindOfClass: [OFXMLElement class]]) {
OFXMLElement *element = (OFXMLElement*)child;
if ([element->_namespace isEqual: elementNS] &&
[element->_name isEqual: elementName])
[ret addObject: element];
}
}
|
︙ | | |