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Modified src/hid/Makefile
from [14a7f00a36]
to [9c2b6d39ae].
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OHEvdevDualShock4.m \
OHEvdevExtendedGamepad.m \
OHEvdevGameController.m \
OHEvdevPlayStationExtendedGamepad.m \
OHEvdevStadiaExtendedGamepad.m
SRCS_NINTENDO_3DS = OHNintendo3DSExtendedGamepad.m \
OHNintendo3DSGameController.m
SRCS_NINTENDO_DS = OHNintendoDSGameController.m
SRCS_NINTENDO_DS = OHNintendoDSGamepad.m \
OHNintendoDSGameController.m
SRCS_XINPUT = OHXInputExtendedGamepad.m \
OHXInputGameController.m
INCLUDES := ${SRCS:.m=.h} \
ObjFWHID.h
SRCS += OHGameControllerEmulatedAxis.m \
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Modified src/hid/OHNintendoDSGameController.h
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* <https://www.gnu.org/licenses/>.
*/
#import "OHGameController.h"
OF_ASSUME_NONNULL_BEGIN
@class OHNintendoDSGameControllerProfile;
@class OHNintendoDSGamepad;
@interface OHNintendoDSGameController: OHGameController
{
OHNintendoDSGameControllerProfile *_rawProfile;
OHNintendoDSGamepad *_gamepad;
}
@end
OF_ASSUME_NONNULL_END
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Modified src/hid/OHNintendoDSGameController.m
from [18aa290f08]
to [9d14fc6ff2].
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#import "OHNintendoDSGameController.h"
#import "OFArray.h"
#import "OFDictionary.h"
#import "OFNumber.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#import "OHGameControllerProfile.h"
#import "OHNintendoDSGamepad.h"
#import "OFInitializationFailedException.h"
#import "OFReadFailedException.h"
#define asm __asm__
#include <nds.h>
#undef asm
@interface OHNintendoDSGameControllerProfile: OHGameControllerProfile
@end
static OFArray OF_GENERIC(OHGameController *) *controllers;
static OFString *const buttonNames[] = {
@"A", @"B", @"X", @"Y", @"L", @"R", @"Start", @"Select"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
@implementation OHNintendoDSGameController
@synthesize rawProfile = _rawProfile;
@synthesize gamepad = _gamepad;
+ (void)initialize
{
void *pool;
if (self != [OHNintendoDSGameController class])
return;
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}
- (instancetype)init
{
self = [super init];
@try {
_rawProfile = [[OHNintendoDSGameControllerProfile alloc] init];
_gamepad = [[OHNintendoDSGamepad alloc] init];
[self retrieveState];
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (void)dealloc
{
[_rawProfile release];
[_gamepad release];
[super dealloc];
}
- (void)retrieveState
{
OFDictionary *buttons = _rawProfile.buttons;
OFDictionary *buttons = _gamepad.buttons;
OHGameControllerDirectionalPad *dPad =
[_rawProfile.directionalPads objectForKey: @"D-Pad"];
[_gamepad.directionalPads objectForKey: @"D-Pad"];
u32 keys;
scanKeys();
keys = keysCurrent();
[[buttons objectForKey: @"A"] setValue: !!(keys & KEY_A)];
[[buttons objectForKey: @"B"] setValue: !!(keys & KEY_B)];
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[dPad.right setValue: !!(keys & KEY_RIGHT)];
}
- (OFString *)name
{
return @"Nintendo DS";
}
@end
@implementation OHNintendoDSGameControllerProfile
- (OHGameControllerProfile *)rawProfile
- (instancetype)init
{
self = [super init];
@try {
void *pool = objc_autoreleasePoolPush();
OFMutableDictionary *buttons =
[OFMutableDictionary dictionaryWithCapacity: numButtons];
OHGameControllerButton *up, *down, *left, *right;
OHGameControllerDirectionalPad *dPad;
for (size_t i = 0; i < numButtons; i++) {
OHGameControllerButton *button =
[[[OHGameControllerButton alloc]
initWithName: buttonNames[i]] autorelease];
[buttons setObject: button forKey: buttonNames[i]];
}
[buttons makeImmutable];
_buttons = [buttons retain];
up = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Up"] autorelease];
down = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Down"] autorelease];
left = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Left"] autorelease];
right = [[[OHGameControllerButton alloc]
initWithName: @"D-Pad Right"] autorelease];
dPad = [[[OHGameControllerDirectionalPad alloc]
initWithName: @"D-Pad"
up: up
down: down
left: left
right: right] autorelease];
_directionalPads = [[OFDictionary alloc]
initWithObject: dPad
forKey: @"D-Pad"];
objc_autoreleasePoolPop(pool);
} @catch (id e) {
[self release];
@throw e;
}
return self;
return _gamepad;
}
@end
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Added src/hid/OHNintendoDSGamepad.h version [2368a4d576].
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/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OHGamepad.h"
OF_ASSUME_NONNULL_BEGIN
@interface OHNintendoDSGamepad: OHGamepad
@end
OF_ASSUME_NONNULL_END
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Added src/hid/OHNintendoDSGamepad.m version [38e3ed9f0f].