Overview
Context
Changes
Modified src/OFThreadPool.h
from [4830a48c57]
to [3d952d667b].
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* @return A new thread pool with one thread for each core in the system
*/
+ (instancetype)threadPool;
/*!
* @brief Returns a new thread pool with the specified number of threads.
*
* @warning If for some reason the number of cores in the system could not be
* determined, the pool will only have one thread!
*
* @param size The number of threads for the pool
* @return A new thread pool with the specified number of threads
*/
+ (instancetype)threadPoolWithSize: (size_t)size;
/*!
* @brief Initializes an already allocated OFThreadPool with the specified
* number of threads.
*
* @warning If for some reason the number of cores in the system could not be
* determined, the pool will only have one thread!
*
* @param size The number of threads for the pool
* @return An initialized OFThreadPool with the specified number of threads
*/
- initWithSize: (size_t)size;
/*!
* @brief Execute the specified selector on the specified target with the
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Modified src/OFUDPSocket.h
from [dc7b0d2ebb]
to [3475bfe139].
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#endif
/*!
* @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
*
* @brief A class which provides methods to create and use UDP sockets.
*
* Addresses are of type @ref of_udp_socket_address_t. You can use @ref
* getHost:andPort:forAddress: to create an address for a host / port pair and
* @ref getHost:andPort:forAddress: to get the host / port pair for an address.
* If you want to compare two addresses, you can use
* Addresses are of type @ref of_udp_socket_address_t. You can use
* @ref resolveAddressForHost:port:address: to create an address for a host /
* port pair and @ref getHost:andPort:forAddress: to get the host / port pair
* for an address. If you want to compare two addresses, you can use
* @ref of_udp_socket_address_equal and you can use
* @ref of_udp_socket_address_hash to get a hash to use in e.g. @ref OFMapTable.
* @ref of_udp_socket_address_hash to get a hash to use in e.g.
* @ref OFMapTable.
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
* was called to create one "instance" for every thread!
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