ObjFW  Check-in [918c9d077a]

Overview
Comment:OFGameController: Add support for Wii
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | gamecontroller
Files: files | file ages | folders
SHA3-256: 918c9d077aaf2bff63790b7a09832b02fbcbea6c0a1195fe6b8c6a1d39d8997e
User & Date: js on 2024-05-20 01:17:43
Other Links: branch diff | manifest | tags
Context
2024-05-20
01:36
tests/gamecontroller: Check for new controllers check-in: 32e67cf259 user: js tags: gamecontroller
01:17
OFGameController: Add support for Wii check-in: 918c9d077a user: js tags: gamecontroller
2024-05-19
14:18
Make game controller tests work on Nintendo DS check-in: ca175fe9db user: js tags: gamecontroller
Changes

Modified .fossil-settings/ignore-glob from [6d33fb85c7] to [affe6beb0b].

13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33

34
35
36
37
38
39
40
41
42
43
44
45


46
47
48
49
50
51
52
*.so
*.so.*
*/.deps
.deps
.git
aclocal.m4
autom4te.cache
boot.dol
buildsys.mk
config.h
config.h.in
config.log
config.status
configure
docs
extra.mk
generators/library/gen_libraries
generators/unicode/gen_tables
src/Info.plist
src/bridge/Info.plist
src/hid/Info.plist

src/libobjfw.*
src/objfw-defs.h
src/runtime/Info.plist
src/runtime/libobjfwrt.*
src/test/libobjfwtest.a
src/tls/Info.plist
src/tls/libobjfwtls.*
tests/DerivedData
tests/EBOOT.PBP
tests/Info.plist
tests/PARAM.SFO
tests/big_dictionary_msgpack_gz.m


tests/gamecontroller/gamecontroller_tests
tests/gamecontroller/gamecontroller_tests.3dsx
tests/gamecontroller/gamecontroller_tests.arm9
tests/gamecontroller/gamecontroller_tests.nds
tests/iOS.xcodeproj/*.pbxuser
tests/iOS.xcodeproj/project.xcworkspace
tests/iOS.xcodeproj/xcuserdata







<













>












>
>







13
14
15
16
17
18
19

20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
*.so
*.so.*
*/.deps
.deps
.git
aclocal.m4
autom4te.cache

buildsys.mk
config.h
config.h.in
config.log
config.status
configure
docs
extra.mk
generators/library/gen_libraries
generators/unicode/gen_tables
src/Info.plist
src/bridge/Info.plist
src/hid/Info.plist
src/hid/ObjFWHID.oc
src/libobjfw.*
src/objfw-defs.h
src/runtime/Info.plist
src/runtime/libobjfwrt.*
src/test/libobjfwtest.a
src/tls/Info.plist
src/tls/libobjfwtls.*
tests/DerivedData
tests/EBOOT.PBP
tests/Info.plist
tests/PARAM.SFO
tests/big_dictionary_msgpack_gz.m
tests/boot.dol
tests/gamecontroller/boot.dol
tests/gamecontroller/gamecontroller_tests
tests/gamecontroller/gamecontroller_tests.3dsx
tests/gamecontroller/gamecontroller_tests.arm9
tests/gamecontroller/gamecontroller_tests.nds
tests/iOS.xcodeproj/*.pbxuser
tests/iOS.xcodeproj/project.xcworkspace
tests/iOS.xcodeproj/xcuserdata

Modified configure.ac from [32f42f29d4] to [9f1df4bb0d].

168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
	flags="-mrvl -mcpu=750 -meabi -mhard-float"
	OBJCFLAGS="$OBJCFLAGS $flags"
	OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags"
	CPPFLAGS="$CPPFLAGS -DGEKKO -I$DEVKITPRO/libogc/include"
	OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -DGEKKO -I\$DEVKITPRO/libogc/include"
	LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -meabi -mhard-float"
	LIBS="$LIBS -L$DEVKITPRO/libogc/lib/wii -lfat -logc"
	TESTS_LIBS="$TESTS_LIBS -lwiiuse -lbte"
	enable_shared="no"
	enable_threads="no"	# TODO
	with_tls="no"

	AC_DEFINE(OF_WII, 1, [Whether we are compiling for Wii])
	AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map'])
])







|







168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
	flags="-mrvl -mcpu=750 -meabi -mhard-float"
	OBJCFLAGS="$OBJCFLAGS $flags"
	OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags"
	CPPFLAGS="$CPPFLAGS -DGEKKO -I$DEVKITPRO/libogc/include"
	OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -DGEKKO -I\$DEVKITPRO/libogc/include"
	LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -meabi -mhard-float"
	LIBS="$LIBS -L$DEVKITPRO/libogc/lib/wii -lfat -logc"
	HID_LIBS="$HID_LIBS -lwiiuse -lbte"
	enable_shared="no"
	enable_threads="no"	# TODO
	with_tls="no"

	AC_DEFINE(OF_WII, 1, [Whether we are compiling for Wii])
	AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map'])
])
434
435
436
437
438
439
440

441
442
443
444
445
446
447
448

AS_IF([test x"$build_framework" = x"yes"], [
	TESTS_LIBS="-framework ObjFW \${RUNTIME_FRAMEWORK_LIBS} $TESTS_LIBS"
	TESTS_LIBS="-framework ObjFWHID $TESTS_LIBS"
	TESTS_LIBS="-F../src -F../src/runtime -F../src/hid $TESTS_LIBS"
], [
	TESTS_LIBS="-L../src/runtime \${RUNTIME_LIBS} $TESTS_LIBS"

	TESTS_LIBS="-L../src/hid -lobjfwhid -L../src -lobjfw $TESTS_LIBS"
])

AC_ARG_ENABLE(static, AS_HELP_STRING([--enable-static], [build static library]))
AS_IF([test x"$enable_shared" = x"no"], [
	enable_static="yes"
])
AS_IF([test x"$enable_static" = x"yes"], [







>
|







434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449

AS_IF([test x"$build_framework" = x"yes"], [
	TESTS_LIBS="-framework ObjFW \${RUNTIME_FRAMEWORK_LIBS} $TESTS_LIBS"
	TESTS_LIBS="-framework ObjFWHID $TESTS_LIBS"
	TESTS_LIBS="-F../src -F../src/runtime -F../src/hid $TESTS_LIBS"
], [
	TESTS_LIBS="-L../src/runtime \${RUNTIME_LIBS} $TESTS_LIBS"
	TESTS_LIBS="-L../src -lobjfw $TESTS_LIBS"
	TESTS_LIBS="-L../src/hid -lobjfwhid $HID_LIBS $TESTS_LIBS"
])

AC_ARG_ENABLE(static, AS_HELP_STRING([--enable-static], [build static library]))
AS_IF([test x"$enable_shared" = x"no"], [
	enable_static="yes"
])
AS_IF([test x"$enable_static" = x"yes"], [
2380
2381
2382
2383
2384
2385
2386

2387
2388
2389
2390
2391
2392
2393

2394
2395
2396
2397
2398
2399
2400
AC_SUBST(AS, $OBJC)
AC_SUBST(ASFLAGS)
AC_SUBST(DEP_ASFLAGS, '${DEP_OBJCFLAGS}')

AC_SUBST(OBJFW_CPPFLAGS)
AC_SUBST(OBJFW_OBJCFLAGS)


AC_SUBST(TESTS_LIBS)

AC_CONFIG_FILES([
	buildsys.mk
	extra.mk
	src/Info.plist
	src/hid/Info.plist

	tests/Info.plist
	utils/objfw-config
])
AC_CONFIG_HEADERS([config.h src/objfw-defs.h])
AC_OUTPUT

AS_IF([test x"$old_compiler" = x"yes"], [







>







>







2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
AC_SUBST(AS, $OBJC)
AC_SUBST(ASFLAGS)
AC_SUBST(DEP_ASFLAGS, '${DEP_OBJCFLAGS}')

AC_SUBST(OBJFW_CPPFLAGS)
AC_SUBST(OBJFW_OBJCFLAGS)

AC_SUBST(HID_LIBS)
AC_SUBST(TESTS_LIBS)

AC_CONFIG_FILES([
	buildsys.mk
	extra.mk
	src/Info.plist
	src/hid/Info.plist
	src/hid/ObjFWHID.oc
	tests/Info.plist
	utils/objfw-config
])
AC_CONFIG_HEADERS([config.h src/objfw-defs.h])
AC_OUTPUT

AS_IF([test x"$old_compiler" = x"yes"], [

Modified extra.mk.in from [2ce4f6d10c] to [ee60b335fa].

41
42
43
44
45
46
47

48
49
50
51
52
53
54
ENCODINGS_A = @ENCODINGS_A@
ENCODINGS_LIB_A = @ENCODINGS_LIB_A@
ENCODINGS_SRCS = @ENCODINGS_SRCS@
EXCEPTIONS_A = @EXCEPTIONS_A@
EXCEPTIONS_LIB_A = @EXCEPTIONS_LIB_A@
FORWARDING_A = @FORWARDING_A@
FORWARDING_LIB_A = @FORWARDING_LIB_A@

LIBBASES_M = @LIBBASES_M@
LIBOBJFWHID_DEP = @LIBOBJFWHID_DEP@
LIBOBJFWHID_DEP_LVL2 = @LIBOBJFWHID_DEP_LVL2@
LIBOBJFWRT_DEP = @LIBOBJFWRT_DEP@
LIBOBJFWRT_DEP_LVL2 = @LIBOBJFWRT_DEP_LVL2@
LIBOBJFW_DEP = @LIBOBJFW_DEP@
LIBOBJFW_DEP_LVL2 = @LIBOBJFW_DEP_LVL2@







>







41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
ENCODINGS_A = @ENCODINGS_A@
ENCODINGS_LIB_A = @ENCODINGS_LIB_A@
ENCODINGS_SRCS = @ENCODINGS_SRCS@
EXCEPTIONS_A = @EXCEPTIONS_A@
EXCEPTIONS_LIB_A = @EXCEPTIONS_LIB_A@
FORWARDING_A = @FORWARDING_A@
FORWARDING_LIB_A = @FORWARDING_LIB_A@
HID_LIBS = @HID_LIBS@
LIBBASES_M = @LIBBASES_M@
LIBOBJFWHID_DEP = @LIBOBJFWHID_DEP@
LIBOBJFWHID_DEP_LVL2 = @LIBOBJFWHID_DEP_LVL2@
LIBOBJFWRT_DEP = @LIBOBJFWRT_DEP@
LIBOBJFWRT_DEP_LVL2 = @LIBOBJFWRT_DEP_LVL2@
LIBOBJFW_DEP = @LIBOBJFW_DEP@
LIBOBJFW_DEP_LVL2 = @LIBOBJFW_DEP_LVL2@

Modified src/hid/OFEvdevGameController.h from [8ab70e7289] to [251f0edbf4].

23
24
25
26
27
28
29

30
31
32
33
34
35
36
37

@interface OFEvdevGameController: OFGameController
{
	OFString *_path;
	int _fd;
	uint16_t _vendorID, _productID;
	OFString *_name;

	OFMutableSet *_buttons, *_pressedButtons;
	bool _hasLeftAnalogStick, _hasRightAnalogStick;
	bool _hasLeftTriggerPressure, _hasRightTriggerPressure;
	unsigned int _leftTriggerPressureBit, _rightTriggerPressureBit;
	OFPoint _leftAnalogStickPosition, _rightAnalogStickPosition;
	float _leftTriggerPressure, _rightTriggerPressure;
	int32_t _leftAnalogStickMinX, _leftAnalogStickMaxX;
	int32_t _leftAnalogStickMinY, _leftAnalogStickMaxY;







>
|







23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38

@interface OFEvdevGameController: OFGameController
{
	OFString *_path;
	int _fd;
	uint16_t _vendorID, _productID;
	OFString *_name;
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_buttons;
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_pressedButtons;
	bool _hasLeftAnalogStick, _hasRightAnalogStick;
	bool _hasLeftTriggerPressure, _hasRightTriggerPressure;
	unsigned int _leftTriggerPressureBit, _rightTriggerPressureBit;
	OFPoint _leftAnalogStickPosition, _rightAnalogStickPosition;
	float _leftTriggerPressure, _rightTriggerPressure;
	int32_t _leftAnalogStickMinX, _leftAnalogStickMaxX;
	int32_t _leftAnalogStickMinY, _leftAnalogStickMaxY;

Modified src/hid/OFEvdevGameController.m from [7e2448fb2d] to [3ddc2d6279].

237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
	[controllers makeImmutable];

	objc_autoreleasePoolPop(pool);

	return controllers;
}

- (instancetype)init
{
	OF_INVALID_INIT_METHOD
}

- (instancetype)of_initWithPath: (OFString *)path
{
	self = [super init];

	@try {
		OFStringEncoding encoding = [OFLocale encoding];
		unsigned long evBits[OFRoundUpToPowerOf2(OF_ULONG_BIT,







<
<
<
<
<







237
238
239
240
241
242
243





244
245
246
247
248
249
250
	[controllers makeImmutable];

	objc_autoreleasePoolPop(pool);

	return controllers;
}






- (instancetype)of_initWithPath: (OFString *)path
{
	self = [super init];

	@try {
		OFStringEncoding encoding = [OFLocale encoding];
		unsigned long evBits[OFRoundUpToPowerOf2(OF_ULONG_BIT,

Modified src/hid/OFGameController.h from [933ce242f6] to [377e60382e].

69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
 *  * @ref OFGameControllerZButton
 *  * @ref OFGameControllerCPadUpButton
 *  * @ref OFGameControllerCPadDownButton
 *  * @ref OFGameControllerCPadLeftButton
 *  * @ref OFGameControllerCPadRightButton
 *  * @ref OFGameControllerSLButton
 *  * @ref OFGameControllerSRButton
 *  * @ref OFGameControllerModeButton
 */
typedef OFConstantString *OFGameControllerButton;

#ifdef __cplusplus
extern "C" {
#endif
/**







|







69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
 *  * @ref OFGameControllerZButton
 *  * @ref OFGameControllerCPadUpButton
 *  * @ref OFGameControllerCPadDownButton
 *  * @ref OFGameControllerCPadLeftButton
 *  * @ref OFGameControllerCPadRightButton
 *  * @ref OFGameControllerSLButton
 *  * @ref OFGameControllerSRButton
 *  * @ref OFGameControllerAssistantButton
 */
typedef OFConstantString *OFGameControllerButton;

#ifdef __cplusplus
extern "C" {
#endif
/**
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
extern const OFGameControllerButton OFGameControllerSLButton;

/**
 * @brief The SR button on a game controller.
 */
extern const OFGameControllerButton OFGameControllerSRButton;

/**
 * @brief The Mode button on a game controller.
 */
extern const OFGameControllerButton OFGameControllerModeButton;

/**
 * @brief The Assistant button on a game controller.
 */
extern const OFGameControllerButton OFGameControllerAssistantButton;
#ifdef __cplusplus
}
#endif







<
<
<
<
<







227
228
229
230
231
232
233





234
235
236
237
238
239
240
extern const OFGameControllerButton OFGameControllerSLButton;

/**
 * @brief The SR button on a game controller.
 */
extern const OFGameControllerButton OFGameControllerSRButton;






/**
 * @brief The Assistant button on a game controller.
 */
extern const OFGameControllerButton OFGameControllerAssistantButton;
#ifdef __cplusplus
}
#endif

Modified src/hid/OFGameController.m from [70e6c920ca] to [6850544fb5].

26
27
28
29
30
31
32



33
34
35
36
37
38
39

#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.h"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.h"
#endif



#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.h"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.h"
#endif








>
>
>







26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42

#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.h"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.h"
#endif
#ifdef OF_WII
# include "OFWiiGameController.h"
#endif
#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.h"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.h"
#endif

67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86


87
88
89
90
91
92
93
const OFGameControllerButton OFGameControllerZButton = @"Z";
const OFGameControllerButton OFGameControllerCPadUpButton = @"C-Pad Up";
const OFGameControllerButton OFGameControllerCPadDownButton = @"C-Pad Down";
const OFGameControllerButton OFGameControllerCPadLeftButton = @"C-Pad Left";
const OFGameControllerButton OFGameControllerCPadRightButton = @"C-Pad Right";
const OFGameControllerButton OFGameControllerSLButton = @"SL";
const OFGameControllerButton OFGameControllerSRButton = @"SR";
const OFGameControllerButton OFGameControllerModeButton = @"Mode";
const OFGameControllerButton OFGameControllerAssistantButton = @"Assistant";

@implementation OFGameController
@dynamic name, buttons, pressedButtons, hasLeftAnalogStick;
@dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition;

+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
	return [OFEvdevGameController controllers];
#elif defined(OF_WINDOWS)
	return [OFXInputGameController controllers];


#elif defined(OF_NINTENDO_DS)
	return [OFNintendoDSGameController controllers];
#elif defined(OF_NINTENDO_3DS)
	return [OFNintendo3DSGameController controllers];
#else
	return [OFArray array];
#endif







<












>
>







70
71
72
73
74
75
76

77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
const OFGameControllerButton OFGameControllerZButton = @"Z";
const OFGameControllerButton OFGameControllerCPadUpButton = @"C-Pad Up";
const OFGameControllerButton OFGameControllerCPadDownButton = @"C-Pad Down";
const OFGameControllerButton OFGameControllerCPadLeftButton = @"C-Pad Left";
const OFGameControllerButton OFGameControllerCPadRightButton = @"C-Pad Right";
const OFGameControllerButton OFGameControllerSLButton = @"SL";
const OFGameControllerButton OFGameControllerSRButton = @"SR";

const OFGameControllerButton OFGameControllerAssistantButton = @"Assistant";

@implementation OFGameController
@dynamic name, buttons, pressedButtons, hasLeftAnalogStick;
@dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition;

+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
	return [OFEvdevGameController controllers];
#elif defined(OF_WINDOWS)
	return [OFXInputGameController controllers];
#elif defined(OF_WII)
	return [OFWiiGameController controllers];
#elif defined(OF_NINTENDO_DS)
	return [OFNintendoDSGameController controllers];
#elif defined(OF_NINTENDO_3DS)
	return [OFNintendo3DSGameController controllers];
#else
	return [OFArray array];
#endif
144
145
146
147
148
149
150



151
152
153
154
155
156

#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.m"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.m"
#endif



#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.m"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.m"
#endif







>
>
>






148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163

#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.m"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.m"
#endif
#ifdef OF_WII
# include "OFWiiGameController.m"
#endif
#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.m"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.m"
#endif

Modified src/hid/OFNintendo3DSGameController.h from [54f724ec89] to [143c577afb].

19
20
21
22
23
24
25
26
27
28
29
30
31

#import "OFGameController.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFNintendo3DSGameController: OFGameController
{
	OFMutableSet *_pressedButtons;
	OFPoint _leftAnalogStickPosition;
}
@end

OF_ASSUME_NONNULL_END







|





19
20
21
22
23
24
25
26
27
28
29
30
31

#import "OFGameController.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFNintendo3DSGameController: OFGameController
{
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_pressedButtons;
	OFPoint _leftAnalogStickPosition;
}
@end

OF_ASSUME_NONNULL_END

Modified src/hid/OFNintendo3DSGameController.m from [c19a2f1b59] to [5dde4675ee].

27
28
29
30
31
32
33


34
35
36
37
38




39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61

#define id id_3ds
#include <3ds.h>
#undef id

static OFArray OF_GENERIC(OFGameController *) *controllers;



static void
initControllers(void)
{
	void *pool = objc_autoreleasePoolPush();





	controllers = [[OFArray alloc] initWithObject:
	    [[[OFNintendo3DSGameController alloc] init] autorelease]];

	objc_autoreleasePoolPop(pool);
}

@implementation OFNintendo3DSGameController
@synthesize leftAnalogStickPosition = _leftAnalogStickPosition;

+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
	static OFOnceControl onceControl = OFOnceControlInitValue;

	OFOnce(&onceControl, initControllers);

	return [[controllers retain] autorelease];
}

- (instancetype)init
{
	self = [super init];

	@try {







>
>
|
|

|

>
>
>
>


<



<
<
<


<
<
<
<
|







27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46

47
48
49



50
51




52
53
54
55
56
57
58
59

#define id id_3ds
#include <3ds.h>
#undef id

static OFArray OF_GENERIC(OFGameController *) *controllers;

@implementation OFNintendo3DSGameController
@synthesize leftAnalogStickPosition = _leftAnalogStickPosition;

+ (void)initialize
{
	void *pool;

	if (self != [OFNintendo3DSGameController class])
		return;

	pool = objc_autoreleasePoolPush();
	controllers = [[OFArray alloc] initWithObject:
	    [[[OFNintendo3DSGameController alloc] init] autorelease]];

	objc_autoreleasePoolPop(pool);
}




+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{




	return controllers;
}

- (instancetype)init
{
	self = [super init];

	@try {

Modified src/hid/OFNintendoDSGameController.h from [b8a00a7023] to [a3f594eb12].

19
20
21
22
23
24
25
26
27
28
29
30

#import "OFGameController.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFNintendoDSGameController: OFGameController
{
	OFMutableSet *_pressedButtons;
}
@end

OF_ASSUME_NONNULL_END







|




19
20
21
22
23
24
25
26
27
28
29
30

#import "OFGameController.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFNintendoDSGameController: OFGameController
{
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_pressedButtons;
}
@end

OF_ASSUME_NONNULL_END

Modified src/hid/OFNintendoDSGameController.m from [ca22ee2dc5] to [76ee0663ed].

27
28
29
30
31
32
33
34
35
36
37
38




39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59

#define asm __asm__
#include <nds.h>
#undef asm

static OFArray OF_GENERIC(OFGameController *) *controllers;

static void
initControllers(void)
{
	void *pool = objc_autoreleasePoolPush();





	controllers = [[OFArray alloc] initWithObject:
	    [[[OFNintendoDSGameController alloc] init] autorelease]];

	objc_autoreleasePoolPop(pool);
}

@implementation OFNintendoDSGameController
+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
	static OFOnceControl onceControl = OFOnceControlInitValue;

	OFOnce(&onceControl, initControllers);

	return [[controllers retain] autorelease];
}

- (instancetype)init
{
	self = [super init];

	@try {







|
|

|

>
>
>
>


<



<


<
<
<
<
|







27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44

45
46
47

48
49




50
51
52
53
54
55
56
57

#define asm __asm__
#include <nds.h>
#undef asm

static OFArray OF_GENERIC(OFGameController *) *controllers;

@implementation OFNintendoDSGameController
+ (void)initialize
{
	void *pool;

	if (self != [OFNintendoDSGameController class])
		return;

	pool = objc_autoreleasePoolPush();
	controllers = [[OFArray alloc] initWithObject:
	    [[[OFNintendoDSGameController alloc] init] autorelease]];

	objc_autoreleasePoolPop(pool);
}


+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{




	return controllers;
}

- (instancetype)init
{
	self = [super init];

	@try {

Added src/hid/OFWiiGameController.h version [d872d533c3].









































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#import "OFGameController.h"

OF_ASSUME_NONNULL_BEGIN

@interface OFWiiGameController: OFGameController
{
	int32_t _index;
	uint32_t _type;
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_pressedButtons;
	OFPoint _leftAnalogStickPosition;
}

- (instancetype)of_initWithIndex: (int32_t)index
			    type: (uint32_t)type OF_METHOD_FAMILY(init);
@end

OF_ASSUME_NONNULL_END

Added src/hid/OFWiiGameController.m version [30f9adda3d].



















































































































































































































































































































































































































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#include "config.h"

#import "OFWiiGameController.h"
#import "OFMutableSet.h"

#import "OFInitializationFailedException.h"
#import "OFNotImplementedException.h"
#import "OFReadFailedException.h"

#define asm __asm__
#include <wiiuse/wpad.h>
#undef asm

static float
scale(float value, float min, float max, float center)
{
	if (value < min)
		value = min;
	if (value > max)
		value = max;

	if (value >= center)
		return (value - center) / (max - center);
	else
		return (value - center) / (center - min);
}

@implementation OFWiiGameController
+ (void)initialize
{
	if (self != [OFWiiGameController class])
		return;

	if (WPAD_Init() != WPAD_ERR_NONE)
		@throw [OFInitializationFailedException
		    exceptionWithClass: self];
}

+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
	OFMutableArray *controllers = [OFMutableArray array];
	void *pool = objc_autoreleasePoolPush();

	for (int32_t i = 0; i < WPAD_MAX_WIIMOTES; i++) {
		uint32_t type;

		if (WPAD_Probe(i, &type) == WPAD_ERR_NONE &&
		    (type == WPAD_EXP_NONE || type == WPAD_EXP_NUNCHUK))
			[controllers addObject: [[[OFWiiGameController alloc]
			    of_initWithIndex: i
					type: type] autorelease]];
	}

	[controllers makeImmutable];

	objc_autoreleasePoolPop(pool);

	return controllers;
}

- (instancetype)of_initWithIndex: (int32_t)index type: (uint32_t)type
{
	self = [super init];

	@try {
		_index = index;
		_type = type;

		_pressedButtons = [[OFMutableSet alloc] initWithCapacity: 13];

		[self retrieveState];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	[_pressedButtons release];

	[super dealloc];
}

- (void)retrieveState
{
	WPADData *data;

	if (WPAD_ReadPending(_index, NULL) < WPAD_ERR_NONE)
		@throw [OFReadFailedException
		    exceptionWithObject: self
			requestedLength: sizeof(WPADData)
				  errNo: 0];

	data = WPAD_Data(_index);

	[_pressedButtons removeAllObjects];

	if (data->btns_h & WPAD_BUTTON_A)
		[_pressedButtons addObject: OFGameControllerEastButton];
	if (data->btns_h & WPAD_BUTTON_B)
		[_pressedButtons addObject: OFGameControllerRightTriggerButton];
	if (data->btns_h & WPAD_BUTTON_1)
		[_pressedButtons addObject: OFGameControllerWestButton];
	if (data->btns_h & WPAD_BUTTON_2)
		[_pressedButtons addObject: OFGameControllerSouthButton];
	if (data->btns_h & WPAD_BUTTON_UP)
		[_pressedButtons addObject: OFGameControllerDPadUpButton];
	if (data->btns_h & WPAD_BUTTON_DOWN)
		[_pressedButtons addObject: OFGameControllerDPadDownButton];
	if (data->btns_h & WPAD_BUTTON_LEFT)
		[_pressedButtons addObject: OFGameControllerDPadLeftButton];
	if (data->btns_h & WPAD_BUTTON_RIGHT)
		[_pressedButtons addObject: OFGameControllerDPadRightButton];
	if (data->btns_h & WPAD_BUTTON_PLUS)
		[_pressedButtons addObject: OFGameControllerStartButton];
	if (data->btns_h & WPAD_BUTTON_MINUS)
		[_pressedButtons addObject: OFGameControllerSelectButton];
	if (data->btns_h & WPAD_BUTTON_HOME)
		[_pressedButtons addObject: OFGameControllerHomeButton];

	if (_type == WPAD_EXP_NUNCHUK) {
		joystick_t *js;

		if (data->btns_h & WPAD_NUNCHUK_BUTTON_C)
			[_pressedButtons addObject:
			    OFGameControllerLeftShoulderButton];
		if (data->btns_h & WPAD_NUNCHUK_BUTTON_Z)
			[_pressedButtons addObject:
			    OFGameControllerLeftTriggerButton];

		js = &data->exp.nunchuk.js;
		_leftAnalogStickPosition = OFMakePoint(
		    scale(js->pos.x, js->min.x, js->max.x, js->center.x),
		    -scale(js->pos.y, js->min.y, js->max.y, js->center.y));
	}
}

- (OFString *)name
{
	if (_type == WPAD_EXP_NUNCHUK)
		return @"Wiimote with Nunchuk";

	return @"Wiimote";
}

- (OFSet OF_GENERIC(OFGameControllerButton) *)buttons
{
	OFMutableSet *buttons = [OFMutableSet setWithCapacity: 13];

	[buttons addObject: OFGameControllerSouthButton];
	[buttons addObject: OFGameControllerRightTriggerButton];
	[buttons addObject: OFGameControllerWestButton];
	[buttons addObject: OFGameControllerEastButton];
	[buttons addObject: OFGameControllerDPadUpButton];
	[buttons addObject: OFGameControllerDPadDownButton];
	[buttons addObject: OFGameControllerDPadLeftButton];
	[buttons addObject: OFGameControllerDPadRightButton];
	[buttons addObject: OFGameControllerStartButton];
	[buttons addObject: OFGameControllerSelectButton];
	[buttons addObject: OFGameControllerHomeButton];

	if (_type == WPAD_EXP_NUNCHUK) {
		[buttons addObject: OFGameControllerLeftShoulderButton];
		[buttons addObject: OFGameControllerLeftTriggerButton];
	}

	[buttons makeImmutable];

	return buttons;
}

- (OFSet OF_GENERIC(OFGameControllerButton) *)pressedButtons
{
	return [[_pressedButtons copy] autorelease];
}

- (bool)hasLeftAnalogStick
{
	return (_type == WPAD_EXP_NUNCHUK);
}

- (bool)hasRightAnalogStick
{
	return false;
}

- (OFPoint)leftAnalogStickPosition
{
	if (_type != WPAD_EXP_NUNCHUK)
		@throw [OFNotImplementedException exceptionWithSelector: _cmd
								 object: self];

	return _leftAnalogStickPosition;
}
@end

Modified src/hid/OFXInputGameController.h from [523c04abd7] to [393b179dcd].

21
22
23
24
25
26
27
28
29
30
31
32
33
34
35

OF_ASSUME_NONNULL_BEGIN

@interface OFXInputGameController: OFGameController
{
	DWORD _index;
	OFNumber *_Nullable _vendorID, *_Nullable productID;
	OFMutableSet *_pressedButtons;
	OFPoint _leftAnalogStickPosition, _rightAnalogStickPosition;
	float _leftTriggerPressure, _rightTriggerPressure;
}

- (instancetype)of_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init);
@end








|







21
22
23
24
25
26
27
28
29
30
31
32
33
34
35

OF_ASSUME_NONNULL_BEGIN

@interface OFXInputGameController: OFGameController
{
	DWORD _index;
	OFNumber *_Nullable _vendorID, *_Nullable productID;
	OFMutableSet OF_GENERIC(OFGameControllerButton) *_pressedButtons;
	OFPoint _leftAnalogStickPosition, _rightAnalogStickPosition;
	float _leftTriggerPressure, _rightTriggerPressure;
}

- (instancetype)of_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init);
@end

Modified src/hid/OFXInputGameController.m from [a152c52018] to [18e5d09447].

101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
	}

	[controllers makeImmutable];

	return controllers;
}

- (instancetype)init
{
	OF_INVALID_INIT_METHOD
}

- (instancetype)of_initWithIndex: (DWORD)index
{
	self = [super init];

	@try {
		XINPUT_STATE state = { 0 };








<
<
<
<
<







101
102
103
104
105
106
107





108
109
110
111
112
113
114
	}

	[controllers makeImmutable];

	return controllers;
}






- (instancetype)of_initWithIndex: (DWORD)index
{
	self = [super init];

	@try {
		XINPUT_STATE state = { 0 };

Renamed and modified src/hid/ObjFWHID.oc [cd98cf700e] to src/hid/ObjFWHID.oc.in [517988d4e5].

1
2
3
4
package_format 1
LIBS="-lobjfwhid $LIBS"
FRAMEWORK_LIBS="-framework ObjFWHID $FRAMEWORK_LIBS"
STATIC_LIBS="${libdir}/libobjfwhid.a $STATIC_LIBS"

|
|
|
1
2
3
4
package_format 1
LIBS="-lobjfwhid @HID_LIBS@ $LIBS"
FRAMEWORK_LIBS="-framework ObjFWHID @HID_LIBS@ $FRAMEWORK_LIBS"
STATIC_LIBS="${libdir}/libobjfwhid.a @HID_LIBS@ $STATIC_LIBS"

Modified src/test/OTAppDelegate.m from [3474e8e70a] to [c350ebfc99].

37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
#ifdef OF_IOS
# include <CoreFoundation/CoreFoundation.h>
#endif

#ifdef OF_WII
# define asm __asm__
# include <gccore.h>
# include <wiiuse/wpad.h>
# undef asm
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm







<







37
38
39
40
41
42
43

44
45
46
47
48
49
50
#ifdef OF_IOS
# include <CoreFoundation/CoreFoundation.h>
#endif

#ifdef OF_WII
# define asm __asm__
# include <gccore.h>

# undef asm
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134

	CFRelease(resourcesURL);
#elif defined(OF_WII)
	GXRModeObj *mode;
	void *nextFB;

	VIDEO_Init();
	WPAD_Init();

	mode = VIDEO_GetPreferredMode(NULL);
	nextFB = MEM_K0_TO_K1(SYS_AllocateFramebuffer(mode));
	VIDEO_Configure(mode);
	VIDEO_SetNextFramebuffer(nextFB);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();







<







119
120
121
122
123
124
125

126
127
128
129
130
131
132

	CFRelease(resourcesURL);
#elif defined(OF_WII)
	GXRModeObj *mode;
	void *nextFB;

	VIDEO_Init();


	mode = VIDEO_GetPreferredMode(NULL);
	nextFB = MEM_K0_TO_K1(SYS_AllocateFramebuffer(mode));
	VIDEO_Configure(mode);
	VIDEO_SetNextFramebuffer(nextFB);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335


336
337
338
339
340
341


342
343
344
345
346
347
348
		if (description != nil)
			[OFStdOut writeLine: description];

		break;
	}

	if (status == StatusFailed) {
#if defined(OF_WII)
		[OFStdOut setForegroundColor: [OFColor silver]];
		[OFStdOut writeLine: @"Press A to continue"];

		for (;;) {
			WPAD_ScanPads();

			if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A)
				break;

			VIDEO_WaitVSync();
		}
#elif defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
		[OFStdOut setForegroundColor: [OFColor silver]];
		[OFStdOut writeLine: @"Press A to continue"];

		for (;;) {
			void *pool = objc_autoreleasePoolPush();
			OFGameController *controller =
			    [[OFGameController controllers] objectAtIndex: 0];



			if ([controller.pressedButtons containsObject:
			    OFGameControllerEastButton])
				break;

# if defined(OF_NINTENDO_DS)


			swiWaitForVBlank();
# elif defined(OF_NINTENDO_3DS)
			gspWaitForVBlank();
# endif
			objc_autoreleasePoolPop(pool);
		}
#elif defined(OF_NINTENDO_SWITCH)







<
<
<
<
<
<
<
<
<
<
<
<
|







>
>





|
>
>







307
308
309
310
311
312
313












314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
		if (description != nil)
			[OFStdOut writeLine: description];

		break;
	}

	if (status == StatusFailed) {












#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
		[OFStdOut setForegroundColor: [OFColor silver]];
		[OFStdOut writeLine: @"Press A to continue"];

		for (;;) {
			void *pool = objc_autoreleasePoolPush();
			OFGameController *controller =
			    [[OFGameController controllers] objectAtIndex: 0];

			[controller retrieveState];

			if ([controller.pressedButtons containsObject:
			    OFGameControllerEastButton])
				break;

# if defined(OF_WII)
			VIDEO_WaitVSync();
# elif defined(OF_NINTENDO_DS)
			swiWaitForVBlank();
# elif defined(OF_NINTENDO_3DS)
			gspWaitForVBlank();
# endif
			objc_autoreleasePoolPop(pool);
		}
#elif defined(OF_NINTENDO_SWITCH)
594
595
596
597
598
599
600
601
602

603



604
605



606

607


608




609
610

611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634


635
636
637
638
639
640
641
642
643
644
645
#endif
	[OFStdOut writeFormat: @"%zu", numSkipped];
	[OFStdOut setForegroundColor: [OFColor purple]];
	[OFStdOut writeFormat: @" test%s skipped\n",
			       (numSkipped != 1 ? "s" : "")];
	[OFStdOut reset];

#if defined(OF_WII)
	[OFStdOut setForegroundColor: [OFColor silver]];

	[OFStdOut writeLine: @"Press home button to exit"];




	for (;;) {



		WPAD_ScanPads();




		if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)




			break;


		VIDEO_WaitVSync();
	}
#elif defined(OF_NINTENDO_DS)
	[OFStdOut setForegroundColor: [OFColor silver]];
	[OFStdOut writeLine: @"Press start button to exit"];

	for (;;) {
		swiWaitForVBlank();
		scanKeys();

		if (keysDown() & KEY_START)
			break;
	}
#elif defined(OF_NINTENDO_3DS)
	[OFStdOut setForegroundColor: [OFColor silver]];
	[OFStdOut writeLine: @"Press start button to exit"];

	for (;;) {
		hidScanInput();

		if (hidKeysDown() & KEY_START)
			break;

		gspWaitForVBlank();


	}
#elif defined(OF_NINTENDO_SWITCH)
	while (appletMainLoop())
		updateConsole(true);

	consoleExit(NULL);
#endif

	[OFApplication terminateWithStatus: (int)numFailed];
}
@end







|

>
|
>
>
>


>
>
>
|
>

>
>
|
>
>
>
>


>

<
|
<
<
<
<

<
<
<
<
<
|
<
<
<
<
<
<
<
<
<

>
>











584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616

617




618





619









620
621
622
623
624
625
626
627
628
629
630
631
632
633
#endif
	[OFStdOut writeFormat: @"%zu", numSkipped];
	[OFStdOut setForegroundColor: [OFColor purple]];
	[OFStdOut writeFormat: @" test%s skipped\n",
			       (numSkipped != 1 ? "s" : "")];
	[OFStdOut reset];

#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
	[OFStdOut setForegroundColor: [OFColor silver]];
# ifdef OF_WII
	[OFStdOut writeLine: @"Press Home button to exit"];
# else
	[OFStdOut writeLine: @"Press Start button to exit"];
# endif

	for (;;) {
		void *pool = objc_autoreleasePoolPush();
		OFGameController *controller =
		    [[OFGameController controllers] objectAtIndex: 0];

		[controller retrieveState];

# ifdef OF_WII
		if ([controller.pressedButtons containsObject:
		    OFGameControllerHomeButton])
# else
		if ([controller.pressedButtons containsObject:
		    OFGameControllerStartButton])
# endif
			break;

# if defined(OF_WII)
		VIDEO_WaitVSync();

# elif defined(OF_NINTENDO_DS)




		swiWaitForVBlank();





# elif defined(OF_NINTENDO_3DS)









		gspWaitForVBlank();
# endif
		objc_autoreleasePoolPop(pool);
	}
#elif defined(OF_NINTENDO_SWITCH)
	while (appletMainLoop())
		updateConsole(true);

	consoleExit(NULL);
#endif

	[OFApplication terminateWithStatus: (int)numFailed];
}
@end

Modified tests/Makefile from [1858d93af6] to [2dc3d62f3a].

1
2
3
4
5
6
7
8
9
10

11
12
13
14
15
16
17
include ../extra.mk

SUBDIRS = ${TESTPLUGIN}		\
	  ${SUBPROCESS}		\
	  gamecontroller	\
	  ${OBJC_SYNC}		\
	  terminal

CLEAN = EBOOT.PBP			\
	boot.dol			\

	${PROG_NOINST}.arm9		\
	${PROG_NOINST}.nds		\
	${PROG_NOINST}.nro		\
	${PROG_NOINST}.rpx		\
	big_dictionary_msgpack_gz.m	\
	testfile_bin.m			\
	testfile_ini.m










>







1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
include ../extra.mk

SUBDIRS = ${TESTPLUGIN}		\
	  ${SUBPROCESS}		\
	  gamecontroller	\
	  ${OBJC_SYNC}		\
	  terminal

CLEAN = EBOOT.PBP			\
	boot.dol			\
	${PROG_NOINST}.3dsx		\
	${PROG_NOINST}.arm9		\
	${PROG_NOINST}.nds		\
	${PROG_NOINST}.nro		\
	${PROG_NOINST}.rpx		\
	big_dictionary_msgpack_gz.m	\
	testfile_bin.m			\
	testfile_ini.m

Modified tests/gamecontroller/GameControllerTests.m from [e818d4f2e1] to [8fea7e2a6d].

23
24
25
26
27
28
29






30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65



















66
67
68
69
70
71
72
73
74
75
76
77
78
79
80





81
82
83
84
85
86
87
#import "OFArray.h"
#import "OFColor.h"
#import "OFGameController.h"
#import "OFNumber.h"
#import "OFSet.h"
#import "OFStdIOStream.h"
#import "OFThread.h"







#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
# define BUTTONS_PER_LINE 2
#endif

#ifdef OF_NINTENDO_3DS
/* Newer versions of libctru started using id as a parameter name. */
# define id id_3ds
# include <3ds.h>
# undef id
# define BUTTONS_PER_LINE 3
#endif

#ifndef BUTTONS_PER_LINE
# define BUTTONS_PER_LINE 5
#endif

#if defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
# define red maroon
# define yellow olive
# define gray silver
#endif

@interface GameControllerTests: OFObject <OFApplicationDelegate>
@end

OF_APPLICATION_DELEGATE(GameControllerTests)

@implementation GameControllerTests
- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
	OFArray *controllers;




















#if defined(OF_NINTENDO_DS)
	consoleDemoInit();
#elif defined(OF_NINTENDO_3DS)
	gfxInitDefault();
	atexit(gfxExit);

	consoleInit(GFX_TOP, NULL);
#endif

	controllers = [OFGameController controllers];

	[OFStdOut clear];

	for (;;) {
		void *pool = objc_autoreleasePoolPush();






		[OFStdOut setCursorPosition: OFMakePoint(0, 0)];

		for (OFGameController *controller in controllers) {
			OFArray OF_GENERIC(OFGameControllerButton) *buttons =
			    controller.buttons.allObjects.sortedArray;
			size_t i = 0;







>
>
>
>
>
>




















|















>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
|














>
>
>
>
>







23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
#import "OFArray.h"
#import "OFColor.h"
#import "OFGameController.h"
#import "OFNumber.h"
#import "OFSet.h"
#import "OFStdIOStream.h"
#import "OFThread.h"

#ifdef OF_WII
# define asm __asm__
# include <gccore.h>
# undef asm
#endif

#ifdef OF_NINTENDO_DS
# define asm __asm__
# include <nds.h>
# undef asm
# define BUTTONS_PER_LINE 2
#endif

#ifdef OF_NINTENDO_3DS
/* Newer versions of libctru started using id as a parameter name. */
# define id id_3ds
# include <3ds.h>
# undef id
# define BUTTONS_PER_LINE 3
#endif

#ifndef BUTTONS_PER_LINE
# define BUTTONS_PER_LINE 5
#endif

#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
# define red maroon
# define yellow olive
# define gray silver
#endif

@interface GameControllerTests: OFObject <OFApplicationDelegate>
@end

OF_APPLICATION_DELEGATE(GameControllerTests)

@implementation GameControllerTests
- (void)applicationDidFinishLaunching: (OFNotification *)notification
{
	OFArray *controllers;

#if defined(OF_WII)
	GXRModeObj *mode;
	void *nextFB;

	VIDEO_Init();

	mode = VIDEO_GetPreferredMode(NULL);
	nextFB = MEM_K0_TO_K1(SYS_AllocateFramebuffer(mode));
	VIDEO_Configure(mode);
	VIDEO_SetNextFramebuffer(nextFB);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();

	VIDEO_WaitVSync();
	if (mode->viTVMode & VI_NON_INTERLACE)
		VIDEO_WaitVSync();

	CON_InitEx(mode, 2, 2, mode->fbWidth - 4, mode->xfbHeight - 4);
	VIDEO_ClearFrameBuffer(mode, nextFB, COLOR_BLACK);
#elif defined(OF_NINTENDO_DS)
	consoleDemoInit();
#elif defined(OF_NINTENDO_3DS)
	gfxInitDefault();
	atexit(gfxExit);

	consoleInit(GFX_TOP, NULL);
#endif

	controllers = [OFGameController controllers];

	[OFStdOut clear];

	for (;;) {
		void *pool = objc_autoreleasePoolPush();

#ifdef OF_WII
		/* Wii needs some time before controllers are found. */
		controllers = [OFGameController controllers];
#endif

		[OFStdOut setCursorPosition: OFMakePoint(0, 0)];

		for (OFGameController *controller in controllers) {
			OFArray OF_GENERIC(OFGameControllerButton) *buttons =
			    controller.buttons.allObjects.sortedArray;
			size_t i = 0;

Modified tests/gamecontroller/Makefile from [933ce281d6] to [1986e83bf3].

1
2





3
4
5
6
7
8
9
include ../../extra.mk






PROG_NOINST = gamecontroller_tests${PROG_SUFFIX}
SRCS = GameControllerTests.m

include ../../buildsys.mk

.PHONY: run
run:


>
>
>
>
>







1
2
3
4
5
6
7
8
9
10
11
12
13
14
include ../../extra.mk

CLEAN = boot.dol		\
	${PROG_NOINST}.3dsx	\
	${PROG_NOINST}.arm9	\
	${PROG_NOINST}.ndsd	\

PROG_NOINST = gamecontroller_tests${PROG_SUFFIX}
SRCS = GameControllerTests.m

include ../../buildsys.mk

.PHONY: run
run:
86
87
88
89
90
91
92



93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
	rm -f libobjfwrt.${OBJFWRT_LIB_MAJOR}.dylib; \
	rm -f libobjfwhid.so.${OBJFWHID_LIB_MAJOR}; \
	rm -f libobjfwhid.so.${OBJFWHID_LIB_MAJOR_MINOR}; \
	rm -f objfwhid${OBJFWHID_LIB_MAJOR}.dll; \
	rm -f libobjfwhid.${OBJFWHID_LIB_MAJOR}.dylib; \
	exit $$EXIT




${PROG_NOINST}: ${LIBOBJFW_DEP_LVL2} ${LIBOBJFWRT_DEP_LVL2} \
		${LIBOBJFWHID_DEP_LVL2}

${PROG_NOINST}.3dsx: ${PROG_NOINST}
	3dsxtool $< $@

${PROG_NOINST}.arm9: ${PROG_NOINST}
	arm-none-eabi-objcopy -O binary $< $@

${PROG_NOINST}.nds: ${PROG_NOINST}.arm9
	ndstool -c $@ -9 ${PROG_NOINST}

CPPFLAGS += -I../../src			\
	    -I../../src/exceptions	\
	    -I../../src/hid		\
	    -I../../src/runtime		\
	    -I../..			\
	    -DOBJFWHID_LOCAL_INCLUDES
LIBS := -L../../src/hid -lobjfwhid		\
	-L../../src -lobjfw			\
	-L../../src/runtime ${RUNTIME_LIBS}	\
	${LIBS}
LD = ${OBJC}







>
>
>


















|




91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
	rm -f libobjfwrt.${OBJFWRT_LIB_MAJOR}.dylib; \
	rm -f libobjfwhid.so.${OBJFWHID_LIB_MAJOR}; \
	rm -f libobjfwhid.so.${OBJFWHID_LIB_MAJOR_MINOR}; \
	rm -f objfwhid${OBJFWHID_LIB_MAJOR}.dll; \
	rm -f libobjfwhid.${OBJFWHID_LIB_MAJOR}.dylib; \
	exit $$EXIT

boot.dol: ${PROG_NOINST}
	elf2dol ${PROG_NOINST} $@

${PROG_NOINST}: ${LIBOBJFW_DEP_LVL2} ${LIBOBJFWRT_DEP_LVL2} \
		${LIBOBJFWHID_DEP_LVL2}

${PROG_NOINST}.3dsx: ${PROG_NOINST}
	3dsxtool $< $@

${PROG_NOINST}.arm9: ${PROG_NOINST}
	arm-none-eabi-objcopy -O binary $< $@

${PROG_NOINST}.nds: ${PROG_NOINST}.arm9
	ndstool -c $@ -9 ${PROG_NOINST}

CPPFLAGS += -I../../src			\
	    -I../../src/exceptions	\
	    -I../../src/hid		\
	    -I../../src/runtime		\
	    -I../..			\
	    -DOBJFWHID_LOCAL_INCLUDES
LIBS := -L../../src/hid -lobjfwhid ${HID_LIBS}	\
	-L../../src -lobjfw			\
	-L../../src/runtime ${RUNTIME_LIBS}	\
	${LIBS}
LD = ${OBJC}